本文整理汇总了C++中ImageAttributes::SetSize方法的典型用法代码示例。如果您正苦于以下问题:C++ ImageAttributes::SetSize方法的具体用法?C++ ImageAttributes::SetSize怎么用?C++ ImageAttributes::SetSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ImageAttributes
的用法示例。
在下文中一共展示了ImageAttributes::SetSize方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: UtcDaliImageFactoryInCompatibleResource
// Different requests, incompatible resource, so two loads result:
int UtcDaliImageFactoryInCompatibleResource(void)
{
TestApplication application;
tet_infoline( "UtcDaliImageFactoryCompatibleResource02 - Two requests mapping to same resource." );
ImageFactory& imageFactory = Internal::ThreadLocalStorage::Get().GetImageFactory();
Vector2 testSize(2048.0f, 2048.0f);
application.GetPlatform().SetClosestImageSize(testSize);
// request with default attributes ( size is 0,0 )
RequestPtr req = imageFactory.RegisterRequest( gTestImageFilename, NULL );
ResourceTicketPtr ticket = imageFactory.Load( *req.Get() );
application.SendNotification();
application.Render();
application.SendNotification();
application.Render();
// emulate load success
EmulateImageLoaded( application, testSize.x, testSize.y );
// Request substantially different size than actual image.
// This will issue a second resource load as difference in sizes is greater than
// the small fudge factor used in the ImageFactory cache.
ImageAttributes attr = ImageAttributes::New();
attr.SetSize( testSize.x - 16, testSize.y - 16 );
RequestPtr req2 = imageFactory.RegisterRequest( gTestImageFilename, &attr );
ResourceTicketPtr ticket2 = imageFactory.Load( *req2.Get() );
DALI_TEST_CHECK( req != req2 ); // different requests
DALI_TEST_CHECK( ticket->GetId() != ticket2->GetId() ); // differnet resources
END_TEST;
}
示例2: UtcDaliImageFactoryCompatibleResource03
// Different requests, compatible resource
int UtcDaliImageFactoryCompatibleResource03(void)
{
TestApplication application;
tet_infoline( "UtcDaliImageFactoryCompatibleResource03 - Two requests mapping to same resource" );
ImageFactory& imageFactory = Internal::ThreadLocalStorage::Get().GetImageFactory();
Vector2 testSize(80.0f, 80.0f);
application.GetPlatform().SetClosestImageSize(testSize);
// this time use defined attributes, nut just NULL
ImageAttributes attr = ImageAttributes::New();
attr.SetSize( 120, 120 );
// request with default attributes ( size is 0,0 )
RequestPtr req = imageFactory.RegisterRequest( gTestImageFilename, &attr );
ResourceTicketPtr ticket = imageFactory.Load( *req.Get() );
application.SendNotification();
application.Render();
application.SendNotification();
application.Render();
// emulate load success
EmulateImageLoaded( application, 80, 80 );
ImageAttributes attr2 = ImageAttributes::New();
attr2.SetSize( 80, 80 );
RequestPtr req2 = imageFactory.RegisterRequest( gTestImageFilename, &attr2 );
ResourceTicketPtr ticket2 = imageFactory.Load( *req2.Get() );
DALI_TEST_CHECK( req != req2 ); // different requests
DALI_TEST_EQUALS( ticket->GetId(), ticket2->GetId(), TEST_LOCATION ); // same resource
END_TEST;
}
示例3: UtcDaliImageFactoryCompatibleResource02
// Different requests, compatible resource
int UtcDaliImageFactoryCompatibleResource02(void)
{
TestApplication application;
tet_infoline( "UtcDaliImageFactoryCompatibleResource02 - Two requests mapping to same resource." );
ImageFactory& imageFactory = Internal::ThreadLocalStorage::Get().GetImageFactory();
Vector2 testSize( 2048.0f, 2048.0f );
application.GetPlatform().SetClosestImageSize( testSize );
// request with default attributes ( size is 0,0 )
RequestPtr req = imageFactory.RegisterRequest( gTestImageFilename, NULL );
ResourceTicketPtr ticket = imageFactory.Load( *req.Get() );
application.SendNotification();
application.Render();
application.SendNotification();
application.Render();
// emulate load success
EmulateImageLoaded( application, testSize.x, testSize.y );
// Request slightly bigger size than actual image.
// This will load the same resource as the ImageFactory cache uses a small fudge factor in matching.
// See UtcDaliImageFactoryReload06
ImageAttributes attr = ImageAttributes::New();
attr.SetSize( testSize.x + 1, testSize.y + 1 );
RequestPtr req2 = imageFactory.RegisterRequest( gTestImageFilename, &attr );
ResourceTicketPtr ticket2 = imageFactory.Load( *req2.Get() );
DALI_TEST_CHECK( req != req2 ); // different requests
DALI_TEST_EQUALS( ticket->GetId(), ticket2->GetId(), TEST_LOCATION ); // same resource
END_TEST;
}
示例4: SetImageDistanceField
void ImageView::SetImageDistanceField(const std::string& filename)
{
ImageAttributes attributes = Dali::ImageAttributes::NewDistanceField(1.0f, 1);
const Vector3 size = Self().GetCurrentSize();
attributes.SetSize( size.x, size.y );
Image image = Image::NewDistanceField(filename, attributes);
mImageActor.SetImage( image );
DistanceFieldEffect effect = DistanceFieldEffect::New();
Self().SetShaderEffect( effect );
}
示例5: UtcDaliImageActorGetCurrentImageSize03
int UtcDaliImageActorGetCurrentImageSize03(void)
{
TestApplication application;
tet_infoline("Positive test for Dali::ImageActor::GetCurrentImageSize - Test that using an image resource with a requested size sets the actor size with it's nearest size immediately rather than on load");
Vector2 closestImageSize( 80, 45);
application.GetPlatform().SetClosestImageSize(closestImageSize);
ImageAttributes attrs;
attrs.SetSize(40, 30);
Image image = Image::New("image.jpg", attrs);
ImageActor actor = ImageActor::New( image );
Stage::GetCurrent().Add(actor);
application.SendNotification(); // Flush update messages
application.Render(); // Process resource request
application.SendNotification(); // Flush update messages
application.Render(); // Process resource request
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
// Now complete the image load
Integration::ResourceRequest* req = application.GetPlatform().GetRequest();
Integration::Bitmap* bitmap = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, false );
bitmap->GetPackedPixelsProfile()->ReserveBuffer( Pixel::RGBA8888, closestImageSize.width, closestImageSize.height, closestImageSize.width, closestImageSize.height );
Integration::ResourcePointer resourcePtr(bitmap); // reference it
application.GetPlatform().SetResourceLoaded(req->GetId(), req->GetType()->id, resourcePtr);
application.Render(); // Process LoadComplete
application.SendNotification(); // Process event messages
application.GetPlatform().DiscardRequest(); // Ensure load request is discarded
application.GetPlatform().ClearReadyResources(); //
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
// Test that setting a size on the actor can be 'undone' with SetNaturalSize()
Vector2 size(200.0f, 200.0f);
actor.SetSize(size);
// flush the queue and render once
application.SendNotification();
application.Render();
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), size, TEST_LOCATION );
actor.SetToNaturalSize();
application.SendNotification();
application.Render();
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
END_TEST;
}
示例6: UtcDaliImageFactoryReload06
// Initally two different requests map to same resource.
// After overwriting the file, they load different image resources.
int UtcDaliImageFactoryReload06(void)
{
TestApplication application;
tet_infoline( "UtcDaliImageFactoryReload06 - Two requests first mapping to same resource, then different resources." );
ImageFactory& imageFactory = Internal::ThreadLocalStorage::Get().GetImageFactory();
Vector2 testSize(2048.0f, 2048.0f);
application.GetPlatform().SetClosestImageSize( testSize );
// request with default attributes ( size is 0,0 )
RequestPtr req = imageFactory.RegisterRequest( gTestImageFilename, NULL );
ResourceTicketPtr ticket = imageFactory.Load( *req.Get() );
application.SendNotification();
application.Render();
application.SendNotification();
application.Render();
// emulate load success
EmulateImageLoaded( application, testSize.x, testSize.y );
// Request bigger size than actual image.
// This will load the same resource.
// However if image size changes later on to eg. 512*512 (file is overwritten),
// reissuing these two requests will load different resources.
ImageAttributes attr = ImageAttributes::New();
attr.SetSize( testSize.x + 1, testSize.y + 1 );
RequestPtr req2 = imageFactory.RegisterRequest( gTestImageFilename, &attr );
ResourceTicketPtr ticket2 = imageFactory.Load( *req2.Get() );
DALI_TEST_CHECK( req != req2 ); // different requests
DALI_TEST_EQUALS( ticket->GetId(), ticket2->GetId(), TEST_LOCATION ); // same resource
Vector2 newSize(512.0f, 512.0f);
application.GetPlatform().SetClosestImageSize(newSize);
// reload fixed size (192,192) request
ticket2 = imageFactory.Reload( *req2.Get() );
// emulate load success
// note: this is the only way to emulate what size is loaded by platform abstraction
EmulateImageLoaded( application, testSize.x + 1, testSize.y + 1 );
// reload default size request
ticket = imageFactory.Reload( *req.Get() );
DALI_TEST_CHECK( ticket->GetId() != ticket2->GetId() ); // different resources
END_TEST;
}
示例7: SetImageBitmap
void ImageView::SetImageBitmap(const std::string& filename, float min, float max)
{
int minLevel = ceilf(logf(min) / logf(2.0f));
int maxLevel = ceilf(logf(max) / logf(2.0f));
ImageAttributes attributes;
const Vector3 size = Self().GetCurrentSize();
if(minLevel==maxLevel)
{ // Single image detail level, no need for any notifications.
const float detail = powf(2.0f, maxLevel);
attributes.SetSize( size.x * detail, size.y * detail );
Image image = Image::New( filename, attributes);
mImageActor.SetImage( image );
}
else
{ // Multi image detail level...
for( int level = minLevel; level <= maxLevel; level++)
{
const float minDetail = powf(2.0f, level - 1);
const float maxDetail = powf(2.0f, level);
ImageRequest req(filename, size.x * maxDetail, size.y * maxDetail );
if(level==minLevel)
{
AddImage(req, LessThanCondition(maxDetail) );
}
else if(level==maxLevel)
{
AddImage(req, GreaterThanCondition(minDetail) );
}
else
{
AddImage(req, InsideCondition(minDetail, maxDetail) );
}
}
}
}
示例8: UtcDaliImageFactoryReload05
// Testing OnDemand + Reload
// Reload should have no effect if OnDemand Image is not loaded yet, as stated in the API documentation
int UtcDaliImageFactoryReload05(void)
{
TestApplication application;
tet_infoline( "UtcDaliImageFactoryReload05 - Reload OnDemand image" );
ImageFactory& imageFactory = Internal::ThreadLocalStorage::Get().GetImageFactory();
Vector2 testSize(80.0f, 80.0f);
application.GetPlatform().SetClosestImageSize(testSize);
RequestPtr req;
ImageAttributes attr = ImageAttributes::New();
attr.SetSize( 80, 80 );
// this happens first when loading Image OnDemand
req = imageFactory.RegisterRequest( gTestImageFilename, &attr );
application.SendNotification();
application.Render();
ResourceTicketPtr ticket = imageFactory.Reload( *req.Get() );
DALI_TEST_CHECK( !application.GetPlatform().WasCalled( TestPlatformAbstraction::LoadResourceFunc ) );
DALI_TEST_CHECK( !ticket );
// this happens when Image is put on stage
ticket = imageFactory.Load( *req.Get() );
application.SendNotification();
application.Render();
DALI_TEST_CHECK( application.GetPlatform().WasCalled( TestPlatformAbstraction::LoadResourceFunc ) );
DALI_TEST_CHECK( ticket );
application.GetPlatform().ResetTrace();
ticket = imageFactory.Reload( *req.Get() );
application.SendNotification();
application.Render();
application.SendNotification();
application.Render();
// still loading, no new request
DALI_TEST_CHECK( !application.GetPlatform().WasCalled( TestPlatformAbstraction::LoadResourceFunc ) );
// emulate load success
EmulateImageLoaded( application, 80, 80 );
ticket = imageFactory.Reload( *req.Get() );
application.SendNotification();
application.Render();
application.SendNotification();
application.Render();
DALI_TEST_CHECK( application.GetPlatform().WasCalled( TestPlatformAbstraction::LoadResourceFunc ) );
END_TEST;
}
示例9: UtcDaliImageActorNaturalPixelAreaSize02
int UtcDaliImageActorNaturalPixelAreaSize02(void)
{
TestApplication application;
tet_infoline("Positive test for Dali::ImageActor::GetCurrentImageSize - check a new image doens't change actor size until load complete");
//If an image is loaded without setting size, then the actor gets the natural size of the image
//Setting the pixel area will change the actor size to match the pixel area
//Setting the actor size will not change pixel area, and will cause the partial image to stretch
//to the new size.
//Clearing the pixel area will not change actor size, and the actor will show the whole image.
Vector2 closestImageSize( 80, 45);
application.GetPlatform().SetClosestImageSize(closestImageSize);
ImageAttributes attrs;
attrs.SetSize(40, 30); // Request a really small size we won't get.
Image image = Image::New("image.jpg", attrs);
ImageActor actor = ImageActor::New( image );
Stage::GetCurrent().Add(actor);
application.SendNotification(); // Flush update messages
application.Render(); // Process resource request
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
DALI_TEST_EQUALS( Vector2(actor.GetCurrentSize()), closestImageSize, TEST_LOCATION );
// Now complete the image load
Integration::ResourceRequest* req = application.GetPlatform().GetRequest();
Integration::Bitmap* bitmap = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, false );
bitmap->GetPackedPixelsProfile()->ReserveBuffer( Pixel::RGBA8888, closestImageSize.width, closestImageSize.height, closestImageSize.width, closestImageSize.height );
Integration::ResourcePointer resourcePtr(bitmap); // reference it
application.GetPlatform().SetResourceLoaded(req->GetId(), req->GetType()->id, resourcePtr);
application.Render(); // Process LoadComplete
application.SendNotification(); // Process event messages
application.GetPlatform().DiscardRequest(); // Ensure load request is discarded
application.GetPlatform().ClearReadyResources(); //
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
DALI_TEST_EQUALS( Vector2(actor.GetCurrentSize()), closestImageSize, TEST_LOCATION );
// Set a pixel area on a naturally sized actor - expect the actor to take the
// pixel area as size
actor.SetPixelArea(ImageActor::PixelArea(0, 0, 30, 30));
application.SendNotification(); // Process event messages
application.Render(); // Process LoadComplete
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), Vector2(30, 30), TEST_LOCATION );
DALI_TEST_EQUALS( Vector2(actor.GetCurrentSize()), Vector2(30, 30), TEST_LOCATION );
// Clear the pixel area. Expect the whole image to be shown, changing actor size
actor.ClearPixelArea();
application.SendNotification(); // Process event messages
application.Render(); // Process LoadComplete
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
DALI_TEST_EQUALS( Vector2(actor.GetCurrentSize()), closestImageSize, TEST_LOCATION );
// Set a size. Expect the partial image to stretch to fill the new size
actor.SetSize(100, 100);
application.SendNotification(); // Process event messages
application.Render(); // Process LoadComplete
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), Vector2(100, 100), TEST_LOCATION );
DALI_TEST_EQUALS( Vector2(actor.GetCurrentSize()), Vector2(100, 100), TEST_LOCATION );
// Set a pixel area, don't expect size to change
actor.SetPixelArea(ImageActor::PixelArea(0, 0, 40, 40));
application.SendNotification(); // Process event messages
application.Render(); // Process LoadComplete
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), Vector2(40, 40), TEST_LOCATION );
DALI_TEST_EQUALS( Vector2(actor.GetCurrentSize()), Vector2(100, 100), TEST_LOCATION );
// Use natural size - expect actor to change to pixel area
actor.SetToNaturalSize();
application.SendNotification(); // Process event messages
application.Render(); // Process LoadComplete
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), Vector2(40, 40), TEST_LOCATION );
DALI_TEST_EQUALS( Vector2(actor.GetCurrentSize()), Vector2(40, 40), TEST_LOCATION );
// Clearing pixel area should change actor size to image size
actor.ClearPixelArea();
application.SendNotification(); // Process event messages
application.Render(); // Process LoadComplete
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
DALI_TEST_EQUALS( Vector2(actor.GetCurrentSize()), closestImageSize, TEST_LOCATION );
END_TEST;
}
示例10: UtcDaliImageActorGetCurrentImageSize05
int UtcDaliImageActorGetCurrentImageSize05(void)
{
TestApplication application;
tet_infoline("Positive test for Dali::ImageActor::GetCurrentImageSize - check a new image doens't change actor size until load complete");
Vector2 closestImageSize( 80, 45);
application.GetPlatform().SetClosestImageSize(closestImageSize);
ImageAttributes attrs;
attrs.SetSize(40, 30); // Request a really small size we won't get.
Image image = Image::New("image.jpg", attrs);
ImageActor actor = ImageActor::New( image );
Stage::GetCurrent().Add(actor);
application.SendNotification(); // Flush update messages
application.Render(); // Process resource request
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
// Now complete the image load
Integration::ResourceRequest* req = application.GetPlatform().GetRequest();
Integration::Bitmap* bitmap = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, false );
bitmap->GetPackedPixelsProfile()->ReserveBuffer( Pixel::RGBA8888, closestImageSize.width, closestImageSize.height, closestImageSize.width, closestImageSize.height );
Integration::ResourcePointer resourcePtr(bitmap); // reference it
application.GetPlatform().SetResourceLoaded(req->GetId(), req->GetType()->id, resourcePtr);
application.Render(); // Process LoadComplete
application.SendNotification(); // Process event messages
application.GetPlatform().DiscardRequest(); // Ensure load request is discarded
application.GetPlatform().ClearReadyResources(); //
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
// Load a different image
Vector2 image2ClosestSize = Vector2(240, 150);
application.GetPlatform().SetClosestImageSize(image2ClosestSize);
attrs.SetSize(100, 100);
Image image2 = Image::New("image2.jpg", attrs);
actor.SetImage(image2);
application.SendNotification(); // Flush update messages
application.Render(); // Process resource request
application.SendNotification(); // Flush update messages
application.Render(); // Process resource request
// Ensure the actor size is kept
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), closestImageSize, TEST_LOCATION );
// Now complete the image load
req = application.GetPlatform().GetRequest();
Integration::Bitmap* bitmap2 = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, false );
bitmap2->GetPackedPixelsProfile()->ReserveBuffer( Pixel::RGBA8888, image2ClosestSize.width, image2ClosestSize.height, image2ClosestSize.width, image2ClosestSize.height );
Integration::ResourcePointer resourcePtr2(bitmap2); // reference it
application.GetPlatform().SetResourceLoaded(req->GetId(), req->GetType()->id, resourcePtr2);
application.Render(); // Process LoadComplete
application.SendNotification(); // Process event messages
application.GetPlatform().DiscardRequest(); // Ensure load request is discarded
application.GetPlatform().ClearReadyResources(); //
application.SendNotification(); // Process event messages
application.Render(); // Process LoadComplete
// Ensure the actor size gets the new image's natural size
DALI_TEST_EQUALS( actor.GetCurrentImageSize(), image2ClosestSize, TEST_LOCATION );
END_TEST;
}
示例11: UtcDaliScriptingCreatePropertyMapImage
int UtcDaliScriptingCreatePropertyMapImage(void)
{
TestApplication application;
// Empty
{
Image image;
Property::Map map;
CreatePropertyMap( image, map );
DALI_TEST_CHECK( map.empty() );
}
// Default
{
Image image = Image::New( "MY_PATH" );
Property::Map map;
CreatePropertyMap( image, map );
DALI_TEST_CHECK( !map.empty() );
Property::Value value( map );
DALI_TEST_CHECK( value.HasKey( "type" ) );
DALI_TEST_EQUALS( value.GetValue( "type" ).Get< std::string >(), "Image", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "filename" ) );
DALI_TEST_EQUALS( value.GetValue( "filename" ).Get< std::string >(), "MY_PATH", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "load-policy") );
DALI_TEST_EQUALS( value.GetValue( "load-policy" ).Get< std::string >(), "IMMEDIATE", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "release-policy") );
DALI_TEST_EQUALS( value.GetValue( "release-policy" ).Get< std::string >(), "NEVER", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "pixel-format") );
DALI_TEST_EQUALS( value.GetValue( "pixel-format" ).Get< std::string >(), "RGBA8888", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "scaling-mode") );
DALI_TEST_EQUALS( value.GetValue( "scaling-mode" ).Get< std::string >(), "SHRINK_TO_FIT", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "crop" ) );
DALI_TEST_EQUALS( value.GetValue( "crop" ).Get< Vector4 >(), Vector4( 0.0f, 0.0f, 1.0f, 1.0f ), TEST_LOCATION );
DALI_TEST_CHECK( !value.HasKey( "width" ) );
DALI_TEST_CHECK( !value.HasKey( "height" ) );
}
// Change values
{
ImageAttributes attributes;
attributes.SetPixelFormat( Pixel::A8 );
attributes.SetScalingMode( ImageAttributes::FitWidth );
attributes.SetCrop( Rect< float >( 0.5f, 0.2f, 0.2f, 0.4f ) );
attributes.SetSize( 300, 400 );
Image image = Image::New( "MY_PATH", attributes, Image::OnDemand, Image::Unused );
Property::Map map;
CreatePropertyMap( image, map );
DALI_TEST_CHECK( !map.empty() );
Property::Value value( map );
DALI_TEST_CHECK( value.HasKey( "type" ) );
DALI_TEST_EQUALS( value.GetValue( "type" ).Get< std::string >(), "Image", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "filename" ) );
DALI_TEST_EQUALS( value.GetValue( "filename" ).Get< std::string >(), "MY_PATH", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "load-policy") );
DALI_TEST_EQUALS( value.GetValue( "load-policy" ).Get< std::string >(), "ON_DEMAND", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "release-policy") );
DALI_TEST_EQUALS( value.GetValue( "release-policy" ).Get< std::string >(), "UNUSED", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "pixel-format") );
DALI_TEST_EQUALS( value.GetValue( "pixel-format" ).Get< std::string >(), "A8", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "scaling-mode") );
DALI_TEST_EQUALS( value.GetValue( "scaling-mode" ).Get< std::string >(), "FIT_WIDTH", TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "crop" ) );
DALI_TEST_EQUALS( value.GetValue( "crop" ).Get< Vector4 >(), Vector4( 0.5f, 0.2f, 0.2f, 0.4f ), TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "width" ) );
DALI_TEST_EQUALS( value.GetValue( "width" ).Get< int >(), 300, TEST_LOCATION );
DALI_TEST_CHECK( value.HasKey( "height" ) );
DALI_TEST_EQUALS( value.GetValue( "height" ).Get< int >(), 400, TEST_LOCATION );
}
// BitmapImage
{
Image image = BitmapImage::New( 200, 300, Pixel::RGBA8888 );
Property::Map map;
CreatePropertyMap( image, map );
Property::Value value( map );
DALI_TEST_CHECK( value.HasKey( "type" ) );
DALI_TEST_EQUALS( value.GetValue( "type" ).Get< std::string >(), "BitmapImage", TEST_LOCATION );
}
// FrameBufferImage
{
Image image = FrameBufferImage::New( 200, 300, Pixel::RGBA8888 );
Property::Map map;
CreatePropertyMap( image, map );
Property::Value value( map );
DALI_TEST_CHECK( value.HasKey( "type" ) );
DALI_TEST_EQUALS( value.GetValue( "type" ).Get< std::string >(), "FrameBufferImage", TEST_LOCATION );
}
END_TEST;
}