本文整理汇总了C++中Keyboard::GetCharacterFromInputQueue方法的典型用法代码示例。如果您正苦于以下问题:C++ Keyboard::GetCharacterFromInputQueue方法的具体用法?C++ Keyboard::GetCharacterFromInputQueue怎么用?C++ Keyboard::GetCharacterFromInputQueue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Keyboard
的用法示例。
在下文中一共展示了Keyboard::GetCharacterFromInputQueue方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: UpdateConsoleInput
//-----------------------------------------------------------------------------------------------
void Game::UpdateConsoleInput( float, Keyboard& keyInput, const Mouse& )
{
if( keyInput.KeyIsPressed( Keyboard::BACKSPACE ) )
m_console->RemoveLetterLeftOfCursorPosition();
if( keyInput.KeyIsPressed( Keyboard::DELETE_KEY ) )
m_console->RemoveLetterRightOfCursorPosition();
if( keyInput.KeyIsPressed( Keyboard::ESCAPE ) )
{
if( m_console->PromptIsEmpty() )
m_consoleVisible = false;
else
m_console->ClearPrompt();
}
if( keyInput.KeyIsPressed( Keyboard::ENTER ) )
{
if( m_console->PromptIsEmpty() )
m_consoleVisible = false;
else
m_console->ExecuteCommandInPrompt();
}
//Cursor Movement
if( keyInput.KeyIsPressed( Keyboard::ARROW_LEFT ) )
m_console->MovePromptCursorLeft();
if( keyInput.KeyIsPressed( Keyboard::ARROW_RIGHT ) )
m_console->MovePromptCursorRight();
if( keyInput.KeyIsPressed( Keyboard::HOME ) )
m_console->MovePromptCursorToStart();
if( keyInput.KeyIsPressed( Keyboard::END ) )
m_console->MovePromptCursorToEnd();
//Character Input
while( !keyInput.InputQueueIsEmpty() )
{
m_console->AddCharacterToPrompt( keyInput.GetCharacterFromInputQueue() );
}
}