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C++ ImageToHeightFieldConverter::convertToR32F方法代码示例

本文整理汇总了C++中ImageToHeightFieldConverter::convertToR32F方法的典型用法代码示例。如果您正苦于以下问题:C++ ImageToHeightFieldConverter::convertToR32F方法的具体用法?C++ ImageToHeightFieldConverter::convertToR32F怎么用?C++ ImageToHeightFieldConverter::convertToR32F使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ImageToHeightFieldConverter的用法示例。


在下文中一共展示了ImageToHeightFieldConverter::convertToR32F方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: getOrCreateHeightField

void
TerrainTileModelFactory::addElevation(TerrainTileModel*            model,
                                      const Map*                   map,
                                      const TileKey&               key,
                                      const CreateTileModelFilter& filter,
                                      unsigned                     border,
                                      ProgressCallback*            progress)
{
    // make an elevation layer.
    OE_START_TIMER(fetch_elevation);

    if (!filter.empty() && !filter.elevation().isSetTo(true))
        return;

    const osgEarth::ElevationInterpolation& interp =
        map->getMapOptions().elevationInterpolation().get();

    // Request a heightfield from the map.
    osg::ref_ptr<osg::HeightField> mainHF;
    osg::ref_ptr<NormalMap> normalMap;

    bool hfOK = getOrCreateHeightField(map, key, SAMPLE_FIRST_VALID, interp, border, mainHF, normalMap, progress) && mainHF.valid();

    if (hfOK == false && key.getLOD() == _options.firstLOD().get())
    {
        OE_DEBUG << LC << "No HF at key " << key.str() << ", making placeholder" << std::endl;
        mainHF = new osg::HeightField();
        mainHF->allocate(1, 1);
        mainHF->setHeight(0, 0, 0.0f);
        hfOK = true;
    }

    if (hfOK && mainHF.valid())
    {
        osg::ref_ptr<TerrainTileElevationModel> layerModel = new TerrainTileElevationModel();
        layerModel->setHeightField( mainHF.get() );

        // pre-calculate the min/max heights:
        for( unsigned col = 0; col < mainHF->getNumColumns(); ++col )
        {
            for( unsigned row = 0; row < mainHF->getNumRows(); ++row )
            {
                float h = mainHF->getHeight(col, row);
                if ( h > layerModel->getMaxHeight() )
                    layerModel->setMaxHeight( h );
                if ( h < layerModel->getMinHeight() )
                    layerModel->setMinHeight( h );
            }
        }

        // needed for normal map generation
        model->heightFields().setNeighbor(0, 0, mainHF.get());

        // convert the heightfield to a 1-channel 32-bit fp image:
        ImageToHeightFieldConverter conv;
        osg::Image* hfImage = conv.convertToR32F(mainHF.get());

        if ( hfImage )
        {
            // Made an image, so store this as a texture with no matrix.
            osg::Texture* texture = createElevationTexture( hfImage );
            layerModel->setTexture( texture );
            model->elevationModel() = layerModel.get();
        }

        if (normalMap.valid())
        {
            TerrainTileImageLayerModel* layerModel = new TerrainTileImageLayerModel();
            layerModel->setName( "oe_normal_map" );

            // Made an image, so store this as a texture with no matrix.
            osg::Texture* texture = createNormalTexture(normalMap.get());
            layerModel->setTexture( texture );
            model->normalModel() = layerModel;
        }
    }

    if (progress)
        progress->stats()["fetch_elevation_time"] += OE_STOP_TIMER(fetch_elevation);
}
开发者ID:XenonofArcticus,项目名称:osgearth,代码行数:80,代码来源:TerrainTileModelFactory.cpp


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