本文整理汇总了C++中JackClientInterface::ClientNotify方法的典型用法代码示例。如果您正苦于以下问题:C++ JackClientInterface::ClientNotify方法的具体用法?C++ JackClientInterface::ClientNotify怎么用?C++ JackClientInterface::ClientNotify使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类JackClientInterface
的用法示例。
在下文中一共展示了JackClientInterface::ClientNotify方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SessionNotify
void JackEngine::SessionNotify(int refnum, const char *target, jack_session_event_type_t type, const char *path, detail::JackChannelTransactionInterface *socket, JackSessionNotifyResult** result)
{
if (fSessionPendingReplies != 0) {
JackSessionNotifyResult res(-1);
res.Write(socket);
jack_log("JackEngine::SessionNotify ... busy");
if (result != NULL) {
*result = NULL;
}
return;
}
for (int i = 0; i < CLIENT_NUM; i++) {
JackClientInterface* client = fClientTable[i];
if (client && (client->GetClientControl()->fSessionID < 0)) {
client->GetClientControl()->fSessionID = GetNewUUID();
}
}
fSessionResult = new JackSessionNotifyResult();
for (int i = 0; i < CLIENT_NUM; i++) {
JackClientInterface* client = fClientTable[i];
if (client && client->GetClientControl()->fCallback[kSessionCallback]) {
// check if this is a notification to a specific client.
if (target != NULL && strlen(target) != 0) {
if (strcmp(target, client->GetClientControl()->fName)) {
continue;
}
}
char path_buf[JACK_PORT_NAME_SIZE];
snprintf(path_buf, sizeof(path_buf), "%s%s%c", path, client->GetClientControl()->fName, DIR_SEPARATOR);
int res = JackTools::MkDir(path_buf);
if (res) {
jack_error("JackEngine::SessionNotify: can not create session directory '%s'", path_buf);
}
int result = client->ClientNotify(i, client->GetClientControl()->fName, kSessionCallback, true, path_buf, (int)type, 0);
if (result == kPendingSessionReply) {
fSessionPendingReplies += 1;
} else if (result == kImmediateSessionReply) {
char uuid_buf[JACK_UUID_SIZE];
snprintf(uuid_buf, sizeof(uuid_buf), "%d", client->GetClientControl()->fSessionID);
fSessionResult->fCommandList.push_back(JackSessionCommand(uuid_buf,
client->GetClientControl()->fName,
client->GetClientControl()->fSessionCommand,
client->GetClientControl()->fSessionFlags));
}
}
}
if (result != NULL) {
*result = fSessionResult;
}
if (fSessionPendingReplies == 0) {
fSessionResult->Write(socket);
if (result == NULL) {
delete fSessionResult;
}
fSessionResult = NULL;
} else {
fSessionTransaction = socket;
}
}