本文整理汇总了C++中KoPathShape::setStroke方法的典型用法代码示例。如果您正苦于以下问题:C++ KoPathShape::setStroke方法的具体用法?C++ KoPathShape::setStroke怎么用?C++ KoPathShape::setStroke使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类KoPathShape
的用法示例。
在下文中一共展示了KoPathShape::setStroke方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: KoPathShape
KoShape *KoPathShapeFactory::createDefaultShape(KoDocumentResourceManager *) const
{
KoPathShape* path = new KoPathShape();
path->moveTo(QPointF(0, 50));
path->curveTo(QPointF(0, 120), QPointF(50, 120), QPointF(50, 50));
path->curveTo(QPointF(50, -20), QPointF(100, -20), QPointF(100, 50));
path->normalize();
path->setStroke(new KoShapeStroke(1.0));
return path;
}
示例2: mousePressEvent
void KoCreatePathTool::mousePressEvent(KoPointerEvent *event)
{
Q_D(KoCreatePathTool);
//Right click removes last point
if (event->button() == Qt::RightButton) {
removeLastPoint();
return;
}
const bool isOverFirstPoint = d->shape &&
handleGrabRect(d->firstPoint->point()).contains(event->point);
bool haveCloseModifier = (listeningToModifiers() && (event->modifiers() & Qt::ShiftModifier));
if ((event->button() == Qt::LeftButton) && haveCloseModifier && !isOverFirstPoint) {
endPathWithoutLastPoint();
return;
}
d->finishAfterThisPoint = false;
if (pathStarted()) {
if (isOverFirstPoint) {
d->activePoint->setPoint(d->firstPoint->point());
canvas()->updateCanvas(d->shape->boundingRect());
canvas()->updateCanvas(canvas()->snapGuide()->boundingRect());
if (haveCloseModifier) {
d->shape->closeMerge();
// we are closing the path, so reset the existing start path point
d->existingStartPoint = 0;
// finish path
endPath();
} else {
// the path shape will get closed when the user releases
// the mouse button
d->finishAfterThisPoint = true;
}
} else {
canvas()->updateCanvas(canvas()->snapGuide()->boundingRect());
QPointF point = canvas()->snapGuide()->snap(event->point, event->modifiers());
// check whether we hit an start/end node of an existing path
d->existingEndPoint = d->endPointAtPosition(point);
if (d->existingEndPoint.isValid() && d->existingEndPoint != d->existingStartPoint) {
point = d->existingEndPoint.path->shapeToDocument(d->existingEndPoint.point->point());
d->activePoint->setPoint(point);
// finish path
endPath();
} else {
d->activePoint->setPoint(point);
canvas()->updateCanvas(d->shape->boundingRect());
canvas()->updateCanvas(canvas()->snapGuide()->boundingRect());
}
}
} else {
KoPathShape *pathShape = new KoPathShape();
d->shape=pathShape;
pathShape->setShapeId(KoPathShapeId);
KoShapeStroke *stroke = new KoShapeStroke(canvas()->resourceManager()->activeStroke());
stroke->setColor(canvas()->resourceManager()->foregroundColor().toQColor());
pathShape->setStroke(stroke);
canvas()->updateCanvas(canvas()->snapGuide()->boundingRect());
QPointF point = canvas()->snapGuide()->snap(event->point, event->modifiers());
// check whether we hit an start/end node of an existing path
d->existingStartPoint = d->endPointAtPosition(point);
if (d->existingStartPoint.isValid()) {
point = d->existingStartPoint.path->shapeToDocument(d->existingStartPoint.point->point());
}
d->activePoint = pathShape->moveTo(point);
d->firstPoint = d->activePoint;
canvas()->updateCanvas(handlePaintRect(point));
canvas()->updateCanvas(canvas()->snapGuide()->boundingRect());
canvas()->snapGuide()->setEditedShape(pathShape);
d->angleSnapStrategy = new AngleSnapStrategy(d->angleSnappingDelta, d->angleSnapStatus);
canvas()->snapGuide()->addCustomSnapStrategy(d->angleSnapStrategy);
}
if (d->angleSnapStrategy)
d->angleSnapStrategy->setStartPoint(d->activePoint->point());
}