本文整理汇总了C++中LLComboBox::getListInterface方法的典型用法代码示例。如果您正苦于以下问题:C++ LLComboBox::getListInterface方法的具体用法?C++ LLComboBox::getListInterface怎么用?C++ LLComboBox::getListInterface使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLComboBox
的用法示例。
在下文中一共展示了LLComboBox::getListInterface方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onCommitPreset
// static
void LLWindlightRemoteCtrl::onCommitPreset(LLUICtrl* ctrl, void* data)
{
LLWindlightRemoteCtrl* self = (LLWindlightRemoteCtrl*)data;
LLComboBox* presetsCombo = self->getChild<LLComboBox>("Presets");
LLCtrlListInterface* presets = presetsCombo ? presetsCombo->getListInterface() : NULL;
if (presets)
{
S32 index = presets->getFirstSelectedIndex();
if (index < 0)
{
// Open Advanced Sky
LLFloaterWindLight::show();
return;
}
// check for World menu options; if none, apply preset
std::string selected = presetsCombo->getSelectedValue().asString();
/*if (selected == self->getString("atmosphere"))
{
if (!LLFloaterWindLight::instance()->getVisible())
{
LLFloaterWindLight::show();
}
LLFloaterWindLight::instance()->selectTab("Atmosphere");
}
else if (selected == self->getString("lighting"))
{
if (!LLFloaterWindLight::instance()->getVisible())
{
LLFloaterWindLight::show();
}
LLFloaterWindLight::instance()->selectTab("Lighting");
}
else if (selected == self->getString("clouds"))
{
if (!LLFloaterWindLight::instance()->getVisible())
{
LLFloaterWindLight::show();
}
LLFloaterWindLight::instance()->selectTab("Clouds");
}
else if (selected == self->getString("advanced_water"))
{
LLFloaterWater::show();
}
else*/ if (selected == self->getString("sunrise"))
{
// set the value, turn off animation
LLWLParamManager::instance()->mAnimator.setDayTime(0.25);
LLWLParamManager::instance()->mAnimator.mIsRunning = false;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
// then call update once
LLWLParamManager::instance()->mAnimator.update(
LLWLParamManager::instance()->mCurParams);
}
else if (selected == self->getString("noon"))
{
// set the value, turn off animation
LLWLParamManager::instance()->mAnimator.setDayTime(0.567);
LLWLParamManager::instance()->mAnimator.mIsRunning = false;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
// then call update once
LLWLParamManager::instance()->mAnimator.update(
LLWLParamManager::instance()->mCurParams);
}
else if (selected == self->getString("sunset"))
{
// set the value, turn off animation
LLWLParamManager::instance()->mAnimator.setDayTime(0.75);
LLWLParamManager::instance()->mAnimator.mIsRunning = false;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
// then call update once
LLWLParamManager::instance()->mAnimator.update(
LLWLParamManager::instance()->mCurParams);
}
else if (selected == self->getString("midnight"))
{
// set the value, turn off animation
LLWLParamManager::instance()->mAnimator.setDayTime(0.0);
LLWLParamManager::instance()->mAnimator.mIsRunning = false;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = false;
// then call update once
LLWLParamManager::instance()->mAnimator.update(
LLWLParamManager::instance()->mCurParams);
}
else if (selected == self->getString("revert_region"))
{
LLWLParamManager::instance()->mAnimator.mIsRunning = true;
LLWLParamManager::instance()->mAnimator.mUseLindenTime = true;
}
else
{
//.........这里部分代码省略.........