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C++ IDeckLinkDisplayMode::GetWidth方法代码示例

本文整理汇总了C++中IDeckLinkDisplayMode::GetWidth方法的典型用法代码示例。如果您正苦于以下问题:C++ IDeckLinkDisplayMode::GetWidth方法的具体用法?C++ IDeckLinkDisplayMode::GetWidth怎么用?C++ IDeckLinkDisplayMode::GetWidth使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IDeckLinkDisplayMode的用法示例。


在下文中一共展示了IDeckLinkDisplayMode::GetWidth方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: getDisplayMode

	IDeckLinkDisplayMode* getDisplayMode()
	{
		mlt_profile profile = mlt_service_profile( MLT_CONSUMER_SERVICE( getConsumer() ) );
		IDeckLinkDisplayModeIterator* iter = NULL;
		IDeckLinkDisplayMode* mode = NULL;
		IDeckLinkDisplayMode* result = 0;

		if ( m_deckLinkOutput->GetDisplayModeIterator( &iter ) == S_OK )
		{
			while ( !result && iter->Next( &mode ) == S_OK )
			{
				m_width = mode->GetWidth();
				m_height = mode->GetHeight();
				mode->GetFrameRate( &m_duration, &m_timescale );
				m_fps = (double) m_timescale / m_duration;
				int p = mode->GetFieldDominance() == bmdProgressiveFrame;
				mlt_log_verbose( getConsumer(), "BMD mode %dx%d %.3f fps prog %d\n", m_width, m_height, m_fps, p );

				if ( m_width == profile->width && p == profile->progressive
					 && (int) m_fps == (int) mlt_profile_fps( profile )
					 && ( m_height == profile->height || ( m_height == 486 && profile->height == 480 ) ) )
					result = mode;
				else
					SAFE_RELEASE( mode );
			}
			SAFE_RELEASE( iter );
		}

		return result;
	}
开发者ID:amongll,项目名称:mlt,代码行数:30,代码来源:consumer_decklink.cpp

示例2: while

bool	PlaybackHelper::setupDeckLinkOutput()
{
	bool							result = false;
    IDeckLinkDisplayModeIterator*	displayModeIterator = NULL;
    IDeckLinkDisplayMode*			deckLinkDisplayMode = NULL;
	
	m_width = -1;
	
	// set callback
	m_deckLinkOutput->SetScheduledFrameCompletionCallback(this);
	
	// get frame scale and duration for the video mode
    if (m_deckLinkOutput->GetDisplayModeIterator(&displayModeIterator) != S_OK)
		goto bail;
	
    while (displayModeIterator->Next(&deckLinkDisplayMode) == S_OK)
    {
		if (deckLinkDisplayMode->GetDisplayMode() == bmdModeNTSC)
		{
			m_width = deckLinkDisplayMode->GetWidth();
			m_height = deckLinkDisplayMode->GetHeight();
			deckLinkDisplayMode->GetFrameRate(&m_frameDuration, &m_timeScale);
			deckLinkDisplayMode->Release();
			
			break;
		}
		
		deckLinkDisplayMode->Release();
    }
	
    displayModeIterator->Release();
	
	if (m_width == -1)
	{
		fprintf(stderr, "Unable to find requested video mode\n");
		goto bail;
	}
	
	// enable video output
	if (m_deckLinkOutput->EnableVideoOutput(bmdModeNTSC, bmdVideoOutputFlagDefault) != S_OK)
	{
		fprintf(stderr, "Could not enable video output\n");
		goto bail;
	}
	
	// create coloured frames
	if (! createFrames())
		goto bail;
	
	result = true;
	
bail:
	if (! result)
	{
		// release coloured frames
		releaseFrames();
	}
	
	return result;
}
开发者ID:DishBird,项目名称:VideoSuiteUtilities,代码行数:60,代码来源:PlaybackHelper.cpp

示例3: getDisplayMode

    BMDDisplayMode getDisplayMode( mlt_profile profile, int vancLines )
    {
        IDeckLinkDisplayModeIterator* iter = NULL;
        IDeckLinkDisplayMode* mode = NULL;
        BMDDisplayMode result = (BMDDisplayMode) bmdDisplayModeNotSupported;

        if ( m_decklinkInput->GetDisplayModeIterator( &iter ) == S_OK )
        {
            while ( !result && iter->Next( &mode ) == S_OK )
            {
                int width = mode->GetWidth();
                int height = mode->GetHeight();
                BMDTimeValue duration;
                BMDTimeScale timescale;
                mode->GetFrameRate( &duration, &timescale );
                double fps = (double) timescale / duration;
                int p = mode->GetFieldDominance() == bmdProgressiveFrame;
                m_topFieldFirst = mode->GetFieldDominance() == bmdUpperFieldFirst;
                m_colorspace = ( mode->GetFlags() & bmdDisplayModeColorspaceRec709 ) ? 709 : 601;
                mlt_log_verbose( getProducer(), "BMD mode %dx%d %.3f fps prog %d tff %d\n", width, height, fps, p, m_topFieldFirst );

                if ( width == profile->width && p == profile->progressive
                        && ( height + vancLines == profile->height || ( height == 486 && profile->height == 480 + vancLines ) )
                        && fps == mlt_profile_fps( profile ) )
                    result = mode->GetDisplayMode();
                SAFE_RELEASE( mode );
            }
            SAFE_RELEASE( iter );
        }

        return result;
    }
开发者ID:gmarco,项目名称:mlt-orig,代码行数:32,代码来源:producer_decklink.cpp

示例4: fprintf

int
usage (int status)
{
  HRESULT result;
  IDeckLinkDisplayMode *displayMode;
  int displayModeCount = 0;

  fprintf (stderr,
      "Usage: Capture -m <mode id> [OPTIONS]\n" "\n" "    -m <mode id>:\n");

  while (displayModeIterator->Next (&displayMode) == S_OK) {
    char *displayModeString = NULL;

    result = displayMode->GetName ((const char **) &displayModeString);
    if (result == S_OK) {
      BMDTimeValue frameRateDuration, frameRateScale;
      displayMode->GetFrameRate (&frameRateDuration, &frameRateScale);

      fprintf (stderr, "        %2d:  %-20s \t %li x %li \t %g FPS\n",
          displayModeCount, displayModeString, displayMode->GetWidth (),
          displayMode->GetHeight (),
          (double) frameRateScale / (double) frameRateDuration);

      free (displayModeString);
      displayModeCount++;
    }
    // Release the IDeckLinkDisplayMode object to prevent a leak
    displayMode->Release ();
  }

  fprintf (stderr,
      "    -p <pixelformat>\n"
      "         0:  8 bit YUV (4:2:2) (default)\n"
      "         1:  10 bit YUV (4:2:2)\n"
      "         2:  10 bit RGB (4:4:4)\n"
      "    -t <format>          Print timecode\n"
      "     rp188:  RP 188\n"
      "      vitc:  VITC\n"
      "    serial:  Serial Timecode\n"
      "    -f <filename>        Filename raw video will be written to\n"
      "    -a <filename>        Filename raw audio will be written to\n"
      "    -c <channels>        Audio Channels (2, 8 or 16 - default is 2)\n"
      "    -s <depth>           Audio Sample Depth (16 or 32 - default is 16)\n"
      "    -n <frames>          Number of frames to capture (default is unlimited)\n"
      "    -3                   Capture Stereoscopic 3D (Requires 3D Hardware support)\n"
      "\n"
      "Capture video and/or audio to a file. Raw video and/or audio can be viewed with mplayer eg:\n"
      "\n"
      "    Capture -m2 -n 50 -f video.raw -a audio.raw\n"
      "    mplayer video.raw -demuxer rawvideo -rawvideo pal:uyvy -audiofile audio.raw -audio-demuxer 20 -rawaudio rate=48000\n");

  exit (status);
}
开发者ID:ChinnaSuhas,项目名称:ossbuild,代码行数:53,代码来源:capture.cpp

示例5: startDeckLink

	bool Output::startDeckLink(BMDDisplayMode mode)
	{
		IDeckLinkDisplayModeIterator* pDLDisplayModeIterator = NULL;
		IDeckLinkDisplayMode* pDLDisplayMode = NULL;

		if (pDLOutput->GetDisplayModeIterator(&pDLDisplayModeIterator) == S_OK)
		{
			while (pDLDisplayModeIterator->Next(&pDLDisplayMode) == S_OK)
			{
				if (pDLDisplayMode->GetDisplayMode() == mode)
				{
					break;
				}
			}

			pDLDisplayModeIterator->Release();
		}

		if (!pDLDisplayMode)
		{
			ofLogError("ofxDeckLinkAPI::Output") << "invalid display mode";
			return false;
		}

		uiFrameWidth = pDLDisplayMode->GetWidth();
		uiFrameHeight = pDLDisplayMode->GetHeight();

		pixels[0].allocate(uiFrameWidth, uiFrameHeight, 4);
		pixels[1].allocate(uiFrameWidth, uiFrameHeight, 4);

		front_buffer = &pixels[0];
		back_buffer = &pixels[1];

		pDLDisplayMode->GetFrameRate(&frameDuration, &frameTimescale);

		uiFPS = ((frameTimescale + (frameDuration - 1)) / frameDuration);

		if (pDLOutput->EnableVideoOutput(pDLDisplayMode->GetDisplayMode(), bmdVideoOutputFlagDefault) != S_OK)
			return false;

		if (pDLOutput->CreateVideoFrame(uiFrameWidth, uiFrameHeight, uiFrameWidth * 4, bmdFormat8BitARGB, bmdFrameFlagDefault, &pDLVideoFrame) != S_OK)
			return false;

		uiTotalFrames = 0;

		resetFrame();
		setPreroll();

		pDLOutput->StartScheduledPlayback(0, frameTimescale, 1);

		return true;
	}
开发者ID:elliotwoods,项目名称:ofxBlackmagic2,代码行数:52,代码来源:Output.cpp

示例6: open

		//----------
		Specification DeckLink::open(shared_ptr<Base::InitialisationSettings> initialisationSettings) {
			auto settings = this->getTypedSettings<InitialisationSettings>(initialisationSettings);

			auto devices = ofxBlackmagic::Iterator::getDeviceList();
			if (devices.empty()) {
				throw(ofxMachineVision::Exception("No DeckLink devices available"));
			}
			if (devices.size() <= (unsigned int)settings->deviceID) {
				string str = "deviceID [" + ofToString(settings->deviceID) + "] out of range. [" + ofToString(devices.size()) + "] devices available";
				throw(ofxMachineVision::Exception(str));
			}
			this->device = devices[settings->deviceID];
			int width, height;

			this->displayMode = static_cast<_BMDDisplayMode>(settings->displayMode.get());

			try {
				CHECK_ERRORS(device.device->QueryInterface(IID_IDeckLinkInput, (void**)&this->input), "Failed to query interface");
				CHECK_ERRORS(this->input->SetCallback(this), "Failed to set input callback");

				//find the current display mode
				IDeckLinkDisplayModeIterator * displayModeIterator = 0;
				CHECK_ERRORS(input->GetDisplayModeIterator(&displayModeIterator), "Couldn't get DisplayModeIterator");
				IDeckLinkDisplayMode * displayModeTest = nullptr;
				IDeckLinkDisplayMode * displayModeFound = nullptr;
				while (displayModeIterator->Next(&displayModeTest) == S_OK) {
					if (displayModeTest->GetDisplayMode() == this->displayMode) {
						displayModeFound = displayModeTest;
					}
				}

				if (!displayModeFound) {
					CHECK_ERRORS(S_FALSE, "Cannot find displayMode");
				}
				width = displayModeFound->GetWidth();
				height = displayModeFound->GetHeight();
			}
			catch (std::exception e) {
				throw(ofxMachineVision::Exception(e.what()));
			}
			
			this->openTime = ofGetElapsedTimeMicros();
			this->frameIndex = 0;

			Specification specification(width, height, "BlackMagic", device.modelName);
			specification.addFeature(ofxMachineVision::Feature::Feature_DeviceID);
			specification.addFeature(ofxMachineVision::Feature::Feature_FreeRun);

			return specification;
		}
开发者ID:Ushio,项目名称:ofxBlackmagic2,代码行数:51,代码来源:DeckLink.cpp

示例7: ff_decklink_list_formats

int ff_decklink_list_formats(AVFormatContext *avctx, decklink_direction_t direction)
{
    struct decklink_cctx *cctx = (struct decklink_cctx *)avctx->priv_data;
    struct decklink_ctx *ctx = (struct decklink_ctx *)cctx->ctx;
    IDeckLinkDisplayModeIterator *itermode;
    IDeckLinkDisplayMode *mode;
    uint32_t format_code;
    HRESULT res;

    if (direction == DIRECTION_IN) {
        int ret;
        ret = decklink_select_input(avctx, bmdDeckLinkConfigAudioInputConnection);
        if (ret < 0)
            return ret;
        ret = decklink_select_input(avctx, bmdDeckLinkConfigVideoInputConnection);
        if (ret < 0)
            return ret;
        res = ctx->dli->GetDisplayModeIterator (&itermode);
    } else {
        res = ctx->dlo->GetDisplayModeIterator (&itermode);
    }

    if (res!= S_OK) {
            av_log(avctx, AV_LOG_ERROR, "Could not get Display Mode Iterator\n");
            return AVERROR(EIO);
    }

    av_log(avctx, AV_LOG_INFO, "Supported formats for '%s':\n\tformat_code\tdescription",
               avctx->filename);
    while (itermode->Next(&mode) == S_OK) {
        BMDTimeValue tb_num, tb_den;
        mode->GetFrameRate(&tb_num, &tb_den);
        format_code = av_bswap32(mode->GetDisplayMode());
        av_log(avctx, AV_LOG_INFO, "\n\t%.4s\t\t%ldx%ld at %d/%d fps",
                (char*) &format_code, mode->GetWidth(), mode->GetHeight(),
                (int) tb_den, (int) tb_num);
        switch (mode->GetFieldDominance()) {
        case bmdLowerFieldFirst:
        av_log(avctx, AV_LOG_INFO, " (interlaced, lower field first)"); break;
        case bmdUpperFieldFirst:
        av_log(avctx, AV_LOG_INFO, " (interlaced, upper field first)"); break;
        }
        mode->Release();
    }
    av_log(avctx, AV_LOG_INFO, "\n");

    itermode->Release();

    return 0;
}
开发者ID:Hero2000,项目名称:CainCamera,代码行数:50,代码来源:decklink_common.cpp

示例8: StartRunning

void Player::StartRunning(int videomode)
{
    IDeckLinkDisplayMode *videoDisplayMode = NULL;
    unsigned long audioSamplesPerFrame;

    // Get the display mode for 1080i 59.95
    videoDisplayMode = GetDisplayModeByIndex(videomode);

    if (!videoDisplayMode)
        return;

    m_frameWidth  = videoDisplayMode->GetWidth();
    m_frameHeight = videoDisplayMode->GetHeight();
    videoDisplayMode->GetFrameRate(&m_frameDuration, &m_frameTimescale);

    // Set the video output mode
    if (m_deckLinkOutput->EnableVideoOutput(videoDisplayMode->GetDisplayMode(),
                                            bmdVideoOutputFlagDefault) !=
        S_OK) {
        fprintf(stderr, "Failed to enable video output\n");
        return;
    }

    // Set the audio output mode
    if (m_deckLinkOutput->EnableAudioOutput(bmdAudioSampleRate48kHz,
                                            m_audioSampleDepth,
                                            audio_st->codec->channels,
                                            bmdAudioOutputStreamTimestamped) !=
        S_OK) {
        fprintf(stderr, "Failed to enable audio output\n");
        return;
    }

    for (unsigned i = 0; i < 10; i++)
        ScheduleNextFrame(true);

    // Begin audio preroll.  This will begin calling our audio callback, which will start the DeckLink output stream.
//    m_audioBufferOffset = 0;
    if (m_deckLinkOutput->BeginAudioPreroll() != S_OK) {
        fprintf(stderr, "Failed to begin audio preroll\n");
        return;
    }

    m_running = true;

    return;
}
开发者ID:djlancelot,项目名称:bmdtools,代码行数:47,代码来源:bmdplay.cpp

示例9: ff_decklink_list_formats

int ff_decklink_list_formats(AVFormatContext *avctx, decklink_direction_t direction)
{
    struct decklink_cctx *cctx = (struct decklink_cctx *) avctx->priv_data;
    struct decklink_ctx *ctx = (struct decklink_ctx *)cctx->ctx;
    IDeckLinkDisplayModeIterator *itermode;
    IDeckLinkDisplayMode *mode;
    int i=0;
    HRESULT res;

    if (direction == DIRECTION_IN) {
        res = ctx->dli->GetDisplayModeIterator (&itermode);
    } else {
        res = ctx->dlo->GetDisplayModeIterator (&itermode);
    }

    if (res!= S_OK) {
            av_log(avctx, AV_LOG_ERROR, "Could not get Display Mode Iterator\n");
            return AVERROR(EIO);
    }

    av_log(avctx, AV_LOG_INFO, "Supported formats for '%s':\n",
               avctx->filename);
    while (itermode->Next(&mode) == S_OK) {
        BMDTimeValue tb_num, tb_den;
        mode->GetFrameRate(&tb_num, &tb_den);
        av_log(avctx, AV_LOG_INFO, "\t%d\t%ldx%ld at %d/%d fps",
                ++i,mode->GetWidth(), mode->GetHeight(),
                (int) tb_den, (int) tb_num);
        switch (mode->GetFieldDominance()) {
        case bmdLowerFieldFirst:
        av_log(avctx, AV_LOG_INFO, " (interlaced, lower field first)"); break;
        case bmdUpperFieldFirst:
        av_log(avctx, AV_LOG_INFO, " (interlaced, upper field first)"); break;
        }
        av_log(avctx, AV_LOG_INFO, "\n");
        mode->Release();
    }

    itermode->Release();

    return 0;
}
开发者ID:839687571,项目名称:ffmpeg_sln_vs2013,代码行数:42,代码来源:decklink_common.cpp

示例10: krad_decklink_capture_info

void krad_decklink_capture_info () {

	IDeckLink *deckLink;
	IDeckLinkInput *deckLinkInput;
	IDeckLinkIterator *deckLinkIterator;
	IDeckLinkDisplayModeIterator *displayModeIterator;
	IDeckLinkDisplayMode *displayMode;
	
	HRESULT result;
	int displayModeCount;
	char *displayModeString;

	displayModeString = NULL;
	displayModeCount = 0;
	
	deckLinkIterator = CreateDeckLinkIteratorInstance();
	
	if (!deckLinkIterator) {
		printke ("Krad Decklink: This application requires the DeckLink drivers installed.\n");
	}
	
	/* Connect to the first DeckLink instance */
	result = deckLinkIterator->Next(&deckLink);
	if (result != S_OK) {
		printke ("Krad Decklink: No DeckLink PCI cards found.\n");
	}
    
	result = deckLink->QueryInterface(IID_IDeckLinkInput, (void**)&deckLinkInput);
	if (result != S_OK) {
		printke ("Krad Decklink: Fail QueryInterface\n");
	}
	
	result = deckLinkInput->GetDisplayModeIterator(&displayModeIterator);
	if (result != S_OK) {
		printke ("Krad Decklink: Could not obtain the video output display mode iterator - result = %08x\n", result);
	}


    while (displayModeIterator->Next(&displayMode) == S_OK) {

        result = displayMode->GetName((const char **) &displayModeString);
        
        if (result == S_OK) {
			
			BMDTimeValue frameRateDuration, frameRateScale;
			displayMode->GetFrameRate(&frameRateDuration, &frameRateScale);

			printkd ("%2d:  %-20s \t %li x %li \t %g FPS\n", 
				displayModeCount, displayModeString, displayMode->GetWidth(), displayMode->GetHeight(), 
				(double)frameRateScale / (double)frameRateDuration);
			
            free (displayModeString);
			displayModeCount++;
		}
		
		displayMode->Release();
	}
	
	if (displayModeIterator != NULL) {
		displayModeIterator->Release();
		displayModeIterator = NULL;
	}

    if (deckLinkInput != NULL) {
        deckLinkInput->Release();
        deckLinkInput = NULL;
    }

    if (deckLink != NULL) {
        deckLink->Release();
        deckLink = NULL;
    }

	if (deckLinkIterator != NULL) {
		deckLinkIterator->Release();
	}
}
开发者ID:bawNg,项目名称:krad_radio,代码行数:77,代码来源:krad_decklink_capture.cpp

示例11: InitDeckLink

bool OpenGLComposite::InitDeckLink()
{
	bool							bSuccess = false;
	IDeckLinkIterator*				pDLIterator = NULL;
	IDeckLink*						pDL = NULL;
	IDeckLinkDisplayModeIterator*	pDLDisplayModeIterator = NULL;
	IDeckLinkDisplayMode*			pDLDisplayMode = NULL;
	BMDDisplayMode					displayMode = bmdModeHD1080i5994;		// mode to use for capture and playout
	float							fps;
	HRESULT							result;

	result = CoCreateInstance(CLSID_CDeckLinkIterator, NULL, CLSCTX_ALL, IID_IDeckLinkIterator, (void**)&pDLIterator);
	if (FAILED(result))
	{
		MessageBox(NULL, _T("Please install the Blackmagic DeckLink drivers to use the features of this application."), _T("This application requires the DeckLink drivers installed."), MB_OK);
		return false;
	}

	while (pDLIterator->Next(&pDL) == S_OK)
	{
		// Use first board found as capture device, second board will be playout device
		if (! mDLInput)
		{
			if (pDL->QueryInterface(IID_IDeckLinkInput, (void**)&mDLInput) != S_OK)
				goto error;
		}
		else if (! mDLOutput)
		{
			if (pDL->QueryInterface(IID_IDeckLinkOutput, (void**)&mDLOutput) != S_OK)
				goto error;
		}
	}

	if (! mDLOutput || ! mDLInput)
	{
		MessageBox(NULL, _T("Expected both Input and Output DeckLink devices"), _T("This application requires two DeckLink devices."), MB_OK);
		goto error;
	}

	if (mDLOutput->GetDisplayModeIterator(&pDLDisplayModeIterator) != S_OK)
	{
		MessageBox(NULL, _T("Cannot get Display Mode Iterator."), _T("DeckLink error."), MB_OK);
		goto error;
	}

	while (pDLDisplayModeIterator->Next(&pDLDisplayMode) == S_OK)
	{
		if (pDLDisplayMode->GetDisplayMode() == displayMode)
			break;

		pDLDisplayMode->Release();
		pDLDisplayMode = NULL;
	}
	pDLDisplayModeIterator->Release();

	if (pDLDisplayMode == NULL)
	{
		MessageBox(NULL, _T("Cannot get specified BMDDisplayMode."), _T("DeckLink error."), MB_OK);
		goto error;
	}

	mFrameWidth = pDLDisplayMode->GetWidth();
	mFrameHeight = pDLDisplayMode->GetHeight();

	if (! CheckOpenGLExtensions())
		goto error;

	if (! InitOpenGLState())
		goto error;

	// Compute a rotate angle rate so box will spin at a rate independent of video mode frame rate
	pDLDisplayMode->GetFrameRate(&mFrameDuration, &mFrameTimescale);
	fps = (float)mFrameTimescale / (float)mFrameDuration;
	mRotateAngleRate = 35.0f / fps;			// rotate box through 35 degrees every second

	// Resize window to match video frame, but scale large formats down by half for viewing
	if (mFrameWidth < 1920)
		resizeWindow(mFrameWidth, mFrameHeight);
	else
		resizeWindow(mFrameWidth / 2, mFrameHeight / 2);

	if (mFastTransferExtensionAvailable)
	{
		// Initialize fast video frame transfers
		if (! VideoFrameTransfer::initialize(mFrameWidth, mFrameHeight, mCaptureTexture, mFBOTexture))
		{
			MessageBox(NULL, _T("Cannot initialize video transfers."), _T("VideoFrameTransfer error."), MB_OK);
			goto error;
		}
	}

	// Capture will use a user-supplied frame memory allocator
	mCaptureAllocator = new PinnedMemoryAllocator(hGLDC, hGLRC, VideoFrameTransfer::CPUtoGPU, 3);

	if (mDLInput->SetVideoInputFrameMemoryAllocator(mCaptureAllocator) != S_OK)
		goto error;

	if (mDLInput->EnableVideoInput(displayMode, bmdFormat8BitYUV, bmdVideoInputFlagDefault) != S_OK)
		goto error;

//.........这里部分代码省略.........
开发者ID:wolfg1969,项目名称:Blackmagic-Decklink-SDK-Archive,代码行数:101,代码来源:OpenGLComposite.cpp

示例12: ff_decklink_set_format

int ff_decklink_set_format(AVFormatContext *avctx,
                               int width, int height,
                               int tb_num, int tb_den,
                               enum AVFieldOrder field_order,
                               decklink_direction_t direction, int num)
{
    struct decklink_cctx *cctx = (struct decklink_cctx *)avctx->priv_data;
    struct decklink_ctx *ctx = (struct decklink_ctx *)cctx->ctx;
    BMDDisplayModeSupport support;
    IDeckLinkDisplayModeIterator *itermode;
    IDeckLinkDisplayMode *mode;
    int i = 1;
    HRESULT res;

    av_log(avctx, AV_LOG_DEBUG, "Trying to find mode for frame size %dx%d, frame timing %d/%d, field order %d, direction %d, mode number %d, format code %s\n",
        width, height, tb_num, tb_den, field_order, direction, num, (cctx->format_code) ? cctx->format_code : "(unset)");

    if (ctx->duplex_mode) {
        DECKLINK_BOOL duplex_supported = false;

        if (ctx->attr->GetFlag(BMDDeckLinkSupportsDuplexModeConfiguration, &duplex_supported) != S_OK)
            duplex_supported = false;

        if (duplex_supported) {
            res = ctx->cfg->SetInt(bmdDeckLinkConfigDuplexMode, ctx->duplex_mode == 2 ? bmdDuplexModeFull : bmdDuplexModeHalf);
            if (res != S_OK)
                av_log(avctx, AV_LOG_WARNING, "Setting duplex mode failed.\n");
            else
                av_log(avctx, AV_LOG_VERBOSE, "Successfully set duplex mode to %s duplex.\n", ctx->duplex_mode == 2 ? "full" : "half");
        } else {
            av_log(avctx, AV_LOG_WARNING, "Unable to set duplex mode, because it is not supported.\n");
        }
    }

    if (direction == DIRECTION_IN) {
        int ret;
        ret = decklink_select_input(avctx, bmdDeckLinkConfigAudioInputConnection);
        if (ret < 0)
            return ret;
        ret = decklink_select_input(avctx, bmdDeckLinkConfigVideoInputConnection);
        if (ret < 0)
            return ret;
        res = ctx->dli->GetDisplayModeIterator (&itermode);
    } else {
        res = ctx->dlo->GetDisplayModeIterator (&itermode);
    }

    if (res!= S_OK) {
            av_log(avctx, AV_LOG_ERROR, "Could not get Display Mode Iterator\n");
            return AVERROR(EIO);
    }

    char format_buf[] = "    ";
    if (cctx->format_code)
        memcpy(format_buf, cctx->format_code, FFMIN(strlen(cctx->format_code), sizeof(format_buf)));
    BMDDisplayMode target_mode = (BMDDisplayMode)AV_RB32(format_buf);
    AVRational target_tb = av_make_q(tb_num, tb_den);
    ctx->bmd_mode = bmdModeUnknown;
    while ((ctx->bmd_mode == bmdModeUnknown) && itermode->Next(&mode) == S_OK) {
        BMDTimeValue bmd_tb_num, bmd_tb_den;
        int bmd_width  = mode->GetWidth();
        int bmd_height = mode->GetHeight();
        BMDDisplayMode bmd_mode = mode->GetDisplayMode();
        BMDFieldDominance bmd_field_dominance = mode->GetFieldDominance();

        mode->GetFrameRate(&bmd_tb_num, &bmd_tb_den);
        AVRational mode_tb = av_make_q(bmd_tb_num, bmd_tb_den);

        if ((bmd_width == width &&
             bmd_height == height &&
             !av_cmp_q(mode_tb, target_tb) &&
             field_order_eq(field_order, bmd_field_dominance))
             || i == num
             || target_mode == bmd_mode) {
            ctx->bmd_mode   = bmd_mode;
            ctx->bmd_width  = bmd_width;
            ctx->bmd_height = bmd_height;
            ctx->bmd_tb_den = bmd_tb_den;
            ctx->bmd_tb_num = bmd_tb_num;
            ctx->bmd_field_dominance = bmd_field_dominance;
            av_log(avctx, AV_LOG_INFO, "Found Decklink mode %d x %d with rate %.2f%s\n",
                bmd_width, bmd_height, 1/av_q2d(mode_tb),
                (ctx->bmd_field_dominance==bmdLowerFieldFirst || ctx->bmd_field_dominance==bmdUpperFieldFirst)?"(i)":"");
        }

        mode->Release();
        i++;
    }

    itermode->Release();

    if (ctx->bmd_mode == bmdModeUnknown)
        return -1;
    if (direction == DIRECTION_IN) {
        if (ctx->dli->DoesSupportVideoMode(ctx->bmd_mode, bmdFormat8BitYUV,
                                           bmdVideoOutputFlagDefault,
                                           &support, NULL) != S_OK)
            return -1;
    } else {
        if (ctx->dlo->DoesSupportVideoMode(ctx->bmd_mode, bmdFormat8BitYUV,
//.........这里部分代码省略.........
开发者ID:Hero2000,项目名称:CainCamera,代码行数:101,代码来源:decklink_common.cpp

示例13: HeapAlloc

void	CSignalGeneratorDlg::StartRunning ()
{
	IDeckLinkDisplayMode*	videoDisplayMode = NULL;
	BMDVideoOutputFlags		videoOutputFlags = bmdVideoOutputFlagDefault;
	int						curSelection;
	CString					videoFormatName;

	curSelection = m_videoFormatCombo.GetCurSel();
	m_videoFormatCombo.GetLBText(curSelection, videoFormatName);
	if (videoFormatName.Find(_T(" 3D"), 0) != -1)
		videoOutputFlags = bmdVideoOutputDualStream3D;
	
	// Determine the audio and video properties for the output stream
	m_outputSignal = (OutputSignal)m_outputSignalCombo.GetCurSel();
	m_audioChannelCount = m_audioChannelCombo.GetItemData(m_audioChannelCombo.GetCurSel());
	m_audioSampleDepth = (BMDAudioSampleType)m_audioSampleDepthCombo.GetItemData(m_audioSampleDepthCombo.GetCurSel());
	m_audioSampleRate = bmdAudioSampleRate48kHz;
	//
	// - Extract the IDeckLinkDisplayMode from the display mode popup menu (stashed in the item's tag)
	videoDisplayMode = (IDeckLinkDisplayMode*)m_videoFormatCombo.GetItemDataPtr(m_videoFormatCombo.GetCurSel());
	m_frameWidth = videoDisplayMode->GetWidth();
	m_frameHeight = videoDisplayMode->GetHeight();
	videoDisplayMode->GetFrameRate(&m_frameDuration, &m_frameTimescale);
	// Calculate the number of frames per second, rounded up to the nearest integer.  For example, for NTSC (29.97 FPS), framesPerSecond == 30.
	m_framesPerSecond = (unsigned long)((m_frameTimescale + (m_frameDuration-1))  /  m_frameDuration);
	
	// Set the video output mode
	if (m_deckLinkOutput->EnableVideoOutput(videoDisplayMode->GetDisplayMode(), videoOutputFlags) != S_OK)
		goto bail;

	// Set the audio output mode
	if (m_deckLinkOutput->EnableAudioOutput(bmdAudioSampleRate48kHz, m_audioSampleDepth, m_audioChannelCount, bmdAudioOutputStreamTimestamped) != S_OK)
		goto bail;
	
	// Generate one second of audio tone
	m_audioSamplesPerFrame = (unsigned long)((m_audioSampleRate * m_frameDuration) / m_frameTimescale);
	m_audioBufferSampleLength = (unsigned long)((m_framesPerSecond * m_audioSampleRate * m_frameDuration) / m_frameTimescale);
	m_audioBuffer = HeapAlloc(GetProcessHeap(), 0, (m_audioBufferSampleLength * m_audioChannelCount * (m_audioSampleDepth / 8)));
	if (m_audioBuffer == NULL)
		goto bail;
	FillSine(m_audioBuffer, m_audioBufferSampleLength, m_audioChannelCount, m_audioSampleDepth);
	
	// Generate a frame of black
	m_videoFrameBlack = CreateBlackFrame();
	if (! m_videoFrameBlack)
		goto bail;

	// Generate a frame of colour bars
	m_videoFrameBars = CreateBarsFrame();
	if (! m_videoFrameBars)
		goto bail;

	// Begin video preroll by scheduling a second of frames in hardware
	m_totalFramesScheduled = 0;
	for (unsigned i = 0; i < m_framesPerSecond; i++)
		ScheduleNextFrame(true);
	
	// Begin audio preroll.  This will begin calling our audio callback, which will start the DeckLink output stream.
	m_totalAudioSecondsScheduled = 0;
	if (m_deckLinkOutput->BeginAudioPreroll() != S_OK)
		goto bail;
	
	// Success; update the UI
	m_running = true;
	m_startButton.SetWindowText(_T("Stop"));
	// Disable the user interface while running (prevent the user from making changes to the output signal)
	EnableInterface(FALSE);
	
	return;
	
bail:
	// *** Error-handling code.  Cleanup any resources that were allocated. *** //
	StopRunning();
}
开发者ID:hhool,项目名称:Blackmagic_DeckLink_SDK,代码行数:74,代码来源:SignalGeneratorDlg.cpp

示例14: startRunning

void SignalGenerator::startRunning()
{
	IDeckLinkDisplayMode*	videoDisplayMode = NULL;
	BMDVideoOutputFlags		videoOutputFlags = 0;
	QVariant v;
	// Determine the audio and video properties for the output stream
	v = ui->outputSignalPopup->itemData(ui->outputSignalPopup->currentIndex());
	outputSignal = (OutputSignal)v.value<int>();	
	
	v = ui->audioChannelPopup->itemData(ui->audioChannelPopup->currentIndex());
	audioChannelCount = v.value<int>();	
	
	v = ui->audioSampleDepthPopup->itemData(ui->audioSampleDepthPopup->currentIndex());
	audioSampleDepth = v.value<int>();	
	audioSampleRate = bmdAudioSampleRate48kHz;
	
	//
	// - Extract the IDeckLinkDisplayMode from the display mode popup menu (stashed in the item's tag)
	v = ui->videoFormatPopup->itemData(ui->videoFormatPopup->currentIndex());
	videoDisplayMode = (IDeckLinkDisplayMode *)v.value<void*>();
	
	frameWidth = videoDisplayMode->GetWidth();
	frameHeight = videoDisplayMode->GetHeight();
	
	videoDisplayMode->GetFrameRate(&frameDuration, &frameTimescale);
	// Calculate the number of frames per second, rounded up to the nearest integer.  For example, for NTSC (29.97 FPS), framesPerSecond == 30.
	framesPerSecond = (frameTimescale + (frameDuration-1))  /  frameDuration;
	
	if (videoDisplayMode->GetDisplayMode() == bmdModeNTSC ||
		videoDisplayMode->GetDisplayMode() == bmdModeNTSC2398 ||
		videoDisplayMode->GetDisplayMode() == bmdModePAL)
	{
		timeCodeFormat = bmdTimecodeVITC;
		videoOutputFlags |= bmdVideoOutputVITC;
	}
	else
	{
		timeCodeFormat = bmdTimecodeRP188Any;
		videoOutputFlags |= bmdVideoOutputRP188;
	}

	if (timeCode)
		delete timeCode;
	timeCode = new Timecode(framesPerSecond);


	// Set the video output mode
	if (deckLinkOutput->EnableVideoOutput(videoDisplayMode->GetDisplayMode(), videoOutputFlags) != S_OK)
		goto bail;
	
	// Set the audio output mode
	if (deckLinkOutput->EnableAudioOutput(bmdAudioSampleRate48kHz, audioSampleDepth, audioChannelCount, bmdAudioOutputStreamTimestamped) != S_OK)
		goto bail;
	
	
	// Generate one second of audio tone
	audioSamplesPerFrame = ((audioSampleRate * frameDuration) / frameTimescale);
	audioBufferSampleLength = (framesPerSecond * audioSampleRate * frameDuration) / frameTimescale;
	audioBuffer = malloc(audioBufferSampleLength * audioChannelCount * (audioSampleDepth / 8));
	if (audioBuffer == NULL)
		goto bail;
	FillSine(audioBuffer, audioBufferSampleLength, audioChannelCount, audioSampleDepth);
	
	// Generate a frame of black
	if (deckLinkOutput->CreateVideoFrame(frameWidth, frameHeight, frameWidth*2, bmdFormat8BitYUV, bmdFrameFlagDefault, &videoFrameBlack) != S_OK)
		goto bail;
	FillBlack(videoFrameBlack);
	
	// Generate a frame of colour bars
	if (deckLinkOutput->CreateVideoFrame(frameWidth, frameHeight, frameWidth*2, bmdFormat8BitYUV, bmdFrameFlagDefault, &videoFrameBars) != S_OK)
		goto bail;
	FillColourBars(videoFrameBars);
	
	// Begin video preroll by scheduling a second of frames in hardware
	totalFramesScheduled = 0;
	for (unsigned int i = 0; i < framesPerSecond; i++)
		scheduleNextFrame(true);
	
	// Begin audio preroll.  This will begin calling our audio callback, which will start the DeckLink output stream.
	totalAudioSecondsScheduled = 0;
	if (deckLinkOutput->BeginAudioPreroll() != S_OK)
		goto bail;
	
	// Success; update the UI
	running = true;
	ui->startButton->setText("Stop");
	// Disable the user interface while running (prevent the user from making changes to the output signal)
	enableInterface(false);
	
	return;
	
bail:
	QMessageBox::critical(this, "Failed to start output", "Failed to start output");
	// *** Error-handling code.  Cleanup any resources that were allocated. *** //
	stopRunning();
}
开发者ID:wolfg1969,项目名称:Blackmagic-Decklink-SDK-Archive,代码行数:96,代码来源:SignalGenerator.cpp

示例15: Start

bool BMDOpenGLOutput::Start()
{
    IDeckLinkDisplayModeIterator*		pDLDisplayModeIterator;
    IDeckLinkDisplayMode*				pDLDisplayMode = NULL;

    // Get first avaliable video mode for Output
    if (pDLOutput->GetDisplayModeIterator(&pDLDisplayModeIterator) == S_OK)
    {
        if (pDLDisplayModeIterator->Next(&pDLDisplayMode) != S_OK)
        {
            QMessageBox::critical(NULL,"DeckLink error.", "Cannot find video mode.");
            pDLDisplayModeIterator->Release();
            return false;
        }
        pDLDisplayModeIterator->Release();
    }

    uiFrameWidth = pDLDisplayMode->GetWidth();
    uiFrameHeight = pDLDisplayMode->GetHeight();
    pDLDisplayMode->GetFrameRate(&frameDuration, &frameTimescale);

    uiFPS = ((frameTimescale + (frameDuration-1))  /  frameDuration);

    if (pDLOutput->EnableVideoOutput(pDLDisplayMode->GetDisplayMode(), bmdVideoOutputFlagDefault) != S_OK)
        return false;

    // Flip frame vertical, because OpenGL rendering starts from left bottom corner
    if (pDLOutput->CreateVideoFrame(uiFrameWidth, uiFrameHeight, uiFrameWidth*4, bmdFormat8BitBGRA, bmdFrameFlagFlipVertical, &pDLVideoFrame) != S_OK)
        return false;

    uiTotalFrames = 0;

    ResetFrame();
    SetPreroll();

    pContext->makeCurrent();

    pGLScene->InitScene();

    glGenFramebuffersEXT(1, &idFrameBuf);
    glGenRenderbuffersEXT(1, &idColorBuf);
    glGenRenderbuffersEXT(1, &idDepthBuf);

    glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, idFrameBuf);

    glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, idColorBuf);
    glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA8, uiFrameWidth, uiFrameHeight);
    glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, idDepthBuf);
    glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, uiFrameWidth, uiFrameHeight);

    glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, idColorBuf);
    glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, idDepthBuf);

    glStatus = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
    if (glStatus != GL_FRAMEBUFFER_COMPLETE_EXT)
    {
        QMessageBox::critical(NULL,"OpenGL initialization error.", "Cannot initialize framebuffer.");
        return false;
    }

    pFrameBuf = (char*)malloc(pDLVideoFrame->GetRowBytes() * uiFrameHeight);
    UpdateScene();

    pDLOutput->StartScheduledPlayback(0, 100, 1.0);

    return true;
}
开发者ID:ccorn90,项目名称:skysphere,代码行数:67,代码来源:BMDOpenGLOutput.cpp


注:本文中的IDeckLinkDisplayMode::GetWidth方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。