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C++ LLHUDEffectSpiral::setPositionGlobal方法代码示例

本文整理汇总了C++中LLHUDEffectSpiral::setPositionGlobal方法的典型用法代码示例。如果您正苦于以下问题:C++ LLHUDEffectSpiral::setPositionGlobal方法的具体用法?C++ LLHUDEffectSpiral::setPositionGlobal怎么用?C++ LLHUDEffectSpiral::setPositionGlobal使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLHUDEffectSpiral的用法示例。


在下文中一共展示了LLHUDEffectSpiral::setPositionGlobal方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: showVisualContextMenuEffect

void LLToolPie::showVisualContextMenuEffect()
{
		// VEFFECT: ShowPie
		LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
		effectp->setPositionGlobal(mPick.mPosGlobal);
		effectp->setColor(LLColor4U(gAgent.getEffectColor()));
		effectp->setDuration(0.25f);

}
开发者ID:HyangZhao,项目名称:NaCl-main,代码行数:9,代码来源:lltoolpie.cpp

示例2: pickAndShowMenu


//.........这里部分代码省略.........
			LLToolCamera::getInstance()->pickCallback(mPick);
			if(gSavedSettings.getBOOL("ResetFocusOnSelfClick"))
			{
				gAgent.setFocusOnAvatar(TRUE, TRUE);
			}

			return TRUE;
		}
		// Could be first left-click on nothing
		LLFirstUse::useLeftClickNoHit();

		// Eat the event
		return LLTool::handleMouseDown(x, y, mask);
	}

	if (!always_show && gAgent.leftButtonGrabbed())
	{
		// if the left button is grabbed, don't put up the pie menu
		return LLTool::handleMouseDown(x, y, mask);
	}

	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	if (mPick.mPickType == LLPickInfo::PICK_LAND)
	{
		LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal );
		gMenuHolder->setParcelSelection(selection);
		gPieLand->show(x, y, mPieMouseButtonDown);

		// VEFFECT: ShowPie
		LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
		effectp->setPositionGlobal(mPick.mPosGlobal);
		effectp->setColor(LLColor4U(gAgent.getEffectColor()));
		effectp->setDuration(0.25f);
	}
	else if (mPick.mObjectID == gAgent.getID() )
	{
		if(!gPieSelf) 
		{
			//either at very early startup stage or at late quitting stage,
			//this event is ignored.
			return TRUE ;
		}

		gPieSelf->show(x, y, mPieMouseButtonDown);
	}
	else if (object)
	{
		gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection());

		if (object->isAvatar() 
			|| (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner()))
		{
			// Find the attachment's avatar
			while( object && object->isAttachment())
			{
				object = (LLViewerObject*)object->getParent();
			}

			// Object is an avatar, so check for mute by id.
			LLVOAvatar* avatar = (LLVOAvatar*)object;
			std::string name = avatar->getFullname();
			if (LLMuteList::getInstance()->isMuted(avatar->getID(), name))
			{
开发者ID:zwagoth,项目名称:Emerald-SVN-History,代码行数:67,代码来源:lltoolpie.cpp

示例3: addObject


//.........这里部分代码省略.........
		volume_params.setType( LL_PCODE_PROFILE_EQUALTRI, LL_PCODE_PATH_LINE );
		volume_params.setBeginAndEndS( 0.f, 1.f );
		volume_params.setBeginAndEndT( 0.f, 1.f );
		volume_params.setRatio	( 0, 0 );
		volume_params.setShear	( 0, 0 );
		LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
		volume_pcode = LL_PCODE_VOLUME;
		break;

	case LL_PCODE_CYLINDER:
		volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
		volume_params.setBeginAndEndS( 0.f, 1.f );
		volume_params.setBeginAndEndT( 0.f, 1.f );
		volume_params.setRatio	( 1, 1 );
		volume_params.setShear	( 0, 0 );
		LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
		volume_pcode = LL_PCODE_VOLUME;
		break;

	case LL_PCODE_CYLINDER_HEMI:
		volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
		volume_params.setBeginAndEndS( 0.25f, 0.75f );
		volume_params.setBeginAndEndT( 0.f, 1.f );
		volume_params.setRatio	( 1, 1 );
		volume_params.setShear	( 0, 0 );
		LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
		volume_pcode = LL_PCODE_VOLUME;
		break;

	case LL_PCODE_CONE:
		volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
		volume_params.setBeginAndEndS( 0.f, 1.f );
		volume_params.setBeginAndEndT( 0.f, 1.f );
		volume_params.setRatio	( 0, 0 );
		volume_params.setShear	( 0, 0 );
		LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
		volume_pcode = LL_PCODE_VOLUME;
		break;

	case LL_PCODE_CONE_HEMI:
		volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
		volume_params.setBeginAndEndS( 0.25f, 0.75f );
		volume_params.setBeginAndEndT( 0.f, 1.f );
		volume_params.setRatio	( 0, 0 );
		volume_params.setShear	( 0, 0 );
		LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
		volume_pcode = LL_PCODE_VOLUME;
		break;

	default:
		LLVolumeMessage::packVolumeParams(0, gMessageSystem);
		volume_pcode = pcode;
		break;
	}
	gMessageSystem->addU8Fast(_PREHASH_PCode, volume_pcode);

	gMessageSystem->addVector3Fast(_PREHASH_Scale,			scale );
	gMessageSystem->addQuatFast(_PREHASH_Rotation,			rotation );
	gMessageSystem->addVector3Fast(_PREHASH_RayStart,		ray_start_region );
	gMessageSystem->addVector3Fast(_PREHASH_RayEnd,			ray_end_region );
	gMessageSystem->addU8Fast(_PREHASH_BypassRaycast,		(U8)b_hit_land );
	gMessageSystem->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE );
	gMessageSystem->addU8Fast(_PREHASH_State, state);

	// Limit raycast to a single object.  
	// Speeds up server raycast + avoid problems with server ray hitting objects
	// that were clipped by the near plane or culled on the viewer.
	LLUUID ray_target_id;
	if( hit_obj )
	{
		ray_target_id = hit_obj->getID();
	}
	else
	{
		ray_target_id.setNull();
	}
	gMessageSystem->addUUIDFast(_PREHASH_RayTargetID,			ray_target_id );
	
	// Pack in name value pairs
	gMessageSystem->sendReliable(regionp->getHost());
	//lgg set flag to set texture here
	gImportTracker.expectRez();
	// Spawns a message, so must be after above send
	if (create_selected)
	{
		LLSelectMgr::getInstance()->deselectAll();
		gViewerWindow->getWindow()->incBusyCount();
	}

	// VEFFECT: AddObject
	LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
	effectp->setSourceObject((LLViewerObject*)gAgent.getAvatarObject());
	effectp->setPositionGlobal(regionp->getPosGlobalFromRegion(ray_end_region));
	effectp->setDuration(LL_HUD_DUR_SHORT);
	effectp->setColor(LLColor4U(gAgent.getEffectColor()));

	LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CREATE_COUNT);

	return TRUE;
}
开发者ID:mmorciegov,项目名称:emeraldviewer,代码行数:101,代码来源:lltoolplacer.cpp

示例4: addObject


//.........这里部分代码省略.........
    case LL_PCODE_TETRAHEDRON:
        volume_params.setType( LL_PCODE_PROFILE_EQUALTRI, LL_PCODE_PATH_LINE );
        volume_params.setBeginAndEndS( 0.f, 1.f );
        volume_params.setBeginAndEndT( 0.f, 1.f );
        volume_params.setRatio	( 0, 0 );
        volume_params.setShear	( 0, 0 );
        LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
        volume_pcode = LL_PCODE_VOLUME;
        break;

    case LL_PCODE_CYLINDER:
        volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
        volume_params.setBeginAndEndS( 0.f, 1.f );
        volume_params.setBeginAndEndT( 0.f, 1.f );
        volume_params.setRatio	( 1, 1 );
        volume_params.setShear	( 0, 0 );
        LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
        volume_pcode = LL_PCODE_VOLUME;
        break;

    case LL_PCODE_CYLINDER_HEMI:
        volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
        volume_params.setBeginAndEndS( 0.25f, 0.75f );
        volume_params.setBeginAndEndT( 0.f, 1.f );
        volume_params.setRatio	( 1, 1 );
        volume_params.setShear	( 0, 0 );
        LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
        volume_pcode = LL_PCODE_VOLUME;
        break;

    case LL_PCODE_CONE:
        volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
        volume_params.setBeginAndEndS( 0.f, 1.f );
        volume_params.setBeginAndEndT( 0.f, 1.f );
        volume_params.setRatio	( 0, 0 );
        volume_params.setShear	( 0, 0 );
        LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
        volume_pcode = LL_PCODE_VOLUME;
        break;

    case LL_PCODE_CONE_HEMI:
        volume_params.setType( LL_PCODE_PROFILE_CIRCLE, LL_PCODE_PATH_LINE );
        volume_params.setBeginAndEndS( 0.25f, 0.75f );
        volume_params.setBeginAndEndT( 0.f, 1.f );
        volume_params.setRatio	( 0, 0 );
        volume_params.setShear	( 0, 0 );
        LLVolumeMessage::packVolumeParams(&volume_params, gMessageSystem);
        volume_pcode = LL_PCODE_VOLUME;
        break;

    default:
        LLVolumeMessage::packVolumeParams(0, gMessageSystem);
        volume_pcode = pcode;
        break;
    }
    gMessageSystem->addU8Fast(_PREHASH_PCode, volume_pcode);

    gMessageSystem->addVector3Fast(_PREHASH_Scale,			scale );
    gMessageSystem->addQuatFast(_PREHASH_Rotation,			rotation );
    gMessageSystem->addVector3Fast(_PREHASH_RayStart,		ray_start_region );
    gMessageSystem->addVector3Fast(_PREHASH_RayEnd,			ray_end_region );
    gMessageSystem->addU8Fast(_PREHASH_BypassRaycast,		(U8)b_hit_land );
    gMessageSystem->addU8Fast(_PREHASH_RayEndIsIntersection, (U8)FALSE );
    gMessageSystem->addU8Fast(_PREHASH_State, state);

    // Limit raycast to a single object.
    // Speeds up server raycast + avoid problems with server ray hitting objects
    // that were clipped by the near plane or culled on the viewer.
    LLUUID ray_target_id;
    if( hit_obj )
    {
        ray_target_id = hit_obj->getID();
    }
    else
    {
        ray_target_id.setNull();
    }
    gMessageSystem->addUUIDFast(_PREHASH_RayTargetID,			ray_target_id );

    // Pack in name value pairs
    gMessageSystem->sendReliable(regionp->getHost());

    // Spawns a message, so must be after above send
    if (create_selected)
    {
        gSelectMgr->deselectAll();
        gViewerWindow->getWindow()->incBusyCount();
    }

    // VEFFECT: AddObject
    LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)gHUDManager->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM, TRUE);
    effectp->setSourceObject((LLViewerObject*)gAgent.getAvatarObject());
    effectp->setPositionGlobal(regionp->getPosGlobalFromRegion(ray_end_region));
    effectp->setDuration(LL_HUD_DUR_SHORT);
    effectp->setColor(LLColor4U(gAgent.getEffectColor()));

    gViewerStats->incStat(LLViewerStats::ST_CREATE_COUNT);

    return TRUE;
}
开发者ID:Boy,项目名称:netbook,代码行数:101,代码来源:lltoolplacer.cpp

示例5: pickAndShowMenu


//.........这里部分代码省略.........
			gAgent.setFocusOnAvatar(TRUE, TRUE);

			return TRUE;
		}
		// Could be first left-click on nothing
		LLFirstUse::useLeftClickNoHit();

		// Eat the event
		return LLTool::handleMouseDown(x, y, mask);
	}

	if (!always_show && gAgent.leftButtonGrabbed())
	{
		// if the left button is grabbed, don't put up the pie menu
		return LLTool::handleMouseDown(x, y, mask);
	}

	// Can't ignore children here.
	LLToolSelect::handleObjectSelection(mPick, FALSE, TRUE);

	// Spawn pie menu
	if (mPick.mPickType == LLPickInfo::PICK_LAND)
	{
		LLParcelSelectionHandle selection = LLViewerParcelMgr::getInstance()->selectParcelAt( mPick.mPosGlobal );
		gMenuHolder->setParcelSelection(selection);
		gPieLand->show(x, y, mPieMouseButtonDown);

		// <edit>
		if(!gSavedSettings.getBOOL("DisablePointAtAndBeam"))
		{
		// </edit>
		// VEFFECT: ShowPie
		LLHUDEffectSpiral *effectp = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_SPHERE, TRUE);
		effectp->setPositionGlobal(mPick.mPosGlobal);
		effectp->setColor(LLColor4U(gAgent.getEffectColor()));
		effectp->setDuration(0.25f);
		// <edit>
		}
		// </edit>
	}
	else if (mPick.mObjectID == gAgent.getID() )
	{
		if(!gPieSelf) 
		{
			//either at very early startup stage or at late quitting stage,
			//this event is ignored.
			return TRUE ;
		}

		gPieSelf->show(x, y, mPieMouseButtonDown);
	}
	else if (object)
	{
		gMenuHolder->setObjectSelection(LLSelectMgr::getInstance()->getSelection());

		if (object->isAvatar() 
			|| (object->isAttachment() && !object->isHUDAttachment() && !object->permYouOwner()))
		{
			// Find the attachment's avatar
			while( object && object->isAttachment())
			{
				object = (LLViewerObject*)object->getParent();
			}

			// Object is an avatar, so check for mute by id.
			LLVOAvatar* avatar = (LLVOAvatar*)object;
开发者ID:Kiera,项目名称:Sausages,代码行数:67,代码来源:lltoolpie.cpp


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