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C++ LLWString::empty方法代码示例

本文整理汇总了C++中LLWString::empty方法的典型用法代码示例。如果您正苦于以下问题:C++ LLWString::empty方法的具体用法?C++ LLWString::empty怎么用?C++ LLWString::empty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLWString的用法示例。


在下文中一共展示了LLWString::empty方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: addLabel

void LLHUDNameTag::addLabel(const std::string& label_utf8)
{
	LLWString wstr = utf8string_to_wstring(label_utf8);
	if (!wstr.empty())
	{
		LLWString seps(utf8str_to_wstring("\r\n"));
		LLWString empty;

		typedef boost::tokenizer<boost::char_separator<llwchar>, LLWString::const_iterator, LLWString > tokenizer;
		boost::char_separator<llwchar> sep(seps.c_str(), empty.c_str(), boost::keep_empty_tokens);

		tokenizer tokens(wstr, sep);
		tokenizer::iterator iter = tokens.begin();

		while (iter != tokens.end())
		{
			U32 line_length = 0;
			do	
			{
				S32 segment_length = mFontp->maxDrawableChars(iter->substr(line_length).c_str(), 
					HUD_TEXT_MAX_WIDTH, wstr.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE);
				LLHUDTextSegment segment(iter->substr(line_length, segment_length), LLFontGL::NORMAL, mColor, mFontp);
				mLabelSegments.push_back(segment);
				line_length += segment_length;
			}
			while (line_length != iter->size());
			++iter;
		}
	}
}
开发者ID:CaseyraeStarfinder,项目名称:Firestorm-Viewer,代码行数:30,代码来源:llhudnametag.cpp

示例2: addEntryToList

bool LLAutoReplaceSettings::addEntryToList(LLWString keyword, LLWString replacement, std::string listName)
{
	bool added = false;

	if ( ! keyword.empty() && ! replacement.empty() )
	{
		bool isOneWord = true;
		for (S32 character = 0; isOneWord && character < keyword.size(); character++ )
		{
			if ( ! LLWStringUtil::isPartOfWord(keyword[character]) )
			{
				LL_WARNS("AutoReplace") << "keyword '" << wstring_to_utf8str(keyword) << "' not a single word (len "<<keyword.size()<<" '"<<character<<"')" << LL_ENDL;
				isOneWord = false;
			}
		}

		if ( isOneWord )
		{
			bool listFound = false;
			for( LLSD::array_iterator list = mLists.beginArray(), endLists = mLists.endArray();
				 ! listFound && list != endLists;
				 list++
				)
			{
				if ( listNameMatches(*list, listName) )
				{
					listFound = true;
					(*list)[AUTOREPLACE_LIST_REPLACEMENTS][wstring_to_utf8str(keyword)]=wstring_to_utf8str(replacement);
				}
			}
			if (listFound)
			{
				added = true;
			}
			else
			{
				LL_WARNS("AutoReplace") << "list '" << listName << "' not found" << LL_ENDL;
			}
		}
	}

	return added;
}
开发者ID:OS-Development,项目名称:VW.Dolphin_v3,代码行数:43,代码来源:llautoreplace.cpp

示例3: addLine

void LLFixedBuffer::addLine(const LLWString& line)
{
	if (line.empty())
	{
		return;
	}

	removeExtraLines();

	mLines.push_back(line);
	mLineLengths.push_back((S32)line.length());
	mAddTimes.push_back(mTimer.getElapsedTimeF32());
}
开发者ID:Boy,项目名称:rainbow,代码行数:13,代码来源:llfixedbuffer.cpp

示例4: sendChat

// <dogmode>
void LLChatBar::sendChat( EChatType type )
{
	if (mInputEditor)
	{
		LLWString text = mInputEditor->getConvertedText();
		if (!text.empty())
		{
			// store sent line in history, duplicates will get filtered
			if (mInputEditor) mInputEditor->updateHistory();

			S32 channel = 0;
			stripChannelNumber(text, &channel);
			
			std::string utf8text = wstring_to_utf8str(text);//+" and read is "+llformat("%f",readChan)+" and undone is "+llformat("%d",undoneChan)+" but actualy channel is "+llformat("%d",channel);
			// Try to trigger a gesture, if not chat to a script.
			std::string utf8_revised_text;
			if (0 == channel)
			{
				convert_roleplay_text(utf8text);
				// discard returned "found" boolean
				LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text);
			}
			else
			{
				utf8_revised_text = utf8text;
			}

			utf8_revised_text = utf8str_trim(utf8_revised_text);
			EChatType nType(type == CHAT_TYPE_OOC ? CHAT_TYPE_NORMAL : type);
			if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, nType))
			{
				// Chat with animation
#if SHY_MOD //Command handler
				if(!SHCommandHandler::handleCommand(true, utf8_revised_text, gAgentID, (LLViewerObject*)gAgentAvatarp))//returns true if handled
#endif //shy_mod
				sendChatFromViewer(utf8_revised_text, nType, TRUE);
			}
		}
	}

	childSetValue("Chat Editor", LLStringUtil::null);

	gAgent.stopTyping();

	// If the user wants to stop chatting on hitting return, lose focus
	// and go out of chat mode.
	if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn"))
	{
		stopChat();
	}
}
开发者ID:Apelsin,项目名称:EffervescenceViewer,代码行数:52,代码来源:llchatbar.cpp

示例5: sendChat

void LLNearbyChatBar::sendChat( EChatType type )
{
	if (mChatBox)
	{
		LLWString text = mChatBox->getConvertedText();
		if (!text.empty())
		{
			// store sent line in history, duplicates will get filtered
			mChatBox->updateHistory();
			// Check if this is destined for another channel
			S32 channel = 0;
			stripChannelNumber(text, &channel);
			
			std::string utf8text = wstring_to_utf8str(text);
			// Try to trigger a gesture, if not chat to a script.
			std::string utf8_revised_text;
			if (0 == channel)
			{
				// discard returned "found" boolean
				LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text);
			}
			else
			{
				utf8_revised_text = utf8text;
			}

			utf8_revised_text = utf8str_trim(utf8_revised_text);

			type = processChatTypeTriggers(type, utf8_revised_text);

			if (!utf8_revised_text.empty())
			{
				// Chat with animation
				sendChatFromViewer(utf8_revised_text, type, TRUE);
			}
		}

		mChatBox->setText(LLStringExplicit(""));
	}

	gAgent.stopTyping();

	// If the user wants to stop chatting on hitting return, lose focus
	// and go out of chat mode.
	if (gSavedSettings.getBOOL("CloseChatOnReturn"))
	{
		stopChat();
	}
}
开发者ID:Katharine,项目名称:kittyviewer,代码行数:49,代码来源:llnearbychatbar.cpp

示例6: sendChat

void LLChatBar::sendChat( EChatType type )
{
	if (mInputEditor)
	{
		LLWString text = mInputEditor->getConvertedText();
		if (!text.empty())
		{
			// store sent line in history, duplicates will get filtered
			if (mInputEditor) mInputEditor->updateHistory();
			// Check if this is destined for another channel
			S32 channel = mChanCtrlEnabled ? (S32)(mChannelControl->get()) : 0;

			stripChannelNumber(text, &channel);
			
			std::string utf8text = wstring_to_utf8str(text);
			// Try to trigger a gesture, if not chat to a script.
			std::string utf8_revised_text;
			if (0 == channel)
			{
				// discard returned "found" boolean
				gGestureManager.triggerAndReviseString(utf8text, &utf8_revised_text);
			}
			else
			{
				utf8_revised_text = utf8text;
			}

			utf8_revised_text = utf8str_trim(utf8_revised_text);

			if (!utf8_revised_text.empty())
			{
				// Chat with animation
				sendChatFromViewer(utf8_revised_text, type, TRUE);
			}
		}
	}

	childSetValue("Chat Editor", LLStringUtil::null);

	gAgent.stopTyping();

	// If the user wants to stop chatting on hitting return, lose focus
	// and go out of chat mode.
	if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn"))
	{
		stopChat();
	}
}
开发者ID:meta7,项目名称:Meta7-Viewer-Imprud-refactor,代码行数:48,代码来源:llchatbar.cpp

示例7: sendMsg

void LLFloaterIMPanel::sendMsg()
{
	if (!gAgent.isGodlike() 
		&& (mDialog == IM_NOTHING_SPECIAL)
		&& mOtherParticipantUUID.isNull())
	{
		llinfos << "Cannot send IM to everyone unless you're a god." << llendl;
		return;
	}

	if (mInputEditor)
	{
		LLWString text = mInputEditor->getConvertedText();
		if(!text.empty())
		{
			// store sent line in history, duplicates will get filtered
			if (mInputEditor) mInputEditor->updateHistory();
			// Truncate and convert to UTF8 for transport
			std::string utf8_text = wstring_to_utf8str(text);
			utf8_text = utf8str_truncate(utf8_text, MAX_MSG_BUF_SIZE - 1);
			
			if ( mSessionInitialized )
			{
				LLIMModel::sendMessage(utf8_text,
								mSessionUUID,
								mOtherParticipantUUID,
								mDialog);

			}
			else
			{
				//queue up the message to send once the session is
				//initialized
				mQueuedMsgsForInit.append(utf8_text);
			}
		}

		LLViewerStats::getInstance()->incStat(LLViewerStats::ST_IM_COUNT);

		mInputEditor->setText(LLStringUtil::null);
	}

	// Don't need to actually send the typing stop message, the other
	// client will infer it from receiving the message.
	mTyping = FALSE;
	mSentTypingState = TRUE;
}
开发者ID:HyangZhao,项目名称:NaCl-main,代码行数:47,代码来源:llimpanel.cpp

示例8: addQueuedLines

void LLConsole::addQueuedLines()
{
	for (line_queue_t::iterator iter = mLineQueue.begin();
		 iter != mLineQueue.end(); ++iter)
	{
		LineInfo& line_info = *iter;
		LLWString wline = line_info.wline;
		//F32 size = line_info.size;
		LLColor4 color = line_info.color;
		if (!wline.empty() && mFont != NULL)
		{
			// Wrap lines that are longer than the view is wide.
			S32 offset = 0;
			while( offset < (S32)wline.length() )
			{
				S32 skip_chars; // skip '\n'
				// Figure out if a word-wrapped line fits here.
				LLWString::size_type line_end = wline.find_first_of(llwchar('\n'), offset);
				if (line_end != LLWString::npos)
				{
					skip_chars = 1; // skip '\n'
				}
				else
				{
					line_end = wline.size();
					skip_chars = 0;
				}
				U32 drawable = mFont->maxDrawableChars(wline.c_str()+offset, (F32)mRect.getWidth(), line_end-offset, TRUE);
				if (drawable != 0)
				{
					LLFixedBuffer::addLine(wline.substr(offset, drawable));
					mAddTimes[mAddTimes.size()-1] = line_info.add_time;
				}
				else
				{
					// force a blank line
					LLFixedBuffer::addLine(" ");
				}
				mColors.push_back(color);
				offset += (drawable + skip_chars);
			}
		}
	}
	mLineQueue.clear();
}
开发者ID:xinyaojiejie,项目名称:Dale,代码行数:45,代码来源:llconsole.cpp

示例9: sendMsg

void LLIMFloater::sendMsg()
{
    if (!gAgent.isGodlike()
            && (mDialog == IM_NOTHING_SPECIAL)
            && mOtherParticipantUUID.isNull())
    {
        llinfos << "Cannot send IM to everyone unless you're a god." << llendl;
        return;
    }

    if (mInputEditor)
    {
        LLWString text = mInputEditor->getConvertedText();
        if(!text.empty())
        {
            // Truncate and convert to UTF8 for transport
            std::string utf8_text = wstring_to_utf8str(text);
            utf8_text = utf8str_truncate(utf8_text, MAX_MSG_BUF_SIZE - 1);

            if (mSessionInitialized)
            {
                LLIMModel::sendMessage(utf8_text, mSessionID,
                                       mOtherParticipantUUID,mDialog);
            }
            else
            {
                //queue up the message to send once the session is initialized
                mQueuedMsgsForInit.append(utf8_text);
            }

            mInputEditor->setText(LLStringUtil::null);

            updateMessages();
        }
        else if (gSavedSettings.getBOOL("CloseIMOnEmptyReturn"))
        {
            // Close if we're the child of a floater
            closeFloater();
        }
    }
}
开发者ID:OS-Development,项目名称:VW.Zen,代码行数:41,代码来源:llimfloater.cpp

示例10: addLine

void LLHUDText::addLine(const std::string &text_utf8,
                        const LLColor4& color,
                        const LLFontGL::StyleFlags style,
                        const LLFontGL* font)
{
    LLWString wline = utf8str_to_wstring(text_utf8);
    if (!wline.empty())
    {
        // use default font for segment if custom font not specified
        if (!font)
        {
            font = mFontp;
        }
        typedef boost::tokenizer<boost::char_separator<llwchar>, LLWString::const_iterator, LLWString > tokenizer;
        LLWString seps(utf8str_to_wstring("\r\n"));
        boost::char_separator<llwchar> sep(seps.c_str());

        tokenizer tokens(wline, sep);
        tokenizer::iterator iter = tokens.begin();

        while (iter != tokens.end())
        {
            U32 line_length = 0;
            do
            {
                F32 max_pixels = HUD_TEXT_MAX_WIDTH_NO_BUBBLE;
                S32 segment_length = font->maxDrawableChars(iter->substr(line_length).c_str(), max_pixels, wline.length(), LLFontGL::WORD_BOUNDARY_IF_POSSIBLE);
                LLHUDTextSegment segment(iter->substr(line_length, segment_length), style, color, font);
                mTextSegments.push_back(segment);
                line_length += segment_length;
            }
            while (line_length != iter->size());
            ++iter;
        }
    }
}
开发者ID:wish-ds,项目名称:firestorm-ds,代码行数:36,代码来源:llhudtext.cpp

示例11: hud_render_text

void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
					const LLFontGL &font,
					const U8 style,
					const LLFontGL::ShadowType shadow,
					const F32 x_offset, const F32 y_offset,
					const LLColor4& color,
					const BOOL orthographic)
{
	LLViewerCamera* camera = LLViewerCamera::getInstance();
	// Do cheap plane culling
	LLVector3 dir_vec = pos_agent - camera->getOrigin();
	dir_vec /= dir_vec.magVec();

	if (wstr.empty() || (!orthographic && dir_vec * camera->getAtAxis() <= 0.f))
	{
		return;
	}

	LLVector3 right_axis;
	LLVector3 up_axis;
	if (orthographic)
	{
		right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewHeightScaled(), 0.f);
		up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeightScaled());
	}
	else
	{
		camera->getPixelVectors(pos_agent, up_axis, right_axis);
	}
	LLCoordFrame render_frame = *camera;
	LLQuaternion rot;
	if (!orthographic)
	{
		rot = render_frame.getQuaternion();
		rot = rot * LLQuaternion(-F_PI_BY_TWO, camera->getYAxis());
		rot = rot * LLQuaternion(F_PI_BY_TWO, camera->getXAxis());
	}
	else
	{
		rot = LLQuaternion(-F_PI_BY_TWO, LLVector3(0.f, 0.f, 1.f));
		rot = rot * LLQuaternion(-F_PI_BY_TWO, LLVector3(0.f, 1.f, 0.f));
	}
	F32 angle;
	LLVector3 axis;
	rot.getAngleAxis(&angle, axis);

	LLVector3 render_pos = pos_agent + (floorf(x_offset) * right_axis) + (floorf(y_offset) * up_axis);

	//get the render_pos in screen space
	
	LLVector3 window_coordinates;
	F32& winX = window_coordinates.mV[VX];
	F32& winY = window_coordinates.mV[VY];
	F32& winZ = window_coordinates.mV[VZ];

	const LLRect& world_view_rect = gViewerWindow->getWorldViewRectRaw();
	
	glProjectf(render_pos, gGLModelView, gGLProjection, world_view_rect, window_coordinates);

	//fonts all render orthographically, set up projection``
	gGL.matrixMode(LLRender::MM_PROJECTION);
	gGL.pushMatrix();
	gGL.matrixMode(LLRender::MM_MODELVIEW);
	gGL.pushMatrix();
	LLUI::pushMatrix();
		
	gl_state_for_2d(world_view_rect.getWidth(), world_view_rect.getHeight());
	gViewerWindow->setup3DViewport();
	
	winX -= world_view_rect.mLeft;
	winY -= world_view_rect.mBottom;
	LLUI::loadIdentity();
	gGL.loadIdentity();
	LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f));
	F32 right_x;
	
	font.render(wstr, 0, 0, 0, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x);
	LLUI::popMatrix();
	gGL.popMatrix();
	
	gGL.matrixMode(LLRender::MM_PROJECTION);
	gGL.popMatrix();
	gGL.matrixMode(LLRender::MM_MODELVIEW);
}
开发者ID:ArxNet,项目名称:SingularityViewer,代码行数:84,代码来源:llhudrender.cpp

示例12: onSendMsg

// Singu Note: LLFloaterIMSession::sendMsg
void LLFloaterIMPanel::onSendMsg()
{
	if (!gAgent.isGodlike() 
		&& (mSessionType == P2P_SESSION)
		&& mOtherParticipantUUID.isNull())
	{
		llinfos << "Cannot send IM to everyone unless you're a god." << llendl;
		return;
	}

	if (mInputEditor)
	{
		LLWString text = mInputEditor->getConvertedText();
		if(!text.empty())
		{
			// store sent line in history, duplicates will get filtered
			if (mInputEditor) mInputEditor->updateHistory();
			// Truncate and convert to UTF8 for transport
			std::string utf8_text = wstring_to_utf8str(text);
			bool action = convert_roleplay_text(utf8_text);
			if (!action && mRPMode)
				utf8_text = "((" + utf8_text + "))";

// [RLVa:KB] - Checked: 2010-11-30 (RLVa-1.3.0)
			if ( (RlvActions::hasBehaviour(RLV_BHVR_SENDIM)) || (RlvActions::hasBehaviour(RLV_BHVR_SENDIMTO)) )
			{
				bool fRlvFilter = false;
				switch (mSessionType)
				{
					case P2P_SESSION:	// One-on-one IM
						fRlvFilter = !RlvActions::canSendIM(mOtherParticipantUUID);
						break;
					case GROUP_SESSION:	// Group chat
						fRlvFilter = !RlvActions::canSendIM(mSessionUUID);
						break;
					case ADHOC_SESSION:	// Conference chat: allow if all participants can be sent an IM
						{
							if (!mSpeakers)
							{
								fRlvFilter = true;
								break;
							}

							LLSpeakerMgr::speaker_list_t speakers;
							mSpeakers->getSpeakerList(&speakers, TRUE);
							for (LLSpeakerMgr::speaker_list_t::const_iterator itSpeaker = speakers.begin(); 
									itSpeaker != speakers.end(); ++itSpeaker)
							{
								const LLSpeaker* pSpeaker = *itSpeaker;
								if ( (gAgentID != pSpeaker->mID) && (!RlvActions::canSendIM(pSpeaker->mID)) )
								{
									fRlvFilter = true;
									break;
								}
							}
						}
						break;
					default:
						fRlvFilter = true;
						break;
				}

				if (fRlvFilter)
				{
					utf8_text = RlvStrings::getString(RLV_STRING_BLOCKED_SENDIM);
				}
			}
// [/RLVa:KB]

			if ( mSessionInitialized )
			{
				// Split messages that are too long, same code like in llimpanel.cpp
				U32 split = MAX_MSG_BUF_SIZE - 1;
				U32 pos = 0;
				U32 total = utf8_text.length();

				while (pos < total)
				{
					U32 next_split = split;

					if (pos + next_split > total)
					{
						next_split = total - pos;
					}
					else
					{
						// don't split utf-8 bytes
						while (U8(utf8_text[pos + next_split]) != 0x20	// space
							&& U8(utf8_text[pos + next_split]) != 0x21	// !
							&& U8(utf8_text[pos + next_split]) != 0x2C	// ,
							&& U8(utf8_text[pos + next_split]) != 0x2E	// .
							&& U8(utf8_text[pos + next_split]) != 0x3F	// ?
							&& next_split > 0)
						{
							--next_split;
						}

						if (next_split == 0)
						{
//.........这里部分代码省略.........
开发者ID:mightymarc,项目名称:SWAMPWATER,代码行数:101,代码来源:llimpanel.cpp

示例13: render

S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style, 
					 ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, BOOL use_embedded, BOOL use_ellipses) const
{
	LLFastTimer _(FTM_RENDER_FONTS);

	if(!sDisplayFont) //do not display texts
	{
		return wstr.length() ;
	}

	if (wstr.empty() || !max_pixels)
	{
		return 0;
	} 

	if (max_chars == -1)
		max_chars = S32_MAX;

	const S32 max_index = llmin(llmax(max_chars, begin_offset + max_chars), S32(wstr.length()));
	if (max_index <= 0 || begin_offset >= max_index || max_pixels <= 0)
		return 0;

	gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);

	S32 scaled_max_pixels = max_pixels == S32_MAX ? S32_MAX : llceil((F32)max_pixels * sScaleX);

	// Strip off any style bits that are already accounted for by the font.
	style = style & (~getFontDesc().getStyle());

	F32 drop_shadow_strength = 0.f;
	if (shadow != NO_SHADOW)
	{
		F32 luminance;
		color.calcHSL(NULL, NULL, &luminance);
		drop_shadow_strength = clamp_rescale(luminance, 0.35f, 0.6f, 0.f, 1.f);
		if (luminance < 0.35f)
		{
			shadow = NO_SHADOW;
		}
	}

	gGL.pushUIMatrix();

	gGL.loadUIIdentity();
	
	LLVector2 origin(floorf(sCurOrigin.mX*sScaleX), floorf(sCurOrigin.mY*sScaleY));

	// Depth translation, so that floating text appears 'in-world'
	// and is correctly occluded.
	gGL.translatef(0.f,0.f,sCurDepth);

	S32 chars_drawn = 0;
	S32 i;
	S32 length = max_index - begin_offset;

	F32 cur_x, cur_y, cur_render_x, cur_render_y;

 	// Not guaranteed to be set correctly
	gGL.setSceneBlendType(LLRender::BT_ALPHA);
	
	cur_x = ((F32)x * sScaleX) + origin.mV[VX];
	cur_y = ((F32)y * sScaleY) + origin.mV[VY];

	// Offset y by vertical alignment.
	// use unscaled font metrics here
	switch (valign)
	{
	case TOP:
		cur_y -= llceil(mFontFreetype->getAscenderHeight());
		break;
	case BOTTOM:
		cur_y += llceil(mFontFreetype->getDescenderHeight());
		break;
	case VCENTER:
		cur_y -= llceil((llceil(mFontFreetype->getAscenderHeight()) - llceil(mFontFreetype->getDescenderHeight())) / 2.f);
		break;
	case BASELINE:
		// Baseline, do nothing.
		break;
	default:
		break;
	}

	switch (halign)
	{
	case LEFT:
		break;
	case RIGHT:
	  	cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX));
		break;
	case HCENTER:
	    cur_x -= llmin(scaled_max_pixels, ll_round(getWidthF32(wstr.c_str(), begin_offset, length) * sScaleX)) / 2;
		break;
	default:
		break;
	}

	cur_render_y = cur_y;
	cur_render_x = cur_x;

//.........这里部分代码省略.........
开发者ID:CmdrCupcake,项目名称:SingularityViewer,代码行数:101,代码来源:llfontgl.cpp

示例14: draw


//.........这里部分代码省略.........

		S32 center_x = getLocalRect().getCenterX();
		S32 center_y = getLocalRect().getCenterY();

		//FUGLY HACK FOR "DEPRESSED" BUTTONS
		if (pressed)
		{
			center_y--;
			center_x++;
		}

		center_y += (mImageOverlayBottomPad - mImageOverlayTopPad);
		// fade out overlay images on disabled buttons
		LLColor4 overlay_color = mImageOverlayColor.get();
		if (!enabled)
		{
			overlay_color.mV[VALPHA] = 0.5f;
		}
		overlay_color.mV[VALPHA] *= alpha;

		switch(mImageOverlayAlignment)
		{
		case LLFontGL::LEFT:
			text_left += overlay_width + mImgOverlayLabelSpace;
			mImageOverlay->draw(
				mLeftHPad,
				center_y - (overlay_height / 2), 
				overlay_width, 
				overlay_height, 
				overlay_color);
			break;
		case LLFontGL::HCENTER:
			mImageOverlay->draw(
				center_x - (overlay_width / 2), 
				center_y - (overlay_height / 2), 
				overlay_width, 
				overlay_height, 
				overlay_color);
			break;
		case LLFontGL::RIGHT:
			text_right -= overlay_width + mImgOverlayLabelSpace;
			mImageOverlay->draw(
				getRect().getWidth() - mRightHPad - overlay_width,
				center_y - (overlay_height / 2), 
				overlay_width, 
				overlay_height, 
				overlay_color);
			break;
		default:
			// draw nothing
			break;
		}
	}

	// Draw label
	if( !label.empty() )
	{
		LLWStringUtil::trim(label);

		S32 x;
		switch( mHAlign )
		{
		case LLFontGL::RIGHT:
			x = text_right;
			break;
		case LLFontGL::HCENTER:
			x = text_left + (text_width / 2);
			break;
		case LLFontGL::LEFT:
		default:
			x = text_left;
			break;
		}

		S32 y_offset = 2 + (getRect().getHeight() - 20)/2;
	
		if (pressed)
		{
			y_offset--;
			x++;
		}

		// *NOTE: mantipov: before mUseEllipses is implemented in EXT-279 U32_MAX has been passed as
		// max_chars.
		// LLFontGL::render expects S32 max_chars variable but process in a separate way -1 value.
		// Due to U32_MAX is equal to S32 -1 value I have rest this value for non-ellipses mode.
		// Not sure if it is really needed. Probably S32_MAX should be always passed as max_chars.
		mLastDrawCharsCount = mGLFont->render(label, 0,
			(F32)x,
			(F32)(mBottomVPad + y_offset),
			label_color % alpha,
			mHAlign, LLFontGL::BOTTOM,
			LLFontGL::NORMAL,
			mDropShadowedText ? LLFontGL::DROP_SHADOW_SOFT : LLFontGL::NO_SHADOW,
			S32_MAX, text_width,
			NULL, mUseEllipses);
	}

	LLUICtrl::draw();
}
开发者ID:otwstephanie,项目名称:hpa2oar,代码行数:101,代码来源:llbutton.cpp

示例15: sendChat

void LLChatBar::sendChat( EChatType type )
{
	if (mInputEditor)
	{
		LLWString text = mInputEditor->getConvertedText();
		if (!text.empty())
		{
			// store sent line in history, duplicates will get filtered
			if (mInputEditor) mInputEditor->updateHistory();
			// Check if this is destined for another channel
			S32 channel = mChanCtrlEnabled ? (S32)(mChannelControl->get()) : 0;

			stripChannelNumber(text, &channel);
			
			std::string utf8text = wstring_to_utf8str(text);
			// Try to trigger a gesture, if not chat to a script.
			std::string utf8_revised_text;
			if (0 == channel)
			{
				if (gSavedSettings.getBOOL("AutoCloseOOC"))
				{
					// Try to find any unclosed OOC chat (i.e. an opening
					// double parenthesis without a matching closing double
					// parenthesis.
					if (utf8text.find("((") != -1 && utf8text.find("))") == -1)
					{
						if (utf8text.at(utf8text.length() - 1) == ')')
						{
							// cosmetic: add a space first to avoid a closing triple parenthesis
							utf8text += " ";
						}
						// add the missing closing double parenthesis.
						utf8text += "))";
					}
				}

				// Convert MU*s style poses into IRC emotes here.
				if (gSavedSettings.getBOOL("AllowMUpose") && utf8text.find(":") == 0 && utf8text.length() > 3)
				{
					if (utf8text.find(":'") == 0)
					{
						utf8text.replace(0, 1, "/me");
	 				}
					else if (isalpha(utf8text.at(1)))	// Do not prevent smileys and such.
					{
						utf8text.replace(0, 1, "/me ");
					}
				}

				// discard returned "found" boolean
				gGestureManager.triggerAndReviseString(utf8text, &utf8_revised_text);
			}
			else
			{
				utf8_revised_text = utf8text;
			}

			utf8_revised_text = utf8str_trim(utf8_revised_text);

			if (!utf8_revised_text.empty())

			if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, type))
			{
				// Chat with animation
				sendChatFromViewer(utf8_revised_text, type, TRUE);
			}
		}
	}

	childSetValue("Chat Editor", LLStringUtil::null);

	gAgent.stopTyping();

	// If the user wants to stop chatting on hitting return, lose focus
	// and go out of chat mode.
	if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn"))
	{
		stopChat();
	}
}
开发者ID:kow,项目名称:pleiaviewer,代码行数:80,代码来源:llchatbar.cpp


注:本文中的LLWString::empty方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。