本文整理汇总了C++中GuiWindow::set_on_keydown方法的典型用法代码示例。如果您正苦于以下问题:C++ GuiWindow::set_on_keydown方法的具体用法?C++ GuiWindow::set_on_keydown怎么用?C++ GuiWindow::set_on_keydown使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GuiWindow
的用法示例。
在下文中一共展示了GuiWindow::set_on_keydown方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: set_key
void Client::set_key(MappedKey::Device dev, int param) {
set_key(dev, param, binding.left, PlayerKeyStateLeft);
set_key(dev, param, binding.right, PlayerKeyStateRight);
set_key(dev, param, binding.up, PlayerKeyStateUp);
set_key(dev, param, binding.down, PlayerKeyStateDown);
set_key(dev, param, binding.jump, PlayerKeyStateJump);
set_key(dev, param, binding.fire, PlayerKeyStateFire);
set_key(dev, param, binding.drop1, PlayerKeyStateDrop1);
set_key(dev, param, binding.drop2, PlayerKeyStateDrop2);
set_key(dev, param, binding.drop3, PlayerKeyStateDrop3);
if (binding.chat.device == dev && binding.chat.param == param) {
if (!get_stack_count()) {
subsystem.clear_input_buffer();
int vw = subsystem.get_view_width();
int vh = subsystem.get_view_height();
int ww = 350;
int wh = 30;
GuiWindow *window = push_window(1, 1, ww, wh, "Enter Message");
window->set_on_keydown(static_window_keydown, this);
window->set_on_joybuttondown(static_window_joybutton_down, this);
ww = window->get_client_width();
chat_textbox = create_textbox(window, Spc, Spc, ww - 2 * Spc, "");
window->set_height(window->get_height() - window->get_client_height() + 2 * Spc + chat_textbox->get_height());
window->set_x(vw / 2 - window->get_client_width() / 2);
window->set_y(vh / 2 - window->get_client_height() / 2);
chat_textbox->set_focus();
if (me) {
me->state.client_server_state.key_states = 0;
}
}
}
if (binding.stats.device == dev && binding.stats.param == param) {
if (!get_stack_count()) {
if (tournament) {
tournament->show_stats(true);
}
}
}
if (binding.escape.device == dev && binding.escape.param == param) {
show_options_menu();
}
}
示例2: capture_key
void OptionsMenu::capture_key(GuiTextbox *ck_selected) {
int vw = subsystem.get_view_width();
int vh = subsystem.get_view_height();
int ww = 200;
int wh = 83;
int bw = 140;
this->ck_selected = ck_selected;
GuiWindow *window = gui.push_window(vw / 2 - ww / 2, vh / 2- wh / 2, ww, wh, "Capturing");
window->set_on_keydown(static_capture_keydown, this);
window->set_on_joybuttondown(static_capture_joybuttondown, this);
std::string text("Press key or use joystick...");
Font *f = gui.get_font();
int tw = f->get_text_width(text);
int fh = f->get_font_height();
gui.create_label(window, ww / 2 - tw / 2, window->get_client_height() / 2 - fh / 2 - 10, text);
bw = 55;
gui.create_button(window, ww / 2 - bw / 2, wh - 43, bw, 18, "Cancel", static_abort_capture_click, this);
}