本文整理汇总了C++中LLMenuGL::setItemVisible方法的典型用法代码示例。如果您正苦于以下问题:C++ LLMenuGL::setItemVisible方法的具体用法?C++ LLMenuGL::setItemVisible怎么用?C++ LLMenuGL::setItemVisible使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLMenuGL
的用法示例。
在下文中一共展示了LLMenuGL::setItemVisible方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: rlvMenuToggleVisible
// Checked: 2011-08-16 (RLVa-1.4.0b) | Added: RLVa-1.4.0b
void rlvMenuToggleVisible()
{
bool fTopLevel = rlvGetSetting(RLV_SETTING_TOPLEVELMENU, true);
bool fRlvEnabled = rlv_handler_t::isEnabled();
//LLMenuGL* pRLVaMenuMain = gMenuBarView->getChildMenuByName("RLVa Main", FALSE);
// RELEASE-RLVa: LL defines CLIENT_MENU_NAME but we can't get to it from here so we need to keep those two in sync manually
LLMenuGL* pAdvancedMenu = gMenuBarView->getChildMenuByName("Advanced", FALSE);
//LLMenuGL* pRLVaMenuEmbed = pAdvancedMenu->getChildMenuByName("RLVa Embedded", FALSE);
gMenuBarView->setItemVisible("RLVa Main", (fRlvEnabled) && (fTopLevel));
if (!pAdvancedMenu) return;
pAdvancedMenu->setItemVisible("RLVa Embedded", (fRlvEnabled) && (!fTopLevel));
/* Singu Note: In the future when we have advanced menu in xml, we will want to use this to move the menu.
if ( (rlv_handler_t::isEnabled()) && (pRLVaMenuMain) && (pRLVaMenuEmbed) &&
( ((fTopLevel) && (1 == pRLVaMenuMain->getItemCount())) || ((!fTopLevel) && (1 == pRLVaMenuEmbed->getItemCount())) ) )
{
LLMenuGL* pMenuFrom = (fTopLevel) ? pRLVaMenuEmbed : pRLVaMenuMain;
LLMenuGL* pMenuTo = (fTopLevel) ? pRLVaMenuMain : pRLVaMenuEmbed;
while (LLMenuItemGL* pItem = pMenuFrom->getItem(1))
{
pMenuFrom->removeChild(pItem);
pMenuTo->addChild(pItem);
pItem->updateBranchParent(pMenuTo);
}
}*/
}
示例2: rlvMenuToggleVisible
// Checked: 2011-08-16 (RLVa-1.4.0b) | Added: RLVa-1.4.0b
void rlvMenuToggleVisible()
{
bool fTopLevel = rlvGetSetting(RLV_SETTING_TOPLEVELMENU, true);
bool fRlvEnabled = rlv_handler_t::isEnabled();
LLMenuGL* pRLVaMenuMain = gMenuBarView->findChildMenuByName("RLVa Main", FALSE);
LLMenuGL* pAdvancedMenu = gMenuBarView->findChildMenuByName("Advanced", FALSE);
LLMenuGL* pRLVaMenuEmbed = pAdvancedMenu->findChildMenuByName("RLVa Embedded", FALSE);
gMenuBarView->setItemVisible("RLVa Main", (fRlvEnabled) && (fTopLevel));
pAdvancedMenu->setItemVisible("RLVa Embedded", (fRlvEnabled) && (!fTopLevel));
if ( (rlv_handler_t::isEnabled()) && (pRLVaMenuMain) && (pRLVaMenuEmbed) &&
( ((fTopLevel) && (1 == pRLVaMenuMain->getItemCount())) || ((!fTopLevel) && (1 == pRLVaMenuEmbed->getItemCount())) ) )
{
LLMenuGL* pMenuFrom = (fTopLevel) ? pRLVaMenuEmbed : pRLVaMenuMain;
LLMenuGL* pMenuTo = (fTopLevel) ? pRLVaMenuMain : pRLVaMenuEmbed;
while (LLMenuItemGL* pItem = pMenuFrom->getItem(1))
{
pMenuFrom->removeChild(pItem);
pMenuTo->addChild(pItem);
pItem->updateBranchParent(pMenuTo);
}
}
}
示例3: showAvatarContextMenu
void showAvatarContextMenu(S32 x,S32 y)
{
LLMenuGL* menu = (LLMenuGL*)mPopupMenuHandleAvatar.get();
if(menu)
{
bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL;
menu->setItemEnabled("Add Friend", !is_friend);
menu->setItemEnabled("Remove Friend", is_friend);
if(gAgentID == mAvatarID)
{
menu->setItemEnabled("Add Friend", false);
menu->setItemEnabled("Send IM", false);
menu->setItemEnabled("Remove Friend", false);
}
if (mSessionID == LLIMMgr::computeSessionID(IM_NOTHING_SPECIAL, mAvatarID))
{
menu->setItemVisible("Send IM", false);
}
menu->buildDrawLabels();
menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(this, menu, x, y);
}
}