本文整理汇总了C++中LLDBSettings::EnableFlag方法的典型用法代码示例。如果您正苦于以下问题:C++ LLDBSettings::EnableFlag方法的具体用法?C++ LLDBSettings::EnableFlag怎么用?C++ LLDBSettings::EnableFlag使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLDBSettings
的用法示例。
在下文中一共展示了LLDBSettings::EnableFlag方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnDebugStart
void LLDBPlugin::OnDebugStart(clDebugEvent& event)
{
if(event.GetDebuggerName() != LLDB_DEBUGGER_NAME) {
event.Skip();
return;
}
CL_DEBUG("LLDB: Initial working directory is restored to: " + ::wxGetCwd());
{
// Get the executable to debug
wxString errMsg;
ProjectPtr pProject = clCxxWorkspaceST::Get()->FindProjectByName(event.GetProjectName(), errMsg);
if(!pProject) {
::wxMessageBox(wxString() << _("Could not locate project: ") << event.GetProjectName(), "LLDB Debugger",
wxICON_ERROR | wxOK | wxCENTER);
return;
}
DirSaver ds;
::wxSetWorkingDirectory(pProject->GetFileName().GetPath());
// Load LLDB settings
LLDBSettings settings;
settings.Load();
BuildConfigPtr bldConf = clCxxWorkspaceST::Get()->GetProjBuildConf(pProject->GetName(), wxEmptyString);
if(!bldConf) {
::wxMessageBox(wxString() << _("Could not locate the requested buid configuration"), "LLDB Debugger",
wxICON_ERROR | wxOK | wxCENTER);
return;
}
// Launch codelite-lldb now.
// Choose wether we need to debug a local or remote target
// Honour the project settings
if(bldConf->GetIsDbgRemoteTarget()) {
long nPort(wxNOT_FOUND);
bldConf->GetDbgHostPort().ToCLong(&nPort);
settings.SetProxyIp(bldConf->GetDbgHostName());
settings.SetProxyPort(nPort);
settings.EnableFlag(kLLDBOptionUseRemoteProxy, true);
}
if(!settings.IsUsingRemoteProxy()) {
// Not using a remote proxy, launch the debug server
if(!m_connector.LaunchLocalDebugServer(settings.GetDebugserver())) { return; }
}
// Determine the executable to debug, working directory and arguments
EnvSetter env(NULL, NULL, pProject ? pProject->GetName() : wxString(), bldConf->GetName());
wxString exepath = bldConf->GetCommand();
wxString args;
wxString workingDirectory;
// Get the debugging arguments.
if(bldConf->GetUseSeparateDebugArgs()) {
args = bldConf->GetDebugArgs();
} else {
args = bldConf->GetCommandArguments();
}
workingDirectory = ::ExpandVariables(bldConf->GetWorkingDirectory(), pProject, m_mgr->GetActiveEditor());
exepath = ::ExpandVariables(exepath, pProject, m_mgr->GetActiveEditor());
{
DirSaver ds;
::wxSetWorkingDirectory(workingDirectory);
wxFileName execToDebug(exepath);
if(execToDebug.IsRelative()) { execToDebug.MakeAbsolute(); }
//////////////////////////////////////////////////////////////////////
// Launch terminal for IO redirection
//////////////////////////////////////////////////////////////////////
TerminateTerminal();
bool isWindows = wxPlatformInfo::Get().GetOperatingSystemId() & wxOS_WINDOWS;
if(!bldConf->IsGUIProgram() && !isWindows) {
m_debuggerTerminal.Launch(clDebuggerTerminalPOSIX::MakeExeTitle(execToDebug.GetFullPath(), args));
if(m_debuggerTerminal.IsValid()) {
CL_DEBUG("Successfully launched terminal %s", m_debuggerTerminal.GetTty());
} else {
// Failed to launch it...
DoCleanup();
::wxMessageBox(_("Failed to start terminal for debugger"), "CodeLite",
wxICON_ERROR | wxOK | wxCENTER);
return;
}
}
if(!isWindows) { workingDirectory = ::wxGetCwd(); }
CL_DEBUG("LLDB: Using executable : " + execToDebug.GetFullPath());
CL_DEBUG("LLDB: Working directory: " + workingDirectory);
//////////////////////////////////////////////////////////////////////
// Initiate the connection to codelite-lldb
//////////////////////////////////////////////////////////////////////
//.........这里部分代码省略.........