本文整理汇总了C++中IRBuilder::CreateConstInBoundsGEP2_32方法的典型用法代码示例。如果您正苦于以下问题:C++ IRBuilder::CreateConstInBoundsGEP2_32方法的具体用法?C++ IRBuilder::CreateConstInBoundsGEP2_32怎么用?C++ IRBuilder::CreateConstInBoundsGEP2_32使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IRBuilder
的用法示例。
在下文中一共展示了IRBuilder::CreateConstInBoundsGEP2_32方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: handleFinalSuspend
// Rewrite final suspend point handling. We do not use suspend index to
// represent the final suspend point. Instead we zero-out ResumeFnAddr in the
// coroutine frame, since it is undefined behavior to resume a coroutine
// suspended at the final suspend point. Thus, in the resume function, we can
// simply remove the last case (when coro::Shape is built, the final suspend
// point (if present) is always the last element of CoroSuspends array).
// In the destroy function, we add a code sequence to check if ResumeFnAddress
// is Null, and if so, jump to the appropriate label to handle cleanup from the
// final suspend point.
static void handleFinalSuspend(IRBuilder<> &Builder, Value *FramePtr,
coro::Shape &Shape, SwitchInst *Switch,
bool IsDestroy) {
assert(Shape.HasFinalSuspend);
auto FinalCaseIt = std::prev(Switch->case_end());
BasicBlock *ResumeBB = FinalCaseIt->getCaseSuccessor();
Switch->removeCase(FinalCaseIt);
if (IsDestroy) {
BasicBlock *OldSwitchBB = Switch->getParent();
auto *NewSwitchBB = OldSwitchBB->splitBasicBlock(Switch, "Switch");
Builder.SetInsertPoint(OldSwitchBB->getTerminator());
auto *GepIndex = Builder.CreateConstInBoundsGEP2_32(Shape.FrameTy, FramePtr,
0, 0, "ResumeFn.addr");
auto *Load = Builder.CreateLoad(GepIndex);
auto *NullPtr =
ConstantPointerNull::get(cast<PointerType>(Load->getType()));
auto *Cond = Builder.CreateICmpEQ(Load, NullPtr);
Builder.CreateCondBr(Cond, ResumeBB, NewSwitchBB);
OldSwitchBB->getTerminator()->eraseFromParent();
}
}