本文整理汇总了C++中LSLocation::getType方法的典型用法代码示例。如果您正苦于以下问题:C++ LSLocation::getType方法的具体用法?C++ LSLocation::getType怎么用?C++ LSLocation::getType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LSLocation
的用法示例。
在下文中一共展示了LSLocation::getType方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
bool
LSLocation::reduce(LSLocation Base, SILModule *M, LSLocationSet &Locs) {
// If this is a class reference type, we have reached end of the type tree.
if (Base.getType(M).getClassOrBoundGenericClass())
return Locs.find(Base) != Locs.end();
// This is a leaf node.
LSLocationList NextLevel;
Base.getNextLevelLSLocations(NextLevel, M);
if (NextLevel.empty())
return Locs.find(Base) != Locs.end();
// This is not a leaf node, try to find whether all its children are alive.
bool Alive = true;
for (auto &X : NextLevel) {
Alive &= LSLocation::reduce(X, M, Locs);
}
// All next level locations are alive, create the new aggregated location.
if (Alive) {
for (auto &X : NextLevel)
Locs.erase(X);
Locs.insert(Base);
}
return Alive;
}
示例2: computePredecessorLocationValue
SILValue RLEContext::computePredecessorLocationValue(SILBasicBlock *BB,
LSLocation &L) {
BBValueMap Values;
llvm::DenseSet<SILBasicBlock *> HandledBBs;
llvm::SmallVector<SILBasicBlock *, 8> WorkList;
// Push in all the predecessors to get started.
for (auto Pred : BB->getPreds()) {
WorkList.push_back(Pred);
}
while (!WorkList.empty()) {
auto *CurBB = WorkList.pop_back_val();
BlockState &Forwarder = getBlockState(CurBB);
// Mark this basic block as processed.
HandledBBs.insert(CurBB);
// This BlockState contains concrete values for all the expanded
// locations,
// collect and reduce them into a single value in the current block.
if (Forwarder.isConcreteValues(*this, L)) {
Values[CurBB] = Forwarder.reduceValuesAtEndOfBlock(*this, L);
continue;
}
// This BlockState does not contain concrete value for any of the expanded
// locations, collect in this block's predecessors.
if (Forwarder.isCoverValues(*this, L)) {
for (auto Pred : CurBB->getPreds()) {
if (HandledBBs.find(Pred) != HandledBBs.end())
continue;
WorkList.push_back(Pred);
}
continue;
}
// This BlockState contains concrete values for some but not all the
// expanded locations, recursively call gatherLocationValues to
// materialize
// the value that reaches this basic block.
LSLocationValueMap LSValues;
if (!gatherLocationValues(CurBB, L, LSValues, Forwarder.getForwardValOut()))
return SILValue();
// Reduce the available values into a single SILValue we can use to
// forward.
SILInstruction *IPt = CurBB->getTerminator();
Values[CurBB] = LSValue::reduce(L, &BB->getModule(), LSValues, IPt, TE);
}
// Finally, collect all the values for the SILArgument, materialize it using
// the SSAUpdater.
Updater.Initialize(L.getType());
for (auto V : Values) {
Updater.AddAvailableValue(V.first, V.second);
}
return Updater.GetValueInMiddleOfBlock(BB);
}
示例3: expand
void LSLocation::expand(LSLocation Base, SILModule *M, LSLocationList &Locs,
TypeExpansionAnalysis *TE) {
// To expand a memory location to its indivisible parts, we first get the
// address projection paths from the accessed type to each indivisible field,
// i.e. leaf nodes, then we append these projection paths to the Base.
//
// Construct the LSLocation by appending the projection path from the
// accessed node to the leaf nodes.
const NewProjectionPath &BasePath = Base.getPath().getValue();
for (const auto &P : TE->getTypeExpansion(Base.getType(M), M, TEKind::TELeaf)) {
Locs.push_back(LSLocation(Base.getBase(), BasePath, P.getValue()));
}
}
示例4: reduce
void LSLocation::reduce(LSLocation &Base, SILModule *M, LSLocationSet &Locs,
TypeExpansionAnalysis *TE) {
// First, construct the LSLocation by appending the projection path from the
// accessed node to the leaf nodes.
LSLocationList Nodes;
ProjectionPath &BasePath = Base.getPath().getValue();
for (const auto &P :
TE->getTypeExpansionProjectionPaths(Base.getType(), M, TEKind::TENode)) {
Nodes.push_back(LSLocation(Base.getBase(), P.getValue(), BasePath));
}
// Second, go from leaf nodes to their parents. This guarantees that at the
// point the parent is processed, its children have been processed already.
for (auto I = Nodes.rbegin(), E = Nodes.rend(); I != E; ++I) {
LSLocationList FirstLevel;
I->getFirstLevelLSLocations(FirstLevel, M);
// Reached the end of the projection tree, this is a leaf node.
if (FirstLevel.empty())
continue;
// If this is a class reference type, we have reached end of the type tree.
if (I->getType().getClassOrBoundGenericClass())
continue;
// This is NOT a leaf node, check whether all its first level children are
// alive.
bool Alive = true;
for (auto &X : FirstLevel) {
Alive &= Locs.find(X) != Locs.end();
}
// All first level locations are alive, create the new aggregated location.
if (Alive) {
for (auto &X : FirstLevel)
Locs.erase(X);
Locs.insert(*I);
}
}
}
示例5: Builder
void
LSValue::reduceInner(LSLocation &Base, SILModule *M, LSLocationValueMap &Values,
SILInstruction *InsertPt) {
// If this is a class reference type, we have reached end of the type tree.
if (Base.getType(M).getClassOrBoundGenericClass())
return;
// This is a leaf node, we must have a value for it.
LSLocationList NextLevel;
Base.getNextLevelLSLocations(NextLevel, M);
if (NextLevel.empty())
return;
// This is not a leaf node, reduce the next level node one by one.
for (auto &X : NextLevel) {
LSValue::reduceInner(X, M, Values, InsertPt);
}
// This is NOT a leaf node, we need to construct a value for it.
auto Iter = NextLevel.begin();
LSValue &FirstVal = Values[*Iter];
// There is only 1 children node and its value's projection path is not
// empty, keep stripping it.
if (NextLevel.size() == 1 && !FirstVal.hasEmptyProjectionPath()) {
Values[Base] = FirstVal.stripLastLevelProjection();
// We have a value for the parent, remove all the values for children.
removeLSLocations(Values, NextLevel);
return;
}
bool HasIdenticalBase = true;
SILValue FirstBase = FirstVal.getBase();
for (auto &X : NextLevel) {
HasIdenticalBase &= (FirstBase == Values[X].getBase());
}
// This is NOT a leaf node and it has multiple children, but they have the
// same value base.
if (NextLevel.size() > 1 && HasIdenticalBase) {
if (!FirstVal.hasEmptyProjectionPath()) {
Values[Base] = FirstVal.stripLastLevelProjection();
// We have a value for the parent, remove all the values for children.
removeLSLocations(Values, NextLevel);
return;
}
}
// In 3 cases do we need aggregation.
//
// 1. If there is only 1 child and we cannot strip off any projections,
// that means we need to create an aggregation.
//
// 2. There are multiple children and they have the same base, but empty
// projection paths.
//
// 3. Children have values from different bases, We need to create
// extractions and aggregation in this case.
//
llvm::SmallVector<SILValue, 8> Vals;
for (auto &X : NextLevel) {
Vals.push_back(Values[X].materialize(InsertPt));
}
SILBuilder Builder(InsertPt);
Builder.setCurrentDebugScope(InsertPt->getFunction()->getDebugScope());
// We use an auto-generated SILLocation for now.
NullablePtr<swift::SILInstruction> AI =
Projection::createAggFromFirstLevelProjections(
Builder, RegularLocation::getAutoGeneratedLocation(),
Base.getType(M).getObjectType(),
Vals);
// This is the Value for the current base.
ProjectionPath P(Base.getType(M));
Values[Base] = LSValue(SILValue(AI.get()), P);
removeLSLocations(Values, NextLevel);
}