本文整理汇总了C++中IDWriteFactory::CreateMonitorRenderingParams方法的典型用法代码示例。如果您正苦于以下问题:C++ IDWriteFactory::CreateMonitorRenderingParams方法的具体用法?C++ IDWriteFactory::CreateMonitorRenderingParams怎么用?C++ IDWriteFactory::CreateMonitorRenderingParams使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IDWriteFactory
的用法示例。
在下文中一共展示了IDWriteFactory::CreateMonitorRenderingParams方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CreateMonitorRenderingParams
virtual HRESULT STDMETHODCALLTYPE CreateMonitorRenderingParams(
HMONITOR monitor,
IDWriteRenderingParams** renderingParams
)
{
return orig_this->CreateMonitorRenderingParams(monitor, renderingParams);
}
示例2: UpdateRenderingParams
bool CDirectWriteRenderer::UpdateRenderingParams()
{
if (m_pRenderTarget == nullptr)
return false;
bool fUpdated = false;
IDWriteFactory *pFactory = m_System.GetDWriteFactory();
if (pFactory != nullptr) {
IDWriteRenderingParams *pRenderingParams;
HRESULT hr = pFactory->CreateMonitorRenderingParams(m_hMonitor, &pRenderingParams);
if (SUCCEEDED(hr)) {
if (m_RenderingParams.Mask != 0) {
IDWriteRenderingParams *pCustomRenderingParams;
hr = pFactory->CreateCustomRenderingParams(
(m_RenderingParams.Mask & RenderingParams::PARAM_GAMMA) != 0 ?
m_RenderingParams.Gamma : pRenderingParams->GetGamma(),
(m_RenderingParams.Mask & RenderingParams::PARAM_ENHANCED_CONTRAST) != 0 ?
m_RenderingParams.EnhancedContrast : pRenderingParams->GetEnhancedContrast(),
(m_RenderingParams.Mask & RenderingParams::PARAM_CLEARTYPE_LEVEL) != 0 ?
m_RenderingParams.ClearTypeLevel : pRenderingParams->GetClearTypeLevel(),
(m_RenderingParams.Mask & RenderingParams::PARAM_PIXEL_GEOMETRY) != 0 ?
m_RenderingParams.PixelGeometry : pRenderingParams->GetPixelGeometry(),
(m_RenderingParams.Mask & RenderingParams::PARAM_RENDERING_MODE) != 0 ?
m_RenderingParams.RenderingMode : pRenderingParams->GetRenderingMode(),
&pCustomRenderingParams);
if (SUCCEEDED(hr)) {
m_pRenderTarget->SetTextRenderingParams(pCustomRenderingParams);
pCustomRenderingParams->Release();
}
} else {
m_pRenderTarget->SetTextRenderingParams(pRenderingParams);
}
if (SUCCEEDED(hr))
fUpdated = true;
pRenderingParams->Release();
}
pFactory->Release();
}
return fUpdated;
}