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C++ IDWriteFont::Release方法代码示例

本文整理汇总了C++中IDWriteFont::Release方法的典型用法代码示例。如果您正苦于以下问题:C++ IDWriteFont::Release方法的具体用法?C++ IDWriteFont::Release怎么用?C++ IDWriteFont::Release使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IDWriteFont的用法示例。


在下文中一共展示了IDWriteFont::Release方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetFontMetrics

bool CDirectWriteRenderer::GetFontMetrics(CDirectWriteFont &Font, FontMetrics *pMetrics)
{
	if (pMetrics == nullptr)
		return false;
	if (m_pRenderTarget == nullptr)
		return false;

	HRESULT hr = E_UNEXPECTED;
	IDWriteTextFormat *pTextFormat = Font.GetTextFormat();

	if (pTextFormat != nullptr) {
		IDWriteFontCollection *pFontCollection;

		hr = pTextFormat->GetFontCollection(&pFontCollection);
		if (SUCCEEDED(hr)) {
			WCHAR szName[256];

			hr = pTextFormat->GetFontFamilyName(szName, lengthof(szName));
			if (SUCCEEDED(hr)) {
				UINT32 Index;
				BOOL fExists;

				hr = pFontCollection->FindFamilyName(szName, &Index, &fExists);
				if (SUCCEEDED(hr)) {
					IDWriteFontFamily *pFontFamily;

					hr = pFontCollection->GetFontFamily(Index, &pFontFamily);
					if (SUCCEEDED(hr)) {
						IDWriteFont *pFont;

						hr = pFontFamily->GetFirstMatchingFont(
							pTextFormat->GetFontWeight(),
							pTextFormat->GetFontStretch(),
							pTextFormat->GetFontStyle(),
							&pFont);
						if (SUCCEEDED(hr)) {
							DWRITE_FONT_METRICS Metrics;

							pFont->GetMetrics(&Metrics);
							const float Ratio = pTextFormat->GetFontSize() / static_cast<float>(Metrics.designUnitsPerEm);
							pMetrics->Ascent = Metrics.ascent * Ratio;
							pMetrics->Descent = Metrics.descent * Ratio;
							pMetrics->LineGap = Metrics.lineGap * Ratio;

							pFont->Release();
						}

						pFontFamily->Release();
					}
				}
			}
		}

		pFontCollection->Release();
	}

	return SUCCEEDED(hr);
}
开发者ID:DBCTRADO,项目名称:TVTest,代码行数:58,代码来源:DirectWrite.cpp

示例2: if

bool TextFormatD2D::GetDWPropertiesFromGDIProperties(
	const WCHAR* gdiFamilyName, const bool gdiBold, const bool gdiItalic,
	DWRITE_FONT_WEIGHT& dwFontWeight, DWRITE_FONT_STYLE& dwFontStyle,
	DWRITE_FONT_STRETCH& dwFontStretch, WCHAR* dwFamilyName, UINT dwFamilyNameSize)
{
	bool result = false;
	IDWriteFont* dwFont = CreateDWFontFromGDIFamilyName(gdiFamilyName);
	if (dwFont)
	{
		if (GetFamilyNameFromDWFont(dwFont, dwFamilyName, dwFamilyNameSize))
		{
			dwFontWeight = dwFont->GetWeight();
			if (gdiBold)
			{
				if (dwFontWeight == DWRITE_FONT_WEIGHT_NORMAL)
				{
					dwFontWeight = DWRITE_FONT_WEIGHT_BOLD;
				}
				else if (dwFontWeight < DWRITE_FONT_WEIGHT_ULTRA_BOLD)
				{
					// If 'gdiFamilyName' was e.g. 'Segoe UI Light', |dwFontWeight| wil be equal to
					// DWRITE_FONT_WEIGHT_LIGHT. If |gdiBold| is true in that case, we need to
					// increase the weight a little more for similar results with GDI+.
					// TODO: Is +100 enough?
					dwFontWeight = (DWRITE_FONT_WEIGHT)(dwFontWeight + 100);
				}
			}

			dwFontStyle = dwFont->GetStyle();
			if (gdiItalic && dwFontStyle == DWRITE_FONT_STYLE_NORMAL)
			{
				dwFontStyle = DWRITE_FONT_STYLE_ITALIC;
			}

			dwFontStretch = dwFont->GetStretch();

			result = true;
		}

		dwFont->Release();
	}

	return result;
}
开发者ID:xuhuan1108,项目名称:rainmeter,代码行数:44,代码来源:TextFormatD2D.cpp

示例3: GetDWritePropertiesFromGDIProperties

HRESULT GetDWritePropertiesFromGDIProperties(
	IDWriteFactory* factory, const WCHAR* gdiFamilyName, const bool gdiBold, const bool gdiItalic,
	DWRITE_FONT_WEIGHT& dwriteFontWeight, DWRITE_FONT_STYLE& dwriteFontStyle,
	DWRITE_FONT_STRETCH& dwriteFontStretch, WCHAR* dwriteFamilyName, UINT dwriteFamilyNameSize)
{
	HRESULT hr = E_FAIL;
	IDWriteFont* dwriteFont = CreateDWriteFontFromGDIFamilyName(factory, gdiFamilyName);
	if (dwriteFont)
	{
		hr = GetFamilyNameFromDWriteFont(dwriteFont, dwriteFamilyName, dwriteFamilyNameSize);
		if (SUCCEEDED(hr))
		{
			GetPropertiesFromDWriteFont(
				dwriteFont, gdiBold, gdiItalic, &dwriteFontWeight, &dwriteFontStyle, &dwriteFontStretch);
		}

		dwriteFont->Release();
	}

	return hr;
}
开发者ID:ATTRAYANTDESIGNS,项目名称:rainmeter,代码行数:21,代码来源:DWriteHelpers.cpp

示例4: FindDWriteFontInFontFamilyByGDIFamilyName

IDWriteFont* FindDWriteFontInFontFamilyByGDIFamilyName(
	IDWriteFontFamily* fontFamily, const WCHAR* gdiFamilyName)
{
	const UINT32 fontFamilyFontCount = fontFamily->GetFontCount();
	for (UINT32 j = 0; j < fontFamilyFontCount; ++j)
	{
		IDWriteFont* font;
		HRESULT hr = fontFamily->GetFont(j, &font);
		if (SUCCEEDED(hr))
		{
			WCHAR buffer[LF_FACESIZE];
			hr = GetGDIFamilyNameFromDWriteFont(font, buffer, _countof(buffer));
			if (SUCCEEDED(hr) && _wcsicmp(gdiFamilyName, buffer) == 0)
			{
				return font;
			}

			font->Release();
		}
	}

	return nullptr;
}
开发者ID:ATTRAYANTDESIGNS,项目名称:rainmeter,代码行数:23,代码来源:DWriteHelpers.cpp

示例5: if


//.........这里部分代码省略.........
                if (FAILED(hr)) {
#ifndef QT_NO_DEBUG
                    qErrnoWarning("QFontEngine::loadEngine: CreateFontFromLOGFONT failed "
                                  "for %ls (0x%lx)",
                                  lf.lfFaceName, hr);
#endif
                } else {
                    DeleteObject(hfont);
                    useDirectWrite = true;
                }
            }
        }
#endif

    }

    QFontEngine *fe = 0;
    if (!useDirectWrite)  {
        QFontEngineWin *few = new QFontEngineWin(font_name, hfont, stockFont, lf);
        if (preferClearTypeAA)
            few->glyphFormat = QFontEngineGlyphCache::Raster_RGBMask;

        // Also check for OpenType tables when using complex scripts
        // ### TODO: This only works for scripts that require OpenType. More generally
        // for scripts that do not require OpenType we should just look at the list of
        // supported writing systems in the font's OS/2 table.
        if (scriptRequiresOpenType(script)) {
            HB_Face hbFace = few->harfbuzzFace();
            if (!hbFace || !hbFace->supported_scripts[script]) {
                FM_DEBUG("  OpenType support missing for script\n");
                delete few;
                return 0;
            }
        }

        initFontInfo(few, request, fontHdc, dpi);
        fe = few;
    }

#if !defined(QT_NO_DIRECTWRITE)
    else {
        QFontDatabasePrivate *db = privateDb();

        IDWriteFontFace *directWriteFontFace = NULL;
        HRESULT hr = directWriteFont->CreateFontFace(&directWriteFontFace);
        if (SUCCEEDED(hr)) {
            QFontEngineDirectWrite *fedw = new QFontEngineDirectWrite(db->directWriteFactory,
                                                                      directWriteFontFace,
                                                                      request.pixelSize);

            initFontInfo(fedw, request, dpi, directWriteFont);

            fe = fedw;
        } else {
            qErrnoWarning(hr, "QFontEngine::loadEngine: CreateFontFace failed");
        }
    }

    if (directWriteFont != 0)
        directWriteFont->Release();
#endif

    if(script == QUnicodeTables::Common
       && !(request.styleStrategy & QFont::NoFontMerging)
       && desc != 0
       && !(desc->family->writingSystems[QFontDatabase::Symbol] & QtFontFamily::Supported)) {
        if(!tryFonts) {
            LANGID lid = GetUserDefaultLangID();
            switch( lid&0xff ) {
            case LANG_CHINESE: // Chinese (Taiwan)
                if ( lid == 0x0804 ) // Taiwan
                    tryFonts = ch_TW_tryFonts;
                else
                    tryFonts = ch_CN_tryFonts;
                break;
            case LANG_JAPANESE:
                tryFonts = jp_tryFonts;
                break;
            case LANG_KOREAN:
                tryFonts = kr_tryFonts;
                break;
            default:
                tryFonts = other_tryFonts;
                break;
            }
        }
        QStringList fm = QFontDatabase().families();
        QStringList list = family_list;
        const char **tf = tryFonts;
        while(tf && *tf) {
            if(fm.contains(QLatin1String(*tf)))
                list << QLatin1String(*tf);
            ++tf;
        }
        QFontEngine *mfe = new QFontEngineMultiWin(fe, list);
        mfe->fontDef = fe->fontDef;
        fe = mfe;
    }
    return fe;
}
开发者ID:13W,项目名称:phantomjs,代码行数:101,代码来源:qfontdatabase_win.cpp

示例6:

void TextFormatD2D::SetProperties(
	const WCHAR* fontFamily, int size, bool bold, bool italic,
	const FontCollection* fontCollection)
{
	auto fontCollectionD2D = (FontCollectionD2D*)fontCollection;

	Dispose();

	WCHAR dwriteFamilyName[LF_FACESIZE];
	DWRITE_FONT_WEIGHT dwriteFontWeight =
		bold ? DWRITE_FONT_WEIGHT_BOLD : DWRITE_FONT_WEIGHT_REGULAR;
	DWRITE_FONT_STYLE dwriteFontStyle =
		italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL;
	DWRITE_FONT_STRETCH dwriteFontStretch = DWRITE_FONT_STRETCH_NORMAL;
	const float dwriteFontSize = size * (4.0f / 3.0f);

	// |fontFamily| uses the GDI/GDI+ font naming convention so try to create DirectWrite font
	// using the GDI family name and then create a text format using the DirectWrite family name
	// obtained from it.
	HRESULT hr = Util::GetDWritePropertiesFromGDIProperties(
		CanvasD2D::c_DWFactory.Get(), fontFamily, bold, italic, dwriteFontWeight, dwriteFontStyle,
		dwriteFontStretch, dwriteFamilyName, _countof(dwriteFamilyName));
	if (SUCCEEDED(hr))
	{
		hr = CanvasD2D::c_DWFactory->CreateTextFormat(
			dwriteFamilyName,
			nullptr,
			dwriteFontWeight,
			dwriteFontStyle,
			dwriteFontStretch,
			dwriteFontSize,
			L"",
			&m_TextFormat);
	}

	if (FAILED(hr))
	{
		IDWriteFontCollection* dwriteFontCollection = nullptr;

		// If |fontFamily| is not in the system collection, use the font collection from
		// |fontCollectionD2D| if possible.
		if (!Util::IsFamilyInSystemFontCollection(CanvasD2D::c_DWFactory.Get(), fontFamily) &&
			(fontCollectionD2D && fontCollectionD2D->InitializeCollection()))
		{
			IDWriteFont* dwriteFont = Util::FindDWriteFontInFontCollectionByGDIFamilyName(
				fontCollectionD2D->m_Collection, fontFamily);
			if (dwriteFont)
			{
				hr = Util::GetFamilyNameFromDWriteFont(
					dwriteFont, dwriteFamilyName, _countof(dwriteFamilyName));
				if (SUCCEEDED(hr))
				{
					fontFamily = dwriteFamilyName;
					Util::GetPropertiesFromDWriteFont(
						dwriteFont, bold, italic, &dwriteFontWeight, &dwriteFontStyle,
						&dwriteFontStretch);
				}

				dwriteFont->Release();
			}

			dwriteFontCollection = fontCollectionD2D->m_Collection;
		}

		// Fallback in case above fails.
		hr = CanvasD2D::c_DWFactory->CreateTextFormat(
			fontFamily,
			dwriteFontCollection,
			dwriteFontWeight,
			dwriteFontStyle,
			dwriteFontStretch,
			dwriteFontSize,
			L"",
			&m_TextFormat);
	}

	if (SUCCEEDED(hr))
	{
		SetHorizontalAlignment(GetHorizontalAlignment());
		SetVerticalAlignment(GetVerticalAlignment());

		// Get the family name to in case CreateTextFormat() fallbacked on some other family name.
		hr = m_TextFormat->GetFontFamilyName(dwriteFamilyName, _countof(dwriteFamilyName));
		if (FAILED(hr)) return;

		Microsoft::WRL::ComPtr<IDWriteFontCollection> collection;
		Microsoft::WRL::ComPtr<IDWriteFontFamily> fontFamily;
		UINT32 familyNameIndex;
		BOOL exists;
		if (FAILED(m_TextFormat->GetFontCollection(collection.GetAddressOf())) ||
			FAILED(collection->FindFamilyName(dwriteFamilyName, &familyNameIndex, &exists)) ||
			FAILED(collection->GetFontFamily(familyNameIndex, fontFamily.GetAddressOf())))
		{
			return;
		}

		Microsoft::WRL::ComPtr<IDWriteFont> font;
		hr = fontFamily->GetFirstMatchingFont(
			m_TextFormat->GetFontWeight(),
			m_TextFormat->GetFontStretch(),
//.........这里部分代码省略.........
开发者ID:ATTRAYANTDESIGNS,项目名称:rainmeter,代码行数:101,代码来源:TextFormatD2D.cpp

示例7: main

int main(void)
{
	int argc;
	LPWSTR *argv;
	WCHAR *fontname, *string;
	int len;
	HDC dc;
	HFONT font, prevfont;
	IDWriteFontCollection *sysfc;
	UINT32 index;
	BOOL exists;
	IDWriteFontFamily *dwfamily;
	IDWriteFont *dwfont;
	IDWriteFontFace *dwface;
	featurePreparer *features;
	HRESULT hr;

	// TODO would using wmain() be adequate?
	argv = CommandLineToArgvW(GetCommandLineW(), &argc);
	if (argv == NULL)
		dieLE("error getting command-line arguments");
	if (argc != 3) {
		fprintf(stderr, "usage: %ws font string\n", argv[0]);
		return 1;
	}
	fontname = argv[1];
	string = argv[2];
	len = wcslen(string);

	// DirectWrite requires COM
	hr = CoInitialize(NULL);
	if (hr != S_OK)
		die("error initializing COM", hr);
	// Uniscribe requires a device context with the font to use
	dc = GetDC(NULL);
	if (dc == NULL)
		dieLE("error getting screen HDC for Uniscribe");
	// TODO DEFAULT_CHARSET might affect the results we get
	font = CreateFontW(0, 0, 0, 0, 0, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, fontname);
	if (font == NULL)
		dieLE("error creating font for Uniscribe");
	prevfont = (HFONT) SelectObject(dc, font);
	if (prevfont == NULL)
		dieLE("error selecting font into HDC for Uniscribe");
	// and initialize DirectWrite
	hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED,
		__uuidof (IDWriteFactory),
		(IUnknown **) (&dwfactory));
	if (hr != S_OK)
		die("error initializing DirectWrite", hr);
	// and load the font *there*
	hr = dwfactory->GetSystemFontCollection(&sysfc, TRUE);
	if (hr != S_OK)
		die("error loading DirectWrite system font collection", hr);
	hr = sysfc->FindFamilyName(fontname, &index, &exists);
	if (hr != S_OK)
		die("error finding DirectWrite font family", hr);
	if (!exists)
		die("font not found in DirectWrite system font collection", E_FAIL);
	hr = sysfc->GetFontFamily(index, &dwfamily);
	if (hr != S_OK)
		die("error loading DirectWrite font family", hr);
	hr = dwfamily->GetFirstMatchingFont(DWRITE_FONT_WEIGHT_NORMAL,
		DWRITE_FONT_STRETCH_NORMAL,
		DWRITE_FONT_STYLE_NORMAL,
		&dwfont);
	if (hr != S_OK)
		die("error loading DirectWrite font object", hr);
	hr = dwfont->CreateFontFace(&dwface);
	if (hr != S_OK)
		die("error creating DirectWrite font face", hr);

	// first, uniscribe only; no features are used
//	uniscribeTest(dc, string, len, NULL,
//		doScriptItemize, doScriptShape, "Uniscribe");

	// next, unprepared features (NULL values)
	features = new featurePreparer;
//features->add('z','e','r','o',1);
//features->add('f','r','a','c',1);features->prepare(len);
//	uniscribeTest(dc, string, len, features,
//		doScriptItemizeOpenType, doScriptShapeOpenType, "Uniscribe OpenType");
	directwriteAnalyzerTest(dwface, string, len, features);
	delete features;

	dwface->Release();
	dwfont->Release();
	dwfamily->Release();
	sysfc->Release();
	dwfactory->Release();
	SelectObject(dc, prevfont);
	DeleteObject(font);
	ReleaseDC(NULL, dc);
	CoUninitialize();
	return 0;
}
开发者ID:andlabs,项目名称:misctestprogs,代码行数:96,代码来源:winunicodeshapetest.cpp


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