本文整理汇总了C++中InternalWindowRecPtr::setAllInsets方法的典型用法代码示例。如果您正苦于以下问题:C++ InternalWindowRecPtr::setAllInsets方法的具体用法?C++ InternalWindowRecPtr::setAllInsets怎么用?C++ InternalWindowRecPtr::setAllInsets使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类InternalWindowRecPtr
的用法示例。
在下文中一共展示了InternalWindowRecPtr::setAllInsets方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
//.........这里部分代码省略.........
ExamplePanelBackground->setColor(Color4f(0.0,0.0,0.0,1.0));
/******************************************************
Create a Border to be used with
the two Panels.
******************************************************/
LineBorderRecPtr ExamplePanelBorder = LineBorder::create();
ExamplePanelBorder->setColor(Color4f(0.9, 0.9, 0.9, 1.0));
ExamplePanelBorder->setWidth(3);
/******************************************************
Create MainInternalWindow and two Panel Components and
edit their characteristics.
-setPreferredSize(Vec2f): Determine the
size of the Panel.
-pushToChildren(ComponentName):
Adds a Component to the
ComponentContainer as a Child (meaning it
will be displayed within it).
-setLayout(LayoutName): Determines the
Layout of the ComponentContainer.
******************************************************/
InternalWindowRecPtr MainInternalWindow = InternalWindow::create();
PanelRecPtr ExamplePanel1 = Panel::create();
PanelRecPtr ExamplePanel2 = Panel::create();
// Edit Panel1, Panel2
ExamplePanel1->setPreferredSize(Vec2f(200, 200));
ExamplePanel1->pushToChildren(ExampleButton1);
ExamplePanel1->pushToChildren(ExampleButton2);
ExamplePanel1->pushToChildren(ExampleButton3);
ExamplePanel1->setLayout(ExamplePanel1Layout);
ExamplePanel1->setBackgrounds(ExamplePanelBackground);
ExamplePanel1->setBorders(ExamplePanelBorder);
ExamplePanel2->setPreferredSize(Vec2f(200, 200));
ExamplePanel2->pushToChildren(ExampleButton4);
ExamplePanel2->pushToChildren(ExampleButton5);
ExamplePanel2->pushToChildren(ExampleButton6);
ExamplePanel2->setLayout(ExamplePanel2Layout);
ExamplePanel2->setBackgrounds(ExamplePanelBackground);
ExamplePanel2->setBorders(ExamplePanelBorder);
// Create The Main InternalWindow
MainInternalWindow->pushToChildren(ExamplePanel1);
MainInternalWindow->pushToChildren(ExamplePanel2);
MainInternalWindow->setLayout(MainInternalWindowLayout);
MainInternalWindow->setBackgrounds(MainInternalWindowBackground);
MainInternalWindow->setAlignmentInDrawingSurface(Vec2f(0.5f,0.5f));
MainInternalWindow->setScalingInDrawingSurface(Vec2f(0.5f,0.5f));
MainInternalWindow->setDrawTitlebar(false);
MainInternalWindow->setResizable(false);
MainInternalWindow->setAllInsets(5);
// Create the Drawing Surface
UIDrawingSurfaceRecPtr TutorialDrawingSurface = UIDrawingSurface::create();
TutorialDrawingSurface->setGraphics(TutorialGraphics);
TutorialDrawingSurface->setEventProducer(TutorialWindow);
TutorialDrawingSurface->openWindow(MainInternalWindow);
// Create the UI Foreground Object
UIForegroundRecPtr TutorialUIForeground = UIForeground::create();
TutorialUIForeground->setDrawingSurface(TutorialDrawingSurface);
// Tell the Manager what to manage
sceneManager.setRoot(scene);
// Add the UI Foreground Object to the Scene
ViewportRecPtr TutorialViewport = sceneManager.getWindow()->getPort(0);
TutorialViewport->addForeground(TutorialUIForeground);
// Show the whole Scene
sceneManager.showAll();
//Open Window
Vec2f WinSize(TutorialWindow->getDesktopSize() * 0.85f);
Pnt2f WinPos((TutorialWindow->getDesktopSize() - WinSize) *0.5);
TutorialWindow->openWindow(WinPos,
WinSize,
"10Container");
//Enter main Loop
TutorialWindow->mainLoop();
}
osgExit();
return 0;
}