本文整理汇总了C++中HTMLFormControlElementWithState::type方法的典型用法代码示例。如果您正苦于以下问题:C++ HTMLFormControlElementWithState::type方法的具体用法?C++ HTMLFormControlElementWithState::type怎么用?C++ HTMLFormControlElementWithState::type使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类HTMLFormControlElementWithState
的用法示例。
在下文中一共展示了HTMLFormControlElementWithState::type方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: takeStateForFormElement
FormControlState FormController::takeStateForFormElement(const HTMLFormControlElementWithState& control)
{
if (m_savedFormStateMap.isEmpty())
return FormControlState();
if (!m_formKeyGenerator)
m_formKeyGenerator = std::make_unique<FormKeyGenerator>();
SavedFormStateMap::iterator it = m_savedFormStateMap.find(m_formKeyGenerator->formKey(control).impl());
if (it == m_savedFormStateMap.end())
return FormControlState();
FormControlState state = it->value->takeControlState(control.name(), control.type());
if (it->value->isEmpty())
m_savedFormStateMap.remove(it);
return state;
}
示例2: adoptPtr
OwnPtr<FormController::SavedFormStateMap> FormController::createSavedFormStateMap(const FormElementListHashSet& controlList)
{
OwnPtr<FormKeyGenerator> keyGenerator = FormKeyGenerator::create();
OwnPtr<SavedFormStateMap> stateMap = adoptPtr(new SavedFormStateMap);
for (FormElementListHashSet::const_iterator it = controlList.begin(); it != controlList.end(); ++it) {
HTMLFormControlElementWithState* control = it->get();
if (!control->shouldSaveAndRestoreFormControlState())
continue;
SavedFormStateMap::AddResult result = stateMap->add(keyGenerator->formKey(*control).impl(), nullptr);
if (result.isNewEntry)
result.iterator->value = SavedFormState::create();
result.iterator->value->appendControlState(control->name(), control->type(), control->saveFormControlState());
}
return stateMap.release();
}
示例3:
std::unique_ptr<FormController::SavedFormStateMap> FormController::createSavedFormStateMap(const FormElementListHashSet& controlList)
{
FormKeyGenerator keyGenerator;
auto stateMap = std::make_unique<SavedFormStateMap>();
for (FormElementListHashSet::const_iterator it = controlList.begin(); it != controlList.end(); ++it) {
HTMLFormControlElementWithState* control = it->get();
if (!control->shouldSaveAndRestoreFormControlState())
continue;
auto& formState = stateMap->add(keyGenerator.formKey(*control).impl(), nullptr).iterator->value;
if (!formState)
formState = std::make_unique<SavedFormState>();
formState->appendControlState(control->name(), control->type(), control->saveFormControlState());
}
return stateMap;
}