本文整理汇总了C++中InvokeInst::getParent方法的典型用法代码示例。如果您正苦于以下问题:C++ InvokeInst::getParent方法的具体用法?C++ InvokeInst::getParent怎么用?C++ InvokeInst::getParent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类InvokeInst
的用法示例。
在下文中一共展示了InvokeInst::getParent方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SplitLandingPadPreds
/// SplitLandingPadPreds - The landing pad needs to be extracted with the invoke
/// instruction. The critical edge breaker will refuse to break critical edges
/// to a landing pad. So do them here. After this method runs, all landing pads
/// should have only one predecessor.
void BlockExtractorPass::SplitLandingPadPreds(Function *F) {
for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
InvokeInst *II = dyn_cast<InvokeInst>(I);
if (!II) continue;
BasicBlock *Parent = II->getParent();
BasicBlock *LPad = II->getUnwindDest();
// Look through the landing pad's predecessors. If one of them ends in an
// 'invoke', then we want to split the landing pad.
bool Split = false;
for (pred_iterator
PI = pred_begin(LPad), PE = pred_end(LPad); PI != PE; ++PI) {
BasicBlock *BB = *PI;
if (BB->isLandingPad() && BB != Parent &&
isa<InvokeInst>(Parent->getTerminator())) {
Split = true;
break;
}
}
if (!Split) continue;
SmallVector<BasicBlock*, 2> NewBBs;
SplitLandingPadPredecessors(LPad, Parent, ".1", ".2", NewBBs);
}
}
示例2: splitLandingPadPreds
/// Extracts the landing pads to make sure all of them have only one
/// predecessor.
void BlockExtractor::splitLandingPadPreds(Function &F) {
for (BasicBlock &BB : F) {
for (Instruction &I : BB) {
if (!isa<InvokeInst>(&I))
continue;
InvokeInst *II = cast<InvokeInst>(&I);
BasicBlock *Parent = II->getParent();
BasicBlock *LPad = II->getUnwindDest();
// Look through the landing pad's predecessors. If one of them ends in an
// 'invoke', then we want to split the landing pad.
bool Split = false;
for (auto PredBB : predecessors(LPad)) {
if (PredBB->isLandingPad() && PredBB != Parent &&
isa<InvokeInst>(Parent->getTerminator())) {
Split = true;
break;
}
}
if (!Split)
continue;
SmallVector<BasicBlock *, 2> NewBBs;
SplitLandingPadPredecessors(LPad, Parent, ".1", ".2", NewBBs);
}
}
}
示例3: visitInvokeInst
// visitInvokeInst - Converting the "invoke" instruction is fairly
// straight-forward. The old exception part is replaced by a query asking
// if this is a longjmp exception. If it is, then it goes to the longjmp
// exception blocks. Otherwise, control is passed the old exception.
void LowerSetJmp::visitInvokeInst(InvokeInst& II)
{
if (II.getCalledFunction())
if (!IsTransformableFunction(II.getCalledFunction()->getName()) ||
II.getCalledFunction()->isIntrinsic()) return;
BasicBlock* BB = II.getParent();
// If not reachable from a setjmp call, don't transform.
if (!DFSBlocks.count(BB)) return;
BasicBlock* ExceptBB = II.getUnwindDest();
Function* Func = BB->getParent();
BasicBlock* NewExceptBB = BasicBlock::Create("InvokeExcept", Func);
BasicBlock::InstListType& InstList = NewExceptBB->getInstList();
// If this is a longjmp exception, then branch to the preliminary BB of
// the longjmp exception handling. Otherwise, go to the old exception.
CallInst* IsLJExcept = CallInst::Create(IsLJException, "IsLJExcept");
InstList.push_back(IsLJExcept);
BranchInst::Create(PrelimBBMap[Func], ExceptBB, IsLJExcept, NewExceptBB);
II.setUnwindDest(NewExceptBB);
++InvokesTransformed;
}
示例4: assert
/// Replaces the given call site (Call or Invoke) with a gc.statepoint
/// intrinsic with an empty deoptimization arguments list. This does
/// NOT do explicit relocation for GC support.
static Value *ReplaceWithStatepoint(const CallSite &CS /* to replace */) {
assert(CS.getInstruction()->getModule() && "must be set");
// TODO: technically, a pass is not allowed to get functions from within a
// function pass since it might trigger a new function addition. Refactor
// this logic out to the initialization of the pass. Doesn't appear to
// matter in practice.
// Then go ahead and use the builder do actually do the inserts. We insert
// immediately before the previous instruction under the assumption that all
// arguments will be available here. We can't insert afterwards since we may
// be replacing a terminator.
IRBuilder<> Builder(CS.getInstruction());
// Note: The gc args are not filled in at this time, that's handled by
// RewriteStatepointsForGC (which is currently under review).
// Create the statepoint given all the arguments
Instruction *Token = nullptr;
uint64_t ID;
uint32_t NumPatchBytes;
AttributeSet OriginalAttrs = CS.getAttributes();
Attribute AttrID =
OriginalAttrs.getAttribute(AttributeSet::FunctionIndex, "statepoint-id");
Attribute AttrNumPatchBytes = OriginalAttrs.getAttribute(
AttributeSet::FunctionIndex, "statepoint-num-patch-bytes");
AttrBuilder AttrsToRemove;
bool HasID = AttrID.isStringAttribute() &&
!AttrID.getValueAsString().getAsInteger(10, ID);
if (HasID)
AttrsToRemove.addAttribute("statepoint-id");
else
ID = 0xABCDEF00;
bool HasNumPatchBytes =
AttrNumPatchBytes.isStringAttribute() &&
!AttrNumPatchBytes.getValueAsString().getAsInteger(10, NumPatchBytes);
if (HasNumPatchBytes)
AttrsToRemove.addAttribute("statepoint-num-patch-bytes");
else
NumPatchBytes = 0;
OriginalAttrs = OriginalAttrs.removeAttributes(
CS.getInstruction()->getContext(), AttributeSet::FunctionIndex,
AttrsToRemove);
if (CS.isCall()) {
CallInst *ToReplace = cast<CallInst>(CS.getInstruction());
CallInst *Call = Builder.CreateGCStatepointCall(
ID, NumPatchBytes, CS.getCalledValue(),
makeArrayRef(CS.arg_begin(), CS.arg_end()), None, None,
"safepoint_token");
Call->setTailCall(ToReplace->isTailCall());
Call->setCallingConv(ToReplace->getCallingConv());
// In case if we can handle this set of attributes - set up function
// attributes directly on statepoint and return attributes later for
// gc_result intrinsic.
Call->setAttributes(OriginalAttrs.getFnAttributes());
Token = Call;
// Put the following gc_result and gc_relocate calls immediately after
// the old call (which we're about to delete).
assert(ToReplace->getNextNode() && "not a terminator, must have next");
Builder.SetInsertPoint(ToReplace->getNextNode());
Builder.SetCurrentDebugLocation(ToReplace->getNextNode()->getDebugLoc());
} else if (CS.isInvoke()) {
InvokeInst *ToReplace = cast<InvokeInst>(CS.getInstruction());
// Insert the new invoke into the old block. We'll remove the old one in a
// moment at which point this will become the new terminator for the
// original block.
Builder.SetInsertPoint(ToReplace->getParent());
InvokeInst *Invoke = Builder.CreateGCStatepointInvoke(
ID, NumPatchBytes, CS.getCalledValue(), ToReplace->getNormalDest(),
ToReplace->getUnwindDest(), makeArrayRef(CS.arg_begin(), CS.arg_end()),
None, None, "safepoint_token");
Invoke->setCallingConv(ToReplace->getCallingConv());
// In case if we can handle this set of attributes - set up function
// attributes directly on statepoint and return attributes later for
// gc_result intrinsic.
Invoke->setAttributes(OriginalAttrs.getFnAttributes());
Token = Invoke;
// We'll insert the gc.result into the normal block
BasicBlock *NormalDest = ToReplace->getNormalDest();
// Can not insert gc.result in case of phi nodes preset.
// Should have removed this cases prior to running this function
//.........这里部分代码省略.........
示例5: next
/// Replaces the given call site (Call or Invoke) with a gc.statepoint
/// intrinsic with an empty deoptimization arguments list. This does
/// NOT do explicit relocation for GC support.
static Value *ReplaceWithStatepoint(const CallSite &CS, /* to replace */
Pass *P) {
BasicBlock *BB = CS.getInstruction()->getParent();
Function *F = BB->getParent();
Module *M = F->getParent();
assert(M && "must be set");
// TODO: technically, a pass is not allowed to get functions from within a
// function pass since it might trigger a new function addition. Refactor
// this logic out to the initialization of the pass. Doesn't appear to
// matter in practice.
// Fill in the one generic type'd argument (the function is also vararg)
std::vector<Type *> argTypes;
argTypes.push_back(CS.getCalledValue()->getType());
Function *gc_statepoint_decl = Intrinsic::getDeclaration(
M, Intrinsic::experimental_gc_statepoint, argTypes);
// Then go ahead and use the builder do actually do the inserts. We insert
// immediately before the previous instruction under the assumption that all
// arguments will be available here. We can't insert afterwards since we may
// be replacing a terminator.
Instruction *insertBefore = CS.getInstruction();
IRBuilder<> Builder(insertBefore);
// First, create the statepoint (with all live ptrs as arguments).
std::vector<llvm::Value *> args;
// target, #args, unused, args
Value *Target = CS.getCalledValue();
args.push_back(Target);
int callArgSize = CS.arg_size();
args.push_back(
ConstantInt::get(Type::getInt32Ty(M->getContext()), callArgSize));
// TODO: add a 'Needs GC-rewrite' later flag
args.push_back(ConstantInt::get(Type::getInt32Ty(M->getContext()), 0));
// Copy all the arguments of the original call
args.insert(args.end(), CS.arg_begin(), CS.arg_end());
// Create the statepoint given all the arguments
Instruction *token = nullptr;
AttributeSet return_attributes;
if (CS.isCall()) {
CallInst *toReplace = cast<CallInst>(CS.getInstruction());
CallInst *call =
Builder.CreateCall(gc_statepoint_decl, args, "safepoint_token");
call->setTailCall(toReplace->isTailCall());
call->setCallingConv(toReplace->getCallingConv());
// Before we have to worry about GC semantics, all attributes are legal
AttributeSet new_attrs = toReplace->getAttributes();
// In case if we can handle this set of sttributes - set up function attrs
// directly on statepoint and return attrs later for gc_result intrinsic.
call->setAttributes(new_attrs.getFnAttributes());
return_attributes = new_attrs.getRetAttributes();
// TODO: handle param attributes
token = call;
// Put the following gc_result and gc_relocate calls immediately after the
// the old call (which we're about to delete)
BasicBlock::iterator next(toReplace);
assert(BB->end() != next && "not a terminator, must have next");
next++;
Instruction *IP = &*(next);
Builder.SetInsertPoint(IP);
Builder.SetCurrentDebugLocation(IP->getDebugLoc());
} else if (CS.isInvoke()) {
InvokeInst *toReplace = cast<InvokeInst>(CS.getInstruction());
// Insert the new invoke into the old block. We'll remove the old one in a
// moment at which point this will become the new terminator for the
// original block.
InvokeInst *invoke = InvokeInst::Create(
gc_statepoint_decl, toReplace->getNormalDest(),
toReplace->getUnwindDest(), args, "", toReplace->getParent());
invoke->setCallingConv(toReplace->getCallingConv());
// Currently we will fail on parameter attributes and on certain
// function attributes.
AttributeSet new_attrs = toReplace->getAttributes();
// In case if we can handle this set of sttributes - set up function attrs
// directly on statepoint and return attrs later for gc_result intrinsic.
invoke->setAttributes(new_attrs.getFnAttributes());
return_attributes = new_attrs.getRetAttributes();
token = invoke;
// We'll insert the gc.result into the normal block
BasicBlock *normalDest = normalizeBBForInvokeSafepoint(
toReplace->getNormalDest(), invoke->getParent());
Instruction *IP = &*(normalDest->getFirstInsertionPt());
Builder.SetInsertPoint(IP);
} else {
llvm_unreachable("unexpect type of CallSite");
}
//.........这里部分代码省略.........