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C++ LLDrawable::getWorldPosition方法代码示例

本文整理汇总了C++中LLDrawable::getWorldPosition方法的典型用法代码示例。如果您正苦于以下问题:C++ LLDrawable::getWorldPosition方法的具体用法?C++ LLDrawable::getWorldPosition怎么用?C++ LLDrawable::getWorldPosition使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLDrawable的用法示例。


在下文中一共展示了LLDrawable::getWorldPosition方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: handleRectangleSelection


//.........这里部分代码省略.........
					return true;
				}
				S32 result = LLViewerCamera::getInstance()->sphereInFrustum(drawable->getPositionAgent(), drawable->getRadius());
				switch (result)
				{
				  case 0:
					LLSelectMgr::getInstance()->unhighlightObjectOnly(vobjp);
					break;
				  case 1:
					// check vertices
					if (!LLViewerCamera::getInstance()->areVertsVisible(vobjp, LLSelectMgr::sRectSelectInclusive))
					{
						LLSelectMgr::getInstance()->unhighlightObjectOnly(vobjp);
					}
					break;
				  default:
					break;
				}
				return true;
			}
		} func;
		LLSelectMgr::getInstance()->getHighlightedObjects()->applyToObjects(&func);
	}

	if (grow_selection)
	{
		std::vector<LLDrawable*> potentials;
				
		for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); 
			iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
		{
			LLViewerRegion* region = *iter;
			for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
			{
				LLSpatialPartition* part = region->getSpatialPartition(i);
				if (part)
				{	
					part->cull(*LLViewerCamera::getInstance(), &potentials, TRUE);
				}
			}
		}
		
		for (std::vector<LLDrawable*>::iterator iter = potentials.begin();
			 iter != potentials.end(); iter++)
		{
			LLDrawable* drawable = *iter;
			LLViewerObject* vobjp = drawable->getVObj();

			if (!drawable || !vobjp ||
				vobjp->getPCode() != LL_PCODE_VOLUME || 
				vobjp->isAttachment() ||
				(deselect && !vobjp->isSelected()))
			{
				continue;
			}

			if (limit_select_distance && dist_vec_squared(drawable->getWorldPosition(), av_pos) > select_dist_squared)
			{
				continue;
			}

// [RLVa:KB] - Checked: 2010-11-29 (RLVa-1.3.0c) | Added: RLVa-1.3.0c
			if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canEdit(vobjp)) )
			{
				continue;
			}
// [/RLVa:KB]

			S32 result = LLViewerCamera::getInstance()->sphereInFrustum(drawable->getPositionAgent(), drawable->getRadius());
			if (result)
			{
				switch (result)
				{
				case 1:
					// check vertices
					if (LLViewerCamera::getInstance()->areVertsVisible(vobjp, LLSelectMgr::sRectSelectInclusive))
					{
						LLSelectMgr::getInstance()->highlightObjectOnly(vobjp);
					}
					break;
				case 2:
					LLSelectMgr::getInstance()->highlightObjectOnly(vobjp);
					break;
				default:
					break;
				}
			}
		}
	}

	// restore drawing mode
	gGL.matrixMode(LLRender::MM_PROJECTION);
	gGL.popMatrix();
	gGL.matrixMode(LLRender::MM_MODELVIEW);

	// restore camera
	LLViewerCamera::getInstance()->setFar(old_far_plane);
	LLViewerCamera::getInstance()->setNear(old_near_plane);
	gViewerWindow->setup3DRender();
}
开发者ID:ArxNet,项目名称:SingularityViewer,代码行数:101,代码来源:llglsandbox.cpp

示例2: handleRectangleSelection


//.........这里部分代码省略.........
		struct f : public LLSelectedObjectFunctor
		{
			virtual bool apply(LLViewerObject* vobjp)
			{
				LLDrawable* drawable = vobjp->mDrawable;
				if (!drawable || vobjp->getPCode() != LL_PCODE_VOLUME || vobjp->isAttachment())
				{
					return true;
				}
				S32 result = LLViewerCamera::getInstance()->sphereInFrustum(drawable->getPositionAgent(), drawable->getRadius());
				switch (result)
				{
				  case 0:
					LLSelectMgr::getInstance()->unhighlightObjectOnly(vobjp);
					break;
				  case 1:
					// check vertices
					if (!LLViewerCamera::getInstance()->areVertsVisible(vobjp, LLSelectMgr::sRectSelectInclusive))
					{
						LLSelectMgr::getInstance()->unhighlightObjectOnly(vobjp);
					}
					break;
				  default:
					break;
				}
				return true;
			}
		} func;
		LLSelectMgr::getInstance()->getHighlightedObjects()->applyToObjects(&func);
	}

	if (grow_selection)
	{
		std::vector<LLDrawable*> potentials;
				
		for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); 
			iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
		{
			LLViewerRegion* region = *iter;
			for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
			{
				LLSpatialPartition* part = region->getSpatialPartition(i);
				if (part)
				{	
					part->cull(*LLViewerCamera::getInstance(), &potentials, TRUE);
				}
			}
		}
		
		for (std::vector<LLDrawable*>::iterator iter = potentials.begin();
			 iter != potentials.end(); iter++)
		{
			LLDrawable* drawable = *iter;
			LLViewerObject* vobjp = drawable->getVObj();

			if (!drawable || !vobjp ||
				vobjp->getPCode() != LL_PCODE_VOLUME || 
				vobjp->isAttachment() ||
				(deselect && !vobjp->isSelected()))
			{
				continue;
			}

			if (limit_select_distance && dist_vec_squared(drawable->getWorldPosition(), av_pos) > select_dist_squared)
			{
				continue;
			}

			S32 result = LLViewerCamera::getInstance()->sphereInFrustum(drawable->getPositionAgent(), drawable->getRadius());
			if (result)
			{
				switch (result)
				{
				case 1:
					// check vertices
					if (LLViewerCamera::getInstance()->areVertsVisible(vobjp, LLSelectMgr::sRectSelectInclusive))
					{
						LLSelectMgr::getInstance()->highlightObjectOnly(vobjp);
					}
					break;
				case 2:
					LLSelectMgr::getInstance()->highlightObjectOnly(vobjp);
					break;
				default:
					break;
				}
			}
		}
	}

	// restore drawing mode
	glMatrixMode(GL_PROJECTION);
	gGL.popMatrix();
	glMatrixMode(GL_MODELVIEW);

	// restore camera
	LLViewerCamera::getInstance()->setFar(old_far_plane);
	LLViewerCamera::getInstance()->setNear(old_near_plane);
	gViewerWindow->setup3DRender();
}
开发者ID:NickyPerian,项目名称:viewer-development,代码行数:101,代码来源:llglsandbox.cpp


注:本文中的LLDrawable::getWorldPosition方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。