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C++ Icon::setContent方法代码示例

本文整理汇总了C++中Icon::setContent方法的典型用法代码示例。如果您正苦于以下问题:C++ Icon::setContent方法的具体用法?C++ Icon::setContent怎么用?C++ Icon::setContent使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Icon的用法示例。


在下文中一共展示了Icon::setContent方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadIcons

   void DesktopView::loadIcons()
   {
       QDir desktop(QDir::homePath()+"/Desktop");
       desktop.setFilter(QDir::Files | QDir::NoDotAndDotDot);
       desktop.setSorting(QDir::Size | QDir::Reversed);
       QFileInfoList list = desktop.entryInfoList();

     //  d->iconWatcher->setFuture(QtConcurrent::mapped(list, LoadIcon(d->iconprovider, d->row, d->column)));

       for (int i = 0; i < list.size(); i++) {
         QFileInfo fileInfo = list.at(i);
         QPixmap iconpixmap (DesktopWidget::applicationDirPath() +
            "/share/plexy/skins/widgets/widget01/Icon.png");
         //TODO
         //Shared pointer please

         Icon * icon = new Icon(d->iconprovider, QRect(0,0,iconpixmap.width(),iconpixmap.height()));
         icon->setContent(fileInfo.absoluteFilePath());
         if(icon->isValid()) {
         scene()->addItem(icon);
         icon->setPos(d->row,d->column);
         icon->show();
         d->icons.append(icon);
         } else {
             delete icon;
         }
       }

   }
开发者ID:varuna,项目名称:plexydesk,代码行数:29,代码来源:desktopview.cpp

示例2: init

void BroadGameRankButton::init( Layer* parentLayer, PokerPlayerRankInfo* ptrFriendInfo, int index, bool isShowFriend )
{
	initWithNormalSprite(m_ptrNormal, m_ptrSelected, NULL, parentLayer, NULL);
	
	PokerPlayerRankInfo friendInfo;
	if(ptrFriendInfo->account_id == GameUtils::s_myInfo.getAccountID())
	{
		friendInfo = *ptrFriendInfo;
		friendInfo.onlineType = OFF_LINE;
		ptrFriendInfo = &friendInfo;
	}

	if (ptrFriendInfo->account_id == GameUtils::s_myInfo.getAccountID())
	{
		CCScale9Sprite* ptrCellBgCover = GameUtils::createScale9("light_blue_bg.png",
			CCRectMake(0,0,88,88),CCRectMake(30,30,25,25));
		ptrCellBgCover->setContentSize(CCSizeMake(434,128));
		ptrCellBgCover->setOpacity(0.5 * 255);
		addChild(ptrCellBgCover);
		LayoutUtil::layoutParentCenter(ptrCellBgCover);
	}

	// Rank
	if(index <= 2 && index >= 0 && ptrFriendInfo->winCount > 0)
	{
		char buf[40] ;
		sprintf(buf,"rank_%d.png",index + 1);
		CCSprite* ptrCupSprite = CREATE_SPRITE(this,buf,true);
		addChild(ptrCupSprite);
		LayoutUtil::layoutParentCenter(ptrCupSprite, -123);
	}
	else if(index <= -1 || ptrFriendInfo->winCount == 0)
	{
		CCLabelTTF* ptrLbRank = CCLabelTTF::create("---",FontConstant::TTF_IMPACT,30);
		addChild(ptrLbRank);
		LayoutUtil::layoutParentCenter(ptrLbRank, -123);
	}
	else
	{
		char buf[10];
		sprintf(buf, "%d", index + 1);
		CCLabelTTF* ptrLbRank = CCLabelTTF::create(buf,FontConstant::TTF_IMPACT,30);
		addChild(ptrLbRank);
		LayoutUtil::layoutParentCenter(ptrLbRank, -123);
	}

	// Head Portrait
	string photoPath;
	GameUtils::getPhotoPath(photoPath,ptrFriendInfo->account_id,ptrFriendInfo->photo);
	CCSprite* ptrHeadSprite = CREATE_SPRITE(this,photoPath.c_str(),true);
	Icon* ptrIcon = Icon::create(86.0f);
	addChild(ptrIcon);
	ptrIcon->setContent(ptrHeadSprite);
	ptrIcon->setStencil(CREATE_SPRITE(this,"photo_mask_clip.png",true));
	LayoutUtil::layoutParentLeft(ptrIcon, 72);
	ptrIcon->setCover(CREATE_SPRITE(this,"photo_mask.png",true));

	// Name
	string name = ptrFriendInfo->account_id == GameUtils::s_myInfo.getAccountID() 
		? GameUtils::s_myInfo.getNickName() : ptrFriendInfo->nickName;
	name = GameUtils::cutName(name,12);
	CCLabelTTF* ptrLbName = CCLabelTTF::create(name.c_str(), FontConstant::TTF_IMPACT, 22);
	ptrLbName->setDimensions(CCSizeMake(145,ptrLbName->getContentSize().height));
	ptrLbName->setHorizontalAlignment(kCCTextAlignmentLeft);
	addChild(ptrLbName);
	LayoutUtil::layoutParentLeftTop(ptrLbName, 172, -10);

	if(!isShowFriend)
	{
		// Win
		CCLabelTTF* ptrLbWin = CCLabelTTF::create(LOCALIZED_STRING("win_label"),
			FontConstant::TTF_IMPACT,24);
		ptrLbWin->setColor(ccc3(255,234,0));
		addChild(ptrLbWin);
		LayoutUtil::layoutParentLeftTop(ptrLbWin, 172, -43);

		// Win Count
		CCLabelTTF* ptrLbWinCount = CCLabelTTF::create(
			Utils::num2strF(ptrFriendInfo->winCount,8,",",false).c_str(), 
			FontConstant::TTF_IMPACT, 22);
		ptrLbWinCount->setColor(ccc3(0,255,255));
		addChild(ptrLbWinCount);
		LayoutUtil::layoutRight(ptrLbWinCount, ptrLbWin);
	}
	else
	{
		if(ptrFriendInfo->onlineType == ON_LINE_NORMAL)
		{
			// Icon
			CCSprite* ptrGreenIcon = CREATE_SPRITE(this, "ico_green.png", true);
			addChild(ptrGreenIcon);
			LayoutUtil::layoutParentLeftTop(ptrGreenIcon, 166, -43);
		}
		else
		{
			CCLabelTTF* ptrLbWin = CCLabelTTF::create(LOCALIZED_STRING("win_label"),
				FontConstant::TTF_IMPACT,24);
			ptrLbWin->setColor(ccc3(255,234,0));
			addChild(ptrLbWin);
			LayoutUtil::layoutParentLeftTop(ptrLbWin, 172, -43);
//.........这里部分代码省略.........
开发者ID:forappengine,项目名称:texasholdem,代码行数:101,代码来源:BroadGameRankButton.cpp


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