本文整理汇总了C++中IPersistantDebug::AddEntityTag方法的典型用法代码示例。如果您正苦于以下问题:C++ IPersistantDebug::AddEntityTag方法的具体用法?C++ IPersistantDebug::AddEntityTag怎么用?C++ IPersistantDebug::AddEntityTag使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IPersistantDebug
的用法示例。
在下文中一共展示了IPersistantDebug::AddEntityTag方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ProcessEvent
void ProcessEvent(EFlowEvent event, SActivationInfo* pActInfo)
{
#if !defined(_RELEASE)
if (event == eFE_Initialize && IsPortActive(pActInfo, eIP_Draw))
{
m_waitTime = 0.0f;
pActInfo->pGraph->SetRegularlyUpdated(pActInfo->myID, false);
}
else if (event == eFE_Activate && IsPortActive(pActInfo, eIP_Draw))
{
IEntity* pEntity = pActInfo->pEntity;
if (pEntity)
{
IPersistantDebug* pPersistentDebug = CCryAction::GetCryAction()->GetIPersistantDebug();
if (pPersistentDebug)
{
SEntityTagParams params;
params.entity = pEntity->GetId();
params.text = GetPortString(pActInfo, eIP_Message);
params.size = GetPortFloat(pActInfo, eIP_FontSize);
params.color = ColorF(GetPortVec3(pActInfo, eIP_Color), 1.0f);
params.visibleTime = GetPortFloat(pActInfo, eIP_Time);
params.fadeTime = GetPortFloat(pActInfo, eIP_FadeTime);
params.viewDistance = GetPortFloat(pActInfo, eIP_ViewDistance);
params.staticId = GetPortString(pActInfo, eIP_StaticID);
params.column = GetPortInt(pActInfo, eIP_Column);
params.tagContext = "FG_DrawEntityTagAdvanced";
pPersistentDebug->AddEntityTag(params);
m_waitTime = gEnv->pTimer->GetFrameStartTime() + (params.fadeTime + params.visibleTime);
pActInfo->pGraph->SetRegularlyUpdated(pActInfo->myID, true);
}
}
}
else if (event == eFE_Update)
{
if (m_waitTime < gEnv->pTimer->GetFrameStartTime())
{
m_waitTime.SetSeconds(0.0f);
pActInfo->pGraph->SetRegularlyUpdated(pActInfo->myID, false);
ActivateOutput(pActInfo, eOP_Done, GetPortAny(pActInfo, eIP_Draw));
}
}
#endif
}
开发者ID:NightOwlsEntertainment,项目名称:PetBox_A_Journey_to_Conquer_Elementary_Algebra,代码行数:46,代码来源:FlowDebugNodes.cpp
示例2: PersistantEntityTag
//-------------------------------------------------------------------------
// Required Params: entityId, const char *text
// Optional Params: float size, Vec3 color, float visibleTime, float fadeTime, float viewDistance, const char* staticId, int columnNum, const char* contextTag
int CScriptBind_Action::PersistantEntityTag(IFunctionHandler* pH, ScriptHandle entityId, const char *text)
{
IPersistantDebug* pPD = CCryAction::GetCryAction()->GetIPersistantDebug();
SEntityTagParams params;
params.entity = (EntityId)entityId.n;
params.text = text;
params.tagContext = "scriptbind";
// Optional params
if (pH->GetParamType(3) != svtNull) // Size
pH->GetParam(3, params.size);
if (pH->GetParamType(4) != svtNull) // Color
{
Vec3 color;
pH->GetParam(4, color);
params.color = ColorF(color, 1.f);
}
if (pH->GetParamType(5) != svtNull) // Visible Time
pH->GetParam(5, params.visibleTime);
if (pH->GetParamType(6) != svtNull) // Fade Time
pH->GetParam(6, params.fadeTime);
if (pH->GetParamType(7) != svtNull) // View Distance
pH->GetParam(7, params.viewDistance);
if (pH->GetParamType(8) != svtNull) // Static ID
{
const char *staticId;
pH->GetParam(8, staticId);
params.staticId = staticId;
}
if (pH->GetParamType(9) != svtNull) // Column Num
pH->GetParam(9, params.column);
if (pH->GetParamType(10) != svtNull) // Context Tag
{
const char *tagContext;
pH->GetParam(10, tagContext);
params.tagContext = tagContext; // overrides default one set above
}
pPD->AddEntityTag(params);
return pH->EndFunction();
}