本文整理汇总了C++中LLT::getElementType方法的典型用法代码示例。如果您正苦于以下问题:C++ LLT::getElementType方法的具体用法?C++ LLT::getElementType怎么用?C++ LLT::getElementType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLT
的用法示例。
在下文中一共展示了LLT::getElementType方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: oneMoreElement
static LegalizeMutation oneMoreElement(unsigned TypeIdx) {
return [=](const LegalityQuery &Query) {
const LLT Ty = Query.Types[TypeIdx];
const LLT EltTy = Ty.getElementType();
return std::make_pair(TypeIdx, LLT::vector(Ty.getNumElements() + 1, EltTy));
};
}
示例2: isSmallOddVector
static LegalityPredicate isSmallOddVector(unsigned TypeIdx) {
return [=](const LegalityQuery &Query) {
const LLT Ty = Query.Types[TypeIdx];
return Ty.isVector() &&
Ty.getNumElements() % 2 != 0 &&
Ty.getElementType().getSizeInBits() < 32;
};
}
示例3: mutationIsSane
// Make sure the returned mutation makes sense for the match type.
static bool mutationIsSane(const LegalizeRule &Rule,
const LegalityQuery &Q,
std::pair<unsigned, LLT> Mutation) {
const unsigned TypeIdx = Mutation.first;
const LLT OldTy = Q.Types[TypeIdx];
const LLT NewTy = Mutation.second;
switch (Rule.getAction()) {
case FewerElements:
case MoreElements: {
if (!OldTy.isVector())
return false;
if (NewTy.isVector()) {
if (Rule.getAction() == FewerElements) {
// Make sure the element count really decreased.
if (NewTy.getNumElements() >= OldTy.getNumElements())
return false;
} else {
// Make sure the element count really increased.
if (NewTy.getNumElements() <= OldTy.getNumElements())
return false;
}
}
// Make sure the element type didn't change.
return NewTy.getScalarType() == OldTy.getElementType();
}
case NarrowScalar:
case WidenScalar: {
if (OldTy.isVector()) {
// Number of elements should not change.
if (!NewTy.isVector() || OldTy.getNumElements() != NewTy.getNumElements())
return false;
} else {
// Both types must be vectors
if (NewTy.isVector())
return false;
}
if (Rule.getAction() == NarrowScalar) {
// Make sure the size really decreased.
if (NewTy.getScalarSizeInBits() >= OldTy.getScalarSizeInBits())
return false;
} else {
// Make sure the size really increased.
if (NewTy.getScalarSizeInBits() <= OldTy.getScalarSizeInBits())
return false;
}
return true;
}
default:
return true;
}
}
示例4: make_pair
static LegalizeMutation fewerEltsToSize64Vector(unsigned TypeIdx) {
return [=](const LegalityQuery &Query) {
const LLT Ty = Query.Types[TypeIdx];
const LLT EltTy = Ty.getElementType();
unsigned Size = Ty.getSizeInBits();
unsigned Pieces = (Size + 63) / 64;
unsigned NewNumElts = (Ty.getNumElements() + 1) / Pieces;
return std::make_pair(TypeIdx, LLT::scalarOrVector(NewNumElts, EltTy));
};
}
示例5: make_pair
LegalizeMutation LegalizeMutations::moreElementsToNextPow2(unsigned TypeIdx,
unsigned Min) {
return [=](const LegalityQuery &Query) {
const LLT VecTy = Query.Types[TypeIdx];
unsigned NewNumElements =
std::max(1u << Log2_32_Ceil(VecTy.getNumElements()), Min);
return std::make_pair(TypeIdx,
LLT::vector(NewNumElements, VecTy.getElementType()));
};
}
示例6: computeTables
void MachineLegalizer::computeTables() {
for (auto &Op : Actions) {
LLT Ty = Op.first.second;
if (!Ty.isVector())
continue;
auto &Entry =
MaxLegalVectorElts[std::make_pair(Op.first.first, Ty.getElementType())];
Entry = std::max(Entry, Ty.getNumElements());
}
TablesInitialized = true;
}
示例7: make_pair
// FIXME: inefficient implementation for now. Without ComputeValueVTs we're
// probably going to need specialized lookup structures for various types before
// we have any hope of doing well with something like <13 x i3>. Even the common
// cases should do better than what we have now.
std::pair<MachineLegalizer::LegalizeAction, LLT>
MachineLegalizer::getAction(const InstrAspect &Aspect) const {
assert(TablesInitialized && "backend forgot to call computeTables");
// These *have* to be implemented for now, they're the fundamental basis of
// how everything else is transformed.
// FIXME: the long-term plan calls for expansion in terms of load/store (if
// they're not legal).
if (Aspect.Opcode == TargetOpcode::G_SEQUENCE ||
Aspect.Opcode == TargetOpcode::G_EXTRACT)
return std::make_pair(Legal, Aspect.Type);
LegalizeAction Action = findInActions(Aspect);
if (Action != NotFound)
return findLegalAction(Aspect, Action);
unsigned Opcode = Aspect.Opcode;
LLT Ty = Aspect.Type;
if (!Ty.isVector()) {
auto DefaultAction = DefaultActions.find(Aspect.Opcode);
if (DefaultAction != DefaultActions.end() && DefaultAction->second == Legal)
return std::make_pair(Legal, Ty);
assert(DefaultAction->second == NarrowScalar && "unexpected default");
return findLegalAction(Aspect, NarrowScalar);
}
LLT EltTy = Ty.getElementType();
int NumElts = Ty.getNumElements();
auto ScalarAction = ScalarInVectorActions.find(std::make_pair(Opcode, EltTy));
if (ScalarAction != ScalarInVectorActions.end() &&
ScalarAction->second != Legal)
return findLegalAction(Aspect, ScalarAction->second);
// The element type is legal in principle, but the number of elements is
// wrong.
auto MaxLegalElts = MaxLegalVectorElts.lookup(std::make_pair(Opcode, EltTy));
if (MaxLegalElts > NumElts)
return findLegalAction(Aspect, MoreElements);
if (MaxLegalElts == 0) {
// Scalarize if there's no legal vector type, which is just a special case
// of FewerElements.
return std::make_pair(FewerElements, EltTy);
}
return findLegalAction(Aspect, FewerElements);
}
示例8: computeTables
void LegalizerInfo::computeTables() {
for (unsigned Opcode = 0; Opcode <= LastOp - FirstOp; ++Opcode) {
for (unsigned Idx = 0; Idx != Actions[Opcode].size(); ++Idx) {
for (auto &Action : Actions[Opcode][Idx]) {
LLT Ty = Action.first;
if (!Ty.isVector())
continue;
auto &Entry = MaxLegalVectorElts[std::make_pair(Opcode + FirstOp,
Ty.getElementType())];
Entry = std::max(Entry, Ty.getNumElements());
}
}
}
TablesInitialized = true;
}
示例9: make_pair
// FIXME: inefficient implementation for now. Without ComputeValueVTs we're
// probably going to need specialized lookup structures for various types before
// we have any hope of doing well with something like <13 x i3>. Even the common
// cases should do better than what we have now.
std::pair<LegalizerInfo::LegalizeAction, LLT>
LegalizerInfo::getAction(const InstrAspect &Aspect) const {
assert(TablesInitialized && "backend forgot to call computeTables");
// These *have* to be implemented for now, they're the fundamental basis of
// how everything else is transformed.
// FIXME: the long-term plan calls for expansion in terms of load/store (if
// they're not legal).
if (Aspect.Opcode == TargetOpcode::G_MERGE_VALUES ||
Aspect.Opcode == TargetOpcode::G_UNMERGE_VALUES)
return std::make_pair(Legal, Aspect.Type);
LLT Ty = Aspect.Type;
LegalizeAction Action = findInActions(Aspect);
// LegalizerHelper is not able to handle non-power-of-2 types right now, so do
// not try to legalize them unless they are marked as Legal or Custom.
// FIXME: This is a temporary hack until the general non-power-of-2
// legalization works.
if (!isPowerOf2_64(Ty.getSizeInBits()) &&
!(Action == Legal || Action == Custom))
return std::make_pair(Unsupported, LLT());
if (Action != NotFound)
return findLegalAction(Aspect, Action);
unsigned Opcode = Aspect.Opcode;
if (!Ty.isVector()) {
auto DefaultAction = DefaultActions.find(Aspect.Opcode);
if (DefaultAction != DefaultActions.end() && DefaultAction->second == Legal)
return std::make_pair(Legal, Ty);
if (DefaultAction != DefaultActions.end() && DefaultAction->second == Lower)
return std::make_pair(Lower, Ty);
if (DefaultAction == DefaultActions.end() ||
DefaultAction->second != NarrowScalar)
return std::make_pair(Unsupported, LLT());
return findLegalAction(Aspect, NarrowScalar);
}
LLT EltTy = Ty.getElementType();
int NumElts = Ty.getNumElements();
auto ScalarAction = ScalarInVectorActions.find(std::make_pair(Opcode, EltTy));
if (ScalarAction != ScalarInVectorActions.end() &&
ScalarAction->second != Legal)
return findLegalAction(Aspect, ScalarAction->second);
// The element type is legal in principle, but the number of elements is
// wrong.
auto MaxLegalElts = MaxLegalVectorElts.lookup(std::make_pair(Opcode, EltTy));
if (MaxLegalElts > NumElts)
return findLegalAction(Aspect, MoreElements);
if (MaxLegalElts == 0) {
// Scalarize if there's no legal vector type, which is just a special case
// of FewerElements.
return std::make_pair(FewerElements, EltTy);
}
return findLegalAction(Aspect, FewerElements);
}
示例10: computeTables
void LegalizerInfo::computeTables() {
assert(TablesInitialized == false);
for (unsigned OpcodeIdx = 0; OpcodeIdx <= LastOp - FirstOp; ++OpcodeIdx) {
const unsigned Opcode = FirstOp + OpcodeIdx;
for (unsigned TypeIdx = 0; TypeIdx != SpecifiedActions[OpcodeIdx].size();
++TypeIdx) {
// 0. Collect information specified through the setAction API, i.e.
// for specific bit sizes.
// For scalar types:
SizeAndActionsVec ScalarSpecifiedActions;
// For pointer types:
std::map<uint16_t, SizeAndActionsVec> AddressSpace2SpecifiedActions;
// For vector types:
std::map<uint16_t, SizeAndActionsVec> ElemSize2SpecifiedActions;
for (auto LLT2Action : SpecifiedActions[OpcodeIdx][TypeIdx]) {
const LLT Type = LLT2Action.first;
const LegalizeAction Action = LLT2Action.second;
auto SizeAction = std::make_pair(Type.getSizeInBits(), Action);
if (Type.isPointer())
AddressSpace2SpecifiedActions[Type.getAddressSpace()].push_back(
SizeAction);
else if (Type.isVector())
ElemSize2SpecifiedActions[Type.getElementType().getSizeInBits()]
.push_back(SizeAction);
else
ScalarSpecifiedActions.push_back(SizeAction);
}
// 1. Handle scalar types
{
// Decide how to handle bit sizes for which no explicit specification
// was given.
SizeChangeStrategy S = &unsupportedForDifferentSizes;
if (TypeIdx < ScalarSizeChangeStrategies[OpcodeIdx].size() &&
ScalarSizeChangeStrategies[OpcodeIdx][TypeIdx] != nullptr)
S = ScalarSizeChangeStrategies[OpcodeIdx][TypeIdx];
std::sort(ScalarSpecifiedActions.begin(), ScalarSpecifiedActions.end());
checkPartialSizeAndActionsVector(ScalarSpecifiedActions);
setScalarAction(Opcode, TypeIdx, S(ScalarSpecifiedActions));
}
// 2. Handle pointer types
for (auto PointerSpecifiedActions : AddressSpace2SpecifiedActions) {
std::sort(PointerSpecifiedActions.second.begin(),
PointerSpecifiedActions.second.end());
checkPartialSizeAndActionsVector(PointerSpecifiedActions.second);
// For pointer types, we assume that there isn't a meaningfull way
// to change the number of bits used in the pointer.
setPointerAction(
Opcode, TypeIdx, PointerSpecifiedActions.first,
unsupportedForDifferentSizes(PointerSpecifiedActions.second));
}
// 3. Handle vector types
SizeAndActionsVec ElementSizesSeen;
for (auto VectorSpecifiedActions : ElemSize2SpecifiedActions) {
std::sort(VectorSpecifiedActions.second.begin(),
VectorSpecifiedActions.second.end());
const uint16_t ElementSize = VectorSpecifiedActions.first;
ElementSizesSeen.push_back({ElementSize, Legal});
checkPartialSizeAndActionsVector(VectorSpecifiedActions.second);
// For vector types, we assume that the best way to adapt the number
// of elements is to the next larger number of elements type for which
// the vector type is legal, unless there is no such type. In that case,
// legalize towards a vector type with a smaller number of elements.
SizeAndActionsVec NumElementsActions;
for (SizeAndAction BitsizeAndAction : VectorSpecifiedActions.second) {
assert(BitsizeAndAction.first % ElementSize == 0);
const uint16_t NumElements = BitsizeAndAction.first / ElementSize;
NumElementsActions.push_back({NumElements, BitsizeAndAction.second});
}
setVectorNumElementAction(
Opcode, TypeIdx, ElementSize,
moreToWiderTypesAndLessToWidest(NumElementsActions));
}
std::sort(ElementSizesSeen.begin(), ElementSizesSeen.end());
SizeChangeStrategy VectorElementSizeChangeStrategy =
&unsupportedForDifferentSizes;
if (TypeIdx < VectorElementSizeChangeStrategies[OpcodeIdx].size() &&
VectorElementSizeChangeStrategies[OpcodeIdx][TypeIdx] != nullptr)
VectorElementSizeChangeStrategy =
VectorElementSizeChangeStrategies[OpcodeIdx][TypeIdx];
setScalarInVectorAction(
Opcode, TypeIdx, VectorElementSizeChangeStrategy(ElementSizesSeen));
}
}
TablesInitialized = true;
}