本文整理汇总了C++中LLCtrlListInterface::selectFirstItem方法的典型用法代码示例。如果您正苦于以下问题:C++ LLCtrlListInterface::selectFirstItem方法的具体用法?C++ LLCtrlListInterface::selectFirstItem怎么用?C++ LLCtrlListInterface::selectFirstItem使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLCtrlListInterface
的用法示例。
在下文中一共展示了LLCtrlListInterface::selectFirstItem方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: refreshAll
// static
void LLFloaterGesture::refreshAll()
{
if (sInstance)
{
sInstance->buildGestureList();
LLCtrlListInterface *list = sInstance->childGetListInterface("gesture_list");
if (!list) return;
if (sInstance->mSelectedID.isNull())
{
list->selectFirstItem();
}
else
{
if (list->setCurrentByID(sInstance->mSelectedID))
{
LLCtrlScrollInterface *scroll = sInstance->childGetScrollInterface("gesture_list");
if (scroll) scroll->scrollToShowSelected();
}
else
{
list->selectFirstItem();
}
}
// Update button labels
onCommitList(NULL, sInstance);
}
}
示例2: buildAvatarIDList
// No longer really builds a list. Instead, just updates mAvatarCombo.
void LLFloaterWorldMap::buildAvatarIDList()
{
LLCtrlListInterface *list = childGetListInterface("friend combo");
if (!list) return;
// Delete all but the "None" entry
S32 list_size = list->getItemCount();
while (list_size > 1)
{
list->selectNthItem(1);
list->operateOnSelection(LLCtrlListInterface::OP_DELETE);
--list_size;
}
LLSD default_column;
default_column["name"] = "friend name";
default_column["label"] = "Friend Name";
default_column["width"] = 500;
list->addColumn(default_column);
// Get all of the calling cards for avatar that are currently online
LLCollectMappableBuddies collector;
LLAvatarTracker::instance().applyFunctor(collector);
LLCollectMappableBuddies::buddy_map_t::iterator it;
LLCollectMappableBuddies::buddy_map_t::iterator end;
it = collector.mMappable.begin();
end = collector.mMappable.end();
for( ; it != end; ++it)
{
list->addSimpleElement((*it).first, ADD_BOTTOM, (*it).second);
}
list->setCurrentByID( LLAvatarTracker::instance().getAvatarID() );
list->selectFirstItem();
}
示例3: draw
// virtual
void LLPanelDirBrowser::draw()
{
// HACK: If the results panel has data, we want to select the first
// item. Unfortunately, we don't know when the find is actually done,
// so only do this if it's been some time since the last packet of
// results was received.
if (mLastResultTimer.getElapsedTimeF32() > 0.5)
{
if (!mDidAutoSelect &&
hasChild("results") && !childHasFocus("results"))
{
LLCtrlListInterface *list = childGetListInterface("results");
if (list)
{
if (list->getCanSelect())
{
list->selectFirstItem(); // select first item by default
childSetFocus("results", TRUE);
}
// Request specific data from the server
onCommitList();
}
}
mDidAutoSelect = TRUE;
}
LLPanel::draw();
}
示例4: refreshAll
// static
void LLFloaterClothing::refreshAll()
{
if (sInstance)
{
sInstance->buildClothingList();
LLCtrlListInterface* list = sInstance->childGetListInterface("clothing_list");
if (list)
{
if (!sInstance->mAllowSelection)
{
// no selection, no commit on change
list->operateOnSelection(LLCtrlListInterface::OP_DESELECT);
}
else if (sInstance->mSelectedID.isNull())
{
list->selectFirstItem();
}
else
{
if (list->setCurrentByID(sInstance->mSelectedID))
{
LLCtrlScrollInterface *scroll = sInstance->childGetScrollInterface("clothing_list");
if (scroll)
{
scroll->scrollToShowSelected();
}
}
else
{
list->selectFirstItem();
}
}
// Update button labels
onCommitList(NULL, sInstance);
}
}
}
示例5: buildLandmarkIDLists
void LLFloaterWorldMap::buildLandmarkIDLists()
{
LLCtrlListInterface *list = childGetListInterface("landmark combo");
if (!list)
{
return;
}
// Delete all but the "None" entry
S32 list_size = list->getItemCount();
if (list_size > 1)
{
list->selectItemRange(1, -1);
list->operateOnSelection(LLCtrlListInterface::OP_DELETE);
}
mLandmarkItemIDList.reset();
mLandmarkAssetIDList.reset();
// Get all of the current landmarks
mLandmarkAssetIDList.put( LLUUID::null );
mLandmarkItemIDList.put( LLUUID::null );
mLandmarkAssetIDList.put( sHomeID );
mLandmarkItemIDList.put( sHomeID );
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
LLIsType is_landmark(LLAssetType::AT_LANDMARK);
gInventory.collectDescendentsIf(gAgent.getInventoryRootID(),
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
is_landmark);
std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers());
S32 count = items.count();
for(S32 i = 0; i < count; ++i)
{
LLInventoryItem* item = items.get(i);
list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID());
mLandmarkAssetIDList.put( item->getAssetUUID() );
mLandmarkItemIDList.put( item->getUUID() );
}
list->sortByColumn(std::string("landmark name"), TRUE);
list->selectFirstItem();
}
示例6: onCommitGesture
void LLGestureComboList::onCommitGesture()
{
LLCtrlListInterface* gestures = getListInterface();
if (gestures)
{
S32 sel_index = gestures->getFirstSelectedIndex();
if (sel_index == 0)
{
return;
}
S32 index = gestures->getSelectedValue().asInteger();
if (mViewAllItemIndex == index)
{
// The same behavior as Ctrl+G. EXT-823
LLFloaterReg::toggleInstance("gestures");
gestures->selectFirstItem();
return;
}
if (mGetMoreItemIndex == index)
{
LLWeb::loadURLExternal(gSavedSettings.getString("GesturesMarketplaceURL"));
return;
}
if (index<0 || index >= (S32)mGestures.size())
{
llwarns << "out of range gesture index" << llendl;
}
else
{
LLMultiGesture* gesture = mGestures.at(index);
if(gesture)
{
LLGestureMgr::instance().playGesture(gesture);
if(!gesture->mReplaceText.empty())
{
LLNearbyChatBar::sendChatFromViewer(gesture->mReplaceText, CHAT_TYPE_NORMAL, FALSE);
}
}
}
}
}
示例7: refresh
void LLChatBar::refresh()
{
// HACK: Leave the name of the gesture in place for a few seconds.
const F32 SHOW_GESTURE_NAME_TIME = 2.f;
if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME)
{
LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL;
if (gestures) gestures->selectFirstItem();
mGestureLabelTimer.stop();
}
if ((gAgent.getTypingTime() > AGENT_TYPING_TIMEOUT) && (gAgent.getRenderState() & AGENT_STATE_TYPING))
{
gAgent.stopTyping();
}
childSetEnabled("Say", mInputEditor->getText().size() > 0);
}
示例8: refresh
void LLChatBar::refresh()
{
// HACK: Leave the name of the gesture in place for a few seconds.
const F32 SHOW_GESTURE_NAME_TIME = 2.f;
if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME)
{
LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL;
if (gestures) gestures->selectFirstItem();
mGestureLabelTimer.stop();
}
if ((gAgent.getTypingTime() > AGENT_TYPING_TIMEOUT) && (gAgent.getRenderState() & AGENT_STATE_TYPING))
{
gAgent.stopTyping();
}
childSetValue("History", LLFloaterChat::instanceVisible(LLSD()));
//childSetValue("channel_control",( 1.f * ((S32)(mChannelControl->get()))) );
childSetEnabled("Say", mInputEditor->getText().size() > 0);
childSetEnabled("Shout", mInputEditor->getText().size() > 0);
}
示例9: refresh
void LLChatBar::refresh()
{
// HACK: Leave the name of the gesture in place for a few seconds.
const F32 SHOW_GESTURE_NAME_TIME = 2.f;
if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME)
{
LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL;
if (gestures) gestures->selectFirstItem();
mGestureLabelTimer.stop();
}
if ((gAgent.getTypingTime() > AGENT_TYPING_TIMEOUT) && (gAgent.getRenderState() & AGENT_STATE_TYPING))
{
gAgent.stopTyping();
}
if (LLUICtrl* history_ctrl = findChild<LLUICtrl>("History"))
history_ctrl->setValue(LLFloaterChat::instanceVisible());
if (LLUICtrl* say_ctrl = getChild<LLUICtrl>("Say"))
say_ctrl->setEnabled(mInputEditor->getText().size() > 0);
//childSetEnabled("Shout", mInputEditor->getText().size() > 0); createDummyWidget Making Dummy -HgB
}
示例10: show
// static
void LLFloaterGesture::show()
{
if (sInstance)
{
sInstance->open(); /*Flawfinder: ignore*/
return;
}
LLFloaterGesture *self = new LLFloaterGesture();
// Builds and adds to gFloaterView
LLUICtrlFactory::getInstance()->buildFloater(self, "floater_gesture.xml");
// Fix up rectangle
LLRect rect = gSavedSettings.getRect("FloaterGestureRect2");
self->reshape(rect.getWidth(), rect.getHeight());
self->setRect(rect);
self->buildGestureList();
self->childSetFocus("gesture_list");
LLCtrlListInterface *list = self->childGetListInterface("gesture_list");
if (list)
{
const BOOL ascending = TRUE;
list->sortByColumn(std::string("name"), ascending);
list->selectFirstItem();
}
self->mSelectedID = LLUUID::null;
// Update button labels
onCommitList(NULL, self);
self->open(); /*Flawfinder: ignore*/
}
示例11: buildLandmarkIDLists
void LLFloaterWorldMap::buildLandmarkIDLists()
{
LLCtrlListInterface *list = mListLandmarkCombo;
if (!list) return;
// Delete all but the "None" entry
S32 list_size = list->getItemCount();
if (list_size > 1)
{
list->selectItemRange(1, -1);
list->operateOnSelection(LLCtrlListInterface::OP_DELETE);
}
mLandmarkItemIDList.reset();
mLandmarkAssetIDList.reset();
// Get all of the current landmarks
mLandmarkAssetIDList.put( LLUUID::null );
mLandmarkItemIDList.put( LLUUID::null );
mLandmarkAssetIDList.put( sHomeID );
mLandmarkItemIDList.put( sHomeID );
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
LLIsType is_landmark(LLAssetType::AT_LANDMARK);
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
cats,
items,
LLInventoryModel::EXCLUDE_TRASH,
is_landmark);
std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers());
std::list<LLInventoryItem*> usedLMs;
BOOL filterLandmarks = gSavedSettings.getBOOL("WorldmapFilterDuplicateLandmarks");
S32 count = items.count();
for(S32 i = 0; i < count; ++i)
{
LLInventoryItem* item = items.get(i);
if (filterLandmarks)
{
bool skip = false;
for (std::list<LLInventoryItem*>::iterator it = usedLMs.begin(); it != usedLMs.end(); ++it)
{
if ((*it)->getAssetUUID() == item->getAssetUUID())
{
skip = true;
break;
}
}
if (skip) continue;
usedLMs.push_front(item);
}
list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID());
mLandmarkAssetIDList.put( item->getAssetUUID() );
mLandmarkItemIDList.put( item->getUUID() );
}
list->selectFirstItem();
}
示例12: handleReply
void LLFloaterTopObjects::handleReply(LLMessageSystem *msg, void** data)
{
U32 request_flags;
U32 total_count;
msg->getU32Fast(_PREHASH_RequestData, _PREHASH_RequestFlags, request_flags);
msg->getU32Fast(_PREHASH_RequestData, _PREHASH_TotalObjectCount, total_count);
msg->getU32Fast(_PREHASH_RequestData, _PREHASH_ReportType, mCurrentMode);
LLCtrlListInterface *list = childGetListInterface("objects_list");
if (!list) return;
S32 block_count = msg->getNumberOfBlocks("ReportData");
for (S32 block = 0; block < block_count; ++block)
{
U32 task_local_id;
U32 time_stamp = 0;
LLUUID task_id;
F32 location_x, location_y, location_z;
F32 score;
std::string name_buf;
std::string owner_buf;
F32 mono_score = 0.f;
bool have_extended_data = false;
msg->getU32Fast(_PREHASH_ReportData, _PREHASH_TaskLocalID, task_local_id, block);
msg->getUUIDFast(_PREHASH_ReportData, _PREHASH_TaskID, task_id, block);
msg->getF32Fast(_PREHASH_ReportData, _PREHASH_LocationX, location_x, block);
msg->getF32Fast(_PREHASH_ReportData, _PREHASH_LocationY, location_y, block);
msg->getF32Fast(_PREHASH_ReportData, _PREHASH_LocationZ, location_z, block);
msg->getF32Fast(_PREHASH_ReportData, _PREHASH_Score, score, block);
msg->getStringFast(_PREHASH_ReportData, _PREHASH_TaskName, name_buf, block);
msg->getStringFast(_PREHASH_ReportData, _PREHASH_OwnerName, owner_buf, block);
if(msg->getNumberOfBlocks("DataExtended"))
{
have_extended_data = true;
msg->getU32("DataExtended", "TimeStamp", time_stamp, block);
msg->getF32(_PREHASH_ReportData, "MonoScore", mono_score, block);
}
LLSD element;
element["id"] = task_id;
element["object_name"] = name_buf;
element["owner_name"] = owner_buf;
element["columns"][0]["column"] = "score";
element["columns"][0]["value"] = llformat("%0.3f", score);
element["columns"][0]["font"] = "SANSSERIF";
element["columns"][1]["column"] = "name";
element["columns"][1]["value"] = name_buf;
element["columns"][1]["font"] = "SANSSERIF";
element["columns"][2]["column"] = "owner";
element["columns"][2]["value"] = owner_buf;
element["columns"][2]["font"] = "SANSSERIF";
element["columns"][3]["column"] = "location";
element["columns"][3]["value"] = llformat("<%0.1f,%0.1f,%0.1f>", location_x, location_y, location_z);
element["columns"][3]["font"] = "SANSSERIF";
element["columns"][3]["column"] = "time";
element["columns"][3]["value"] = formatted_time((time_t)time_stamp);
element["columns"][3]["font"] = "SANSSERIF";
if (mCurrentMode == STAT_REPORT_TOP_SCRIPTS
&& have_extended_data)
{
element["columns"][4]["column"] = "Mono Time";
element["columns"][4]["value"] = llformat("%0.3f", mono_score);
element["columns"][4]["font"] = "SANSSERIF";
}
list->addElement(element);
mObjectListData.append(element);
mObjectListIDs.push_back(task_id);
mtotalScore += score;
}
if (total_count == 0 && list->getItemCount() == 0)
{
LLSD element;
element["id"] = LLUUID::null;
element["columns"][0]["column"] = "name";
element["columns"][0]["value"] = getString("none_descriptor");
element["columns"][0]["font"] = "SANSSERIF";
list->addElement(element);
}
else
{
list->selectFirstItem();
}
if (mCurrentMode == STAT_REPORT_TOP_SCRIPTS)
{
setTitle(getString("top_scripts_title"));
list->setColumnLabel("score", getString("scripts_score_label"));
LLUIString format = getString("top_scripts_text");
format.setArg("[COUNT]", llformat("%d", total_count));
//.........这里部分代码省略.........