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C++ LLAPRFile::read方法代码示例

本文整理汇总了C++中LLAPRFile::read方法的典型用法代码示例。如果您正苦于以下问题:C++ LLAPRFile::read方法的具体用法?C++ LLAPRFile::read怎么用?C++ LLAPRFile::read使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLAPRFile的用法示例。


在下文中一共展示了LLAPRFile::read方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: if

bool LLLFSThread::Request::processRequest()
{
	bool complete = false;
	if (mOperation ==  FILE_READ)
	{
		llassert(mOffset >= 0);
		LLAPRFile infile ;
		infile.open(mFileName, LL_APR_RB, LLAPRFile::local);
		if (!infile.getFileHandle())
		{
			llwarns << "LLLFS: Unable to read file: " << mFileName << llendl;
			mBytesRead = 0; // fail
			return true;
		}
		S32 off;
		if (mOffset < 0)
			off = infile.seek(APR_END, 0);
		else
			off = infile.seek(APR_SET, mOffset);
		llassert_always(off >= 0);
		mBytesRead = infile.read(mBuffer, mBytes );
		complete = true;
		infile.close() ;
// 		llinfos << "LLLFSThread::READ:" << mFileName << " Bytes: " << mBytesRead << llendl;
	}
	else if (mOperation ==  FILE_WRITE)
	{
		apr_int32_t flags = APR_CREATE|APR_WRITE|APR_BINARY;
		if (mOffset < 0)
			flags |= APR_APPEND;
		LLAPRFile outfile ;
		outfile.open(mFileName, flags, LLAPRFile::local);
		if (!outfile.getFileHandle())
		{
			llwarns << "LLLFS: Unable to write file: " << mFileName << llendl;
			mBytesRead = 0; // fail
			return true;
		}
		if (mOffset >= 0)
		{
			S32 seek = outfile.seek(APR_SET, mOffset);
			if (seek < 0)
			{
				llwarns << "LLLFS: Unable to write file (seek failed): " << mFileName << llendl;
				mBytesRead = 0; // fail
				return true;
			}
		}
		mBytesRead = outfile.write(mBuffer, mBytes );
		complete = true;

// 		llinfos << "LLLFSThread::WRITE:" << mFileName << " Bytes: " << mBytesRead << "/" << mBytes << " Offset:" << mOffset << llendl;
	}
	else
	{
		llwarns << "LLLFSThread::unknown operation: " << (S32)mOperation << llendl;
	}
	return complete;
}
开发者ID:AlexRa,项目名称:Kirstens-clone,代码行数:59,代码来源:lllfsthread.cpp

示例2: uploadNextAsset

void LLObjectBackup::uploadNextAsset()
{
	if (mTexturesList.empty())
	{
		llinfos << "Texture list is empty, moving to rez stage." << llendl;
		mCurrentAsset = LLUUID::null;
		importFirstObject();
		return;
	}

	updateImportNumbers();

	std::list<LLUUID>::iterator iter;
	iter = mTexturesList.begin();
	LLUUID id = *iter;
	mTexturesList.pop_front();

	llinfos << "Got texture ID " << id << ": trying to upload" << llendl;

	mCurrentAsset = id;
	std::string struid;
	id.toString(struid);
	std::string filename = mFolder + "//" + struid;
	LLAssetID uuid;
	LLTransactionID tid;

	// generate a new transaction ID for this asset
	tid.generate();
	uuid = tid.makeAssetID(gAgent.getSecureSessionID());

	S32 file_size;
	LLAPRFile outfile;
	outfile.open(filename, LL_APR_RB, LLAPRFile::global, &file_size);
	if (outfile.getFileHandle())
	{
		const S32 buf_size = 65536;	
		U8 copy_buf[buf_size];
		LLVFile file(gVFS, uuid,  LLAssetType::AT_TEXTURE, LLVFile::WRITE);
		file.setMaxSize(file_size);
		while ((file_size = outfile.read(copy_buf, buf_size)))
		{
			file.write(copy_buf, file_size);
		}
		outfile.close();
	}
	else
	{
		llwarns << "Unable to access output file " << filename << llendl;
		uploadNextAsset();
		return;
	}

	 myupload_new_resource(tid, LLAssetType::AT_TEXTURE, struid, struid, 0,
		LLAssetType::AT_TEXTURE, LLInventoryType::defaultForAssetType(LLAssetType::AT_TEXTURE),
		0x0, "Uploaded texture", NULL, NULL);
}
开发者ID:Kiera,项目名称:Crow,代码行数:56,代码来源:llviewerobjectbackup.cpp

示例3: openAndReadEntries

U32 LLTextureCache::openAndReadEntries(std::vector<Entry>& entries)
{
	U32 num_entries = mHeaderEntriesInfo.mEntries;

	mHeaderIDMap.clear();
	mTexturesSizeMap.clear();
	mFreeList.clear();
	mTexturesSizeTotal = 0;

	LLAPRFile* aprfile = openHeaderEntriesFile(false, (S32)sizeof(EntriesInfo));
	for (U32 idx=0; idx<num_entries; idx++)
	{
		Entry entry;
		S32 bytes_read = aprfile->read((void*)(&entry), (S32)sizeof(Entry));
		if (bytes_read < sizeof(Entry))
		{
			llwarns << "Corrupted header entries, failed at " << idx << " / " << num_entries << llendl;
			closeHeaderEntriesFile();
			purgeAllTextures(false);
			return 0;
		}
		entries.push_back(entry);
// 		llinfos << "ENTRY: " << entry.mTime << " TEX: " << entry.mID << " IDX: " << idx << " Size: " << entry.mImageSize << llendl;
		if (entry.mImageSize < 0)
		{
			mFreeList.insert(idx);
		}
		else
		{
			mHeaderIDMap[entry.mID] = idx;
			if (entry.mBodySize > 0)
			{
				mTexturesSizeMap[entry.mID] = entry.mBodySize;
				mTexturesSizeTotal += entry.mBodySize;
			}
			llassert_always(entry.mImageSize == 0 || entry.mImageSize > entry.mBodySize);
		}
	}
	closeHeaderEntriesFile();
	return num_entries;
}
开发者ID:9skunks,项目名称:imprudence,代码行数:41,代码来源:lltexturecache.cpp

示例4: upload_new_resource


//.........这里部分代码省略.........

		llinfos << "Attempting to encode wav as an ogg file" << llendl;

		encode_result = encode_vorbis_file(src_filename, filename);
		
		if (LLVORBISENC_NOERR != encode_result)
		{
			switch(encode_result)
			{
				case LLVORBISENC_DEST_OPEN_ERR:
				    error_message = llformat( "Couldn't open temporary compressed sound file for writing: %s\n", filename.c_str());
					args["FILE"] = filename;
					upload_error(error_message, "CannotOpenTemporarySoundFile", filename, args);
					break;

				default:	
				  error_message = llformat("Unknown vorbis encode failure on: %s\n", src_filename.c_str());
					args["FILE"] = src_filename;
					upload_error(error_message, "UnknownVorbisEncodeFailure", filename, args);
					break;	
			}	
			return;
		}
	}
	else if(exten == "tmp")	 	
	{	 	
		// This is a generic .lin resource file	 	
         asset_type = LLAssetType::AT_OBJECT;	 	
         LLFILE* in = LLFile::fopen(src_filename, "rb");		/* Flawfinder: ignore */	 	
         if (in)	 	
         {	 	
                 // read in the file header	 	
                 char buf[16384];		/* Flawfinder: ignore */ 	
                 S32 read;		/* Flawfinder: ignore */	 	
                 S32  version;	 	
                 if (fscanf(in, "LindenResource\nversion %d\n", &version))	 	
                 {	 	
                         if (2 == version)	 	
                         {
								// *NOTE: This buffer size is hard coded into scanf() below.
                                 char label[MAX_STRING];		/* Flawfinder: ignore */	 	
                                 char value[MAX_STRING];		/* Flawfinder: ignore */	 	
                                 S32  tokens_read;	 	
                                 while (fgets(buf, 1024, in))	 	
                                 {	 	
                                         label[0] = '\0';	 	
                                         value[0] = '\0';	 	
                                         tokens_read = sscanf(	/* Flawfinder: ignore */
											 buf,
											 "%254s %254s\n",
											 label, value);	 	

                                         llinfos << "got: " << label << " = " << value	 	
                                                         << llendl;	 	

                                         if (EOF == tokens_read)	 	
                                         {	 	
                                                 fclose(in);	 	
                                                 error_message = llformat("corrupt resource file: %s", src_filename.c_str());
												 args["FILE"] = src_filename;
												 upload_error(error_message, "CorruptResourceFile", filename, args);
                                                 return;
                                         }	 	

                                         if (2 == tokens_read)	 	
                                         {	 	
开发者ID:meta7,项目名称:Meta7-Viewer-Imprud-refactor,代码行数:67,代码来源:llviewermenufile.cpp

示例5: convert

// static
LLAssetType::EType LLAssetConverter::convert(std::string src_filename, std::string filename)
{
	std::string exten = gDirUtilp->getExtension(src_filename);
	LLAssetType::EType asset_type = LLAssetType::AT_NONE;
	if (exten.empty())
		return LLAssetType::AT_NONE;
	else if(exten == "bmp")
	{
		asset_type = LLAssetType::AT_TEXTURE;
		if (!LLViewerImageList::createUploadFile(src_filename,
												 filename,
												 IMG_CODEC_BMP ))
		{
			return LLAssetType::AT_NONE;
		}
	}
	else if( exten == "tga")
	{
		asset_type = LLAssetType::AT_TEXTURE;
		if (!LLViewerImageList::createUploadFile(src_filename,
												 filename,
												 IMG_CODEC_TGA ))
		{
			return LLAssetType::AT_NONE;
		}
	}
	else if( exten == "jpg" || exten == "jpeg")
	{
		asset_type = LLAssetType::AT_TEXTURE;
		if (!LLViewerImageList::createUploadFile(src_filename,
												 filename,
												 IMG_CODEC_JPEG ))
		{
			return LLAssetType::AT_NONE;
		}
	}
 	else if( exten == "png")
 	{
 		asset_type = LLAssetType::AT_TEXTURE;
 		if (!LLViewerImageList::createUploadFile(src_filename,
 												 filename,
 												 IMG_CODEC_PNG ))
 		{
 			return LLAssetType::AT_NONE;
 		}
 	}
	else if(exten == "wav")
	{
		asset_type = LLAssetType::AT_SOUND;
		if(encode_vorbis_file(src_filename, filename) != LLVORBISENC_NOERR)
		{
			return LLAssetType::AT_NONE;
		}
	}
	else if(exten == "ogg")
	{
		asset_type = LLAssetType::AT_SOUND;
		if(!copyFile(src_filename, filename))
		{
			return LLAssetType::AT_NONE;
		}
	}
	//else if(exten == "tmp") FIXME
	else if (exten == "bvh")
	{
		asset_type = LLAssetType::AT_ANIMATION;
		S32 file_size;
		LLAPRFile fp;
		fp.open(src_filename, LL_APR_RB, LLAPRFile::global, &file_size);
		if(!fp.getFileHandle()) return LLAssetType::AT_NONE;
		char* file_buffer = new char[file_size + 1];
		if(fp.read(file_buffer, file_size) == 0) //not sure if this is right, gotta check this one
		{
			fp.close();
			delete[] file_buffer;
			return LLAssetType::AT_NONE;
		}
		LLBVHLoader* loaderp = new LLBVHLoader(file_buffer);
		if(!loaderp->isInitialized())
		{
			fp.close();
			delete[] file_buffer;
			return LLAssetType::AT_NONE;
		}
		S32 buffer_size = loaderp->getOutputSize();
		U8* buffer = new U8[buffer_size];
		LLDataPackerBinaryBuffer dp(buffer, buffer_size);
		loaderp->serialize(dp);
		LLAPRFile apr_file(filename, LL_APR_WB, LLAPRFile::global);
		apr_file.write(buffer, buffer_size);
		delete[] file_buffer;
		delete[] buffer;
		fp.close();
		apr_file.close();
	}
	else if (exten == "animatn")
	{
		asset_type = LLAssetType::AT_ANIMATION;
		if(!copyFile(src_filename, filename))
//.........这里部分代码省略.........
开发者ID:AGoodPerson,项目名称:Ascent,代码行数:101,代码来源:llassetconverter.cpp

示例6: check_for_invalid_wav_formats

S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& error_msg)
{
	U16 num_channels = 0;
	U32 sample_rate = 0;
	U32 bits_per_sample = 0;
	U32 physical_file_size = 0;
	U32 chunk_length = 0;
	U32 raw_data_length = 0;
	U32 bytes_per_sec = 0;
	BOOL uncompressed_pcm = FALSE;

	unsigned char wav_header[44];		/*Flawfinder: ignore*/

	error_msg.clear();

	// ********************************
	LLAPRFile infile ;
	infile.open(in_fname,LL_APR_RB);
	// ********************************
	if (!infile.getFileHandle())
	{
		error_msg = "CannotUploadSoundFile";
		return(LLVORBISENC_SOURCE_OPEN_ERR);
	}

	infile.read(wav_header, 44);
	physical_file_size = infile.seek(APR_END,0);

	if (strncmp((char *)&(wav_header[0]),"RIFF",4))
	{
		error_msg = "SoundFileNotRIFF";
		return(LLVORBISENC_WAV_FORMAT_ERR);
	}

	if (strncmp((char *)&(wav_header[8]),"WAVE",4))
	{
		error_msg = "SoundFileNotRIFF";
		return(LLVORBISENC_WAV_FORMAT_ERR);
	}
	
	// parse the chunks
	
	U32 file_pos = 12;  // start at the first chunk (usually fmt but not always)
	
	while ((file_pos + 8)< physical_file_size)
	{
		infile.seek(APR_SET,file_pos);
		infile.read(wav_header, 44);

		chunk_length = ((U32) wav_header[7] << 24) 
			+ ((U32) wav_header[6] << 16) 
			+ ((U32) wav_header[5] << 8) 
			+ wav_header[4];

		if (chunk_length > physical_file_size - file_pos - 4)
		{
			infile.close();
			error_msg = "SoundFileInvalidChunkSize";
			return(LLVORBISENC_CHUNK_SIZE_ERR);
		}

//		llinfos << "chunk found: '" << wav_header[0] << wav_header[1] << wav_header[2] << wav_header[3] << "'" << llendl;

		if (!(strncmp((char *)&(wav_header[0]),"fmt ",4)))
		{
			if ((wav_header[8] == 0x01) && (wav_header[9] == 0x00))
			{
				uncompressed_pcm = TRUE;
			}
			num_channels = ((U16) wav_header[11] << 8) + wav_header[10];
			sample_rate = ((U32) wav_header[15] << 24) 
				+ ((U32) wav_header[14] << 16) 
				+ ((U32) wav_header[13] << 8) 
				+ wav_header[12];
			bits_per_sample = ((U16) wav_header[23] << 8) + wav_header[22];
			bytes_per_sec = ((U32) wav_header[19] << 24) 
				+ ((U32) wav_header[18] << 16) 
				+ ((U32) wav_header[17] << 8) 
				+ wav_header[16];
		}
		else if (!(strncmp((char *)&(wav_header[0]),"data",4)))
		{
			raw_data_length = chunk_length;			
		}
		file_pos += (chunk_length + 8);
		chunk_length = 0;
	} 
	// ****************
	infile.close();
	// ****************

	if (!uncompressed_pcm)
	{	
		 error_msg = "SoundFileNotPCM";
		  return(LLVORBISENC_PCM_FORMAT_ERR);
	}
	
	if ((num_channels < 1) || (num_channels > LLVORBIS_CLIP_MAX_CHANNELS))
	{	
		error_msg = "SoundFileInvalidChannelCount";
//.........这里部分代码省略.........
开发者ID:1234-,项目名称:SingularityViewer,代码行数:101,代码来源:llvorbisencode.cpp

示例7: encode_vorbis_file

S32 encode_vorbis_file(const std::string& in_fname, const std::string& out_fname)
{
#define READ_BUFFER 1024
	unsigned char readbuffer[READ_BUFFER*4+44];   /* out of the data segment, not the stack */	/*Flawfinder: ignore*/

	ogg_stream_state os; /* take physical pages, weld into a logical stream of packets */
	ogg_page         og; /* one Ogg bitstream page.  Vorbis packets are inside */
	ogg_packet       op; /* one raw packet of data for decode */
	
	vorbis_info      vi; /* struct that stores all the static vorbis bitstream settings */
	vorbis_comment   vc; /* struct that stores all the user comments */
	
	vorbis_dsp_state vd; /* central working state for the packet->PCM decoder */
	vorbis_block     vb; /* local working space for packet->PCM decode */
	
	int eos=0;
	int result;

	U16 num_channels = 0;
	U32 sample_rate = 0;
	U32 bits_per_sample = 0;

	S32 format_error = 0;
	std::string error_msg;
	if ((format_error = check_for_invalid_wav_formats(in_fname, error_msg)))
	{
		llwarns << error_msg << ": " << in_fname << llendl;
		return(format_error);
	}

#if 1
	unsigned char wav_header[44];	/*Flawfinder: ignore*/

	S32 data_left = 0;

	LLAPRFile infile ;
	infile.open(in_fname,LL_APR_RB);
	if (!infile.getFileHandle())
	{
		llwarns << "Couldn't open temporary ogg file for writing: " << in_fname
			<< llendl;
		return(LLVORBISENC_SOURCE_OPEN_ERR);
	}

	LLAPRFile outfile ;
	outfile.open(out_fname,LL_APR_WPB);
	if (!outfile.getFileHandle())
	{
		llwarns << "Couldn't open upload sound file for reading: " << in_fname
			<< llendl;
		return(LLVORBISENC_DEST_OPEN_ERR);
	}
	
	 // parse the chunks
	 U32 chunk_length = 0;
	 U32 file_pos = 12;  // start at the first chunk (usually fmt but not always)
	 
	 while (infile.eof() != APR_EOF)
	 {
		 infile.seek(APR_SET,file_pos);
		 infile.read(wav_header, 44);
		 
		 chunk_length = ((U32) wav_header[7] << 24) 
			 + ((U32) wav_header[6] << 16) 
			 + ((U32) wav_header[5] << 8) 
			 + wav_header[4];
		 
//		 llinfos << "chunk found: '" << wav_header[0] << wav_header[1] << wav_header[2] << wav_header[3] << "'" << llendl;
		 
		 if (!(strncmp((char *)&(wav_header[0]),"fmt ",4)))
		 {
			 num_channels = ((U16) wav_header[11] << 8) + wav_header[10];
			 sample_rate = ((U32) wav_header[15] << 24) 
				 + ((U32) wav_header[14] << 16) 
				 + ((U32) wav_header[13] << 8) 
				 + wav_header[12];
			 bits_per_sample = ((U16) wav_header[23] << 8) + wav_header[22];
		 }
	 	 else if (!(strncmp((char *)&(wav_header[0]),"data",4)))
		 {
			 infile.seek(APR_SET,file_pos+8);
			 // leave the file pointer at the beginning of the data chunk data
			 data_left = chunk_length;			
			 break;
		 }
		 file_pos += (chunk_length + 8);
		 chunk_length = 0;
	 } 
	 

	 /********** Encode setup ************/
	 
	 /* choose an encoding mode */
	 /* (mode 0: 44kHz stereo uncoupled, roughly 128kbps VBR) */
	 vorbis_info_init(&vi);

	 // always encode to mono

	 // SL-52913 & SL-53779 determined this quality level to be our 'good
	 // enough' general-purpose quality level with a nice low bitrate.
//.........这里部分代码省略.........
开发者ID:1234-,项目名称:SingularityViewer,代码行数:101,代码来源:llvorbisencode.cpp

示例8: postBuild


//.........这里部分代码省略.........
	//childSetValidate("loop_out_point", validateLoopOut);

	//childSetCommitCallback("hand_pose_combo", onCommitHandPose, this);
	
	//childSetCommitCallback("emote_combo", onCommitEmote, this);
	//childSetValue("emote_combo", "[None]");

	//childSetCommitCallback("ease_in_time", onCommitEaseIn, this);
	//childSetValidate("ease_in_time", validateEaseIn);
	//childSetCommitCallback("ease_out_time", onCommitEaseOut, this);
	//childSetValidate("ease_out_time", validateEaseOut);

	std::string exten = gDirUtilp->getExtension(mFilename);
	if (exten == "bvh")
	{
		// loading a bvh file

		// now load bvh file
		S32 file_size;
		
		LLAPRFile infile ;
		infile.open(mFilenameAndPath, LL_APR_RB, LLAPRFile::global, &file_size);
		
		if (!infile.getFileHandle())
		{
			llwarns << "Can't open BVH file:" << mFilename << llendl;	
		}
		else
		{
			char*	file_buffer;

			file_buffer = new char[file_size + 1];

			if (file_size == infile.read(file_buffer, file_size))
			{
				file_buffer[file_size] = '\0';
				llinfos << "Loading BVH file " << mFilename << llendl;
				loaderp = new LLBVHLoader(file_buffer);
			}

			infile.close() ;
			delete[] file_buffer;
		}
	}

	if (loaderp && loaderp->isInitialized() && loaderp->getDuration() <= MAX_ANIM_DURATION)
	{
		// generate unique id for this motion
		mTransactionID.generate();
		mMotionID = mTransactionID.makeAssetID(gAgent.getSecureSessionID());

		mAnimPreview = new LLPreviewAnimation(256, 256);

		// motion will be returned, but it will be in a load-pending state, as this is a new motion
		// this motion will not request an asset transfer until next update, so we have a chance to 
		// load the keyframe data locally
		motionp = (LLKeyframeMotion*)mAnimPreview->getDummyAvatar()->createMotion(mMotionID);

		// create data buffer for keyframe initialization
		S32 buffer_size = loaderp->getOutputSize();
		U8* buffer = new U8[buffer_size];

		LLDataPackerBinaryBuffer dp(buffer, buffer_size);

		// pass animation data through memory buffer
		loaderp->serialize(dp);
开发者ID:Xara,项目名称:Meerkat-Viewer,代码行数:67,代码来源:llfloateranimpreview.cpp

示例9: openAndReadEntry

S32 LLTextureCache::openAndReadEntry(const LLUUID& id, Entry& entry, bool create)
{
	S32 idx = -1;
	
	id_map_t::iterator iter1 = mHeaderIDMap.find(id);
	if (iter1 != mHeaderIDMap.end())
	{
		idx = iter1->second;
	}

	if (idx < 0)
	{
		if (create && !mReadOnly)
		{
			if (mHeaderEntriesInfo.mEntries < sCacheMaxEntries)
			{
				// Add an entry to the end of the list
				idx = mHeaderEntriesInfo.mEntries++;

			}
			else if (!mFreeList.empty())
			{
				idx = *(mFreeList.begin());
				mFreeList.erase(mFreeList.begin());
			}
			else
			{
				// Look for a still valid entry in the LRU
				for (std::set<LLUUID>::iterator iter2 = mLRU.begin(); iter2 != mLRU.end();)
				{
					std::set<LLUUID>::iterator curiter2 = iter2++;
					LLUUID oldid = *curiter2;
					// Erase entry from LRU regardless
					mLRU.erase(curiter2);
					// Look up entry and use it if it is valid
					id_map_t::iterator iter3 = mHeaderIDMap.find(oldid);
					if (iter3 != mHeaderIDMap.end() && iter3->second >= 0)
					{
						idx = iter3->second;
						mHeaderIDMap.erase(oldid);
						mTexturesSizeMap.erase(oldid);
						break;
					}
				}
				// if (idx < 0) at this point, we will rebuild the LRU 
				//  and retry if called from setHeaderCacheEntry(),
				//  otherwise this shouldn't happen and will trigger an error
			}
			if (idx >= 0)
			{
				// Set the header index
				mHeaderIDMap[id] = idx;
				llassert_always(mTexturesSizeMap.erase(id) == 0);
				// Initialize the entry (will get written later)
				entry.init(id, time(NULL));
				// Update Header
				writeEntriesHeader();
				// Write Entry
				S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry);
				LLAPRFile* aprfile = openHeaderEntriesFile(false, offset);
				S32 bytes_written = aprfile->write((void*)&entry, (S32)sizeof(Entry));
				llassert_always(bytes_written == sizeof(Entry));
				mHeaderEntriesMaxWriteIdx = llmax(mHeaderEntriesMaxWriteIdx, idx);
				closeHeaderEntriesFile();
			}
		}
	}
	else
	{
		// Remove this entry from the LRU if it exists
		mLRU.erase(id);
		// Read the entry
		S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry);
		LLAPRFile* aprfile = openHeaderEntriesFile(true, offset);
		S32 bytes_read = aprfile->read((void*)&entry, (S32)sizeof(Entry));
		llassert_always(bytes_read == sizeof(Entry));
		llassert_always(entry.mImageSize == 0 || entry.mImageSize == -1 || entry.mImageSize > entry.mBodySize);
		closeHeaderEntriesFile();
	}
	return idx;
}
开发者ID:9skunks,项目名称:imprudence,代码行数:81,代码来源:lltexturecache.cpp

示例10: fire

	void fire(const LLUUID &inv_item)
	{
		S32 file_size;
		LLAPRFile infile;
		infile.open(data->filename, LL_APR_RB, LLAPRFile::access_t(), &file_size);
		if (infile.getFileHandle())
		{
			//cmdline_printchat("got file handle @ postinv");
			LLVFile file(gVFS, data->assetid, data->type, LLVFile::WRITE);
			file.setMaxSize(file_size);
			const S32 buf_size = 65536;
			U8 copy_buf[buf_size];
			while ((file_size = infile.read(copy_buf, buf_size)))
			{
				file.write(copy_buf, file_size);
			}
			switch(data->type)
			{
			case LLAssetType::AT_NOTECARD:
				//cmdline_printchat("case notecard @ postinv");
				{
					*//*LLViewerTextEditor* edit = new LLViewerTextEditor("",LLRect(0,0,0,0),S32_MAX,"");
					S32 size = gVFS->getSize(data->assetid, data->type);
					U8* buffer = new U8[size];
					gVFS->getData(data->assetid, data->type, buffer, 0, size);
					edit->setText(LLStringExplicit((char*)buffer));
					std::string card;
					edit->exportBuffer(card);
					cmdline_printchat("Encoded notecard");;
					edit->die();
					delete buffer;
					//buffer = new U8[card.size()];
					//size = card.size();
					//strcpy((char*)buffer,card.c_str());
					file.remove();
					LLVFile newfile(gVFS, data->assetid, data->type, LLVFile::APPEND);
					newfile.setMaxSize(size);
					newfile.write((const U8*)card.c_str(),size);*//*
					//FAIL.



					std::string agent_url = gAgent.getRegion()->getCapability("UpdateNotecardAgentInventory");
					LLSD body;
					body["item_id"] = inv_item;
					//cmdline_printchat("posting content as " + data->assetid.asString());
					LLHTTPClient::post(agent_url, body,
								new JCPostInvUploadResponder(body, data->assetid, data->type,inv_item,data));
				}
				break;
			case LLAssetType::AT_LSL_TEXT:
				//cmdline_printchat("case lsltext @ postinv");
				{
					std::string url = gAgent.getRegion()->getCapability("UpdateScriptAgent");
					LLSD body;
					body["item_id"] = inv_item;
					S32 size = gVFS->getSize(data->assetid, data->type);
					U8* buffer = new U8[size];
					gVFS->getData(data->assetid, data->type, buffer, 0, size);
					std::string script((char*)buffer);
					BOOL domono = FALSE;//Phox- this needs to be fixed when the preproc is added = JCLSLPreprocessor::mono_directive(script);
					*//*if(script.find("//mono\n") != -1)
					{
						domono = TRUE;
					}else if(script.find("//lsl2\n") != -1)
					{
						domono = FALSE;
					}*//*
					delete buffer;
					buffer = 0;
					body["target"] = (domono == TRUE) ? "mono" : "lsl2";
					//cmdline_printchat("posting content as " + data->assetid.asString());
					LLHTTPClient::post(url, body, new JCPostInvUploadResponder(body, data->assetid, data->type,inv_item,data));
				}
				break;
			default:
				break;
			}
开发者ID:linkedinyou,项目名称:SingularityViewer,代码行数:78,代码来源:importtracker.cpp

示例11: send_inventory

void ImportTracker::send_inventory(LLSD& prim)
{
	U32 local_id = prim["LocalID"].asInteger();
	if (prim.has("inventory"))
	{
		std::string assetpre = asset_dir + gDirUtilp->getDirDelimiter();
		LLSD inventory = prim["inventory"];
		for (LLSD::array_iterator inv = inventory.beginArray(); inv != inventory.endArray(); ++inv)
		{
			LLSD item = (*inv);
			InventoryImportInfo* data = new InventoryImportInfo;
			data->localid = local_id;
			LLTransactionID tid;
			tid.generate();
			LLUUID assetid = tid.makeAssetID(gAgent.getSecureSessionID());
			data->tid = tid;
			data->assetid = assetid;
			data->type = LLAssetType::lookup(item["type"].asString());////LLAssetType::EType(U32(item["type"].asInteger()));
			data->name = item["name"].asString();
			data->description = item["desc"].asString();
			if(item.has("item_id"))
			{
				//cmdline_printchat("item id found");
				std::string filename = assetpre + item["item_id"].asString() + "." + item["type"].asString();
				//S32 file_size;
				//LLAPRFile infile ;
				//infile.open(filename, LL_APR_RB, NULL, &file_size);
				//apr_file_t* fp = infile.getFileHandle();
				//if(fp)
				if(LLFile::isfile(filename))
				{
					//cmdline_printchat("file "+filename+" exists");
					data->filename = filename;
					//infile.close();
				}else
				{
					//cmdline_printchat("file "+filename+" does not exist");
					delete data;
					continue;
				}
			}else
			{
				//cmdline_printchat("item id not found");
				delete data;
				continue;
			}

			data->wear_type = NOT_WEARABLE;

			//if(data->type == LLAssetType::AT_LSL_TEXT)
			{
				data->inv_type = LLInventoryType::defaultForAssetType(data->type);
				//printchat("is script");
				data->compiled = false;
				//
				switch(data->type)
				{
				case LLAssetType::AT_TEXTURE:
				case LLAssetType::AT_TEXTURE_TGA:
					//cmdline_printchat("case textures");
					{
						std::string url = gAgent.getRegion()->getCapability("NewFileAgentInventory");
						S32 file_size;
						LLAPRFile infile ;
						infile.open(data->filename, LL_APR_RB, NULL, &file_size);
						if (infile.getFileHandle())
						{
							//cmdline_printchat("got file handle");
							LLVFile file(gVFS, data->assetid, data->type, LLVFile::WRITE);
							file.setMaxSize(file_size);
							const S32 buf_size = 65536;
							U8 copy_buf[buf_size];
							while ((file_size = infile.read(copy_buf, buf_size)))
							{
								file.write(copy_buf, file_size);
							}
							LLSD body;
							body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
							body["asset_type"] = LLAssetType::lookup(data->type);
							body["inventory_type"] = LLInventoryType::lookup(data->inv_type);
							body["name"] = data->name;
							body["description"] = data->description;
							body["next_owner_mask"] = LLSD::Integer(U32_MAX);
							body["group_mask"] = LLSD::Integer(U32_MAX);
							body["everyone_mask"] = LLSD::Integer(U32_MAX);
							body["expected_upload_cost"] = LLSD::Integer(LLGlobalEconomy::Singleton::getInstance()->getPriceUpload());
							//cmdline_printchat("posting "+ data->assetid.asString());
							LLHTTPClient::post(url, body, new JCImportInventoryResponder(body, data->assetid, data->type,data));
							//error = TRUE;
						}
					}
					break;
				case LLAssetType::AT_CLOTHING:
				case LLAssetType::AT_BODYPART:
					//cmdline_printchat("case cloth/bodypart");
					{
						S32 file_size;
						LLAPRFile infile ;
						infile.open(data->filename, LL_APR_RB, NULL, &file_size);
						if (infile.getFileHandle())
//.........这里部分代码省略.........
开发者ID:IamusNavarathna,项目名称:SingularityViewer,代码行数:101,代码来源:importtracker.cpp

示例12: upload_next_asset

void primbackup::upload_next_asset()
{
	if(textures.empty())
	{
		llinfos<<" Texture list is empty, moving to rez statge"<< llendl;
		current_asset=LLUUID::null;
		import_object1a();
		return;
	}

	this->updateimportnumbers();

	std::list<LLUUID>::iterator iter;
	iter=textures.begin();
	LLUUID id=(*iter);
	textures.pop_front();

	llinfos<<"Got texture ID "<<id<< "trying to upload"<<llendl;

	current_asset=id;
	std::string struid;
	id.toString(struid);
	std::string filename=folder+"//"+struid;
	

	LLAssetID uuid;
	LLTransactionID tid;

	// gen a new transaction ID for this asset
	tid.generate();
	uuid = tid.makeAssetID(gAgent.getSecureSessionID());

	S32 file_size;
	apr_file_t* fp;
    LLAPRFile aFile;
    aFile.open(filename, LL_APR_RB, LLAPRFile::global, &file_size);
    fp = aFile.getFileHandle();
	if (fp)
	{
		const S32 buf_size = 65536;	
		U8 copy_buf[buf_size];
		LLVFile file(gVFS, uuid,  LLAssetType::AT_TEXTURE, LLVFile::WRITE);
		file.setMaxSize(file_size);
		
		while ((file_size =aFile.read(copy_buf, buf_size)))
		{
			file.write(copy_buf, file_size);
		}
		aFile.close();
	}
	else
	{
		llwarns<<"Unable to access output file "<<filename<<llendl;
		upload_next_asset();
		return;
	}

	 myupload_new_resource(
	 tid, LLAssetType::AT_TEXTURE, struid,
		struid, 0,
		LLAssetType::AT_TEXTURE, 
		 LLInventoryType::defaultForAssetType(LLAssetType::AT_TEXTURE),
		 0x0,
		 "Uploaded texture",
		 NULL,
		 NULL);


}
开发者ID:NanaYngvarrdottir,项目名称:Virtual-Reality-Viewer,代码行数:69,代码来源:primbackup.cpp

示例13: upload_new_resource


//.........这里部分代码省略.........
		if (LLVORBISENC_NOERR != encode_result)
		{
			switch(encode_result)
			{
				case LLVORBISENC_DEST_OPEN_ERR:
				    error_message = llformat( "Couldn't open temporary compressed sound file for writing: %s\n", filename.c_str());
					args["FILE"] = filename;
					upload_error(error_message, "CannotOpenTemporarySoundFile", filename, args);
					break;

				default:	
				  error_message = llformat("Unknown vorbis encode failure on: %s\n", src_filename.c_str());
					args["FILE"] = src_filename;
					upload_error(error_message, "UnknownVorbisEncodeFailure", filename, args);
					break;	
			}	
			return;
		}
	}
	else if(exten == "ogg")
	{
		asset_type = LLAssetType::AT_SOUND;  // tag it as audio
		filename = src_filename;
	}
	else if(exten == "tmp")	 	
	{	 	
		// This is a generic .lin resource file	 	
         asset_type = LLAssetType::AT_OBJECT;	 	
         LLFILE* in = LLFile::fopen(src_filename, "rb");		/* Flawfinder: ignore */	 	
         if (in)	 	
         {	 	
                 // read in the file header	 	
                 char buf[16384];		/* Flawfinder: ignore */ 	
                 S32 read;		/* Flawfinder: ignore */	 	
                 S32  version;	 	
                 if (fscanf(in, "LindenResource\nversion %d\n", &version))	 	
                 {	 	
                         if (2 == version)	 	
                         {
								// *NOTE: This buffer size is hard coded into scanf() below.
                                 char label[MAX_STRING];		/* Flawfinder: ignore */	 	
                                 char value[MAX_STRING];		/* Flawfinder: ignore */	 	
                                 S32  tokens_read;	 	
                                 while (fgets(buf, 1024, in))	 	
                                 {	 	
                                         label[0] = '\0';	 	
                                         value[0] = '\0';	 	
                                         tokens_read = sscanf(	/* Flawfinder: ignore */
											 buf,
											 "%254s %254s\n",
											 label, value);	 	

                                         llinfos << "got: " << label << " = " << value	 	
                                                         << llendl;	 	

                                         if (EOF == tokens_read)	 	
                                         {	 	
                                                 fclose(in);	 	
                                                 error_message = llformat("corrupt resource file: %s", src_filename.c_str());
												 args["FILE"] = src_filename;
												 upload_error(error_message, "CorruptResourceFile", filename, args);
                                                 return;
                                         }	 	

                                         if (2 == tokens_read)	 	
                                         {	 	
开发者ID:mightymarc,项目名称:cfb,代码行数:67,代码来源:llviewermenufile.cpp


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