本文整理汇总了C++中LAllocation::isUse方法的典型用法代码示例。如果您正苦于以下问题:C++ LAllocation::isUse方法的具体用法?C++ LAllocation::isUse怎么用?C++ LAllocation::isUse使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LAllocation
的用法示例。
在下文中一共展示了LAllocation::isUse方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: getVirtualRegister
bool
GreedyAllocator::allocateInputs(LInstruction *ins)
{
// First deal with fixed-register policies and policies that require
// registers.
for (size_t i = 0; i < ins->numOperands(); i++) {
LAllocation *a = ins->getOperand(i);
if (!a->isUse())
continue;
LUse *use = a->toUse();
VirtualRegister *vr = getVirtualRegister(use);
if (use->policy() == LUse::FIXED) {
if (!allocateFixedOperand(a, vr))
return false;
} else if (use->policy() == LUse::REGISTER) {
if (!allocateRegisterOperand(a, vr))
return false;
}
}
// Finally, deal with things that take either registers or memory.
for (size_t i = 0; i < ins->numOperands(); i++) {
LAllocation *a = ins->getOperand(i);
if (!a->isUse())
continue;
VirtualRegister *vr = getVirtualRegister(a->toUse());
if (!allocateAnyOperand(a, vr))
return false;
}
return true;
}
示例2: dump
bool
AllocationIntegrityState::check(bool populateSafepoints)
{
MOZ_ASSERT(!instructions.empty());
#ifdef DEBUG
if (JitSpewEnabled(JitSpew_RegAlloc))
dump();
for (size_t blockIndex = 0; blockIndex < graph.numBlocks(); blockIndex++) {
LBlock* block = graph.getBlock(blockIndex);
// Check that all instruction inputs and outputs have been assigned an allocation.
for (LInstructionIterator iter = block->begin(); iter != block->end(); iter++) {
LInstruction* ins = *iter;
for (LInstruction::InputIterator alloc(*ins); alloc.more(); alloc.next())
MOZ_ASSERT(!alloc->isUse());
for (size_t i = 0; i < ins->numDefs(); i++) {
LDefinition* def = ins->getDef(i);
MOZ_ASSERT(!def->output()->isUse());
LDefinition oldDef = instructions[ins->id()].outputs[i];
MOZ_ASSERT_IF(oldDef.policy() == LDefinition::MUST_REUSE_INPUT,
*def->output() == *ins->getOperand(oldDef.getReusedInput()));
}
for (size_t i = 0; i < ins->numTemps(); i++) {
LDefinition* temp = ins->getTemp(i);
MOZ_ASSERT_IF(!temp->isBogusTemp(), temp->output()->isRegister());
LDefinition oldTemp = instructions[ins->id()].temps[i];
MOZ_ASSERT_IF(oldTemp.policy() == LDefinition::MUST_REUSE_INPUT,
*temp->output() == *ins->getOperand(oldTemp.getReusedInput()));
}
}
}
#endif
// Check that the register assignment and move groups preserve the original
// semantics of the virtual registers. Each virtual register has a single
// write (owing to the SSA representation), but the allocation may move the
// written value around between registers and memory locations along
// different paths through the script.
//
// For each use of an allocation, follow the physical value which is read
// backward through the script, along all paths to the value's virtual
// register's definition.
for (size_t blockIndex = 0; blockIndex < graph.numBlocks(); blockIndex++) {
LBlock* block = graph.getBlock(blockIndex);
for (LInstructionIterator iter = block->begin(); iter != block->end(); iter++) {
LInstruction* ins = *iter;
const InstructionInfo& info = instructions[ins->id()];
LSafepoint* safepoint = ins->safepoint();
if (safepoint) {
for (size_t i = 0; i < ins->numTemps(); i++) {
if (ins->getTemp(i)->isBogusTemp())
continue;
uint32_t vreg = info.temps[i].virtualRegister();
LAllocation* alloc = ins->getTemp(i)->output();
if (!checkSafepointAllocation(ins, vreg, *alloc, populateSafepoints))
return false;
}
MOZ_ASSERT_IF(ins->isCall() && !populateSafepoints,
safepoint->liveRegs().emptyFloat() &&
safepoint->liveRegs().emptyGeneral());
}
size_t inputIndex = 0;
for (LInstruction::InputIterator alloc(*ins); alloc.more(); alloc.next()) {
LAllocation oldInput = info.inputs[inputIndex++];
if (!oldInput.isUse())
continue;
uint32_t vreg = oldInput.toUse()->virtualRegister();
if (safepoint && !oldInput.toUse()->usedAtStart()) {
if (!checkSafepointAllocation(ins, vreg, **alloc, populateSafepoints))
return false;
}
// Start checking at the previous instruction, in case this
// instruction reuses its input register for an output.
LInstructionReverseIterator riter = block->rbegin(ins);
riter++;
checkIntegrity(block, *riter, vreg, **alloc, populateSafepoints);
while (!worklist.empty()) {
IntegrityItem item = worklist.popCopy();
checkIntegrity(item.block, *item.block->rbegin(), item.vreg, item.alloc, populateSafepoints);
}
}
}
}
return true;
}