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C++ LPDIRECTDRAW7::CreateClipper方法代码示例

本文整理汇总了C++中LPDIRECTDRAW7::CreateClipper方法的典型用法代码示例。如果您正苦于以下问题:C++ LPDIRECTDRAW7::CreateClipper方法的具体用法?C++ LPDIRECTDRAW7::CreateClipper怎么用?C++ LPDIRECTDRAW7::CreateClipper使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LPDIRECTDRAW7的用法示例。


在下文中一共展示了LPDIRECTDRAW7::CreateClipper方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: DrawOverlay

//! Load the bitmap and copy it to the overlay surface
bool DrawOverlay()
{
    HRESULT        hRet;       // This is where we put return values from DirectDraw.
    DDSURFACEDESC2 surfDesc;
    // Setup structure
    memset(&surfDesc, 0, sizeof(surfDesc)); surfDesc.dwSize = sizeof(surfDesc);

    hRet = g_pDDSOverlay->Lock(NULL, &surfDesc, DDLOCK_SURFACEMEMORYPTR | DDLOCK_NOSYSLOCK | DDLOCK_WRITEONLY, NULL);
    if (hRet != DD_OK ||  surfDesc.lpSurface == NULL)
        return DisplayError("Can't lock overlay surface", hRet);
    else {
        g_pImg = (unsigned int *)surfDesc.lpSurface;
        //g_pDDSOverlay->Unlock(NULL); is not needed?
    }
    // Setup effects structure
    memset(&g_OverlayFX, 0, sizeof(g_OverlayFX)); g_OverlayFX.dwSize = sizeof(g_OverlayFX);
    // Setup overlay flags.
    g_OverlayFlags = DDOVER_SHOW;
    // Check for destination color keying capability
    if ((g_DDCaps.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) && ((g_DDCaps.dwCaps & DDCAPS_OVERLAYCANTCLIP) || (g_DDCaps.dwCKeyCaps & DDCKEYCAPS_NOCOSTOVERLAY) ))
    {
        // If so, we'll use it to clip the bitmap when other windows go on top
        // of us. Just for the record - this color range for color keying (the
        // high/low values) are not heavily supported right now, so for almost
        // all cards, just use the same color for both.
        g_OverlayFX.dckDestColorkey.dwColorSpaceLowValue =
        g_OverlayFX.dckDestColorkey.dwColorSpaceHighValue = DDColorMatch(g_pDDSPrimary, RGBKEY);
        g_OverlayFlags |= DDOVER_DDFX | DDOVER_KEYDESTOVERRIDE;
    } else {
        // If not, we'll setup a clipper for the window.  This will fix the
        // problem on a few video cards - but the ones that don't shouldn't care.
        hRet = g_pDD->CreateClipper(0, &g_pClipper, NULL);
        if (hRet != DD_OK)
            return DisplayError("Can't create clipper", hRet);
        hRet = g_pClipper->SetHWnd(0, g_hAppWnd);
        if (hRet != DD_OK)
            return DisplayError("Can't attach clipper", hRet);
        hRet = g_pDDSPrimary->SetClipper(g_pClipper);
        if (hRet != DD_OK)
            return DisplayError("Can't set clipper", hRet);
    }
    return true;
}
开发者ID:ucberkeley,项目名称:lithe,代码行数:44,代码来源:ddvideo.cpp

示例2: AttachClipper

//-----------------------------------------------------------------------------
// Name: AttachClipper()
// Desc: creates and attaches a clipper to a surface
//-----------------------------------------------------------------------------
LPDIRECTDRAWCLIPPER AttachClipper(LPDIRECTDRAWSURFACE7 lpddsSurface, HWND hWnd)
{
	LPDIRECTDRAWCLIPPER lpddClipper;  //pointer to the newly created dd clipper
	
	//first create the DD clipper
	ddReturnVal = lpddObj->CreateClipper(0,&lpddClipper, NULL);
	if (DDFailedCheck(ddReturnVal, "CreateClipper() failed", cpErrorBuf ))
	{	MessageBox(main_window_handle, cpErrorBuf, "AttachClipper()", MB_ICONEXCLAMATION);   return(NULL); }
	
	ddReturnVal = lpddClipper->SetHWnd(NULL,hWnd);
	if (DDFailedCheck(ddReturnVal, "lpddClipper->SetHWnd() failed", cpErrorBuf ))
	{	MessageBox(main_window_handle, cpErrorBuf, "AttachClipper()", MB_ICONEXCLAMATION);   return(NULL); }

	// now attach the clipper to the surface
	ddReturnVal = lpddsSurface->SetClipper(lpddClipper);
	if (DDFailedCheck(ddReturnVal, "SetClipper() failed", cpErrorBuf ))
	{	
		MessageBox(main_window_handle, cpErrorBuf, "AttachClipper()", MB_ICONEXCLAMATION);   
		// release memory and return error
		return(NULL); 
	}

	return(lpddClipper);
}
开发者ID:scirelli,项目名称:testForDX7,代码行数:28,代码来源:SurfaceFuncs.cpp

示例3: DDInit

int DDInit(void)
{
        HRESULT hRet;

        hWnd = Form1->Handle;

        DDEnd();
        hRet = DirectDrawCreateEx(NULL, (VOID**)&m_pDD, IID_IDirectDraw7, NULL);
        if(DDError(hRet != DD_OK,"DDCreateEX")) return(false);

        if (Form1->FullScreen)
        {
                hRet = m_pDD->SetCooperativeLevel(hWnd, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
                hRet = m_pDD->SetDisplayMode(FScreen.Width, FScreen.Height, FScreen.Bpp,NULL,NULL);

        }
        else    hRet = m_pDD->SetCooperativeLevel(hWnd, DDSCL_NORMAL);
        if(DDError(hRet != DD_OK,"DDSetCoop")) return(false);

        HRESULT hr;

        DDSURFACEDESC2 ddsd;
        ZeroMemory( &ddsd, sizeof( ddsd ) );
        ddsd.dwSize = sizeof( ddsd );
        ddsd.dwFlags = DDSD_CAPS;
        ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;

        if(DDError(hr = m_pDD->CreateSurface(&ddsd, &m_pddsFrontBuffer, NULL)
                ,"CreateFrontSurface")) return(false);

        // Create the backbuffer surface
        ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
        ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
        ddsd.dwWidth = 1024;
        ddsd.dwHeight = 768;

        hr = m_pDD->CreateSurface(&ddsd, &m_pddsFrame, NULL);
        if (hr)
        {
                ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
                ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
                ddsd.dwWidth = 460;
                ddsd.dwHeight = 400;
                hr = m_pDD->CreateSurface(&ddsd, &m_pddsFrame, NULL);
                if(DDError(hr,"CreateBackSurface")) return(false);
                tv.DisableAdvanced=1;
        }

        if (!Form1->FullScreen)
        {
                if(DDError(hr = m_pDD->CreateClipper(0, &pcClipper, NULL)
                        ,"CreateClipper")) return(false);

                if(DDError(hr = pcClipper->SetHWnd(0, hWnd)
                        ,"SetClipperHwnd"))
                {
                        pcClipper->Release();
                        return(false);
                }


                if(DDError(hr = m_pddsFrontBuffer->SetClipper(pcClipper)
                        ,"SetClipperSurface"))
                {
                        pcClipper->Release();
                        return(false);
                }
        }

        return(true);
}
开发者ID:libretro,项目名称:81-libretro,代码行数:71,代码来源:AccDraw_.cpp

示例4: jcdd_createClipper

	BOOL jcdd_createClipper(LPDIRECTDRAW7 lpdd, LPDIRECTDRAWSURFACE7 lpdds, LPDIRECTDRAWCLIPPER* lplpddc, INT numRect, LPRECT rectList)
	{
		if(lpdd == NULL)
		{
			return FALSE;
		}

		if(lpdds == NULL)
		{
			return FALSE;
		}

		if(FAILED(lpdd->CreateClipper(0, lplpddc, NULL)))
		{
			return FALSE;
		}

		LPRGNDATA regionData;
		regionData = (LPRGNDATA)malloc(sizeof(RGNDATAHEADER) + numRect * sizeof(RECT));
		memcpy(regionData->Buffer, rectList, numRect * sizeof(RECT));

		regionData->rdh.dwSize = sizeof(RGNDATAHEADER);
		regionData->rdh.iType = RDH_RECTANGLES;
		regionData->rdh.nCount = numRect;
		regionData->rdh.nRgnSize = sizeof(RECT) * numRect;
		regionData->rdh.rcBound.left = LONG_MAX;
		regionData->rdh.rcBound.top = LONG_MAX;
		regionData->rdh.rcBound.right = LONG_MIN;
		regionData->rdh.rcBound.bottom = LONG_MIN;

		for (INT i = 0; i < numRect; ++i)
		{
			if(rectList[i].left < regionData->rdh.rcBound.left)
			{
				regionData->rdh.rcBound.left = rectList[i].left;
			}
			if(rectList[i].top < regionData->rdh.rcBound.top)
			{
				regionData->rdh.rcBound.top = rectList[i].top;
			}
			if(rectList[i].right > regionData->rdh.rcBound.right)
			{
				regionData->rdh.rcBound.right = rectList[i].right;
			}
			if(rectList[i].bottom > regionData->rdh.rcBound.bottom)
			{
				regionData->rdh.rcBound.bottom = rectList[i].bottom;
			}
		}

		if(FAILED((*lplpddc)->SetClipList(regionData, 0)))
		{
			free(regionData);
			return NULL;
		}
		if(FAILED(lpdds->SetClipper(*lplpddc)))
		{
			free(regionData);
			return NULL;
		}
		free(regionData);

		return TRUE;
	}
开发者ID:chengkehan,项目名称:lab,代码行数:64,代码来源:JCDD_Util.cpp

示例5: DDraw_Attach_Clipper

LPDIRECTDRAWCLIPPER DDraw_Attach_Clipper(LPDIRECTDRAWSURFACE7 lpdds,
                                         int num_rects,
                                         LPRECT clip_list)

{
// this function creates a clipper from the sent clip list and attaches
// it to the sent surface

int index;                         // looping var
LPDIRECTDRAWCLIPPER lpddclipper;   // pointer to the newly created dd clipper
LPRGNDATA region_data;             // pointer to the region data that contains
                                   // the header and clip list

// first create the direct draw clipper
if (FAILED(lpdd->CreateClipper(0,&lpddclipper,NULL)))
   return(NULL);

// now create the clip list from the sent data

// first allocate memory for region data
region_data = (LPRGNDATA)malloc(sizeof(RGNDATAHEADER)+num_rects*sizeof(RECT));

// now copy the rects into region data
memcpy(region_data->Buffer, clip_list, sizeof(RECT)*num_rects);

// set up fields of header
region_data->rdh.dwSize          = sizeof(RGNDATAHEADER);
region_data->rdh.iType           = RDH_RECTANGLES;
region_data->rdh.nCount          = num_rects;
region_data->rdh.nRgnSize        = num_rects*sizeof(RECT);

region_data->rdh.rcBound.left    =  64000;
region_data->rdh.rcBound.top     =  64000;
region_data->rdh.rcBound.right   = -64000;
region_data->rdh.rcBound.bottom  = -64000;

// find bounds of all clipping regions
for (index=0; index<num_rects; index++)
    {
    // test if the next rectangle unioned with the current bound is larger
    if (clip_list[index].left < region_data->rdh.rcBound.left)
       region_data->rdh.rcBound.left = clip_list[index].left;

    if (clip_list[index].right > region_data->rdh.rcBound.right)
       region_data->rdh.rcBound.right = clip_list[index].right;

    if (clip_list[index].top < region_data->rdh.rcBound.top)
       region_data->rdh.rcBound.top = clip_list[index].top;

    if (clip_list[index].bottom > region_data->rdh.rcBound.bottom)
       region_data->rdh.rcBound.bottom = clip_list[index].bottom;

    } // end for index

// now we have computed the bounding rectangle region and set up the data
// now let's set the clipping list

if (FAILED(lpddclipper->SetClipList(region_data, 0)))
   {
   // release memory and return error
   free(region_data);
   return(NULL);
   } // end if

// now attach the clipper to the surface
if (FAILED(lpdds->SetClipper(lpddclipper)))
   {
   // release memory and return error
   free(region_data);
   return(NULL);
   } // end if

// all is well, so release memory and send back the pointer to the new clipper
free(region_data);
return(lpddclipper);

} // end DDraw_Attach_Clipper
开发者ID:calyx,项目名称:windows-game-source-code,代码行数:77,代码来源:demo7_14.cpp

示例6: CreateWindowedDisplay

static HRESULT CreateWindowedDisplay(HWND hWnd, DWORD dwWidth, DWORD dwHeight)
{
	// Set cooperative level
	if (FAILED(lpdd->SetCooperativeLevel(hWnd, DDSCL_NORMAL)))
	{
		return E_FAIL;
	}

	RECT  rcWork;
	RECT  rc;
	DWORD dwStyle;
	// If we are still a WS_POPUP window
	// We should convert to a normal app window so we look like a windows app.
	dwStyle = GetWindowLong(hWnd, GWL_STYLE);
	dwStyle &= ~WS_POPUP;
	dwStyle |= WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
	SetWindowLong(hWnd, GWL_STYLE, dwStyle);
	// Adapt window size
	SetRect(&rc, 0, 0, dwWidth, dwHeight);
	AdjustWindowRectEx(&rc, GetWindowStyle(hWnd), GetMenu(hWnd) != NULL, GetWindowExStyle(hWnd));
	SetWindowPos(hWnd, NULL, 0, 0, rc.right - rc.left, rc.bottom - rc.top, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
	SetWindowPos(hWnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE);
	// Make sure our window does not hang outside of the work area
	SystemParametersInfo(SPI_GETWORKAREA, 0, &rcWork, 0);
	GetWindowRect(hWnd, &rc);
	if (rc.left < rcWork.left) rc.left = rcWork.left;
	if (rc.top < rcWork.top)  rc.top = rcWork.top;
	SetWindowPos(hWnd, NULL, rc.left, rc.top, 0, 0, SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE);

	// Create the primary surface
	DDSURFACEDESC2 ddsd;
	DDRAW_INIT_STRUCT(ddsd);
	ddsd.dwFlags = DDSD_CAPS;
	ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
	if (FAILED(lpdd->CreateSurface(&ddsd, &lpddsMain, NULL)))
	{
		return E_FAIL;
	}
	// Create the backbuffer surface
	ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_CKSRCBLT;
	ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
	ddsd.dwWidth = dwWidth;
	ddsd.dwHeight = dwHeight;
	if (FAILED(lpdd->CreateSurface(&ddsd, &lpddsBack, NULL)))
	{
		return E_FAIL;
	}

	// Set surface color key
	DDCOLORKEY ddCK;
	ddCK.dwColorSpaceLowValue = 0;
	ddCK.dwColorSpaceHighValue = 0;
	if (lpddsBack->SetColorKey(DDCKEY_SRCBLT, &ddCK))
	{
		return E_FAIL;
	}

	// Create clipper for the primary surface
	LPDIRECTDRAWCLIPPER lpClipper;
	if (FAILED(lpdd->CreateClipper(0, &lpClipper, NULL)))
	{
		return E_FAIL;
	}
	if (FAILED(lpClipper->SetHWnd(0, hWnd)))
	{
		lpClipper->Release();
		return E_FAIL;
	}
	if (FAILED(lpddsMain->SetClipper(lpClipper)))
	{
		lpClipper->Release();
		return E_FAIL;
	}
	lpClipper->Release();
	lpClipper = NULL;

	// Update window flag
	SetClassLong(hWnd, GCL_HICONSM, (LONG)LoadIcon(hInst, MAKEINTRESOURCE(IDI_ICONSM)));
	SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LONG)LoadIcon(hInst, MAKEINTRESOURCE(IDI_ICONSM)));
	UpdateWindow(hWnd);

	return S_OK;
}
开发者ID:FP-GAME-DEV-TEAM,项目名称:FP_Game,代码行数:83,代码来源:GameDisplay.cpp

示例7: vdraw_ddraw_init


//.........这里部分代码省略.........
	rval = lpDD->CreateSurface(&ddsd, &lpDDS_Primary, NULL);
	if (FAILED(rval))
	{
		vdraw_ddraw_free_all(false);
		LOG_MSG(video, LOG_MSG_LEVEL_ERROR,
			"lpDD->CreateSurface(&lpDDS_Primary) failed: 0x%08X", rval);
		return -5;
	}
	
	if (vdraw_get_fullscreen())
	{
		if (Video.VSync_FS)
		{
			ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
			
			rval = lpDDS_Primary->GetAttachedSurface(&ddsd.ddsCaps, &lpDDS_Flip);
			if (FAILED(rval))
			{
				vdraw_ddraw_free_all(false);
				LOG_MSG(video, LOG_MSG_LEVEL_ERROR,
					"lpDDS_Primary->GetAttachSurface() failed: 0x%08X", rval);
				return -6;
			}
			
			lpDDS_Blit = lpDDS_Flip;
		}
		else
		{
			lpDDS_Blit = lpDDS_Primary;
		}
	}
	else
	{
		rval = lpDD->CreateClipper(0, &lpDDC_Clipper, NULL);
		if (FAILED(rval))
		{
			vdraw_ddraw_free_all(false);
			LOG_MSG(video, LOG_MSG_LEVEL_ERROR,
				"lpDD->CreateClipper() failed: 0x%08X", rval);
			return -7;
		}
		
		rval = lpDDC_Clipper->SetHWnd(0, gens_window);
		if (FAILED(rval))
		{
			vdraw_ddraw_free_all(false);
			LOG_MSG(video, LOG_MSG_LEVEL_ERROR,
				"lpDDC_Clipper->SetHWnd() failed: 0x%08X", rval);
			return -8;
		}
		
		rval = lpDDS_Primary->SetClipper(lpDDC_Clipper);
		if (FAILED(rval))
		{
			vdraw_ddraw_free_all(false);
			LOG_MSG(video, LOG_MSG_LEVEL_ERROR,
				"lpDDC_Primary->SetClipper() failed: 0x%08X", rval);
			return -9;
		}
	}
	
	// Clear ddsd again.
	memset(&ddsd, 0, sizeof(ddsd));
	ddsd.dwSize = sizeof(ddsd);
	ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
	
开发者ID:PhilrocWP,项目名称:gens,代码行数:66,代码来源:vdraw_ddraw.cpp

示例8: dx_Initialise


//.........这里部分代码省略.........

    Surfaces = new LPDIRECTDRAWSURFACE7[NombreSurfaces];

    // Initialisation de directdraw

    ErrDd = DirectDrawCreateEx (0,(LPVOID*)&DirectDraw7,IID_IDirectDraw7,0);

    if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_CREATION);

    ModeCoop = PleinEcran ? COOP_PLEIN_ECRAN : COOP_FENETRE;

    // Utilisation de la résolution active ou donnée

    if (ResolutionX  == 0 || ResolutionY == 0 ||
            BitsParPixel == 0 || Frequence   == 0)
    {
        DDSURFACEDESC2 ModeActif;
        ZeroMemory (&ModeActif, sizeof(ModeActif));
        ModeActif.dwSize = sizeof(ModeActif);

        ErrDd = DirectDraw7->GetDisplayMode (&ModeActif);

        if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_MODE_ACTIF);

        if (ResolutionX  == 0) ResolutionX = ModeActif.dwWidth;
        if (ResolutionY  == 0) ResolutionY = ModeActif.dwHeight;
        if (BitsParPixel == 0) BitsParPixel = ModeActif.
                                                  ddpfPixelFormat.dwRGBBitCount;
        if (Frequence == 0) Frequence = ModeActif.dwRefreshRate;
    }

    // Sélection du mode de coopération

    ErrDd = DirectDraw7->SetCooperativeLevel (Fenetre, ModeCoop);

    if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_COOPERATION);

    ErrDd = DirectDraw7->SetDisplayMode (ResolutionX,
                                         ResolutionY,BitsParPixel,0,0);

    if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_MODE_AFFICHAGE);

    // Création des surfaces d'affichage

    SurfaceDesc.dwFlags = DDSD_CAPS;
    SurfaceDesc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;

    if (PleinEcran)
    {   // Surface avec backbuffer
        SurfaceDesc.dwFlags	|= DDSD_BACKBUFFERCOUNT;
        SurfaceDesc.ddsCaps.dwCaps |= DDSCAPS_FLIP | DDSCAPS_COMPLEX;
        SurfaceDesc.dwBackBufferCount = 1;
    }

    ErrDd = DirectDraw7->CreateSurface (&SurfaceDesc,&SurfacePrimaire,NULL);

    if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_PRIMAIRE);

    if (PleinEcran)
    {
        SurfaceCaps.dwCaps = DDSCAPS_BACKBUFFER;

        ErrDd = SurfacePrimaire->GetAttachedSurface (&SurfaceCaps,&SurfaceBack);

        if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_BACKBUFFER);
    }
    else
    {
        // Surface avec clipper pour dessiner que dans la fenêtre
        ErrDd = DirectDraw7->CreateClipper (0, &SurfaceClipper, NULL);

        if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_CLIPPER);

        // Coordonnées de la fenêtre dans le clipper
        ErrDd = SurfaceClipper->SetHWnd (0, Fenetre);

        if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_CLIPPER_HWND);

        // Attache le clipper à la surface primaire
        ErrDd = SurfacePrimaire->SetClipper (SurfaceClipper);

        if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_CLIPPER_PRIMAIRE);

        ZeroMemory (&SurfaceDesc, sizeof(SurfaceDesc));
        SurfaceDesc.dwSize = sizeof(SurfaceDesc);
        SurfaceDesc.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
        SurfaceDesc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
        SurfaceDesc.dwWidth  = ResolutionX;
        SurfaceDesc.dwHeight = ResolutionY;

        // Création du backbuffer séparément
        ErrDd = DirectDraw7->CreateSurface (&SurfaceDesc,&SurfaceBack,NULL);

        if (ErrDd != DD_OK) return dx_Finalise (ERR_NO_BACKBUFFER);
    }

    if (PleinEcran) ShowCursor (false);

    return true;
}
开发者ID:hlemorvan,项目名称:vision-stereo,代码行数:101,代码来源:DirectDraw.cpp


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