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C++ LLParcel::isPublic方法代码示例

本文整理汇总了C++中LLParcel::isPublic方法的典型用法代码示例。如果您正苦于以下问题:C++ LLParcel::isPublic方法的具体用法?C++ LLParcel::isPublic怎么用?C++ LLParcel::isPublic使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLParcel的用法示例。


在下文中一共展示了LLParcel::isPublic方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: refresh

// public
void LLPanelLandInfo::refresh()
{
	LLParcel *parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel();
	LLViewerRegion *regionp = LLViewerParcelMgr::getInstance()->getSelectionRegion();

	if (!parcel || !regionp)
	{
		// nothing selected, disable panel
		childSetVisible("label_area_price",false);
		childSetVisible("label_area",false);

		//mTextPrice->setText(LLStringUtil::null);
		childSetText("textbox price",LLStringUtil::null);

		childSetEnabled("button buy land",FALSE);
		childSetEnabled("button abandon land",FALSE);
		childSetEnabled("button subdivide land",FALSE);
		childSetEnabled("button join land",FALSE);
		childSetEnabled("button about land",FALSE);
	}
	else
	{
		// something selected, hooray!
		const LLUUID& owner_id = parcel->getOwnerID();
		const LLUUID& auth_buyer_id = parcel->getAuthorizedBuyerID();

		BOOL is_public = parcel->isPublic();
		BOOL is_for_sale = parcel->getForSale()
			&& ((parcel->getSalePrice() > 0) || (auth_buyer_id.notNull()));
		BOOL can_buy = (is_for_sale
						&& (owner_id != gAgent.getID())
						&& ((gAgent.getID() == auth_buyer_id)
							|| (auth_buyer_id.isNull())));
			
		if (is_public && !LLViewerParcelMgr::getInstance()->getParcelSelection()->getMultipleOwners())
		{
			getChildView("button buy land")->setEnabled(TRUE);
		}
		else
		{
			getChildView("button buy land")->setEnabled(can_buy);
		}

		BOOL owner_release = LLViewerParcelMgr::isParcelOwnedByAgent(parcel, GP_LAND_RELEASE);
		BOOL owner_divide =  LLViewerParcelMgr::isParcelOwnedByAgent(parcel, GP_LAND_DIVIDE_JOIN);

		BOOL manager_releaseable = ( gAgent.canManageEstate()
								  && (parcel->getOwnerID() == regionp->getOwner()) );
		
		BOOL manager_divideable = ( gAgent.canManageEstate()
								&& ((parcel->getOwnerID() == regionp->getOwner()) || owner_divide) );

		childSetEnabled("button abandon land",owner_release || manager_releaseable || gAgent.isGodlike());

		// only mainland sims are subdividable by owner
		if (regionp->getRegionFlag(REGION_FLAGS_ALLOW_PARCEL_CHANGES))
		{
			childSetEnabled("button subdivide land",owner_divide || manager_divideable || gAgent.isGodlike());
		}
		else
		{
			childSetEnabled("button subdivide land",manager_divideable || gAgent.isGodlike());
		}
		
		// To join land, must have something selected,
		// not just a single unit of land,
		// you must own part of it,
		// and it must not be a whole parcel.
		if (LLViewerParcelMgr::getInstance()->getSelectedArea() > PARCEL_UNIT_AREA
			//&& LLViewerParcelMgr::getInstance()->getSelfCount() > 1
			&& !LLViewerParcelMgr::getInstance()->getParcelSelection()->getWholeParcelSelected())
		{
			childSetEnabled("button join land",TRUE);
		}
		else
		{
			lldebugs << "Invalid selection for joining land" << llendl;
			childSetEnabled("button join land",FALSE);
		}

		childSetEnabled("button about land",TRUE);

		// show pricing information
		S32 area;
		S32 claim_price;
		S32 rent_price;
		BOOL for_sale;
		F32 dwell;
		LLViewerParcelMgr::getInstance()->getDisplayInfo(&area,
								   &claim_price,
								   &rent_price,
								   &for_sale,
								   &dwell);
		if(is_public || (is_for_sale && LLViewerParcelMgr::getInstance()->getParcelSelection()->getWholeParcelSelected()))
		{
			childSetTextArg("label_area_price","[CURRENCY]", gHippoGridManager->getConnectedGrid()->getCurrencySymbol());
			childSetTextArg("label_area_price","[PRICE]", llformat("%d",claim_price));
			childSetTextArg("label_area_price","[AREA]", llformat("%d",area));
			childSetVisible("label_area_price",true);
//.........这里部分代码省略.........
开发者ID:1234-,项目名称:SingularityViewer,代码行数:101,代码来源:llpanelland.cpp

示例2: updateParcelInfo

void LLFloaterBuyLandUI::updateParcelInfo()
{
	LLParcel* parcel = mParcel->getParcel();
	mParcelValid = parcel && mRegion;
	mParcelIsForSale = false;
	mParcelIsGroupLand = false;
	mParcelGroupContribution = 0;
	mParcelPrice = 0;
	mParcelActualArea = 0;
	mParcelBillableArea = 0;
	mParcelSupportedObjects = 0;
	mParcelSoldWithObjects = false;
	mParcelLocation = "";
	mParcelSnapshot.setNull();
	mParcelSellerName = "";
	
	mCanBuy = false;
	mCannotBuyIsError = false;
	
	if (!mParcelValid)
	{
		mCannotBuyReason = getString("no_land_selected");
		return;
	}
	
	if (mParcel->getMultipleOwners())
	{
		mCannotBuyReason = getString("multiple_parcels_selected");
		return;
	}

	const LLUUID& parcelOwner = parcel->getOwnerID();
	
	mIsClaim = parcel->isPublic();
	if (!mIsClaim)
	{
		mParcelActualArea = parcel->getArea();
		mParcelIsForSale = parcel->getForSale();
		mParcelIsGroupLand = parcel->getIsGroupOwned();
		mParcelPrice = mParcelIsForSale ? parcel->getSalePrice() : 0;
		
		if (mParcelIsGroupLand)
		{
			LLUUID group_id = parcel->getGroupID();
			mParcelGroupContribution = gAgent.getGroupContribution(group_id);
		}
	}
	else
	{
		mParcelActualArea = mParcel->getClaimableArea();
		mParcelIsForSale = true;
		mParcelPrice = mParcelActualArea * parcel->getClaimPricePerMeter();
	}

	mParcelBillableArea =
		llround(mRegion->getBillableFactor() * mParcelActualArea);

 	mParcelSupportedObjects = llround(
		parcel->getMaxPrimCapacity() * parcel->getParcelPrimBonus()); 
 	// Can't have more than region max tasks, regardless of parcel 
 	// object bonus factor. 
 	LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion(); 
 	if(region) 
 	{ 
		S32 max_tasks_per_region = (S32)region->getMaxTasks(); 
		mParcelSupportedObjects = llmin(
			mParcelSupportedObjects, max_tasks_per_region); 
 	} 

	mParcelSoldWithObjects = parcel->getSellWithObjects();

	
	LLVector3 center = parcel->getCenterpoint();
	mParcelLocation = llformat("%s %d,%d",
				mRegion->getName().c_str(),
				(int)center[VX], (int)center[VY]
				);
	
	mParcelSnapshot = parcel->getSnapshotID();
	
	updateNames();
	
	bool haveEnoughCash = mParcelPrice <= mAgentCashBalance;
	S32 cashBuy = haveEnoughCash ? 0 : (mParcelPrice - mAgentCashBalance);
	mCurrency.setAmount(cashBuy, true);
	mCurrency.setZeroMessage(haveEnoughCash ? getString("none_needed") : LLStringUtil::null);

	// checks that we can buy the land

	if(mIsForGroup && !gAgent.hasPowerInActiveGroup(GP_LAND_DEED))
	{
		mCannotBuyReason = getString("cant_buy_for_group");
		return;
	}

	if (!mIsClaim)
	{
		const LLUUID& authorizedBuyer = parcel->getAuthorizedBuyerID();
		const LLUUID buyer = gAgent.getID();
		const LLUUID newOwner = mIsForGroup ? gAgent.getGroupID() : buyer;
//.........这里部分代码省略.........
开发者ID:,项目名称:,代码行数:101,代码来源:

示例3: refresh


//.........这里部分代码省略.........
	BOOL no_region_push = (region && region->getRestrictPushObject());
	BOOL no_push = no_region_push || (parcel && parcel->getRestrictPushObject());
	if (no_push)
	{
		childSetVisible("restrictpush", TRUE);
		childGetRect( "restrictpush", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		childSetRect( "restrictpush", r );
		x += buttonRect.getWidth();
	}
	else
	{
		childSetVisible("restrictpush", FALSE);
	}

	BOOL have_voice = parcel && parcel->getParcelFlagAllowVoice(); 
	if (have_voice)
	{
		childSetVisible("status_no_voice", FALSE);
	}
	else
	{
		childSetVisible("status_no_voice", TRUE);
		childGetRect( "status_no_voice", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		childSetRect( "status_no_voice", r );
		x += buttonRect.getWidth();
	}

	// TODO: disable buy land button when connected to non-SL grids
	// that don't support currency.
	// TODO: make this brandable -- MC
	BOOL canBuyLand = parcel
		&& !parcel->isPublic()
		&& LLViewerParcelMgr::getInstance()->canAgentBuyParcel(parcel, false);
	childSetVisible("buyland", canBuyLand);
	if (canBuyLand)
	{
		//HACK: layout tweak until this is all xml
		x += 9;
		childGetRect( "buyland", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		childSetRect( "buyland", r );
		x += buttonRect.getWidth();
	}

	std::string location_name;
	if (region)
	{
		const LLVector3& agent_pos_region = gAgent.getPositionAgent();
		S32 pos_x = lltrunc( agent_pos_region.mV[VX] );
		S32 pos_y = lltrunc( agent_pos_region.mV[VY] );
		S32 pos_z = lltrunc( agent_pos_region.mV[VZ] );

		// Round the numbers based on the velocity
		LLVector3 agent_velocity = gAgent.getVelocity();
		F32 velocity_mag_sq = agent_velocity.magVecSquared();

		const F32 FLY_CUTOFF = 6.f;		// meters/sec
		const F32 FLY_CUTOFF_SQ = FLY_CUTOFF * FLY_CUTOFF;
		const F32 WALK_CUTOFF = 1.5f;	// meters/sec
		const F32 WALK_CUTOFF_SQ = WALK_CUTOFF * WALK_CUTOFF;

		if (velocity_mag_sq > FLY_CUTOFF_SQ)
		{
			pos_x -= pos_x % 4;
开发者ID:kow,项目名称:pleiaviewer,代码行数:67,代码来源:llstatusbar.cpp

示例4: refresh


//.........这里部分代码省略.........
		childGetRect( "status_no_voice", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		childSetRect( "status_no_voice", r );
		x += buttonRect.getWidth();
	}

	bool no_see_avs = parcel && !parcel->getSeeAVs();
	childSetVisible("status_SeeAV", no_see_avs);
	if (no_see_avs)
	{
		childGetRect( "status_SeeAV", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		childSetRect( "status_SeeAV", r );
		x += buttonRect.getWidth();
	}

	if (region)
	{
		bool pf_disabled = !region->dynamicPathfindingEnabled();
		getChild<LLUICtrl>("pf_dirty")->setVisible(!pf_disabled && mIsNavMeshDirty);
		getChild<LLUICtrl>("pf_disabled")->setVisible(pf_disabled);
		const std::string pf_icon = pf_disabled ? "pf_disabled" : mIsNavMeshDirty ? "pf_dirty" : "";
		if (!pf_icon.empty())
		{
			x += 6;
			childGetRect(pf_icon, buttonRect);
			r.setOriginAndSize(x, y, buttonRect.getWidth(), buttonRect.getHeight());
			childSetRect(pf_icon, r);
			x += buttonRect.getWidth();
		}
	}

	BOOL canBuyLand = parcel
		&& !parcel->isPublic()
		&& LLViewerParcelMgr::getInstance()->canAgentBuyParcel(parcel, false);
	childSetVisible("buyland", canBuyLand);
	if (canBuyLand)
	{
		//HACK: layout tweak until this is all xml
		x += 9;
		childGetRect( "buyland", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		childSetRect( "buyland", r );
		x += buttonRect.getWidth();
	}

	std::string location_name;
	if (region)
	{
		const LLVector3& agent_pos_region = gAgent.getPositionAgent();
		S32 pos_x = lltrunc( agent_pos_region.mV[VX] );
		S32 pos_y = lltrunc( agent_pos_region.mV[VY] );
		S32 pos_z = lltrunc( agent_pos_region.mV[VZ] );

		// Round the numbers based on the velocity
		LLVector3 agent_velocity = gAgent.getVelocity();
		F32 velocity_mag_sq = agent_velocity.magVecSquared();

		const F32 FLY_CUTOFF = 6.f;		// meters/sec
		const F32 FLY_CUTOFF_SQ = FLY_CUTOFF * FLY_CUTOFF;
		const F32 WALK_CUTOFF = 1.5f;	// meters/sec
		const F32 WALK_CUTOFF_SQ = WALK_CUTOFF * WALK_CUTOFF;

		if (velocity_mag_sq > FLY_CUTOFF_SQ)
		{
			pos_x -= pos_x % 4;
开发者ID:OS-Development,项目名称:VW.Singularity,代码行数:67,代码来源:llstatusbar.cpp

示例5: refresh


//.........这里部分代码省略.........
		childSetVisible("no_scripts", FALSE);
	}

	BOOL no_region_push = (region && region->getRestrictPushObject());
	BOOL no_push = no_region_push || (parcel && parcel->getRestrictPushObject());
	if (no_push)
	{
		childSetVisible("restrictpush", TRUE);
		childGetRect( "restrictpush", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		childSetRect( "restrictpush", r );
		x += buttonRect.getWidth();
	}
	else
	{
		childSetVisible("restrictpush", FALSE);
	}

	BOOL have_voice = parcel && parcel->getParcelFlagAllowVoice(); 
	if (have_voice)
	{
		childSetVisible("status_no_voice", FALSE);
	}
	else
	{
		childSetVisible("status_no_voice", TRUE);
		childGetRect( "status_no_voice", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		childSetRect( "status_no_voice", r );
		x += buttonRect.getWidth();
	}

	BOOL canBuyLand = parcel
		&& !parcel->isPublic()
		&& LLViewerParcelMgr::getInstance()->canAgentBuyParcel(parcel, false);
	childSetVisible("buyland", canBuyLand);
	if (canBuyLand)
	{
		//HACK: layout tweak until this is all xml
		x += 9;
		childGetRect( "buyland", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		childSetRect( "buyland", r );
		x += buttonRect.getWidth();
	}

	std::string location_name;
	if (region)
	{
		const LLVector3& agent_pos_region = gAgent.getPositionAgent();
		S32 pos_x = lltrunc( agent_pos_region.mV[VX] );
		S32 pos_y = lltrunc( agent_pos_region.mV[VY] );
		S32 pos_z = lltrunc( agent_pos_region.mV[VZ] );

		// Round the numbers based on the velocity
		LLVector3 agent_velocity = gAgent.getVelocity();
		F32 velocity_mag_sq = agent_velocity.magVecSquared();

		const F32 FLY_CUTOFF = 6.f;		// meters/sec
		const F32 FLY_CUTOFF_SQ = FLY_CUTOFF * FLY_CUTOFF;
		const F32 WALK_CUTOFF = 1.5f;	// meters/sec
		const F32 WALK_CUTOFF_SQ = WALK_CUTOFF * WALK_CUTOFF;

		if (velocity_mag_sq > FLY_CUTOFF_SQ)
		{
			pos_x -= pos_x % 4;
开发者ID:,项目名称:,代码行数:67,代码来源:

示例6: refresh


//.........这里部分代码省略.........
	}

	BOOL no_scripts = FALSE;
	if((region
		&& ((region->getRegionFlags() & REGION_FLAGS_SKIP_SCRIPTS)
			|| (region->getRegionFlags() & REGION_FLAGS_ESTATE_SKIP_SCRIPTS)))
	   || (parcel && !parcel->getAllowOtherScripts()))
	{
		no_scripts = TRUE;
	}
	mBtnScripts->setVisible( no_scripts );
	if (no_scripts)
	{
		// No scripts
		childGetRect( "scripts", buttonRect );
		r.setOriginAndSize( x, y-GRAPHIC_FUDGE, buttonRect.getWidth(), buttonRect.getHeight());
		mBtnScripts->setRect(r);
		x += buttonRect.getWidth();
	}

	BOOL no_region_push = (region && region->getRestrictPushObject());
	BOOL no_push = no_region_push || (parcel && parcel->getRestrictPushObject());
	mBtnPush->setVisible( no_push );
	if (no_push)
	{
		childGetRect( "restrictpush", buttonRect );
		// No Push Zone
		r.setOriginAndSize( x, y-GRAPHIC_FUDGE, buttonRect.getWidth(), buttonRect.getHeight());
		mBtnPush->setRect(r);
		x += buttonRect.getWidth();
	}

	BOOL canBuyLand = parcel
		&& !parcel->isPublic()
		&& gParcelMgr->canAgentBuyParcel(parcel, false);
	mBtnBuyLand->setVisible(canBuyLand);
	if (canBuyLand)
	{
		childGetRect( "buyland", buttonRect );
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		mBtnBuyLand->setRect(r);
		x += buttonRect.getWidth();
	}

	LLString location_name;
	if (region)
	{
		const LLVector3& agent_pos_region = gAgent.getPositionAgent();
		S32 pos_x = lltrunc( agent_pos_region.mV[VX] );
		S32 pos_y = lltrunc( agent_pos_region.mV[VY] );
		S32 pos_z = lltrunc( agent_pos_region.mV[VZ] );

		// Round the numbers based on the velocity
		LLVector3 agent_velocity = gAgent.getVelocity();
		F32 velocity_mag_sq = agent_velocity.magVecSquared();

		const F32 FLY_CUTOFF = 6.f;		// meters/sec
		const F32 FLY_CUTOFF_SQ = FLY_CUTOFF * FLY_CUTOFF;
		const F32 WALK_CUTOFF = 1.5f;	// meters/sec
		const F32 WALK_CUTOFF_SQ = WALK_CUTOFF * WALK_CUTOFF;

		if (velocity_mag_sq > FLY_CUTOFF_SQ)
		{
			pos_x -= pos_x % 4;
			pos_y -= pos_y % 4;
		}
开发者ID:xinyaojiejie,项目名称:Dale,代码行数:67,代码来源:llstatusbar.cpp

示例7: refresh


//.........这里部分代码省略.........
	{
		mStatusNoVoice->setVisible(true);
		const LLRect& buttonRect(mStatusNoVoice->getRect());
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		mStatusNoVoice->setRect(r);
		x += buttonRect.getWidth();
	}

	if (parcel && !parcel->getSeeAVs())
	{
		mStatusSeeAV->setVisible(true);
		const LLRect& buttonRect(mStatusSeeAV->getRect());
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		mStatusSeeAV->setRect(r);
		x += buttonRect.getWidth();
	}
	else mStatusSeeAV->setVisible(false);

	if (region)
	{
		bool pf_disabled = !region->dynamicPathfindingEnabled();
		mPFDirty->setVisible(!pf_disabled && mIsNavMeshDirty);
		mPFDisabled->setVisible(pf_disabled);
		if (LLView* pf_icon = pf_disabled ? mPFDisabled : mIsNavMeshDirty ? mPFDirty : NULL)
		{
			x += 6;
			const LLRect& buttonRect(pf_icon->getRect());
			r.setOriginAndSize(x, y, buttonRect.getWidth(), buttonRect.getHeight());
			pf_icon->setRect(r);
			x += buttonRect.getWidth();
		}
	}

	if (parcel && !parcel->isPublic() && LLViewerParcelMgr::getInstance()->canAgentBuyParcel(parcel, false))
	{
		mBuyLand->setVisible(true);
		//HACK: layout tweak until this is all xml
		x += 9;
		const LLRect& buttonRect(mBuyLand->getRect());
		r.setOriginAndSize( x, y, buttonRect.getWidth(), buttonRect.getHeight());
		mBuyLand->setRect(r);
		x += buttonRect.getWidth();
	}
	else mBuyLand->setVisible(false);

	std::string location_name;
	if (region && parcel)
	{
// [RLVa:KB] - Checked: 2009-07-04 (RLVa-1.0.0a) | Modified: RLVa-1.0.0a
		if (RlvActions::hasBehaviour(RLV_BHVR_SHOWLOC))
		{
			location_name = llformat("%s (%s) - %s",
					RlvStrings::getString(RLV_STRING_HIDDEN_REGION).c_str(), region->getSimAccessString().c_str(), 
					RlvStrings::getString(RLV_STRING_HIDDEN).c_str());
		}
		else
// [/RLVa:KB]
		if (!LLAgentUI::buildLocationString(location_name, LLAgentUI::LOCATION_FORMAT_FULL)) 
			location_name = "???";
		else
		{
			const std::string& grid(LFSimFeatureHandler::instance().gridName());
			if (!grid.empty()) location_name += ", " + grid;
		}

		static const LLCachedControl<bool> show_channel("ShowSimChannel");
开发者ID:CmdrCupcake,项目名称:SingularityViewer,代码行数:67,代码来源:llstatusbar.cpp


注:本文中的LLParcel::isPublic方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。