当前位置: 首页>>代码示例>>C++>>正文


C++ LLTransferTargetParamsVFile::setCallback方法代码示例

本文整理汇总了C++中LLTransferTargetParamsVFile::setCallback方法的典型用法代码示例。如果您正苦于以下问题:C++ LLTransferTargetParamsVFile::setCallback方法的具体用法?C++ LLTransferTargetParamsVFile::setCallback怎么用?C++ LLTransferTargetParamsVFile::setCallback使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLTransferTargetParamsVFile的用法示例。


在下文中一共展示了LLTransferTargetParamsVFile::setCallback方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: _queueDataRequest

//
// *NOTE:  Logic here is replicated in LLViewerAssetStorage::_queueDataRequest.
// Changes here may need to be replicated in the viewer's derived class.
//
void LLAssetStorage::_queueDataRequest(const LLUUID& uuid, LLAssetType::EType atype,
									   LLGetAssetCallback callback,
									   void *user_data, BOOL duplicate,
									   BOOL is_priority)
{
	if (mUpstreamHost.isOk())
	{
		// stash the callback info so we can find it after we get the response message
		LLAssetRequest *req = new LLAssetRequest(uuid, atype);
		req->mDownCallback = callback;
		req->mUserData = user_data;
		req->mIsPriority = is_priority;
	
		mPendingDownloads.push_back(req);
	
		if (!duplicate)
		{
			// send request message to our upstream data provider
			// Create a new asset transfer.
			LLTransferSourceParamsAsset spa;
			spa.setAsset(uuid, atype);

			// Set our destination file, and the completion callback.
			LLTransferTargetParamsVFile tpvf;
			tpvf.setAsset(uuid, atype);
			tpvf.setCallback(downloadCompleteCallback, req);

			//LL_INFOS() << "Starting transfer for " << uuid << LL_ENDL;
			LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(mUpstreamHost, LLTCT_ASSET);
			ttcp->requestTransfer(spa, tpvf, 100.f + (is_priority ? 1.f : 0.f));
		}
	}
	else
	{
		// uh-oh, we shouldn't have gotten here
		LL_WARNS() << "Attempt to move asset data request upstream w/o valid upstream provider" << LL_ENDL;
		if (callback)
		{
			add(sFailedDownloadCount, 1);
			callback(mVFS, uuid, atype, user_data, LL_ERR_CIRCUIT_GONE, LL_EXSTAT_NO_UPSTREAM);
		}
	}
}
开发者ID:gabeharms,项目名称:firestorm,代码行数:47,代码来源:llassetstorage.cpp

示例2: getInvItemAsset

void LLAssetStorage::getInvItemAsset(const LLHost &object_sim, const LLUUID &agent_id, const LLUUID &session_id,
									 const LLUUID &owner_id, const LLUUID &task_id, const LLUUID &item_id,
									 const LLUUID &asset_id, LLAssetType::EType atype,
									 LLGetAssetCallback callback, void *user_data, BOOL is_priority)
{
	lldebugs << "LLAssetStorage::getInvItemAsset() - " << asset_id << "," << LLAssetType::lookup(atype) << llendl;

	//
	// Probably will get rid of this early out?
	//
	//if (asset_id.isNull())
	//{
	//	// Special case early out for NULL uuid
	//	if (callback)
	//	{
	//		callback(mVFS, asset_id, atype, user_data, LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE);
	//	}
	//	return;
	//}

	bool exists = false; 
	U32 size = 0;

	if(asset_id.notNull())
	{
		exists = mVFS->getExists(asset_id, atype);
		LLVFile file(mVFS, asset_id, atype);
		size = exists ? file.getSize() : 0;
		if(exists && size < 1)
		{
			llwarns << "Asset vfile " << asset_id << ":" << atype << " found with bad size " << file.getSize() << ", removing" << llendl;
			file.remove();
		}

	}

	if (size < 1)
	{
		// See whether we should talk to the object's originating sim,
		// or the upstream provider.
		LLHost source_host;
		if (object_sim.isOk())
		{
			source_host = object_sim;
		}
		else
		{
			source_host = mUpstreamHost;
		}
		if (source_host.isOk())
		{
			// stash the callback info so we can find it after we get the response message
			LLInvItemRequest *req = new LLInvItemRequest(asset_id, atype);
			req->mDownCallback = callback;
			req->mUserData = user_data;
			req->mIsPriority = is_priority;

			// send request message to our upstream data provider
			// Create a new asset transfer.
			LLTransferSourceParamsInvItem spi;
			spi.setAgentSession(agent_id, session_id);
			spi.setInvItem(owner_id, task_id, item_id);
			spi.setAsset(asset_id, atype);

			// Set our destination file, and the completion callback.
			LLTransferTargetParamsVFile tpvf;
			tpvf.setAsset(asset_id, atype);
			tpvf.setCallback(downloadInvItemCompleteCallback, req);

			llinfos << "Starting transfer for inventory asset "
				<< item_id << " owned by " << owner_id << "," << task_id
				<< llendl;
			LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(source_host, LLTCT_ASSET);
			ttcp->requestTransfer(spi, tpvf, 100.f + (is_priority ? 1.f : 0.f));
		}
		else
		{
			// uh-oh, we shouldn't have gotten here
			llwarns << "Attempt to move asset data request upstream w/o valid upstream provider" << llendl;
			if (callback)
			{
				callback(mVFS, asset_id, atype, user_data, LL_ERR_CIRCUIT_GONE, LL_EXSTAT_NO_UPSTREAM);
			}
		}
	}
	else
	{
		// we've already got the file
		// theoretically, partial files w/o a pending request shouldn't happen
		// unless there's a weird error
		if (callback)
		{
			callback(mVFS, asset_id, atype, user_data, LL_ERR_NOERR, LL_EXSTAT_VFS_CACHED);
		}
	}
}
开发者ID:Barosonix,项目名称:AstraViewer,代码行数:96,代码来源:llassetstorage.cpp

示例3: getEstateAsset

void LLAssetStorage::getEstateAsset(const LLHost &object_sim, const LLUUID &agent_id, const LLUUID &session_id,
									const LLUUID &asset_id, LLAssetType::EType atype, EstateAssetType etype,
									 LLGetAssetCallback callback, void *user_data, BOOL is_priority)
{
	LL_DEBUGS() << "LLAssetStorage::getEstateAsset() - " << asset_id << "," << LLAssetType::lookup(atype) << ", estatetype " << etype << LL_ENDL;

	//
	// Probably will get rid of this early out?
	//
	if (asset_id.isNull())
	{
		// Special case early out for NULL uuid
		if (callback)
		{
			callback(mVFS, asset_id, atype, user_data, LL_ERR_ASSET_REQUEST_NOT_IN_DATABASE, LL_EXSTAT_NULL_UUID);
		}
		return;
	}

	// Try static VFS first.
	if (findInStaticVFSAndInvokeCallback(asset_id,atype,callback,user_data))
	{
		return;
	}
	
	BOOL exists = mVFS->getExists(asset_id, atype);
	LLVFile file(mVFS, asset_id, atype);
	U32 size = exists ? file.getSize() : 0;

	if (size > 0)
	{
		// we've already got the file
		// theoretically, partial files w/o a pending request shouldn't happen
		// unless there's a weird error
		if (callback)
		{
			callback(mVFS, asset_id, atype, user_data, LL_ERR_NOERR, LL_EXSTAT_VFS_CACHED);
		}
	}
	else
	{
		if (exists)
		{
			LL_WARNS() << "Asset vfile " << asset_id << ":" << atype << " found with bad size " << file.getSize() << ", removing" << LL_ENDL;
			file.remove();
		}

		// See whether we should talk to the object's originating sim, or the upstream provider.
		LLHost source_host;
		if (object_sim.isOk())
		{
			source_host = object_sim;
		}
		else
		{
			source_host = mUpstreamHost;
		}
		if (source_host.isOk())
		{
			// stash the callback info so we can find it after we get the response message
			LLEstateAssetRequest *req = new LLEstateAssetRequest(asset_id, atype, etype);
			req->mDownCallback = callback;
			req->mUserData = user_data;
			req->mIsPriority = is_priority;

			// send request message to our upstream data provider
			// Create a new asset transfer.
			LLTransferSourceParamsEstate spe;
			spe.setAgentSession(agent_id, session_id);
			spe.setEstateAssetType(etype);

			// Set our destination file, and the completion callback.
			LLTransferTargetParamsVFile tpvf;
			tpvf.setAsset(asset_id, atype);
			tpvf.setCallback(downloadEstateAssetCompleteCallback, req);

			LL_DEBUGS("AssetStorage") << "Starting transfer for " << asset_id << LL_ENDL;
			LLTransferTargetChannel *ttcp = gTransferManager.getTargetChannel(source_host, LLTCT_ASSET);
			ttcp->requestTransfer(spe, tpvf, 100.f + (is_priority ? 1.f : 0.f));
		}
		else
		{
			// uh-oh, we shouldn't have gotten here
			LL_WARNS() << "Attempt to move asset data request upstream w/o valid upstream provider" << LL_ENDL;
			if (callback)
			{
				callback(mVFS, asset_id, atype, user_data, LL_ERR_CIRCUIT_GONE, LL_EXSTAT_NO_UPSTREAM);
			}
		}
	}
}
开发者ID:Apelsin,项目名称:EffervescenceViewer,代码行数:91,代码来源:llassetstorage.cpp


注:本文中的LLTransferTargetParamsVFile::setCallback方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。