本文整理汇总了C++中LSA_DISPATCH_TABLE::DeleteLogonSession方法的典型用法代码示例。如果您正苦于以下问题:C++ LSA_DISPATCH_TABLE::DeleteLogonSession方法的具体用法?C++ LSA_DISPATCH_TABLE::DeleteLogonSession怎么用?C++ LSA_DISPATCH_TABLE::DeleteLogonSession使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LSA_DISPATCH_TABLE
的用法示例。
在下文中一共展示了LSA_DISPATCH_TABLE::DeleteLogonSession方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
//.........这里部分代码省略.........
/* Create and return a new logon id */
Status = NtAllocateLocallyUniqueId(LogonId);
if (!NT_SUCCESS(Status))
{
TRACE("NtAllocateLocallyUniqueId failed (Status %08lx)\n", Status);
goto done;
}
/* Create the logon session */
Status = DispatchTable.CreateLogonSession(LogonId);
if (!NT_SUCCESS(Status))
{
TRACE("CreateLogonSession failed (Status %08lx)\n", Status);
goto done;
}
SessionCreated = TRUE;
/* Build and fill the interactive profile buffer */
Status = BuildInteractiveProfileBuffer(ClientRequest,
UserInfo,
&LogonServer,
(PMSV1_0_INTERACTIVE_PROFILE*)ProfileBuffer,
ProfileBufferLength);
if (!NT_SUCCESS(Status))
{
TRACE("BuildInteractiveProfileBuffer failed (Status %08lx)\n", Status);
goto done;
}
/* Return the token information type */
*TokenInformationType = LsaTokenInformationV1;
/* Build and fill the token information buffer */
Status = BuildTokenInformationBuffer((PLSA_TOKEN_INFORMATION_V1*)TokenInformation,
AccountDomainSid,
UserInfo,
SpecialAccount);
if (!NT_SUCCESS(Status))
{
TRACE("BuildTokenInformationBuffer failed (Status %08lx)\n", Status);
goto done;
}
done:
/* Return the account name */
*AccountName = DispatchTable.AllocateLsaHeap(sizeof(UNICODE_STRING));
if (*AccountName != NULL)
{
(*AccountName)->Buffer = DispatchTable.AllocateLsaHeap(LogonInfo->UserName.Length +
sizeof(UNICODE_NULL));
if ((*AccountName)->Buffer != NULL)
{
(*AccountName)->MaximumLength = LogonInfo->UserName.Length +
sizeof(UNICODE_NULL);
RtlCopyUnicodeString(*AccountName, &LogonInfo->UserName);
}
}
if (!NT_SUCCESS(Status))
{
if (SessionCreated != FALSE)
DispatchTable.DeleteLogonSession(LogonId);
if (*ProfileBuffer != NULL)
{
DispatchTable.FreeClientBuffer(ClientRequest,
*ProfileBuffer);
*ProfileBuffer = NULL;
}
}
if (UserHandle != NULL)
SamrCloseHandle(&UserHandle);
SamIFree_SAMPR_USER_INFO_BUFFER(UserInfo,
UserAllInformation);
SamIFree_SAMPR_ULONG_ARRAY(&RelativeIds);
SamIFree_SAMPR_ULONG_ARRAY(&Use);
if (DomainHandle != NULL)
SamrCloseHandle(&DomainHandle);
if (ServerHandle != NULL)
SamrCloseHandle(&ServerHandle);
if (AccountDomainSid != NULL)
RtlFreeHeap(RtlGetProcessHeap(), 0, AccountDomainSid);
if (Status == STATUS_NO_SUCH_USER ||
Status == STATUS_WRONG_PASSWORD)
{
*SubStatus = Status;
Status = STATUS_LOGON_FAILURE;
}
TRACE("LsaApLogonUser done (Status 0x%08lx SubStatus 0x%08lx)\n", Status, *SubStatus);
return Status;
}