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C++ LAllocation::isUse方法代码示例

本文整理汇总了C++中LAllocation::isUse方法的典型用法代码示例。如果您正苦于以下问题:C++ LAllocation::isUse方法的具体用法?C++ LAllocation::isUse怎么用?C++ LAllocation::isUse使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LAllocation的用法示例。


在下文中一共展示了LAllocation::isUse方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: getVirtualRegister

bool
GreedyAllocator::allocateInputs(LInstruction *ins)
{
    // First deal with fixed-register policies and policies that require
    // registers.
    for (size_t i = 0; i < ins->numOperands(); i++) {
        LAllocation *a = ins->getOperand(i);
        if (!a->isUse())
            continue;
        LUse *use = a->toUse();
        VirtualRegister *vr = getVirtualRegister(use);
        if (use->policy() == LUse::FIXED) {
            if (!allocateFixedOperand(a, vr))
                return false;
        } else if (use->policy() == LUse::REGISTER) {
            if (!allocateRegisterOperand(a, vr))
                return false;
        }
    }

    // Finally, deal with things that take either registers or memory.
    for (size_t i = 0; i < ins->numOperands(); i++) {
        LAllocation *a = ins->getOperand(i);
        if (!a->isUse())
            continue;

        VirtualRegister *vr = getVirtualRegister(a->toUse());
        if (!allocateAnyOperand(a, vr))
            return false;
    }

    return true;
}
开发者ID:rpearl,项目名称:ionmonkey-range-analysis,代码行数:33,代码来源:GreedyAllocator.cpp

示例2: dump

bool
AllocationIntegrityState::check(bool populateSafepoints)
{
    MOZ_ASSERT(!instructions.empty());

#ifdef DEBUG
    if (JitSpewEnabled(JitSpew_RegAlloc))
        dump();

    for (size_t blockIndex = 0; blockIndex < graph.numBlocks(); blockIndex++) {
        LBlock* block = graph.getBlock(blockIndex);

        // Check that all instruction inputs and outputs have been assigned an allocation.
        for (LInstructionIterator iter = block->begin(); iter != block->end(); iter++) {
            LInstruction* ins = *iter;

            for (LInstruction::InputIterator alloc(*ins); alloc.more(); alloc.next())
                MOZ_ASSERT(!alloc->isUse());

            for (size_t i = 0; i < ins->numDefs(); i++) {
                LDefinition* def = ins->getDef(i);
                MOZ_ASSERT(!def->output()->isUse());

                LDefinition oldDef = instructions[ins->id()].outputs[i];
                MOZ_ASSERT_IF(oldDef.policy() == LDefinition::MUST_REUSE_INPUT,
                              *def->output() == *ins->getOperand(oldDef.getReusedInput()));
            }

            for (size_t i = 0; i < ins->numTemps(); i++) {
                LDefinition* temp = ins->getTemp(i);
                MOZ_ASSERT_IF(!temp->isBogusTemp(), temp->output()->isRegister());

                LDefinition oldTemp = instructions[ins->id()].temps[i];
                MOZ_ASSERT_IF(oldTemp.policy() == LDefinition::MUST_REUSE_INPUT,
                              *temp->output() == *ins->getOperand(oldTemp.getReusedInput()));
            }
        }
    }
#endif

    // Check that the register assignment and move groups preserve the original
    // semantics of the virtual registers. Each virtual register has a single
    // write (owing to the SSA representation), but the allocation may move the
    // written value around between registers and memory locations along
    // different paths through the script.
    //
    // For each use of an allocation, follow the physical value which is read
    // backward through the script, along all paths to the value's virtual
    // register's definition.
    for (size_t blockIndex = 0; blockIndex < graph.numBlocks(); blockIndex++) {
        LBlock* block = graph.getBlock(blockIndex);
        for (LInstructionIterator iter = block->begin(); iter != block->end(); iter++) {
            LInstruction* ins = *iter;
            const InstructionInfo& info = instructions[ins->id()];

            LSafepoint* safepoint = ins->safepoint();
            if (safepoint) {
                for (size_t i = 0; i < ins->numTemps(); i++) {
                    if (ins->getTemp(i)->isBogusTemp())
                        continue;
                    uint32_t vreg = info.temps[i].virtualRegister();
                    LAllocation* alloc = ins->getTemp(i)->output();
                    if (!checkSafepointAllocation(ins, vreg, *alloc, populateSafepoints))
                        return false;
                }
                MOZ_ASSERT_IF(ins->isCall() && !populateSafepoints,
                              safepoint->liveRegs().emptyFloat() &&
                              safepoint->liveRegs().emptyGeneral());
            }

            size_t inputIndex = 0;
            for (LInstruction::InputIterator alloc(*ins); alloc.more(); alloc.next()) {
                LAllocation oldInput = info.inputs[inputIndex++];
                if (!oldInput.isUse())
                    continue;

                uint32_t vreg = oldInput.toUse()->virtualRegister();

                if (safepoint && !oldInput.toUse()->usedAtStart()) {
                    if (!checkSafepointAllocation(ins, vreg, **alloc, populateSafepoints))
                        return false;
                }

                // Start checking at the previous instruction, in case this
                // instruction reuses its input register for an output.
                LInstructionReverseIterator riter = block->rbegin(ins);
                riter++;
                checkIntegrity(block, *riter, vreg, **alloc, populateSafepoints);

                while (!worklist.empty()) {
                    IntegrityItem item = worklist.popCopy();
                    checkIntegrity(item.block, *item.block->rbegin(), item.vreg, item.alloc, populateSafepoints);
                }
            }
        }
    }

    return true;
}
开发者ID:LordJZ,项目名称:gecko-dev,代码行数:99,代码来源:RegisterAllocator.cpp


注:本文中的LAllocation::isUse方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。