本文整理汇总了C++中LLTextEditor::getWText方法的典型用法代码示例。如果您正苦于以下问题:C++ LLTextEditor::getWText方法的具体用法?C++ LLTextEditor::getWText怎么用?C++ LLTextEditor::getWText使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLTextEditor
的用法示例。
在下文中一共展示了LLTextEditor::getWText方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: apply
void LLPrefsIMImpl::apply()
{
LLTextEditor* busy = getChild<LLTextEditor>("busy_response");
LLWString busy_response;
if (busy) busy_response = busy->getWText();
LLWStringUtil::replaceTabsWithSpaces(busy_response, 4);
LLWStringUtil::replaceChar(busy_response, '\n', '^');
LLWStringUtil::replaceChar(busy_response, ' ', '%');
if(mGotPersonalInfo)
{
gSavedPerAccountSettings.setString("BusyModeResponse", std::string(wstring_to_utf8str(busy_response)));
gSavedSettings.setBOOL("IMInChatConsole", childGetValue("include_im_in_chat_console").asBoolean());
gSavedSettings.setBOOL("IMInChatHistory", childGetValue("include_im_in_chat_history").asBoolean());
gSavedSettings.setBOOL("IMShowTimestamps", childGetValue("show_timestamps_check").asBoolean());
gSavedSettings.setBOOL("ChatOnlineNotification", childGetValue("friends_online_notify_checkbox").asBoolean());
gSavedPerAccountSettings.setBOOL("LogInstantMessages",childGetValue("log_instant_messages").asBoolean());
gSavedPerAccountSettings.setBOOL("LogChat",childGetValue("log_chat").asBoolean());
gSavedPerAccountSettings.setBOOL("LogShowHistory",childGetValue("log_show_history").asBoolean());
gSavedPerAccountSettings.setBOOL("IMLogTimestamp",childGetValue("log_instant_messages_timestamp").asBoolean());
gSavedPerAccountSettings.setBOOL("LogChatTimestamp",childGetValue("log_chat_timestamp").asBoolean());
gSavedPerAccountSettings.setBOOL("LogChatIM",childGetValue("log_chat_IM").asBoolean());
gSavedPerAccountSettings.setBOOL("LogTimestampDate",childGetValue("log_date_timestamp").asBoolean());
gSavedPerAccountSettings.setBOOL("LogFileNamewithDate",childGetValue("logfile_name_datestamp").asBoolean());
bool new_im_via_email = childGetValue("send_im_to_email").asBoolean();
bool new_hide_online = childGetValue("online_visibility").asBoolean();
if((new_im_via_email != mOriginalIMViaEmail)
||(new_hide_online != mOriginalHideOnlineStatus))
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateUserInfo);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_UserData);
msg->addBOOLFast(_PREHASH_IMViaEMail, new_im_via_email);
// This hack is because we are representing several different
// possible strings with a single checkbox. Since most users
// can only select between 2 values, we represent it as a
// checkbox. This breaks down a little bit for liaisons, but
// works out in the end.
if(new_hide_online != mOriginalHideOnlineStatus)
{
if(new_hide_online) mDirectoryVisibility = VISIBILITY_HIDDEN;
else mDirectoryVisibility = VISIBILITY_DEFAULT;
//Update showonline value, otherwise multiple applys won't work
mOriginalHideOnlineStatus = new_hide_online;
}
msg->addString("DirectoryVisibility", mDirectoryVisibility);
gAgent.sendReliableMessage();
}
}
}
示例2: apply
void LLPanelEmerald::apply()
{
LLTextEditor* im = sInstance->getChild<LLTextEditor>("im_response");
LLWString im_response;
if (im) im_response = im->getWText();
LLWStringUtil::replaceTabsWithSpaces(im_response, 4);
LLWStringUtil::replaceChar(im_response, '\n', '^');
LLWStringUtil::replaceChar(im_response, ' ', '%');
glggHunSpell->setNewHighlightSetting(gSavedSettings.getBOOL("EmeraldSpellDisplay"));
gSavedPerAccountSettings.setString("EmeraldInstantMessageResponse", std::string(wstring_to_utf8str(im_response)));
//gSavedPerAccountSettings.setString(
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageResponseMuted", childGetValue("EmeraldInstantMessageResponseMuted").asBoolean());
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageResponseFriends", childGetValue("EmeraldInstantMessageResponseFriends").asBoolean());
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageResponseMuted", childGetValue("EmeraldInstantMessageResponseMuted").asBoolean());
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageResponseAnyone", childGetValue("EmeraldInstantMessageResponseAnyone").asBoolean());
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageShowResponded", childGetValue("EmeraldInstantMessageShowResponded").asBoolean());
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageShowOnTyping", childGetValue("EmeraldInstantMessageShowOnTyping").asBoolean());
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageResponseRepeat", childGetValue("EmeraldInstantMessageResponseRepeat").asBoolean());
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageResponseItem", childGetValue("EmeraldInstantMessageResponseItem").asBoolean());
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageAnnounceIncoming", childGetValue("EmeraldInstantMessageAnnounceIncoming").asBoolean());
gSavedPerAccountSettings.setBOOL("EmeraldInstantMessageAnnounceStealFocus", childGetValue("EmeraldInstantMessageAnnounceStealFocus").asBoolean());
if(((gSavedSettings.getU32("RenderQualityPerformance")>=3) && gSavedSettings.getBOOL("WindLightUseAtmosShaders") && gSavedSettings.getBOOL("VertexShaderEnable")) && childGetValue("EmeraldShadowsON").asBoolean())
{
gSavedSettings.setBOOL("RenderUseFBO", childGetValue("EmeraldShadowsON").asBoolean());
gSavedSettings.setBOOL("RenderDeferred", childGetValue("EmeraldShadowsON").asBoolean());
}
else if(!childGetValue("EmeraldShadowsON").asBoolean())
{
if(gSavedSettings.getBOOL("RenderDeferred"))
{
gSavedSettings.setBOOL("RenderDeferred", childGetValue("EmeraldShadowsON").asBoolean());
gSavedSettings.setBOOL("RenderUseFBO", childGetValue("EmeraldShadowsON").asBoolean());
}
}
else if(((gSavedSettings.getU32("RenderQualityPerformance")<3) && !gSavedSettings.getBOOL("WindLightUseAtmosShaders") && !gSavedSettings.getBOOL("VertexShaderEnable")) && childGetValue("EmeraldShadowsON").asBoolean())
{
childSetValue("EmeraldShadowsON",false);
LLNotifications::instance().add("NoShadows");
llwarns<<"Attempt to enable shadow rendering while graphics settings not on ultra!"<<llendl;
}
gSavedSettings.setBOOL("EmeraldShadowsToggle", childGetValue("EmeraldShadowsON").asBoolean());
gSavedSettings.setU32("EmeraldUseOTR", (U32)childGetValue("EmeraldUseOTR").asReal());
gLggBeamMaps.forceUpdate();
}