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C++ HeapVector::end方法代码示例

本文整理汇总了C++中HeapVector::end方法的典型用法代码示例。如果您正苦于以下问题:C++ HeapVector::end方法的具体用法?C++ HeapVector::end怎么用?C++ HeapVector::end使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在HeapVector的用法示例。


在下文中一共展示了HeapVector::end方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: serviceAnimations

void AnimationTimeline::serviceAnimations(TimingUpdateReason reason)
{
    TRACE_EVENT0("blink", "AnimationTimeline::serviceAnimations");

    m_lastCurrentTimeInternal = currentTimeInternal();

    HeapVector<Member<Animation>> animations;
    animations.reserveInitialCapacity(m_animationsNeedingUpdate.size());
    for (Animation* animation : m_animationsNeedingUpdate)
        animations.append(animation);

    std::sort(animations.begin(), animations.end(), Animation::hasLowerPriority);

    for (Animation* animation : animations) {
        if (!animation->update(reason))
            m_animationsNeedingUpdate.remove(animation);
    }

    ASSERT(m_outdatedAnimationCount == 0);
    ASSERT(m_lastCurrentTimeInternal == currentTimeInternal() || (std::isnan(currentTimeInternal()) && std::isnan(m_lastCurrentTimeInternal)));

#if ENABLE(ASSERT)
    for (const auto& animation : m_animationsNeedingUpdate)
        ASSERT(!animation->outdated());
#endif
}
开发者ID:endlessm,项目名称:chromium-browser,代码行数:26,代码来源:AnimationTimeline.cpp

示例2:

HeapVector<Member<Animation>> AnimationTimeline::getAnimations()
{
    HeapVector<Member<Animation>> animations;
    for (const auto& animation : m_animations) {
        if (animation->effect() && (animation->effect()->isCurrent() || animation->effect()->isInEffect()))
            animations.append(animation);
    }
    std::sort(animations.begin(), animations.end(), compareAnimations);
    return animations;
}
开发者ID:endlessm,项目名称:chromium-browser,代码行数:10,代码来源:AnimationTimeline.cpp

示例3: scheduledEventTimerFired

void RTCDTMFSender::scheduledEventTimerFired(TimerBase*) {
  if (m_stopped)
    return;

  HeapVector<Member<Event>> events;
  events.swap(m_scheduledEvents);

  HeapVector<Member<Event>>::iterator it = events.begin();
  for (; it != events.end(); ++it)
    dispatchEvent((*it).release());
}
开发者ID:mirror,项目名称:chromium,代码行数:11,代码来源:RTCDTMFSender.cpp

示例4: scheduledEventTimerFired

void RTCDataChannel::scheduledEventTimerFired(Timer<RTCDataChannel>*)
{
    HeapVector<Member<Event>> events;
    events.swap(m_scheduledEvents);

    HeapVector<Member<Event>>::iterator it = events.begin();
    for (; it != events.end(); ++it)
        dispatchEvent((*it).release());

    events.clear();
}
开发者ID:,项目名称:,代码行数:11,代码来源:

示例5: updateActiveCues

void CueTimeline::updateActiveCues(double movieTime) {
  // 4.8.10.8 Playing the media resource

  //  If the current playback position changes while the steps are running,
  //  then the user agent must wait for the steps to complete, and then must
  //  immediately rerun the steps.
  if (ignoreUpdateRequests())
    return;

  HTMLMediaElement& mediaElement = this->mediaElement();

  // Don't run the "time marches on" algorithm if the document has been
  // detached. This primarily guards against dispatch of events w/
  // HTMLTrackElement targets.
  if (mediaElement.document().isDetached())
    return;

  // https://html.spec.whatwg.org/#time-marches-on

  // 1 - Let current cues be a list of cues, initialized to contain all the
  // cues of all the hidden, showing, or showing by default text tracks of the
  // media element (not the disabled ones) whose start times are less than or
  // equal to the current playback position and whose end times are greater
  // than the current playback position.
  CueList currentCues;

  // The user agent must synchronously unset [the text track cue active] flag
  // whenever ... the media element's readyState is changed back to
  // kHaveNothing.
  if (mediaElement.getReadyState() != HTMLMediaElement::kHaveNothing &&
      mediaElement.webMediaPlayer())
    currentCues =
        m_cueTree.allOverlaps(m_cueTree.createInterval(movieTime, movieTime));

  CueList previousCues;
  CueList missedCues;

  // 2 - Let other cues be a list of cues, initialized to contain all the cues
  // of hidden, showing, and showing by default text tracks of the media
  // element that are not present in current cues.
  previousCues = m_currentlyActiveCues;

  // 3 - Let last time be the current playback position at the time this
  // algorithm was last run for this media element, if this is not the first
  // time it has run.
  double lastTime = m_lastUpdateTime;
  double lastSeekTime = mediaElement.lastSeekTime();

  // 4 - If the current playback position has, since the last time this
  // algorithm was run, only changed through its usual monotonic increase
  // during normal playback, then let missed cues be the list of cues in other
  // cues whose start times are greater than or equal to last time and whose
  // end times are less than or equal to the current playback position.
  // Otherwise, let missed cues be an empty list.
  if (lastTime >= 0 && lastSeekTime < movieTime) {
    CueList potentiallySkippedCues =
        m_cueTree.allOverlaps(m_cueTree.createInterval(lastTime, movieTime));

    for (CueInterval cue : potentiallySkippedCues) {
      // Consider cues that may have been missed since the last seek time.
      if (cue.low() > std::max(lastSeekTime, lastTime) &&
          cue.high() < movieTime)
        missedCues.append(cue);
    }
  }

  m_lastUpdateTime = movieTime;

  // 5 - If the time was reached through the usual monotonic increase of the
  // current playback position during normal playback, and if the user agent
  // has not fired a timeupdate event at the element in the past 15 to 250ms
  // and is not still running event handlers for such an event, then the user
  // agent must queue a task to fire a simple event named timeupdate at the
  // element. (In the other cases, such as explicit seeks, relevant events get
  // fired as part of the overall process of changing the current playback
  // position.)
  if (!mediaElement.seeking() && lastSeekTime < lastTime)
    mediaElement.scheduleTimeupdateEvent(true);

  // Explicitly cache vector sizes, as their content is constant from here.
  size_t missedCuesSize = missedCues.size();
  size_t previousCuesSize = previousCues.size();

  // 6 - If all of the cues in current cues have their text track cue active
  // flag set, none of the cues in other cues have their text track cue active
  // flag set, and missed cues is empty, then abort these steps.
  bool activeSetChanged = missedCuesSize;

  for (size_t i = 0; !activeSetChanged && i < previousCuesSize; ++i) {
    if (!currentCues.contains(previousCues[i]) &&
        previousCues[i].data()->isActive())
      activeSetChanged = true;
  }

  for (CueInterval currentCue : currentCues) {
    // Notify any cues that are already active of the current time to mark
    // past and future nodes. Any inactive cues have an empty display state;
    // they will be notified of the current time when the display state is
    // updated.
    if (currentCue.data()->isActive())
//.........这里部分代码省略.........
开发者ID:,项目名称:,代码行数:101,代码来源:


注:本文中的HeapVector::end方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。