本文整理汇总了C++中IScriptSystem::SetGlobalValue方法的典型用法代码示例。如果您正苦于以下问题:C++ IScriptSystem::SetGlobalValue方法的具体用法?C++ IScriptSystem::SetGlobalValue怎么用?C++ IScriptSystem::SetGlobalValue使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IScriptSystem
的用法示例。
在下文中一共展示了IScriptSystem::SetGlobalValue方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ClearCutSceneScriptVariables
void CCinematicInput::ClearCutSceneScriptVariables()
{
IScriptSystem* pScriptSystem = gEnv->pScriptSystem;
if (pScriptSystem)
{
pScriptSystem->SetGlobalValue("Cinematic_RumbleA", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_RumbleB", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_CameraLookUp", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_CameraLookDown", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_CameraLookLeft", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_CameraLookRight", 0.0f);
}
}
示例2: ClearCutSceneVariables
void CCinematicInput::ClearCutSceneVariables()
{
IScriptSystem* pScriptSystem = gEnv->pScriptSystem;
if (pScriptSystem)
{
pScriptSystem->SetGlobalValue("Cinematic_RumbleA", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_RumbleB", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_CameraLookUp", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_CameraLookDown", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_CameraLookLeft", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_CameraLookRight", 0.0f);
pScriptSystem->SetGlobalValue("Cinematic_CameraDoNotCenter", 0.0f);
}
#if CINEMATIC_INPUT_PC_MOUSE
m_mouseAccumulatedAngles.Set(0.0f, 0.0f, 0.0f);
m_mouseAccumulatedInput.Set(0.0f, 0.0f, 0.0f);
m_lastUpdateWithMouse = false;
#endif
m_controllerAccumulatedAngles.Set(0.0f, 0.0f, 0.0f);
}
示例3: LoadSurfaceTypes
bool CScriptSurfaceTypesLoader::LoadSurfaceTypes( const char *sFolder,bool bReload )
{
{
if (!gEnv->p3DEngine)
return false;
I3DEngine *pEngine = gEnv->p3DEngine;
ISurfaceTypeEnumerator *pEnum = pEngine->GetMaterialManager()->GetSurfaceTypeManager()->GetEnumerator();
if (pEnum)
{
for (ISurfaceType *pSurfaceType = pEnum->GetFirst(); pSurfaceType; pSurfaceType = pEnum->GetNext())
{
SmartScriptTable mtlTable(gEnv->pScriptSystem);
gEnv->pScriptSystem->SetGlobalValue( pSurfaceType->GetName(),mtlTable );
SmartScriptTable aiTable(gEnv->pScriptSystem);
mtlTable->SetValue("AI",aiTable);
aiTable->SetValue( "fImpactRadius",5.0f );
aiTable->SetValue( "fFootStepRadius",15.0f );
aiTable->SetValue( "proneMult",0.2f );
aiTable->SetValue( "crouchMult",0.5f );
aiTable->SetValue( "movingMult",2.5f );
}
pEnum->Release();
}
}
return true; // Do not load surface types from script anymore.
m_root = GetISystem()->CreateXmlNode("SurfaceTypes");
IScriptSystem *pScriptSystem = gEnv->pScriptSystem;
//////////////////////////////////////////////////////////////////////////
// Make sure Materials table exist.
//////////////////////////////////////////////////////////////////////////
SmartScriptTable mtlTable;
if (!pScriptSystem->GetGlobalValue("Materials", mtlTable) || bReload)
{
mtlTable = pScriptSystem->CreateTable();
pScriptSystem->SetGlobalValue("Materials", mtlTable);
}
ICryPak *pIPak = gEnv->pCryPak;
ISurfaceTypeManager *pSurfaceManager = gEnv->p3DEngine->GetMaterialManager()->GetSurfaceTypeManager();
if (!bReload)
stl::push_back_unique( m_folders,sFolder );
string searchFolder = string(sFolder) + "/";;
string searchFilter = searchFolder + "mat_*.lua";
gEnv->pScriptSystem->ExecuteFile(searchFolder+"common.lua", false, bReload);
_finddata_t fd;
intptr_t fhandle;
fhandle = pIPak->FindFirst( searchFilter,&fd );
if (fhandle != -1)
{
do {
// Skip back folders.
if (fd.attrib & _A_SUBDIR) // skip if directory.
continue;
char name[_MAX_PATH];
_splitpath( fd.name,NULL,NULL,name,NULL );
if (strlen(name) == 0)
continue;
if (bReload)
{
ISurfaceType *pSurfaceType = pSurfaceManager->GetSurfaceTypeByName(name);
if (pSurfaceType)
{
pSurfaceType->Load( pSurfaceType->GetId() );
continue;
}
}
ISurfaceType *pSurfaceType = new CScriptSurfaceType( this,name,searchFolder+fd.name,0 );
if (pSurfaceManager->RegisterSurfaceType( pSurfaceType ))
m_surfaceTypes.push_back(pSurfaceType);
else
pSurfaceType->Release();
} while (pIPak->FindNext( fhandle,&fd ) == 0);
pIPak->FindClose(fhandle);
}
if (m_root)
{
m_root->saveToFile( "SurfaceTypes.xml" );
}
return true;
}
开发者ID:NightOwlsEntertainment,项目名称:PetBox_A_Journey_to_Conquer_Elementary_Algebra,代码行数:98,代码来源:SurfaceTypes.cpp