本文整理汇总了C++中LLFloaterTopObjects类的典型用法代码示例。如果您正苦于以下问题:C++ LLFloaterTopObjects类的具体用法?C++ LLFloaterTopObjects怎么用?C++ LLFloaterTopObjects使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了LLFloaterTopObjects类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: callbackDisableAll
//static
bool LLFloaterTopObjects::callbackDisableAll(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
LLFloaterTopObjects* instance = LLFloaterReg::getTypedInstance<LLFloaterTopObjects>("top_objects");
if(!instance) return false;
if (option == 0)
{
instance->doToObjects(ACTION_DISABLE, true);
}
return false;
}
示例2: onGetTopScripts
void LLPanelObjectTools::onGetTopScripts()
{
LLFloaterTopObjects* instance = LLFloaterReg::getTypedInstance<LLFloaterTopObjects>("top_objects");
if(!instance) return;
if (gAgent.isGodlike())
{
LLFloaterReg::showInstance("top_objects");
LLFloaterTopObjects::setMode(STAT_REPORT_TOP_SCRIPTS);
instance->onRefresh();
}
}
示例3: handle_land_reply
// static
void LLFloaterTopObjects::handle_land_reply(LLMessageSystem* msg, void** data)
{
LLFloaterTopObjects* instance = LLFloaterReg::getTypedInstance<LLFloaterTopObjects>("top_objects");
if(!instance) return;
// Make sure dialog is on screen
LLFloaterReg::showInstance("top_objects");
instance->handleReply(msg, data);
//HACK: for some reason sometimes top scripts originally comes back
//with no results even though they're there
if (!instance->mObjectListIDs.size() && !instance->mInitialized)
{
instance->onRefresh();
instance->mInitialized = TRUE;
}
}
示例4: onDoubleClickObjectsList
// static
void LLFloaterTopObjects::onDoubleClickObjectsList(void* data)
{
LLFloaterTopObjects* self = (LLFloaterTopObjects*)data;
self->showBeacon();
}
示例5: onClickShowBeacon
// static
void LLFloaterTopObjects::onClickShowBeacon(void* data)
{
LLFloaterTopObjects* self = (LLFloaterTopObjects*)data;
if (!self) return;
self->showBeacon();
}
示例6: onCommitObjectsList
// static
void LLFloaterTopObjects::onCommitObjectsList(LLUICtrl* ctrl, void* data)
{
LLFloaterTopObjects* self = (LLFloaterTopObjects*)data;
self->updateSelectionInfo();
}
示例7: onTPBtn
void LLFloaterTopObjects::onTPBtn(void* data)
{
LLFloaterTopObjects* self = (LLFloaterTopObjects*)data;
self->onTP(data);
}
示例8: onProfileBtn
void LLFloaterTopObjects::onProfileBtn(void* data)
{
LLFloaterTopObjects* self = (LLFloaterTopObjects*)data;
self->onProfile(data);
}
示例9: onLagWarningBtn
void LLFloaterTopObjects::onLagWarningBtn(void* data)
{
LLFloaterTopObjects* self = (LLFloaterTopObjects*)data;
self->onLagWarning(data);
}