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C++ KeyPress::isCurrentlyDown方法代码示例

本文整理汇总了C++中KeyPress::isCurrentlyDown方法的典型用法代码示例。如果您正苦于以下问题:C++ KeyPress::isCurrentlyDown方法的具体用法?C++ KeyPress::isCurrentlyDown怎么用?C++ KeyPress::isCurrentlyDown使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在KeyPress的用法示例。


在下文中一共展示了KeyPress::isCurrentlyDown方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: keyStateChanged

bool KeyPressMappingSet::keyStateChanged (const bool /*isKeyDown*/, Component* originatingComponent)
{
    bool used = false;
    const uint32 now = Time::getMillisecondCounter();

    for (int i = mappings.size(); --i >= 0;)
    {
        CommandMapping* const cm =  mappings.getUnchecked(i);

        if (cm->wantsKeyUpDownCallbacks)
        {
            for (int j = cm->keypresses.size(); --j >= 0;)
            {
                const KeyPress key (cm->keypresses.getReference (j));
                const bool isDown = key.isCurrentlyDown();

                int keyPressEntryIndex = 0;
                bool wasDown = false;

                for (int k = keysDown.size(); --k >= 0;)
                {
                    if (key == keysDown.getUnchecked(k)->key)
                    {
                        keyPressEntryIndex = k;
                        wasDown = true;
                        used = true;
                        break;
                    }
                }

                if (isDown != wasDown)
                {
                    int millisecs = 0;

                    if (isDown)
                    {
                        KeyPressTime* const k = new KeyPressTime();
                        k->key = key;
                        k->timeWhenPressed = now;

                        keysDown.add (k);
                    }
                    else
                    {
                        const uint32 pressTime = keysDown.getUnchecked (keyPressEntryIndex)->timeWhenPressed;

                        if (now > pressTime)
                            millisecs = (int) (now - pressTime);

                        keysDown.remove (keyPressEntryIndex);
                    }

                    invokeCommand (cm->commandID, key, isDown, millisecs, originatingComponent);
                    used = true;
                }
            }
        }
    }

    return used;
}
开发者ID:pingdynasty,项目名称:BlipZones,代码行数:61,代码来源:juce_KeyPressMappingSet.cpp


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