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C++ IDirect3DSwapChain9::GetDevice方法代码示例

本文整理汇总了C++中IDirect3DSwapChain9::GetDevice方法的典型用法代码示例。如果您正苦于以下问题:C++ IDirect3DSwapChain9::GetDevice方法的具体用法?C++ IDirect3DSwapChain9::GetDevice怎么用?C++ IDirect3DSwapChain9::GetDevice使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IDirect3DSwapChain9的用法示例。


在下文中一共展示了IDirect3DSwapChain9::GetDevice方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: findOriginalDevice

static IDirect3DDevice9* findOriginalDevice(IDirect3DDevice9 *device) {

	IDirect3DSwapChain9 *pSwap = NULL;
	device->GetSwapChain(0, &pSwap);
	if (pSwap) {

		IDirect3DDevice9 *originalDevice = NULL;
		if (SUCCEEDED(pSwap->GetDevice(&originalDevice))) {

			if (originalDevice == device) {
				// Found the original device. Release responsibility is passed
				// to the caller.
			} else {
				device = findOriginalDevice(originalDevice);
				originalDevice->Release();
			}

		} else {
			ods("D3D9: Failed to recurse to find original device. Could not get Device from Swapchain.");
		}

		pSwap->Release();
	} else {
		ods("D3D9: Failed to recurse to find original device. Could not get Swapchain.");
	}

	return device;
}
开发者ID:Andrew-McLeod,项目名称:mumble,代码行数:28,代码来源:d3d9.cpp

示例2: myCreateDevice

static HRESULT __stdcall myCreateDevice(IDirect3D9 * id3d, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface) {
	ods("D3D9: Chaining CreateDevice");
	Mutex m;

//	BehaviorFlags &= ~D3DCREATE_PUREDEVICE;

	CreateDeviceType oCreateDevice = (CreateDeviceType) hhCreateDevice.call;

	hhCreateDevice.restore();
	HRESULT hr=oCreateDevice(id3d, Adapter,DeviceType,hFocusWindow,BehaviorFlags,pPresentationParameters,ppReturnedDeviceInterface);
	hhCreateDevice.inject();

	if (FAILED(hr))
		return hr;

	IDirect3DDevice9 *idd = *ppReturnedDeviceInterface;
	IDirect3DSwapChain9 *pSwap = NULL;

	// Get real interface, please.
	bool bfound;
	do {
		bfound = false;
		idd->GetSwapChain(0, &pSwap);
		if (pSwap) {
			IDirect3DDevice9 *idorig = NULL;
			if (SUCCEEDED(pSwap->GetDevice(&idorig))) {
				if (idorig != idd) {
					ods("Prepatched device, using original. %p => %p", idorig, idd);
					if (idd != *ppReturnedDeviceInterface)
						idd->Release();
					idd = idorig;
					bfound = true;
				} else {
					idorig->Release();
				}
			}
			pSwap->Release();
		}
	} while (bfound);

	DevState *ds = new DevState;
	ds->dev = idd;

	idd->AddRef();
	ds->initRefCount = idd->Release();

	devMap[idd] = ds;

	if (bIsWin8) {
		hhAddRef.setupInterface(idd, 1, reinterpret_cast<voidFunc>(myWin8AddRef));
		hhRelease.setupInterface(idd, 2, reinterpret_cast<voidFunc>(myWin8Release));
	} else {
		hhAddRef.setupInterface(idd, 1, reinterpret_cast<voidFunc>(myAddRef));
		hhRelease.setupInterface(idd, 2, reinterpret_cast<voidFunc>(myRelease));
	}
	hhReset.setupInterface(idd, 16, reinterpret_cast<voidFunc>(myReset));
	hhPresent.setupInterface(idd, 17, reinterpret_cast<voidFunc>(myPresent));

	pSwap = NULL;
	idd->GetSwapChain(0, &pSwap);
	if (pSwap) {
		hhSwapPresent.setupInterface(pSwap, 3, reinterpret_cast<voidFunc>(mySwapPresent));
		pSwap->Release();
	} else {
		ods("D3D9: Failed to get swapchain");
	}

	ds->createCleanState();

	return hr;
}
开发者ID:ergrelet,项目名称:mumble_ol,代码行数:71,代码来源:d3d9.cpp

示例3: myCreateDevice

static HRESULT __stdcall myCreateDevice(IDirect3D9 * id3d, UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface) {
	Mutex m;

	ods("D3D9: Chaining CreateDevice");

//	BehaviorFlags &= ~D3DCREATE_PUREDEVICE;

	//TODO: Move logic to HardHook.
	// Call base without active hook in case of no trampoline.
	CreateDeviceType oCreateDevice = (CreateDeviceType) hhCreateDevice.call;
	hhCreateDevice.restore();
	HRESULT hr = oCreateDevice(id3d, Adapter, DeviceType, hFocusWindow, BehaviorFlags, pPresentationParameters, ppReturnedDeviceInterface);
	hhCreateDevice.inject();

	if (FAILED(hr))
		return hr;

	IDirect3DDevice9 *idd = *ppReturnedDeviceInterface;

	// Get real interface, please.
	bool bfound = false;
	do {
		bfound = false;
		IDirect3DSwapChain9 *pSwap = NULL;
		idd->GetSwapChain(0, &pSwap);
		if (pSwap) {
			IDirect3DDevice9 *idorig = NULL;
			if (SUCCEEDED(pSwap->GetDevice(&idorig))) {
				if (idorig != idd) {
					ods("D3D9: Prepatched device, using original. %p => %p", idorig, idd);
					if (idd != *ppReturnedDeviceInterface)
						idd->Release();
					idd = idorig;
					bfound = true;
				} else {
					idorig->Release();
				}
			}
			pSwap->Release();
		}
	} while (bfound);

	DevState *ds = new DevState;
	ds->dev = idd;

	idd->AddRef();
	ds->initRefCount = idd->Release();

	devMap[idd] = ds;

	// The offsets are dependent on the declaration order of the struct.
	// See IDirect3DDevice9 (2nd, 3rd, 17th, 18th functions)
	const unsigned int offsetAddref = 1;
	const unsigned int offsetRelease = 2;
	const unsigned int offsetReset = 16;
	const unsigned int offsetPresent = 17;
	if (bIsWin8) {
		hhAddRef.setupInterface(idd, offsetAddref, reinterpret_cast<voidFunc>(myWin8AddRef));
		hhRelease.setupInterface(idd, offsetRelease, reinterpret_cast<voidFunc>(myWin8Release));
	} else {
		hhAddRef.setupInterface(idd, offsetAddref, reinterpret_cast<voidFunc>(myAddRef));
		hhRelease.setupInterface(idd, offsetRelease, reinterpret_cast<voidFunc>(myRelease));
	}
	hhReset.setupInterface(idd, offsetReset, reinterpret_cast<voidFunc>(myReset));
	hhPresent.setupInterface(idd, offsetPresent, reinterpret_cast<voidFunc>(myPresent));

	IDirect3DSwapChain9 *pSwap = NULL;
	idd->GetSwapChain(0, &pSwap);
	if (pSwap) {
		// The offset is dependent on the declaration order of the struct.
		// See IDirect3DSwapChain9 (Present is the fourth function)
		const unsigned int offsetPresent = 3;
		hhSwapPresent.setupInterface(pSwap, offsetPresent, reinterpret_cast<voidFunc>(mySwapPresent));
		pSwap->Release();
	} else {
		ods("D3D9: Failed to get swapchain");
	}

	ds->createCleanState();
	return hr;
}
开发者ID:zsawyer,项目名称:mumble,代码行数:81,代码来源:d3d9.cpp


注:本文中的IDirect3DSwapChain9::GetDevice方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。