本文整理汇总了C++中LayerChromium::update方法的典型用法代码示例。如果您正苦于以下问题:C++ LayerChromium::update方法的具体用法?C++ LayerChromium::update怎么用?C++ LayerChromium::update使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LayerChromium
的用法示例。
在下文中一共展示了LayerChromium::update方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: paintMasksForRenderSurface
bool CCLayerTreeHost::paintMasksForRenderSurface(LayerChromium* renderSurfaceLayer, CCTextureUpdateQueue& queue)
{
// Note: Masks and replicas only exist for layers that own render surfaces. If we reach this point
// in code, we already know that at least something will be drawn into this render surface, so the
// mask and replica should be painted.
bool needMoreUpdates = false;
LayerChromium* maskLayer = renderSurfaceLayer->maskLayer();
if (maskLayer) {
maskLayer->update(queue, 0, m_renderingStats);
needMoreUpdates |= maskLayer->needMoreUpdates();
}
LayerChromium* replicaMaskLayer = renderSurfaceLayer->replicaLayer() ? renderSurfaceLayer->replicaLayer()->maskLayer() : 0;
if (replicaMaskLayer) {
replicaMaskLayer->update(queue, 0, m_renderingStats);
needMoreUpdates |= replicaMaskLayer->needMoreUpdates();
}
return needMoreUpdates;
}