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C++ JoyButton类代码示例

本文整理汇总了C++中JoyButton的典型用法代码示例。如果您正苦于以下问题:C++ JoyButton类的具体用法?C++ JoyButton怎么用?C++ JoyButton使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了JoyButton类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: changeSetButtonAssociation

void InputDevice::changeSetButtonAssociation(int button_index, int originset, int newset, int mode)
{
    JoyButton *button = joystick_sets.value(newset)->getJoyButton(button_index);
    JoyButton::SetChangeCondition tempmode = (JoyButton::SetChangeCondition)mode;
    button->setChangeSetSelection(originset);
    button->setChangeSetCondition(tempmode, true);
}
开发者ID:Xatory,项目名称:antimicro,代码行数:7,代码来源:inputdevice.cpp

示例2: propogateSetButtonNameChange

void SetJoystick::propogateSetButtonNameChange()
{
    JoyButton *button = static_cast<JoyButton*>(sender());
    disconnect(button, SIGNAL(buttonNameChanged()), this, SLOT(propogateSetButtonNameChange()));
    emit setButtonNameChange(button->getJoyNumber());
    connect(button, SIGNAL(buttonNameChanged()), this, SLOT(propogateSetButtonNameChange()));
}
开发者ID:jlsandell,项目名称:antimicro,代码行数:7,代码来源:setjoystick.cpp

示例3: iter

/**
 * @brief Perform mouse events for all buttons and slots.
 */
void JoyButtonMouseHelper::mouseEvent()
{
    //qDebug() << "ENTER";

    if (!JoyButton::hasCursorEvents() && !JoyButton::hasSpringEvents())
    {
        //qDebug() << "GO THROUGH LIST";

        QList<JoyButton*> *buttonList = JoyButton::getPendingMouseButtons();
        QListIterator<JoyButton*> iter(*buttonList);
        while (iter.hasNext())
        {
            JoyButton *temp = iter.next();
            temp->mouseEvent();
        }
    }

    //if (JoyButton::hasCursorEvents())
    //{
        //qDebug() << "CURSOR EVENT: ";
        moveMouseCursor();
    //}

    if (JoyButton::hasSpringEvents())
    {
        moveSpringMouse();
    }
}
开发者ID:phob,项目名称:antimicro,代码行数:31,代码来源:joybuttonmousehelper.cpp

示例4: iterAxes

/**
 * @brief Perform a release of all elements of a set. Stick and vdpad
 *     releases will be handled by the associated button or axis.
 */
void SetJoystick::release()
{
    QHashIterator<int, JoyAxis*> iterAxes(axes);
    while (iterAxes.hasNext())
    {
        JoyAxis *axis = iterAxes.next().value();
        axis->clearPendingEvent();
        axis->joyEvent(axis->getCurrentThrottledDeadValue(), true);
    }

    QHashIterator<int, JoyDPad*> iterDPads(hats);
    while (iterDPads.hasNext())
    {
        JoyDPad *dpad = iterDPads.next().value();
        dpad->clearPendingEvent();
        dpad->joyEvent(0, true);
    }

    QHashIterator<int, JoyButton*> iterButtons(buttons);
    while (iterButtons.hasNext())
    {
        JoyButton *button = iterButtons.next().value();
        button->clearPendingEvent();
        button->joyEvent(false, true);
    }
}
开发者ID:jamesblunt,项目名称:antimicro,代码行数:30,代码来源:setjoystick.cpp

示例5: propogateSetButtonRelease

void SetJoystick::propogateSetButtonRelease(int button)
{
    JoyButton *jButton = static_cast<JoyButton*>(sender());
    if (!jButton->getIgnoreEventState())
    {
        emit setButtonRelease(index, button);
    }
}
开发者ID:jlsandell,项目名称:antimicro,代码行数:8,代码来源:setjoystick.cpp

示例6: getActiveSetJoystick

void InputDevice::updateSetButtonNames(int index)
{
    JoyButton *button = getActiveSetJoystick()->getJoyButton(index);
    if (button)
    {
        setButtonName(index, button->getButtonName());
    }
}
开发者ID:Xatory,项目名称:antimicro,代码行数:8,代码来源:inputdevice.cpp

示例7: stickIter

void SetJoystick::copyAssignments(SetJoystick *destSet)
{
    for (int i=0; i < device->getNumberAxes(); i++)
    {
        JoyAxis *sourceAxis = axes.value(i);
        JoyAxis *destAxis = destSet->axes.value(i);
        if (sourceAxis && destAxis)
        {
            sourceAxis->copyAssignments(destAxis);
        }
    }

    QHashIterator<int, JoyControlStick*> stickIter(sticks);
    while (stickIter.hasNext())
    {
        stickIter.next();
        int index = stickIter.key();
        JoyControlStick *sourceStick = stickIter.value();
        JoyControlStick *destStick = destSet->sticks.value(index);
        if (sourceStick && destStick)
        {
            sourceStick->copyAssignments(destStick);
        }
    }

    for (int i=0; i < device->getNumberHats(); i++)
    {
        JoyDPad *sourceDPad = hats.value(i);
        JoyDPad *destDPad = destSet->hats.value(i);
        if (sourceDPad && destDPad)
        {
            sourceDPad->copyAssignments(destDPad);
        }
    }

    QHashIterator<int, VDPad*> vdpadIter(vdpads);
    while (vdpadIter.hasNext())
    {
        vdpadIter.next();
        int index = vdpadIter.key();
        VDPad *sourceVDpad = vdpadIter.value();
        VDPad *destVDPad = destSet->vdpads.value(index);
        if (sourceVDpad && destVDPad)
        {
            sourceVDpad->copyAssignments(destVDPad);
        }
    }

    for (int i=0; i < device->getNumberButtons(); i++)
    {
        JoyButton *sourceButton = buttons.value(i);
        JoyButton *destButton = destSet->buttons.value(i);
        if (sourceButton && destButton)
        {
            sourceButton->copyAssignments(destButton);
        }
    }
}
开发者ID:jamesblunt,项目名称:antimicro,代码行数:58,代码来源:setjoystick.cpp

示例8: getJoyStick

void SetJoystick::writeConfig(QXmlStreamWriter *xml)
{
    if (!isSetEmpty())
    {
        xml->writeStartElement("set");

        xml->writeAttribute("index", QString::number(index+1));

        if (!name.isEmpty())
        {
            xml->writeTextElement("name", name);
        }

        for (int i=0; i < getNumberSticks(); i++)
        {
            JoyControlStick *stick = getJoyStick(i);
            stick->writeConfig(xml);
        }

        for (int i=0; i < getNumberVDPads(); i++)
        {
            VDPad *vdpad = getVDPad(i);
            if (vdpad)
            {
                vdpad->writeConfig(xml);
            }
        }

        for (int i=0; i < getNumberAxes(); i++)
        {
            JoyAxis *axis = getJoyAxis(i);
            if (!axis->isPartControlStick() && axis->hasControlOfButtons())
            {
                axis->writeConfig(xml);
            }
        }

        for (int i=0; i < getNumberHats(); i++)
        {
            JoyDPad *dpad = getJoyDPad(i);
            dpad->writeConfig(xml);
        }

        for (int i=0; i < getNumberButtons(); i++)
        {
            JoyButton *button = getJoyButton(i);
            if (button && !button->isPartVDPad())
            {
                button->writeConfig(xml);
            }
        }

        xml->writeEndElement();
    }
}
开发者ID:jamesblunt,项目名称:antimicro,代码行数:55,代码来源:setjoystick.cpp

示例9: iter

bool SetJoystick::isSetEmpty()
{
    bool result = true;
    QHashIterator<int, JoyButton*> iter(buttons);
    while (iter.hasNext() && result)
    {
        JoyButton *button = iter.next().value();
        if (!button->isDefault())
        {
            result = false;
        }
    }

    QHashIterator<int, JoyAxis*> iter2(axes);
    while (iter2.hasNext() && result)
    {
        JoyAxis *axis = iter2.next().value();
        if (!axis->isDefault())
        {
            result = false;
        }
    }

    QHashIterator<int, JoyDPad*> iter3(hats);
    while (iter3.hasNext() && result)
    {
        JoyDPad *dpad = iter3.next().value();
        if (!dpad->isDefault())
        {
            result = false;
        }
    }

    QHashIterator<int, JoyControlStick*> iter4(sticks);
    while (iter4.hasNext() && result)
    {
        JoyControlStick *stick = iter4.next().value();
        if (!stick->isDefault())
        {
            result = false;
        }
    }

    QHashIterator<int, VDPad*> iter5(vdpads);
    while (iter5.hasNext() && result)
    {
        VDPad *vdpad = iter5.next().value();
        if (!vdpad->isDefault())
        {
            result = false;
        }
    }

    return result;
}
开发者ID:jlsandell,项目名称:antimicro,代码行数:55,代码来源:setjoystick.cpp

示例10: iter

void JoyControlStick::resetButtons()
{
    QHashIterator<JoyStickDirections, JoyControlStickButton*> iter(buttons);
    while (iter.hasNext())
    {
        JoyButton *button = iter.next().value();
        if (button)
        {
            button->reset();
        }
    }
}
开发者ID:Pater1,项目名称:antimicro,代码行数:12,代码来源:joycontrolstick.cpp

示例11: iter

void InputDevice::setButtonName(int index, QString tempName)
{
    QHashIterator<int, SetJoystick*> iter(joystick_sets);
    while (iter.hasNext())
    {
        SetJoystick *tempSet = iter.next().value();
        disconnect(tempSet, SIGNAL(setButtonNameChange(int)), this, SLOT(updateSetButtonNames(int)));
        JoyButton *button = tempSet->getJoyButton(index);
        if (button)
        {
            button->setButtonName(tempName);
        }
        connect(tempSet, SIGNAL(setButtonNameChange(int)), this, SLOT(updateSetButtonNames(int)));
    }
}
开发者ID:Xatory,项目名称:antimicro,代码行数:15,代码来源:inputdevice.cpp

示例12: while

void InputDaemon::secondInputPass(QQueue<SDL_Event> *sdlEventQueue)
{
    QHash<SDL_JoystickID, InputDevice*> activeDevices;

    while (!sdlEventQueue->isEmpty())
    {
        SDL_Event event = sdlEventQueue->dequeue();

        switch (event.type)
        {
            //qDebug() << QTime::currentTime() << " :";
            case SDL_JOYBUTTONDOWN:
            case SDL_JOYBUTTONUP:
            {
#ifdef USE_SDL_2
                InputDevice *joy = trackjoysticks.value(event.jbutton.which);
#else
                InputDevice *joy = joysticks->value(event.jbutton.which);
#endif
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyButton *button = set->getJoyButton(event.jbutton.button);

                    if (button)
                    {
                        //button->joyEvent(event.type == SDL_JOYBUTTONDOWN ? true : false);
                        button->queuePendingEvent(event.type == SDL_JOYBUTTONDOWN ? true : false);

                        if (!activeDevices.contains(event.jbutton.which))
                        {
                            activeDevices.insert(event.jbutton.which, joy);
                        }
                    }
                }
#ifdef USE_SDL_2
                else if (trackcontrollers.contains(event.jbutton.which))
                {
                    GameController *gamepad = trackcontrollers.value(event.jbutton.which);
                    gamepad->rawButtonEvent(event.jbutton.button, event.type == SDL_JOYBUTTONDOWN ? true : false);
                }
#endif

                break;
            }

            case SDL_JOYAXISMOTION:
            {
#ifdef USE_SDL_2
                InputDevice *joy = trackjoysticks.value(event.jaxis.which);
#else
                InputDevice *joy = joysticks->value(event.jaxis.which);
#endif
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyAxis *axis = set->getJoyAxis(event.jaxis.axis);
                    if (axis)
                    {
                        //axis->joyEvent(event.jaxis.value);
                        axis->queuePendingEvent(event.jaxis.value);

                        if (!activeDevices.contains(event.jaxis.which))
                        {
                            activeDevices.insert(event.jaxis.which, joy);
                        }
                    }

                    joy->rawAxisEvent(event.jaxis.which, event.jaxis.value);
                }
#ifdef USE_SDL_2
                else if (trackcontrollers.contains(event.jaxis.which))
                {
                    GameController *gamepad = trackcontrollers.value(event.jaxis.which);
                    gamepad->rawAxisEvent(event.jaxis.axis, event.jaxis.value);
                }
#endif

                break;
            }

            case SDL_JOYHATMOTION:
            {
#ifdef USE_SDL_2
                InputDevice *joy = trackjoysticks.value(event.jhat.which);
#else
                InputDevice *joy = joysticks->value(event.jhat.which);
#endif
                if (joy)
                {
                    SetJoystick* set = joy->getActiveSetJoystick();
                    JoyDPad *dpad = set->getJoyDPad(event.jhat.hat);
                    if (dpad)
                    {
                        //dpad->joyEvent(event.jhat.value);
                        dpad->joyEvent(event.jhat.value);

                        if (!activeDevices.contains(event.jhat.which))
                        {
                            activeDevices.insert(event.jhat.which, joy);
//.........这里部分代码省略.........
开发者ID:AdriiSixx,项目名称:antimicro,代码行数:101,代码来源:inputdaemon.cpp

示例13: getSDLName

void GameController::writeConfig(QXmlStreamWriter *xml)
{
    xml->writeStartElement(getXmlName());
    xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION));
    xml->writeAttribute("appversion", PadderCommon::programVersion);

    xml->writeComment("The SDL name for a joystick is included for informational purposes only.");
    xml->writeTextElement("sdlname", getSDLName());
#ifdef USE_SDL_2
    xml->writeComment("The GUID for a joystick is included for informational purposes only.");
    xml->writeTextElement("guid", getGUIDString());
#endif

    if (!profileName.isEmpty())
    {
        xml->writeTextElement("profilename", profileName);
    }

    xml->writeStartElement("names"); // <names>

    SetJoystick *tempSet = getActiveSetJoystick();
    for (int i=0; i < getNumberButtons(); i++)
    {
        JoyButton *button = tempSet->getJoyButton(i);
        if (button && !button->getButtonName().isEmpty())
        {
            xml->writeStartElement("buttonname");
            xml->writeAttribute("index", QString::number(button->getRealJoyNumber()));
            xml->writeCharacters(button->getButtonName());
            xml->writeEndElement();
        }
    }

    for (int i=0; i < getNumberAxes(); i++)
    {
        JoyAxis *axis = tempSet->getJoyAxis(i);
        if (axis)
        {
            if (!axis->getAxisName().isEmpty())
            {
                xml->writeStartElement("axisname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeCharacters(axis->getAxisName());
                xml->writeEndElement();
            }

            JoyAxisButton *naxisbutton = axis->getNAxisButton();
            if (!naxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber()));
                xml->writeCharacters(naxisbutton->getButtonName());
                xml->writeEndElement();
            }

            JoyAxisButton *paxisbutton = axis->getPAxisButton();
            if (!paxisbutton->getButtonName().isEmpty())
            {
                xml->writeStartElement("axisbuttonname");
                xml->writeAttribute("index", QString::number(axis->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber()));
                xml->writeCharacters(paxisbutton->getButtonName());
                xml->writeEndElement();
            }
        }
    }

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = tempSet->getJoyStick(i);
        if (stick)
        {
            if (!stick->getStickName().isEmpty())
            {
                xml->writeStartElement("controlstickname");
                xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                xml->writeCharacters(stick->getStickName());
                xml->writeEndElement();
            }

            QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons();
            QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons);
            while (iter.hasNext())
            {
                JoyControlStickButton *button = iter.next().value();
                if (button && !button->getButtonName().isEmpty())
                {
                    xml->writeStartElement("controlstickbuttonname");
                    xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
                    xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
                    xml->writeCharacters(button->getButtonName());
                    xml->writeEndElement();
                }
            }
        }
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
//.........这里部分代码省略.........
开发者ID:jamesblunt,项目名称:antimicro,代码行数:101,代码来源:gamecontroller.cpp

示例14: QObject

InputDaemon::InputDaemon(QHash<SDL_JoystickID, InputDevice*> *joysticks, bool graphical, QObject *parent) :
#else
InputDaemon::InputDaemon(QHash<int, InputDevice*> *joysticks, bool graphical, QObject *parent) :
#endif
    QObject(parent)
{
    this->joysticks = joysticks;
    this->stopped = false;
    this->graphical = graphical;

    eventWorker = new SDLEventReader(joysticks);
    thread = new QThread();
    eventWorker->moveToThread(thread);

    if (graphical)
    {
        connect(thread, SIGNAL(started()), eventWorker, SLOT(performWork()));
        connect(eventWorker, SIGNAL(eventRaised()), this, SLOT(run()));
        thread->start();
    }
    refreshJoysticks();
}

InputDaemon::~InputDaemon()
{
    if (eventWorker)
    {
        quit();
    }

    if (thread)
    {
        thread->quit();
        thread->wait();
        delete thread;
        thread = 0;
    }
}

void InputDaemon::run ()
{
    SDL_Event event;
#ifdef USE_SDL_2
    event.type = SDL_FIRSTEVENT;

#else
    event.type = SDL_NOEVENT;
#endif

    if (!stopped)
    {
        event = eventWorker->getCurrentEvent();

        do
        {
            switch (event.type)
            {
                case SDL_JOYBUTTONDOWN:
                {
#ifdef USE_SDL_2
                    InputDevice *joy = trackjoysticks.value(event.jbutton.which);
#else
                    InputDevice *joy = joysticks->value(event.jbutton.which);
#endif
                    if (joy)
                    {
                        SetJoystick* set = joy->getActiveSetJoystick();
                        JoyButton *button = set->getJoyButton(event.jbutton.button);

                        if (button)
                        {
                            button->joyEvent(true);
                        }
                    }

                    break;
                }

                case SDL_JOYBUTTONUP:
                {
#ifdef USE_SDL_2
                    InputDevice *joy = trackjoysticks.value(event.jbutton.which);
#else
                    InputDevice *joy = joysticks->value(event.jbutton.which);
#endif
                    if (joy)
                    {
                        SetJoystick* set = joy->getActiveSetJoystick();
                        JoyButton *button = set->getJoyButton(event.jbutton.button);

                        if (button)
                        {
                            button->joyEvent(false);
                        }
                    }

                    break;
                }

                case SDL_JOYAXISMOTION:
//.........这里部分代码省略.........
开发者ID:panzi,项目名称:antimicro,代码行数:101,代码来源:inputdaemon.cpp

示例15: getSDLName

void InputDevice::writeConfig(QXmlStreamWriter *xml)
{
    xml->writeStartElement(getXmlName());
    xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION));
    xml->writeAttribute("appversion", PadderCommon::programVersion);

    xml->writeComment("The SDL name for a joystick is included for informational purposes only.");
    xml->writeTextElement("sdlname", getSDLName());

    for (int i=0; i < getNumberSticks(); i++)
    {
        JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(i);
        xml->writeStartElement("stickAxisAssociation");
        xml->writeAttribute("index", QString::number(stick->getRealJoyIndex()));
        xml->writeAttribute("xAxis", QString::number(stick->getAxisX()->getRealJoyIndex()));
        xml->writeAttribute("yAxis", QString::number(stick->getAxisY()->getRealJoyIndex()));
        xml->writeEndElement();
    }

    for (int i=0; i < getNumberVDPads(); i++)
    {
        VDPad *vdpad = getActiveSetJoystick()->getVDPad(i);
        xml->writeStartElement("vdpadButtonAssociations");
        xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber()));

        JoyButton *button = vdpad->getVButton(JoyDPadButton::DpadUp);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadUp));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadDown);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadDown));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadLeft);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
            {
                xml->writeAttribute("axis", QString::number(0));
                xml->writeAttribute("button", QString::number(button->getRealJoyNumber()));
            }

            xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadLeft));
            xml->writeEndElement();
        }

        button = vdpad->getVButton(JoyDPadButton::DpadRight);
        if (button)
        {
            xml->writeStartElement("vdpadButtonAssociation");

            if (typeid(*button) == typeid(JoyAxisButton))
            {
                JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button);
                xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex()));
                xml->writeAttribute("button", QString::number(button->getJoyNumber()));
            }
            else
//.........这里部分代码省略.........
开发者ID:Xatory,项目名称:antimicro,代码行数:101,代码来源:inputdevice.cpp


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