本文整理汇总了C++中IonJSFrameLayout::returnAddress方法的典型用法代码示例。如果您正苦于以下问题:C++ IonJSFrameLayout::returnAddress方法的具体用法?C++ IonJSFrameLayout::returnAddress怎么用?C++ IonJSFrameLayout::returnAddress使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IonJSFrameLayout
的用法示例。
在下文中一共展示了IonJSFrameLayout::returnAddress方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: jitActivations
uint32_t
jit::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut,
BaselineBailoutInfo **bailoutInfo)
{
sp->checkInvariants();
JSContext *cx = GetJSContextFromJitCode();
// We don't have an exit frame.
cx->mainThread().ionTop = nullptr;
JitActivationIterator jitActivations(cx->runtime());
IonBailoutIterator iter(jitActivations, sp);
JitActivation *activation = jitActivations.activation()->asJit();
TraceLogger *logger = TraceLoggerForMainThread(cx->runtime());
TraceLogTimestamp(logger, TraceLogger::Invalidation);
IonSpew(IonSpew_Bailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());
// Note: the frame size must be computed before we return from this function.
*frameSizeOut = iter.topFrameSize();
JS_ASSERT(IsBaselineEnabled(cx));
*bailoutInfo = nullptr;
uint32_t retval = BailoutIonToBaseline(cx, activation, iter, true, bailoutInfo);
JS_ASSERT(retval == BAILOUT_RETURN_OK ||
retval == BAILOUT_RETURN_FATAL_ERROR ||
retval == BAILOUT_RETURN_OVERRECURSED);
JS_ASSERT_IF(retval == BAILOUT_RETURN_OK, *bailoutInfo != nullptr);
if (retval != BAILOUT_RETURN_OK) {
IonJSFrameLayout *frame = iter.jsFrame();
IonSpew(IonSpew_Invalidate, "converting to exit frame");
IonSpew(IonSpew_Invalidate, " orig calleeToken %p", (void *) frame->calleeToken());
IonSpew(IonSpew_Invalidate, " orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
IonSpew(IonSpew_Invalidate, " orig ra %p", (void *) frame->returnAddress());
frame->replaceCalleeToken(nullptr);
EnsureExitFrame(frame);
IonSpew(IonSpew_Invalidate, " new calleeToken %p", (void *) frame->calleeToken());
IonSpew(IonSpew_Invalidate, " new frameSize %u", unsigned(frame->prevFrameLocalSize()));
IonSpew(IonSpew_Invalidate, " new ra %p", (void *) frame->returnAddress());
}
iter.ionScript()->decref(cx->runtime()->defaultFreeOp());
return retval;
}
示例2: ionActivations
uint32
ion::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut)
{
AssertCanGC();
sp->checkInvariants();
JSContext *cx = GetIonContext()->cx;
// We don't have an exit frame.
cx->runtime->ionTop = NULL;
IonActivationIterator ionActivations(cx);
IonBailoutIterator iter(ionActivations, sp);
IonActivation *activation = ionActivations.activation();
IonSpew(IonSpew_Bailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());
// Note: the frame size must be computed before we return from this function.
*frameSizeOut = iter.topFrameSize();
uint32 retval = ConvertFrames(cx, activation, iter);
{
IonJSFrameLayout *frame = iter.jsFrame();
IonSpew(IonSpew_Invalidate, "converting to exit frame");
IonSpew(IonSpew_Invalidate, " orig calleeToken %p", (void *) frame->calleeToken());
IonSpew(IonSpew_Invalidate, " orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
IonSpew(IonSpew_Invalidate, " orig ra %p", (void *) frame->returnAddress());
frame->replaceCalleeToken(NULL);
EnsureExitFrame(frame);
IonSpew(IonSpew_Invalidate, " new calleeToken %p", (void *) frame->calleeToken());
IonSpew(IonSpew_Invalidate, " new frameSize %u", unsigned(frame->prevFrameLocalSize()));
IonSpew(IonSpew_Invalidate, " new ra %p", (void *) frame->returnAddress());
}
iter.ionScript()->decref(cx->runtime->defaultFreeOp());
if (cx->runtime->hasIonReturnOverride())
cx->regs().sp[-1] = cx->runtime->takeIonReturnOverride();
if (retval != BAILOUT_RETURN_FATAL_ERROR) {
if (activation->entryfp()) {
if (void *annotation = activation->entryfp()->annotation()) {
// If the entry frame has an annotation, then we invalidated and have
// immediately returned into this bailout. Transfer the annotation to
// the new topmost frame.
activation->entryfp()->setAnnotation(NULL);
cx->fp()->setAnnotation(annotation);
}
}
// If invalidation was triggered inside a stub call, we may still have to
// monitor the result, since the bailout happens before the MMonitorTypes
// instruction is executed.
jsbytecode *pc = activation->bailout()->bailoutPc();
// If this is not a ResumeAfter bailout, there's nothing to monitor,
// we will redo the op in the interpreter.
bool isResumeAfter = GetNextPc(pc) == cx->regs().pc;
if ((js_CodeSpec[*pc].format & JOF_TYPESET) && isResumeAfter) {
JS_ASSERT(retval == BAILOUT_RETURN_OK);
return BAILOUT_RETURN_MONITOR;
}
return retval;
}
return BAILOUT_RETURN_FATAL_ERROR;
}
示例3: suppress
uint32_t
jit::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut,
BaselineBailoutInfo **bailoutInfo)
{
sp->checkInvariants();
JSContext *cx = GetJSContextFromJitCode();
// We don't have an exit frame.
cx->mainThread().jitTop = FAKE_JIT_TOP_FOR_BAILOUT;
gc::AutoSuppressGC suppress(cx);
JitActivationIterator jitActivations(cx->runtime());
IonBailoutIterator iter(jitActivations, sp);
JitActivation *activation = jitActivations->asJit();
TraceLogger *logger = TraceLoggerForMainThread(cx->runtime());
TraceLogTimestamp(logger, TraceLogger::Invalidation);
JitSpew(JitSpew_IonBailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());
// Note: the frame size must be computed before we return from this function.
*frameSizeOut = iter.topFrameSize();
JS_ASSERT(IsBaselineEnabled(cx));
*bailoutInfo = nullptr;
uint32_t retval = BailoutIonToBaseline(cx, activation, iter, true, bailoutInfo);
JS_ASSERT(retval == BAILOUT_RETURN_OK ||
retval == BAILOUT_RETURN_FATAL_ERROR ||
retval == BAILOUT_RETURN_OVERRECURSED);
JS_ASSERT_IF(retval == BAILOUT_RETURN_OK, *bailoutInfo != nullptr);
if (retval != BAILOUT_RETURN_OK) {
// If the bailout failed, then bailout trampoline will pop the
// current frame and jump straight to exception handling code when
// this function returns. Any SPS entry pushed for this frame will
// be silently forgotten.
//
// We call ExitScript here to ensure that if the ionScript had SPS
// instrumentation, then the SPS entry for it is popped.
//
// However, if the bailout was during argument check, then a
// pseudostack frame would not have been pushed in the first
// place, so don't pop anything in that case.
bool popSPSFrame = iter.ionScript()->hasSPSInstrumentation() &&
(SnapshotIterator(iter).bailoutKind() != Bailout_ArgumentCheck);
JSScript *script = iter.script();
probes::ExitScript(cx, script, script->functionNonDelazifying(), popSPSFrame);
IonJSFrameLayout *frame = iter.jsFrame();
JitSpew(JitSpew_IonInvalidate, "Bailout failed (%s): converting to exit frame",
(retval == BAILOUT_RETURN_FATAL_ERROR) ? "Fatal Error" : "Over Recursion");
JitSpew(JitSpew_IonInvalidate, " orig calleeToken %p", (void *) frame->calleeToken());
JitSpew(JitSpew_IonInvalidate, " orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
JitSpew(JitSpew_IonInvalidate, " orig ra %p", (void *) frame->returnAddress());
frame->replaceCalleeToken(nullptr);
EnsureExitFrame(frame);
JitSpew(JitSpew_IonInvalidate, " new calleeToken %p", (void *) frame->calleeToken());
JitSpew(JitSpew_IonInvalidate, " new frameSize %u", unsigned(frame->prevFrameLocalSize()));
JitSpew(JitSpew_IonInvalidate, " new ra %p", (void *) frame->returnAddress());
}
iter.ionScript()->decref(cx->runtime()->defaultFreeOp());
return retval;
}
示例4: ionActivations
uint32_t
ion::InvalidationBailout(InvalidationBailoutStack *sp, size_t *frameSizeOut,
BaselineBailoutInfo **bailoutInfo)
{
sp->checkInvariants();
JSContext *cx = GetIonContext()->cx;
// We don't have an exit frame.
cx->mainThread().ionTop = NULL;
IonActivationIterator ionActivations(cx);
IonBailoutIterator iter(ionActivations, sp);
IonActivation *activation = ionActivations.activation();
IonSpew(IonSpew_Bailouts, "Took invalidation bailout! Snapshot offset: %d", iter.snapshotOffset());
// Note: the frame size must be computed before we return from this function.
*frameSizeOut = iter.topFrameSize();
uint32_t retval;
if (IsBaselineEnabled(cx)) {
*bailoutInfo = NULL;
retval = BailoutIonToBaseline(cx, activation, iter, true, bailoutInfo);
JS_ASSERT(retval == BAILOUT_RETURN_BASELINE ||
retval == BAILOUT_RETURN_FATAL_ERROR ||
retval == BAILOUT_RETURN_OVERRECURSED);
JS_ASSERT_IF(retval == BAILOUT_RETURN_BASELINE, *bailoutInfo != NULL);
if (retval != BAILOUT_RETURN_BASELINE) {
IonJSFrameLayout *frame = iter.jsFrame();
IonSpew(IonSpew_Invalidate, "converting to exit frame");
IonSpew(IonSpew_Invalidate, " orig calleeToken %p", (void *) frame->calleeToken());
IonSpew(IonSpew_Invalidate, " orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
IonSpew(IonSpew_Invalidate, " orig ra %p", (void *) frame->returnAddress());
frame->replaceCalleeToken(NULL);
EnsureExitFrame(frame);
IonSpew(IonSpew_Invalidate, " new calleeToken %p", (void *) frame->calleeToken());
IonSpew(IonSpew_Invalidate, " new frameSize %u", unsigned(frame->prevFrameLocalSize()));
IonSpew(IonSpew_Invalidate, " new ra %p", (void *) frame->returnAddress());
}
iter.ionScript()->decref(cx->runtime->defaultFreeOp());
return retval;
} else {
retval = ConvertFrames(cx, activation, iter);
IonJSFrameLayout *frame = iter.jsFrame();
IonSpew(IonSpew_Invalidate, "converting to exit frame");
IonSpew(IonSpew_Invalidate, " orig calleeToken %p", (void *) frame->calleeToken());
IonSpew(IonSpew_Invalidate, " orig frameSize %u", unsigned(frame->prevFrameLocalSize()));
IonSpew(IonSpew_Invalidate, " orig ra %p", (void *) frame->returnAddress());
frame->replaceCalleeToken(NULL);
EnsureExitFrame(frame);
IonSpew(IonSpew_Invalidate, " new calleeToken %p", (void *) frame->calleeToken());
IonSpew(IonSpew_Invalidate, " new frameSize %u", unsigned(frame->prevFrameLocalSize()));
IonSpew(IonSpew_Invalidate, " new ra %p", (void *) frame->returnAddress());
iter.ionScript()->decref(cx->runtime->defaultFreeOp());
// Only need to take ion return override if resuming to interpreter.
if (cx->runtime->hasIonReturnOverride())
cx->regs().sp[-1] = cx->runtime->takeIonReturnOverride();
if (retval != BAILOUT_RETURN_FATAL_ERROR) {
// If invalidation was triggered inside a stub call, we may still have to
// monitor the result, since the bailout happens before the MMonitorTypes
// instruction is executed.
jsbytecode *pc = activation->bailout()->bailoutPc();
// If this is not a ResumeAfter bailout, there's nothing to monitor,
// we will redo the op in the interpreter.
bool isResumeAfter = GetNextPc(pc) == cx->regs().pc;
if ((js_CodeSpec[*pc].format & JOF_TYPESET) && isResumeAfter) {
JS_ASSERT(retval == BAILOUT_RETURN_OK);
return BAILOUT_RETURN_MONITOR;
}
return retval;
}
return BAILOUT_RETURN_FATAL_ERROR;
}
}