本文整理汇总了C++中LLCheckBoxCtrl::setEnabled方法的典型用法代码示例。如果您正苦于以下问题:C++ LLCheckBoxCtrl::setEnabled方法的具体用法?C++ LLCheckBoxCtrl::setEnabled怎么用?C++ LLCheckBoxCtrl::setEnabled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLCheckBoxCtrl
的用法示例。
在下文中一共展示了LLCheckBoxCtrl::setEnabled方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: updateCovenantText
void LLFloaterBuyLandUI::updateCovenantText(const std::string &string, const LLUUID& asset_id)
{
LLViewerTextEditor* editor = getChild<LLViewerTextEditor>("covenant_editor");
if (editor)
{
editor->setHandleEditKeysDirectly(FALSE);
editor->setText(string);
LLCheckBoxCtrl* check = getChild<LLCheckBoxCtrl>("agree_covenant");
LLTextBox* box = getChild<LLTextBox>("covenant_text");
if(check && box)
{
if (asset_id.isNull())
{
check->set(true);
check->setEnabled(false);
refreshUI();
// remove the line stating that you must agree
box->setVisible(FALSE);
}
else
{
check->setEnabled(true);
// remove the line stating that you must agree
box->setVisible(TRUE);
}
}
}
}
示例2: updateCovenantInfo
void LLFloaterBuyLandUI::updateCovenantInfo()
{
LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
if(!region) return;
LLTextBox* region_name = getChild<LLTextBox>("region_name_text");
if (region_name)
{
region_name->setText(region->getName());
}
LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause");
if (resellable_clause)
{
if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
{
resellable_clause->setText(getString("can_not_resell"));
}
else
{
resellable_clause->setText(getString("can_resell"));
}
}
LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause");
if (changeable_clause)
{
if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
{
changeable_clause->setText(getString("can_change"));
}
else
{
changeable_clause->setText(getString("can_not_change"));
}
}
LLCheckBoxCtrl* check = getChild<LLCheckBoxCtrl>("agree_covenant");
if(check)
{
check->set(false);
check->setEnabled(true);
check->setCallbackUserData(this);
check->setCommitCallback(onChangeAgreeCovenant);
}
LLTextBox* box = getChild<LLTextBox>("covenant_text");
if(box)
{
box->setVisible(FALSE);
}
// send EstateCovenantInfo message
LLMessageSystem *msg = gMessageSystem;
msg->newMessage("EstateCovenantRequest");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
msg->sendReliable(region->getHost());
}
示例3: onCommitCopy
void FSPanelPrefs::onCommitCopy()
{
// Implements fair use
BOOL copyable = gSavedSettings.getBOOL("NextOwnerCopy");
if (!copyable)
{
gSavedSettings.setBOOL("NextOwnerTransfer", TRUE);
}
LLCheckBoxCtrl* xfer = getChild<LLCheckBoxCtrl>("next_owner_transfer");
xfer->setEnabled(copyable);
}
示例4: onCommitCopy
//static
void LLFloaterBulkPermission::onCommitCopy(LLUICtrl* ctrl, void* data)
{
LLFloaterBulkPermission* self = static_cast<LLFloaterBulkPermission*>(data);
// Implements fair use
BOOL copyable = gSavedSettings.getBOOL("BulkChangeNextOwnerCopy");
if(!copyable)
{
gSavedSettings.setBOOL("BulkChangeNextOwnerTransfer", TRUE);
}
LLCheckBoxCtrl* xfer = self->getChild<LLCheckBoxCtrl>("next_owner_transfer");
xfer->setEnabled(copyable);
}
示例5: updateCovenantInfo
void LLFloaterBuyLandUI::updateCovenantInfo()
{
LLViewerRegion* region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
if(!region) return;
U8 sim_access = region->getSimAccess();
std::string rating = LLViewerRegion::accessToString(sim_access);
LLTextBox* region_name = getChild<LLTextBox>("region_name_text");
if (region_name)
{
std::string region_name_txt = region->getName() + " ("+rating +")";
region_name->setText(region_name_txt);
region_name->setToolTip(region_name->getText());
}
LLTextBox* region_type = getChild<LLTextBox>("region_type_text");
if (region_type)
{
region_type->setText(region->getLocalizedSimProductName());
region_type->setToolTip(region->getLocalizedSimProductName());
}
LLTextBox* resellable_clause = getChild<LLTextBox>("resellable_clause");
if (resellable_clause)
{
if (region->getRegionFlags() & REGION_FLAGS_BLOCK_LAND_RESELL)
{
resellable_clause->setText(getString("can_not_resell"));
}
else
{
resellable_clause->setText(getString("can_resell"));
}
}
LLTextBox* changeable_clause = getChild<LLTextBox>("changeable_clause");
if (changeable_clause)
{
if (region->getRegionFlags() & REGION_FLAGS_ALLOW_PARCEL_CHANGES)
{
changeable_clause->setText(getString("can_change"));
}
else
{
changeable_clause->setText(getString("can_not_change"));
}
}
LLCheckBoxCtrl* check = getChild<LLCheckBoxCtrl>("agree_covenant");
if(check)
{
check->set(false);
check->setEnabled(true);
check->setCommitCallback(boost::bind(&LLFloaterBuyLandUI::onChangeAgreeCovenant,_1,(void*)this));
}
LLTextBox* box = getChild<LLTextBox>("covenant_text");
if(box)
{
box->setVisible(FALSE);
}
// send EstateCovenantInfo message
LLMessageSystem *msg = gMessageSystem;
msg->newMessage("EstateCovenantRequest");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
msg->sendReliable(region->getHost());
}