本文整理汇总了C++中LLViewerTextEditor::appendColoredText方法的典型用法代码示例。如果您正苦于以下问题:C++ LLViewerTextEditor::appendColoredText方法的具体用法?C++ LLViewerTextEditor::appendColoredText怎么用?C++ LLViewerTextEditor::appendColoredText使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLViewerTextEditor
的用法示例。
在下文中一共展示了LLViewerTextEditor::appendColoredText方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onClickSend
void LLFloaterLuaConsole::onClickSend(void *data)
{
LLFloaterLuaConsole *self = (LLFloaterLuaConsole *)data;
LLLineEditor *editor = self->getChild<LLLineEditor>("Lua Editor", TRUE);
if(editor->getLength())
{
LLColor4 text_color = gSavedSettings.getColor4("llOwnerSayChatColor");
LLViewerTextEditor *out = self->getChild<LLViewerTextEditor>("Lua Output Editor");
out->appendColoredText("] "+editor->getText(), false, true, text_color); //echo command, like a proper console.
FLLua::callCommand(editor->getText());
editor->updateHistory();
editor->clear();
}
}
示例2: addOutput
void LLFloaterLuaConsole::addOutput(std::string output, bool error)
{
LLFloaterLuaConsole *self = sInstance;
if(!self) //open but hidden
{
self=getInstance();
self->setVisible(FALSE);
}
LLColor4 text_color;
if(error)
text_color = gSavedSettings.getColor4("ScriptErrorColor");
else
text_color = gSavedSettings.getColor4("ObjectChatColor");
LLViewerTextEditor *editor = self->getChild<LLViewerTextEditor>("Lua Output Editor");
editor->setParseHTML(TRUE);
editor->setParseHighlights(TRUE);
editor->appendColoredText(output, false, true, text_color);
}