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C++ IWICBitmapFrameDecode类代码示例

本文整理汇总了C++中IWICBitmapFrameDecode的典型用法代码示例。如果您正苦于以下问题:C++ IWICBitmapFrameDecode类的具体用法?C++ IWICBitmapFrameDecode怎么用?C++ IWICBitmapFrameDecode使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了IWICBitmapFrameDecode类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: processImage

bool WICImageLoader::processImage(IWICBitmapDecoder* pDecoder)
{
    HRESULT hr = E_FAIL;
	IWICBitmapFrameDecode* pFrame = NULL;

	if(NULL != pDecoder)
	{
		hr = pDecoder->GetFrame(0, &pFrame);
	}

	if(SUCCEEDED(hr))
	{
		hr = pFrame->GetPixelFormat(&_format);
	}

	IWICFormatConverter* pConv = NULL;

	if(SUCCEEDED(hr))
	{
		hr = convertFormatIfRequired(pFrame, &pConv);
	}

	if(SUCCEEDED(hr))
	{
		_bpp = getBitsPerPixel(_format); 

		if(NULL != pConv) 
		{
			hr = pConv->GetSize((UINT*)&_width, (UINT*)&_height);
		}
		else
		{
			hr = pFrame->GetSize((UINT*)&_width, (UINT*)&_height);
		}
	}

	assert(_bpp > 0);
	assert(_width > 0 && _height > 0);

	if(SUCCEEDED(hr))
	{
		size_t rowPitch = (_width * _bpp + 7) / 8;
		_dataLen = rowPitch * _height;
		_data = new (std::nothrow) BYTE[_dataLen];

		if(NULL != pConv)
		{
			hr = pConv->CopyPixels(NULL, static_cast<UINT>(rowPitch), static_cast<UINT>(_dataLen), _data);
		}
		else
		{
			hr = pFrame->CopyPixels(NULL, static_cast<UINT>(rowPitch), static_cast<UINT>(_dataLen), _data);
		}
	}

	SafeRelease(&pFrame);
	SafeRelease(&pConv);
	return SUCCEEDED(hr);
}
开发者ID:602147629,项目名称:PlanetWar,代码行数:59,代码来源:WICImageLoader-winrt.cpp

示例2: Buffer

Image::Buffer * WIC::Api::CreateImage(char * buffer, unsigned bufferLength)
{
	if(!factory) return 0;

	// Create input stream for memory
	IWICStream * stream = 0;
	factory->CreateStream(&stream);
	if(!stream) return 0;

	stream->InitializeFromMemory((unsigned char*)(buffer), static_cast<DWORD>(bufferLength));

	IWICBitmapDecoder * decoder = 0;
	factory->CreateDecoderFromStream(stream, 0, WICDecodeMetadataCacheOnDemand, &decoder);
	if(!decoder) return 0;

	IWICBitmapFrameDecode * bitmapSource = 0;
	decoder->GetFrame(0, &bitmapSource);
	if(!bitmapSource)
	{
		decoder->Release();
		return 0;
	}

	IWICBitmapSource * convertedSource = 0;
	WICConvertBitmapSource(GUID_WICPixelFormat32bppRGBA, bitmapSource, &convertedSource);
	bitmapSource->Release();
	if(!convertedSource)
	{
		decoder->Release();
		return 0;
	}

	// Create the bitmap from the image frame.
	IWICBitmap * bitmap = 0;
	factory->CreateBitmapFromSource(
		convertedSource,         // Create a bitmap from the image frame
		WICBitmapCacheOnDemand,  // Cache metadata when needed
		&bitmap);                // Pointer to the bitmap

	convertedSource->Release();
	decoder->Release();

	if(!bitmap) return 0;

	unsigned width = 0, height = 0;
	bitmap->GetSize(&width, &height);
	WICRect lockRect = { 0, 0, width, height };

	IWICBitmapLock * lock = 0;
	bitmap->Lock(&lockRect, WICBitmapLockWrite, &lock);
	if(!lock)
	{
		bitmap->Release();
		return 0;
	}

	return new WIC::Buffer(bitmap, lock, width, height);
}
开发者ID:DashW,项目名称:Ingenuity,代码行数:58,代码来源:WICImageApi.cpp

示例3: CoCreateInstance

SpriteSheet::SpriteSheet(wchar_t* filename, Graphics* gfx)
{
	this->gfx = gfx;
	bmp = NULL;
	HRESULT hr;

	//create a wic factory 
	IWICImagingFactory *wicFactory = NULL;
	hr = CoCreateInstance(
		CLSID_WICImagingFactory,
		NULL,
		CLSCTX_INPROC_SERVER,
		IID_IWICImagingFactory,
		(LPVOID*)&wicFactory);

	//create a decoder
	IWICBitmapDecoder *wicDecoder = NULL;
	hr = wicFactory->CreateDecoderFromFilename(
		filename,       // THE FILE NAME
		NULL,           // the preferred vendor
		GENERIC_READ,   // we're reading the file, not writing
		WICDecodeMetadataCacheOnLoad,
		&wicDecoder);

	// read a frame from the image
	IWICBitmapFrameDecode* wicFrame = NULL;
	hr = wicDecoder->GetFrame(0, &wicFrame);

	// create a converter
	IWICFormatConverter *wicConverter = NULL;
	hr = wicFactory->CreateFormatConverter(&wicConverter);

	// setup the converter
	hr = wicConverter->Initialize(
		wicFrame,                      // frame
		GUID_WICPixelFormat32bppPBGRA, // pixel format
		WICBitmapDitherTypeNone,       // irrelevant
		NULL,             // no palette needed, irrlevant
		0.0,              // alpha transparency % irrelevant
		WICBitmapPaletteTypeCustom     // irrelevant
		);

	// use the converter to create an D2D1Bitmap
	/// ID2D1Bitmap* bmp;      // this will be a member variable
	hr = gfx->GetRenderTarget()->CreateBitmapFromWicBitmap(
		wicConverter,      // converter
		NULL,              // D2D1_BITMAP_PROPERIES
		&bmp               // destiatnion D2D1 bitmap
		);

	if (wicFactory) wicFactory->Release();
	if (wicDecoder) wicDecoder->Release();
	if (wicConverter) wicConverter->Release();
	if (wicFrame) wicFrame->Release();

}
开发者ID:SneakyRopes,项目名称:Sneaky-Ropes-v3,代码行数:56,代码来源:SpriteSheet.cpp

示例4: LoadLocalPNG

HBITMAP LoadLocalPNG( const std::string& sPath, const RASize& sz )
{
	SetCurrentDirectory( Widen( g_sHomeDir ).c_str() );

	ASSERT( _FileExists( sPath ) );
	if( !_FileExists( sPath ) )
	{
		RA_LOG( "File could not be found: %s\n", sPath.c_str() );
		return nullptr;
	}

	HBITMAP hRetVal = nullptr;
	// Step 2: Decode the source image to IWICBitmapSource
	IWICBitmapDecoder* pDecoder = nullptr;
	HRESULT hr = g_UserImageFactoryInst.m_pIWICFactory->CreateDecoderFromFilename( Widen( sPath ).c_str(),			// Image to be decoded
																				   nullptr,							// Do not prefer a particular vendor
																				   GENERIC_READ,					// Desired read access to the file
																				   WICDecodeMetadataCacheOnDemand,	// Cache metadata when needed
																				   &pDecoder );						// Pointer to the decoder
	
	// Retrieve the first frame of the image from the decoder
	IWICBitmapFrameDecode* pFrame = nullptr;
	if( SUCCEEDED( hr ) )
		hr = pDecoder->GetFrame( 0, &pFrame );

	// Retrieve IWICBitmapSource from the frame
	if( SUCCEEDED( hr ) )
	{
		SAFE_RELEASE( g_UserImageFactoryInst.m_pOriginalBitmapSource );	//##SD ???
		pFrame->QueryInterface( IID_IWICBitmapSource, reinterpret_cast<void**>( &g_UserImageFactoryInst.m_pOriginalBitmapSource ) );
	}

	// Step 3: Scale the original IWICBitmapSource to the client rect size
	// and convert the pixel format
	IWICBitmapSource* pToRenderBitmapSource = nullptr;
	if( SUCCEEDED( hr ) )
		hr = ConvertBitmapSource( { 0, 0, sz.Width(), sz.Height() }, pToRenderBitmapSource );

	// Step 4: Create a DIB from the converted IWICBitmapSource
	if( SUCCEEDED( hr ) )
		hr = UserImageFactory_CreateDIBSectionFromBitmapSource( pToRenderBitmapSource, hRetVal );

	SAFE_RELEASE( pToRenderBitmapSource );
	SAFE_RELEASE( pDecoder );
	SAFE_RELEASE( pFrame );
	SAFE_RELEASE( g_UserImageFactoryInst.m_pOriginalBitmapSource );
	
	return hRetVal;
}
开发者ID:ddugovic,项目名称:RASuite,代码行数:49,代码来源:RA_ImageFactory.cpp

示例5: LoadBitmapFromStream

// Loads a PNG image from the specified stream (using Windows Imaging Component).
IWICBitmapSource * LoadBitmapFromStream(IStream * ipImageStream)
{
	// initialize return value
	IWICBitmapSource * ipBitmap = NULL;

	// load WIC's PNG decoder
	IWICBitmapDecoder * ipDecoder = NULL;
	IID i = IID_IWICBitmapDecoder;

	if (FAILED(CoCreateInstance(CLSID_WICPngDecoder, NULL, CLSCTX_INPROC_SERVER,
		i,//__uuidof(ipDecoder)

		(void **)&ipDecoder)))
		goto Return;


	// load the PNG
	if (FAILED(ipDecoder->Initialize(ipImageStream, WICDecodeMetadataCacheOnLoad)))
		goto ReleaseDecoder;

	// check for the presence of the first frame in the bitmap
	UINT nFrameCount = 0;

	if (FAILED(ipDecoder->GetFrameCount(&nFrameCount)) || nFrameCount != 1)
		goto ReleaseDecoder;

	// load the first frame (i.e., the image)
	IWICBitmapFrameDecode * ipFrame = NULL;

	if (FAILED(ipDecoder->GetFrame(0, &ipFrame)))
		goto ReleaseDecoder;


	// convert the image to 32bpp BGRA format with pre-multiplied alpha
	//   (it may not be stored in that format natively in the PNG resource,
	//   but we need this format to create the DIB to use on-screen)
	WICConvertBitmapSource(GUID_WICPixelFormat32bppPBGRA, ipFrame, &ipBitmap);
	ipFrame->Release();

ReleaseDecoder:
	ipDecoder->Release();

Return:
	return ipBitmap;

}
开发者ID:RaMMicHaeL,项目名称:winspy,代码行数:47,代码来源:LoadPNG.cpp

示例6: LoadBitmapFromFile

// =========================================================
// Load the specified bitmap from file into D2D bitmap
// =========================================================
BOOL Loader::LoadBitmapFromFile(LPCWSTR filename, const Graphics* graphicsWrapper, ID2D1Bitmap** ppBitmap)
{
	if (!isInitialized)
		return FALSE;

	HRESULT hr;

	IWICBitmapDecoder *pDecoder = NULL;
	IWICBitmapFrameDecode *pSource = NULL;
	IWICFormatConverter *pConverter = NULL;

	hr = pFactory->CreateDecoderFromFilename(filename, NULL, GENERIC_READ, WICDecodeMetadataCacheOnDemand, &pDecoder);
	CHECK(failedDecoder);

	hr = pDecoder->GetFrame(0, &pSource);
	CHECK(failedGetFrame);

	hr = pFactory->CreateFormatConverter(&pConverter);
	CHECK(failedConverter);

	hr = pConverter->Initialize(pSource, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, NULL, 0.0, WICBitmapPaletteTypeMedianCut);
	CHECK(failedConversion);

	hr = graphicsWrapper->pRenderTarget->CreateBitmapFromWicBitmap(pSource, ppBitmap);
	CHECK(failedBitmap);

	return TRUE;

failedBitmap:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap.\n");
failedConversion:
	pConverter->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to initialise format converter.\n");
failedConverter:
	pSource->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create format converter.\n");
failedGetFrame:
	pDecoder->Release();
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to get frame 0 from source bitmap.\n");
failedDecoder:
	OutputDebugStringA("Loader::LoadBitmapFromFile -> Failed to create bitmap decoder.\n");
	return FALSE;
}
开发者ID:beelee93,项目名称:MinesweeperDX,代码行数:46,代码来源:Loader.cpp

示例7: loadImage

HBITMAP ImageDecoder::loadImage(IWICBitmapDecoder *decoder)
{
	IWICBitmapFrameDecode *frame = NULL;
	if (FAILED(decoder->GetFrame(0, &frame)))
	{
		throw Exception("could not get frame");
	}

	IWICBitmapSource *bitmapSource = NULL;
	if (FAILED(WICConvertBitmapSource(GUID_WICPixelFormat32bppPBGRA, frame, &bitmapSource)))
	{
		throw Exception("could not convert bitmap");
	}

	HBITMAP bitmap = convertFrameToBitmap(frame);
	frame->Release();

	return bitmap;
}
开发者ID:0359xiaodong,项目名称:whatsapp-viewer,代码行数:19,代码来源:ImageDecoder.cpp

示例8: SHCreateMemStream

void GL::Image::load(const unsigned char *buf, size_t bufSize)
{
    if (CoInitializeEx(NULL, COINIT_MULTITHREADED) != S_OK) {
        // bad!
        return;
    }
    IStream *stream = SHCreateMemStream((const BYTE*)buf, (UINT)bufSize);
    if (stream != NULL) {
        IWICImagingFactory *pFactory;
        if (CoCreateInstance(CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, IID_IWICImagingFactory, (LPVOID*)&pFactory) == S_OK) {
            IWICBitmapDecoder *pDecoder;
            if (pFactory->CreateDecoderFromStream(stream, &CLSID_WICPngDecoder, WICDecodeMetadataCacheOnDemand, &pDecoder) == S_OK) {
                IWICBitmapFrameDecode *frame;
                if (pDecoder->GetFrame(0, &frame) == S_OK) {
                    UINT w, h;
                    if (frame->GetSize(&w, &h) == S_OK) {
                        width_ = w;
                        height_ = h;
                    }
                    IWICFormatConverter *formatConverter;
                    if (pFactory->CreateFormatConverter(&formatConverter) == S_OK) {
                        if (formatConverter->Initialize(frame, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, nullptr, 0.0, WICBitmapPaletteTypeCustom) == S_OK) {
                            unsigned char *pixels = new unsigned char[w * h * 4];
                            if (formatConverter->CopyPixels(0, w * 4, w * h * 4, pixels) == S_OK) {
                                loadTextureData_(pixels);
                            }
                            delete[] pixels;
                        }
                        formatConverter->Release();
                    }
                }
                pDecoder->Release();
            }
            pFactory->Release();
        }
        stream->Release();
    }
    CoUninitialize();
}
开发者ID:MaddTheSane,项目名称:Glypha,代码行数:39,代码来源:GLImage_Win32.cpp

示例9: loadResource

void ImageDecoder::loadGifFromResource(const WCHAR *name, const WCHAR *type, std::vector<AnimatedGifFrame *> &frames)
{
	unsigned char *bytes = NULL;
	DWORD size = 0;
	loadResource(name, type, bytes, size);

	IWICStream *stream = createStreamFromBytes(bytes, size);
	IWICBitmapDecoder *decoder = createDecoderFromStream(stream);

	unsigned int frameCount = 0;
	if (FAILED(decoder->GetFrameCount(&frameCount)))
	{
		throw Exception("could not get gif frame count");
	}

	if (frameCount <= 1)
	{
		throw Exception("not a gif animation");
	}

	for (unsigned int frameIndex = 0; frameIndex < frameCount; frameIndex++)
	{
		IWICBitmapFrameDecode *bitmapFrame = NULL;
		if (FAILED(decoder->GetFrame(frameIndex, &bitmapFrame)))
		{
			throw Exception("could not get frame");
		}

		HBITMAP bitmap = convertFrameToBitmap(bitmapFrame);
		bitmapFrame->Release();

		AnimatedGifFrame *frame = new AnimatedGifFrame(bitmap);
		frames.push_back(frame);

	}

	decoder->Release();
	stream->Release();
}
开发者ID:0359xiaodong,项目名称:whatsapp-viewer,代码行数:39,代码来源:ImageDecoder.cpp

示例10: INETRException

	HBITMAP ImageUtil::LoadImage(string path) {
		size_t pathFileExtDot = path.find_last_of('.');
		if (pathFileExtDot == string::npos || pathFileExtDot + 1 >=
			path.length())
			throw INETRException("[imgLoadFailed]");
		string ext = path.substr(pathFileExtDot + 1);

		const GUID *decoderCLSID = nullptr;
		if (ext == "png")
			decoderCLSID = &CLSID_WICPngDecoder;
		else if (ext == "bmp")
			decoderCLSID = &CLSID_WICBmpDecoder;
		else if (ext == "gif")
			decoderCLSID = &CLSID_WICGifDecoder;
		else if (ext == "jpg" || ext == "jpeg")
			decoderCLSID = &CLSID_WICJpegDecoder;

		if (decoderCLSID == nullptr)
			throw INETRException("[unsupportedImg]: " + ext);

		IStream *pngFileStream;
		if (FAILED(SHCreateStreamOnFile(path.c_str(), STGM_READ,
			&pngFileStream)))
			throw INETRException("[imgLoadFailed]:\n" + path);

		IWICBitmapDecoder *bmpDecoder = nullptr;
		if (FAILED(CoCreateInstance(*decoderCLSID, nullptr,
			CLSCTX_INPROC_SERVER, __uuidof(bmpDecoder),
			reinterpret_cast<void**>(&bmpDecoder))))
			throw INETRException("[imgDecFailed]");

		if (FAILED(bmpDecoder->Initialize(pngFileStream,
			WICDecodeMetadataCacheOnLoad))) {

			bmpDecoder->Release();
			throw INETRException("[imgDecFailed]");
		}

		UINT bmpFrameCount = 0;
		if (FAILED(bmpDecoder->GetFrameCount(&bmpFrameCount)) && bmpFrameCount
			!= 1) {

			bmpDecoder->Release();
			throw INETRException("[imgDecFailed]");
		}

		IWICBitmapFrameDecode *bmpFrame = nullptr;
		if (FAILED(bmpDecoder->GetFrame(0, &bmpFrame))) {
			bmpDecoder->Release();
			throw INETRException("[imgDecFailed]");
		}

		IWICBitmapSource *bmpSource = nullptr;
		WICConvertBitmapSource(GUID_WICPixelFormat32bppPBGRA, bmpFrame,
			&bmpSource);

		bmpFrame->Release();
		bmpDecoder->Release();

		UINT width = 0, height = 0;
		if (FAILED(bmpSource->GetSize(&width, &height)) || width == 0 || height
			== 0)
			throw INETRException("[imgDecFailed]");

		BITMAPINFO bmInfo;
		ZeroMemory(&bmInfo, sizeof(bmInfo));
		bmInfo.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
		bmInfo.bmiHeader.biWidth = width;
		bmInfo.bmiHeader.biHeight = -((LONG)height);
		bmInfo.bmiHeader.biPlanes = 1;
		bmInfo.bmiHeader.biBitCount = 32;
		bmInfo.bmiHeader.biCompression = BI_RGB;

		HBITMAP hbmp = nullptr;

		void *imageBits = nullptr;
		HDC screenDC = GetDC(nullptr);
		hbmp = CreateDIBSection(screenDC, &bmInfo, DIB_RGB_COLORS, &imageBits,
			nullptr, 0);
		ReleaseDC(nullptr, screenDC);
		if (hbmp == nullptr)
			throw INETRException("[imgDecFailed]");

		const UINT bmpStride = width * 4;
		const UINT bmpSize = bmpStride * height;
		if (FAILED(bmpSource->CopyPixels(nullptr, bmpStride, bmpSize,
			static_cast<BYTE*>(imageBits)))) {

			DeleteObject(hbmp);
			hbmp = nullptr;
			throw INETRException("[imgDecFailed]");
		}

		bmpSource->Release();

		return hbmp;
	}
开发者ID:ClemensB,项目名称:InternetRadio,代码行数:97,代码来源:ImageUtil.cpp

示例11: DecodeFrame

//  解码照片的基础位图文件的.
HRESULT VideoEncoder::DecodeFrame(Photo* pPhoto, BYTE** ppOutputBitmap, int* pBitmapSize)
{
	HRESULT hr = S_OK;

	IWICBitmapDecoder *pDecoder  = nullptr;
	IWICBitmapFrameDecode *pFrame  = nullptr;
	IWICBitmap* pSourceBitmap = nullptr;
	IWICBitmapLock* pLock = nullptr;
	BYTE* pSourceBuffer = nullptr;
	BYTE* pDestinationBuffer = nullptr;
	UINT pixelWidth;
	UINT pixelHeight;
	WICRect lockRect;

	*ppOutputBitmap = nullptr;
		hr = m_pIWICFactory->CreateDecoderFromFilename(
		pPhoto->GetFile().c_str(),
		nullptr,
		GENERIC_READ,
		WICDecodeMetadataCacheOnDemand,
		&pDecoder
		);
	CheckHR(hr);
	this->m_logFileStream << "WIC解码器创建成功." << endl;
	GUID containerFormat;
	CheckHR(pDecoder->GetContainerFormat(&containerFormat));

	// 我们仅支持jpg 文件.
	if (containerFormat != GUID_ContainerFormatJpeg)
	{
		this->m_logFileStream << "仅支持jpeg文件." << endl;
		return E_NOTSUPPORTEDFORMAT;
	}

	// 我们仅支持jpg 文件. 因此只有一桢.
	CheckHR(pDecoder->GetFrame(0, &pFrame));

	// TODO: 目前我们需要所有照片有相同的大小.
	// 如果需求在将来发生变化,修改代码.
	pFrame->GetSize(&pixelWidth, &pixelHeight);
	if (pixelWidth != this->m_frameWidth || pixelHeight != this->m_frameHeight)
	{
		this->m_logFileStream << "所有的照片必须使用固定的大小." << endl;
		return E_IMAGESIZEINCORRECT;
	}

	// 创建源位图对象.
	CheckHR(this->m_pIWICFactory->CreateBitmapFromSource(pFrame, WICBitmapCacheOnLoad, &pSourceBitmap));
	this->m_logFileStream << "位图资源创建成功." << endl;

	lockRect.X = 0;
	lockRect.Y = 0;
	lockRect.Width = pixelWidth;
	lockRect.Height = pixelHeight;
	CheckHR(pSourceBitmap->Lock(&lockRect, WICBitmapLockWrite, &pLock));
	UINT sourceBufferSize;
	CheckHR(pLock->GetDataPointer(&sourceBufferSize, &pSourceBuffer));

	// Jpg BGR 位图转换 RGBA 格式.
	UINT destinationBufferSize = sourceBufferSize / 3 * 4;
	pDestinationBuffer = new BYTE[destinationBufferSize];
	for (UINT i = 0, j = 0; i < sourceBufferSize; i+=3, j+=4)
	{
		pDestinationBuffer[j] = pSourceBuffer[i]; // R
		pDestinationBuffer[j + 1] = pSourceBuffer[i + 1]; // G
		pDestinationBuffer[j + 2] = pSourceBuffer[i + 2]; // B
		pDestinationBuffer[j + 3] = 255; // A
	}

	*ppOutputBitmap = pDestinationBuffer;
	*pBitmapSize = destinationBufferSize;

cleanup:
	if (!SUCCEEDED(hr))
	{
		DWORD error = GetLastError();
		this->m_logFileStream << "意外错误: " << error << endl;
		this->m_logFileStream << "HResult是: " << hr << endl;
	}
	if (pSourceBuffer != nullptr)
	{
		// 删除pSourceBuffer;
	}
	SafeRelease(&pDecoder);
	SafeRelease(&pFrame);
	SafeRelease(&pSourceBitmap);
	SafeRelease(&pLock);

	return hr;
}
开发者ID:cubika,项目名称:OneCode,代码行数:91,代码来源:VideoEncoder.cpp

示例12: LoadResourceBitmap

HRESULT LoadResourceBitmap(
	ID2D1RenderTarget* pRendertarget,
	IWICImagingFactory* pIWICFactory,
	PCWSTR resourceName,
	PCWSTR resourceType,
	UINT destinationWidth,
	UINT destinationHeight,
	ID2D1Bitmap** ppBitmap
	)
{
	HRESULT hr = S_OK;

	IWICBitmapDecoder* pDecoder = NULL;
	IWICBitmapFrameDecode* pSource = NULL;
	IWICStream* pStream = NULL;
	IWICFormatConverter* pConverter = NULL;
	IWICBitmapScaler* pScaler = NULL;

	HRSRC imageResHandle = NULL;
	HGLOBAL imageResDataHandle = NULL;
	void* pImageFile = NULL;
	DWORD imageFileSize = 0;

	// Find the resource then load it
	imageResHandle = FindResource(HINST_THISCOMPONENT, resourceName, resourceType);
	hr = imageResHandle ? S_OK : E_FAIL;
	if (SUCCEEDED(hr))
	{
		imageResDataHandle = LoadResource(HINST_THISCOMPONENT, imageResHandle);

		hr = imageResDataHandle ? S_OK : E_FAIL;
	}

	// Lock the resource and calculate the image's size
	if (SUCCEEDED(hr))
	{
		// Lock it to get the system memory pointer
		pImageFile = LockResource(imageResDataHandle);

		hr = pImageFile ? S_OK : E_FAIL;
	}
	if (SUCCEEDED(hr))
	{
		// Calculate the size
		imageFileSize = SizeofResource(HINST_THISCOMPONENT, imageResHandle);

		hr = imageFileSize ? S_OK : E_FAIL;
	}

	// Create an IWICStream object
	if (SUCCEEDED(hr))
	{
		// Create a WIC stream to map onto the memory
		hr = pIWICFactory->CreateStream(&pStream);
	}

	if (SUCCEEDED(hr))
	{
		// Initialize the stream with the memory pointer and size
		hr = pStream->InitializeFromMemory(
			reinterpret_cast<BYTE*>(pImageFile),
			imageFileSize
			);
	}

	// Create IWICBitmapDecoder
	if (SUCCEEDED(hr))
	{
		// Create a decoder for the stream
		hr = pIWICFactory->CreateDecoderFromStream(
			pStream,
			NULL,
			WICDecodeMetadataCacheOnLoad,
			&pDecoder
			);
	}

	// Retrieve a frame from the image and store it in an IWICBitmapFrameDecode object
	if (SUCCEEDED(hr))
	{
		// Create the initial frame
		hr = pDecoder->GetFrame(0, &pSource);
	}

	// Before Direct2D can use the image, it must be converted to the 32bppPBGRA pixel format.
	// To convert the image format, use the IWICImagingFactory::CreateFormatConverter method to create an IWICFormatConverter object, then use the IWICFormatConverter object's Initialize method to perform the conversion.
	if (SUCCEEDED(hr))
	{
		// Convert the image format to 32bppPBGRA
		// (DXGI_FORMAT_B8G8R8A8_UNORM + D2D1_ALPHA_MODE_PREMULTIPLIED).
		hr = pIWICFactory->CreateFormatConverter(&pConverter);
	}

	if (SUCCEEDED(hr))
	{
		// If a new width or height was specified, create and
		// IWICBitmapScaler and use it to resize the image.
		if (destinationWidth != 0 || destinationHeight != 0)
		{
			UINT originalWidth;
//.........这里部分代码省略.........
开发者ID:codepongo,项目名称:iBurnMgr,代码行数:101,代码来源:MetroWindow.cpp

示例13: LoadResourceBitmap

HRESULT App::LoadResourceBitmap(
    ID2D1RenderTarget *pRenderTarget,
    IWICImagingFactory *pIWICFactory,
    PCWSTR resourceName,
    PCWSTR resourceType,
    UINT destinationWidth,
    UINT destinationHeight,
    ID2D1Bitmap **ppBitmap
    )
{
    IWICBitmapDecoder *pDecoder = NULL;
    IWICBitmapFrameDecode *pSource = NULL;
    IWICStream *pStream = NULL;
    IWICFormatConverter *pConverter = NULL;
    IWICBitmapScaler *pScaler = NULL;

    HRSRC imageResHandle = NULL;
    HGLOBAL imageResDataHandle = NULL;
    void *pImageFile = NULL;
    DWORD imageFileSize = 0;

    // Locate the resource.
    imageResHandle = FindResourceW(HINST_THISCOMPONENT, resourceName, resourceType);
    HRESULT hr = imageResHandle ? S_OK : E_FAIL;
    if (SUCCEEDED(hr))
    {
        // Load the resource.
        imageResDataHandle = LoadResource(HINST_THISCOMPONENT, imageResHandle);

        hr = imageResDataHandle ? S_OK : E_FAIL;
    }
    if (SUCCEEDED(hr))
    {
        // Lock it to get a system memory pointer.
        pImageFile = LockResource(imageResDataHandle);

        hr = pImageFile ? S_OK : E_FAIL;
    }
    if (SUCCEEDED(hr))
    {
        // Calculate the size.
        imageFileSize = SizeofResource(HINST_THISCOMPONENT, imageResHandle);

        hr = imageFileSize ? S_OK : E_FAIL;
        
    }
    if (SUCCEEDED(hr))
    {
          // Create a WIC stream to map onto the memory.
        hr = pIWICFactory->CreateStream(&pStream);
    }
    if (SUCCEEDED(hr))
    {
        // Initialize the stream with the memory pointer and size.
        hr = pStream->InitializeFromMemory(
            reinterpret_cast<BYTE*>(pImageFile),
            imageFileSize
            );
    }
    if (SUCCEEDED(hr))
    {
        // Create a decoder for the stream.
        hr = pIWICFactory->CreateDecoderFromStream(
            pStream,
            NULL,
            WICDecodeMetadataCacheOnLoad,
            &pDecoder
            );
    }
    if (SUCCEEDED(hr))
    {
        // Create the initial frame.
        hr = pDecoder->GetFrame(0, &pSource);
    }
    if (SUCCEEDED(hr))
    {
        // Convert the image format to 32bppPBGRA
        // (DXGI_FORMAT_B8G8R8A8_UNORM + D2D1_ALPHA_MODE_PREMULTIPLIED).
        hr = pIWICFactory->CreateFormatConverter(&pConverter);
    }
    if (SUCCEEDED(hr))
    {
        // If a new width or height was specified, create an
        // IWICBitmapScaler and use it to resize the image.
        if (destinationWidth != 0 || destinationHeight != 0)
        {
            UINT originalWidth, originalHeight;
            hr = pSource->GetSize(&originalWidth, &originalHeight);
            if (SUCCEEDED(hr))
            {
                if (destinationWidth == 0)
                {
                    FLOAT scalar = static_cast<FLOAT>(destinationHeight) / static_cast<FLOAT>(originalHeight);
                    destinationWidth = static_cast<UINT>(scalar * static_cast<FLOAT>(originalWidth));
                }
                else if (destinationHeight == 0)
                {
                    FLOAT scalar = static_cast<FLOAT>(destinationWidth) / static_cast<FLOAT>(originalWidth);
                    destinationHeight = static_cast<UINT>(scalar * static_cast<FLOAT>(originalHeight));
                }
//.........这里部分代码省略.........
开发者ID:Three141,项目名称:PectoStudioNFC,代码行数:101,代码来源:Main.cpp

示例14: DXASS

unsigned char *BBWin8Game::LoadImageData( String path,int *pwidth,int *pheight,int *pformat ){

	if( !_wicFactory ){
		DXASS( CoCreateInstance( CLSID_WICImagingFactory,0,CLSCTX_INPROC_SERVER,__uuidof(IWICImagingFactory),(LPVOID*)&_wicFactory ) );
	}
	
	path=PathToFilePath( path );

	IWICBitmapDecoder *decoder;
	if( !SUCCEEDED( _wicFactory->CreateDecoderFromFilename( path.ToCString<wchar_t>(),NULL,GENERIC_READ,WICDecodeMetadataCacheOnDemand,&decoder ) ) ){
		return 0;
	}
	
	unsigned char *data=0;

	IWICBitmapFrameDecode *bitmapFrame;
	DXASS( decoder->GetFrame( 0,&bitmapFrame ) );
	
	UINT width,height;
	WICPixelFormatGUID pixelFormat;
	DXASS( bitmapFrame->GetSize( &width,&height ) );
	DXASS( bitmapFrame->GetPixelFormat( &pixelFormat ) );
			
	if( pixelFormat==GUID_WICPixelFormat24bppBGR ){
		unsigned char *t=(unsigned char*)malloc( width*3*height );
		DXASS( bitmapFrame->CopyPixels( 0,width*3,width*3*height,t ) );
		data=(unsigned char*)malloc( width*4*height );
		unsigned char *s=t,*d=data;
		int n=width*height;
		while( n-- ){
			*d++=s[2];
			*d++=s[1];
			*d++=s[0];
			*d++=0xff;
			s+=3;
		}
		free( t );
	}else if( pixelFormat==GUID_WICPixelFormat32bppBGRA ){
		unsigned char *t=(unsigned char*)malloc( width*4*height );
		DXASS( bitmapFrame->CopyPixels( 0,width*4,width*4*height,t ) );
		data=t;
		int n=width*height;
		while( n-- ){	//premultiply alpha
			unsigned char r=t[0];
			t[0]=t[2]*t[3]/255;
			t[1]=t[1]*t[3]/255;
			t[2]=r*t[3]/255;
			t+=4;
		}
	}
	
	if( data ){
		*pwidth=width;
		*pheight=height;
		*pformat=4;
	}
	
	bitmapFrame->Release();
	decoder->Release();
	
	gc_force_sweep=true;

	return data;
}
开发者ID:Alshurafa,项目名称:monkey,代码行数:64,代码来源:win8game.cpp

示例15: LoadFile

bool ResourceManager::LoadFile(ID2D1HwndRenderTarget* renderTarget, wchar_t * filename)
{
	HRESULT result;
	IWICImagingFactory2* wicFactory;
	IWICBitmapDecoder* wicDecoder;
	IWICBitmapFrameDecode* wicFrame;
	IWICBitmapFlipRotator* wicFlip;
	IWICFormatConverter *wicConverter;
	Sprite*	newSprite;

	// WIC의 각종 인터페이스를 사용하기 위한 factory 생성
	result = CoCreateInstance(CLSID_WICImagingFactory, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&wicFactory));
	if (FAILED(result))
		return false;

	// 파일을 읽고 디코딩 하기 위한 decoder 생성
	result = wicFactory->CreateDecoderFromFilename(filename, nullptr, GENERIC_READ, WICDecodeMetadataCacheOnDemand, &wicDecoder);
	if (FAILED(result))
		return false;

	// decoder에서 프레임을 얻어옴, // 일반적인 이미지 파일은 single frame만을 지원하므로 0으로 고정
	result = wicDecoder->GetFrame(0, &wicFrame);
	if (FAILED(result))
		return false;

	// 수평으로 뒤집힌 이미지를 얻기 위해 BitmapFlipRotator 생성
	result = wicFactory->CreateBitmapFlipRotator(&wicFlip);
	if (FAILED(result))
		return false;

	// wicFrame를 수평으로 뒤집음
	wicFlip->Initialize(wicFrame, WICBitmapTransformFlipHorizontal);

	// WICBitmap을 D2DBitmap으로 변환시키기 위해 format converter 생성
	result = wicFactory->CreateFormatConverter(&wicConverter);
	if (FAILED(result))
		return false;

	// Converter[0]의 Format을 일반 이미지(wicFrame)에 맞춤
	result = wicConverter->Initialize(wicFrame, GUID_WICPixelFormat32bppPBGRA, WICBitmapDitherTypeNone, NULL, 0.0f, WICBitmapPaletteTypeCustom);
	if (FAILED(result))
		return false;

	// 리소스 정보를 저장 할 Sprite 생성
	newSprite = new Sprite(renderTarget);
	if (!newSprite)
		return false;

	// WICBitmap을 D2DBitmap으로 변환
	//result = renderTarget->CreateBitmapFromWicBitmap(wicConverter, nullptr, &m_Bitmap);
	result = renderTarget->CreateBitmapFromWicBitmap(wicConverter, nullptr, newSprite->GetBitmap());
	if (FAILED(result))
		return false;

	ID2D1Bitmap* bitmap = *(newSprite->GetBitmap());
	int numberOfFrame = bitmap->GetSize().width / IMAGE_SIZE;
	int numberOfAction = bitmap->GetSize().height / IMAGE_SIZE;
	newSprite->Initialize(numberOfFrame, numberOfAction);

	wchar_t* buffer = new wchar_t[128];
	wcscpy_s(buffer, wcslen(filename) + 1, filename);

	// 스프라이트 등록
	m_Sprites.push_back(newSprite);
	m_Filenames.push_back(buffer);

	wicConverter->Release();
	wicConverter = nullptr;

	wicFrame->Release();
	wicFrame = nullptr;

	wicFlip->Release();
	wicFlip = nullptr;

	wicDecoder->Release();
	wicDecoder = nullptr;

	wicFactory->Release();
	wicFactory = nullptr;

	return true;
}
开发者ID:seungmu0715,项目名称:ProjectAsteroids,代码行数:83,代码来源:ResourceManager.cpp


注:本文中的IWICBitmapFrameDecode类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。