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C++ Groups类代码示例

本文整理汇总了C++中Groups的典型用法代码示例。如果您正苦于以下问题:C++ Groups类的具体用法?C++ Groups怎么用?C++ Groups使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Groups类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: createScore

Score* NoteGroups::createScore(int n, TDuration::DurationType t, std::vector<Chord*>* chords)
      {
      MCursor c;
      c.setTimeSig(_sig);
      c.createScore("score8");
      c.addPart("voice");
      c.move(0, 0);
      c.addKeySig(0);
      TimeSig* nts = c.addTimeSig(_sig);
      GroupNode node {0, 0};
      Groups ng;
      ng.push_back(node);
      nts->setGroups(ng);

      for (int i = 0; i < n; ++i) {
            Chord* chord = c.addChord(67, t);
            int tick = chord->rtick();
            chord->setBeamMode(_groups.beamMode(tick, t));
            chords->push_back(chord);
            }

      c.score()->parts().front()->setLongName("");
      c.score()->style()->set(ST_linearStretch, 1.1);
      return c.score();
      }
开发者ID:33akash,项目名称:MuseScore,代码行数:25,代码来源:noteGroups.cpp

示例2: InsertGroups

void CVoxSQLite::InsertGroups( const char* username, Groups& rList )
{
	for ( Groups::iterator iter = rList.begin(); iter != rList.end(); iter++ )
	{
		InsertGroup( username, (*iter) );
	}
}
开发者ID:,项目名称:,代码行数:7,代码来源:

示例3: createScore

Score* NoteGroups::createScore(int n, TDuration::DurationType t, std::vector<Chord*>* chords)
      {
      MCursor c;
      c.setTimeSig(_sig);
      c.createScore("score8");
      c.addPart("voice");
      c.move(0, 0);
      c.addKeySig(Key::C);
      TimeSig* nts = c.addTimeSig(_sig);
      GroupNode node {0, 0};
      Groups ng;
      ng.push_back(node);
      nts->setGroups(ng);

      for (int i = 0; i < n; ++i) {
            Chord* chord = c.addChord(67, t);
            int tick = chord->rtick();
            chord->setBeamMode(_groups.beamMode(tick, t));
            chords->push_back(chord);
            }
      c.score()->pageFormat()->setEvenLeftMargin(0.0);
      c.score()->pageFormat()->setOddLeftMargin(0.0);

      c.score()->parts().front()->setLongName("");
      c.score()->style().set(StyleIdx::linearStretch, 1.3);
      c.score()->style().set(StyleIdx::MusicalSymbolFont, QString("Bravura"));
      c.score()->style().set(StyleIdx::MusicalTextFont, QString("Bravura Text"));
      return c.score();
      }
开发者ID:,项目名称:,代码行数:29,代码来源:

示例4: Listener

void gkGroupManager::attachGroupToScene(gkScene* scene, gkGameObjectGroup* group)
{
	class Listener : public gkResourceManager::ResourceListener
	{
	public:
		gkGroupManager* m_this;
	public:
		Listener(gkGroupManager* par) : m_this(par) {}

		virtual ~Listener() {}

		void notifyResourceDestroyed(gkResource* res)
		{
			if (gkGroupManager::getSingletonPtr())
				m_this->m_attachements.erase((gkScene*)res);
		}
	};

	if (!m_sceneListener)
	{
		m_sceneListener = new Listener(this);
		gkSceneManager::getSingleton().addResourceListener(m_sceneListener);
	}

	UTsize pos;
	if ((pos = m_attachements.find(scene)) != UT_NPOS)
		m_attachements.at(pos).push_back(group);
	else
	{
		Groups groups;
		groups.push_back(group);
		m_attachements.insert(scene, groups);
	}
}
开发者ID:Ali-il,项目名称:gamekit,代码行数:34,代码来源:gkGroupManager.cpp

示例5: QDialog

TimeSigProperties::TimeSigProperties(TimeSig* t, QWidget* parent)
   : QDialog(parent)
      {
      setupUi(this);
      setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
      timesig = t;
      zText->setText(timesig->numeratorString());
      nText->setText(timesig->denominatorString());
      Fraction nominal = timesig->sig() * timesig->stretch();
      nominal.reduce();
      zNominal->setValue(nominal.numerator());
      nNominal->setValue(nominal.denominator());
      zActual->setValue(timesig->sig().numerator());
      nActual->setValue(timesig->sig().denominator());
      switch (timesig->timeSigType()) {
            case TSIG_NORMAL:
                  textButton->setChecked(true);
                  break;
            case TSIG_FOUR_FOUR:
                  fourfourButton->setChecked(true);
                  break;
            case TSIG_ALLA_BREVE:
                  allaBreveButton->setChecked(true);
                  break;
            }

      Groups g = t->groups();
      if (g.empty())
            g = Groups::endings(timesig->sig());     // initialize with default
      groups->setSig(timesig->sig(), g);
      }
开发者ID:AndresDose,项目名称:MuseScore,代码行数:31,代码来源:timesigproperties.cpp

示例6: off

/** Finds inferior cells, builds vcs. Sets moves to consider to all
    empty cells. If fillin causes terminal state, sets
    m_fillinCausedWin to true and recomputes fillin/vcs with ice
    temporarily turned off (so it can pass the players a non-empty
    consider set).
*/
HexPoint BenzenePlayer::InitSearch(HexBoard& brd, HexColor color, 
                                   bitset_t& consider, double& score)
{
    // Resign if the game is already over
    Groups groups;
    GroupBuilder::Build(brd.GetPosition(), groups);
    if (groups.IsGameOver()) 
    {
        score = IMMEDIATE_LOSS;
        return RESIGN;
    }
    StoneBoard original(brd.GetPosition());
    brd.ComputeAll(color);
    m_fillinCausedWin = false;
    m_fillinWinner = EMPTY;
    if (brd.GetGroups().IsGameOver()) 
    {
        // Fillin caused win, remove and re-compute without ice.
        m_fillinCausedWin = true;
        m_fillinWinner = brd.GetGroups().GetWinner();
        LogInfo() << "Captured cells caused win! Removing...\n";
        brd.GetPosition().SetPosition(original);
        bool oldUseIce = brd.UseICE();
        brd.SetUseICE(false);
        brd.ComputeAll(color);
        brd.SetUseICE(oldUseIce);
        BenzeneAssert(!brd.GetGroups().IsGameOver());
    } 
    consider = brd.GetPosition().GetEmpty();
    score = 0;
    return INVALID_POINT;
}
开发者ID:PawelTroka,项目名称:LogicalGamesEnginesGenerator,代码行数:38,代码来源:BenzenePlayer.cpp

示例7: sig

void TimeDialog::paletteChanged(int idx)
      {
      TimeSig* e = static_cast<TimeSig*>(sp->element(idx));
      if (!e || e->type() != Element::TIMESIG) {
            zNominal->setEnabled(false);
            nNominal->setEnabled(false);
            zText->setEnabled(false);
            nText->setEnabled(false);
            groups->setEnabled(false);
            addButton->setEnabled(false);
            return;
            }
      zNominal->setEnabled(true);
      nNominal->setEnabled(true);
      zText->setEnabled(true);
      nText->setEnabled(true);
      groups->setEnabled(true);
      addButton->setEnabled(true);

      Fraction sig(e->sig());
      Groups g = e->groups();
      if (g.empty())
            g = Groups::endings(sig);
      groups->setSig(sig, g);
      zNominal->setValue(sig.numerator());
      nNominal->setCurrentIndex(denominator2Idx(sig.denominator()));
      zText->setText(e->numeratorString());
      nText->setText(e->denominatorString());
      }
开发者ID:CafeCat,项目名称:MuseScore,代码行数:29,代码来源:timedialog.cpp

示例8: groups

Groups NoteGroups::groups()
      {
      Groups g;
      for (Chord* chord : chords8)
            g.addStop(chord->rtick(), chord->durationType().type(), chord->beamMode());
      for (Chord* chord : chords16)
            g.addStop(chord->rtick(), chord->durationType().type(), chord->beamMode());
      for (Chord* chord : chords32)
            g.addStop(chord->rtick(), chord->durationType().type(), chord->beamMode());
      return g;
      }
开发者ID:,项目名称:,代码行数:11,代码来源:

示例9: Build

void GroupBuilder::Build(const StoneBoard& brd, Groups& groups)
{
    bitset_t visited;
    groups.m_brd = const_cast<StoneBoard*>(&brd);
    groups.m_groups.clear();
    groups.m_group_index.resize(FIRST_INVALID);
    for (BoardIterator p(brd.Const().EdgesAndInterior()); p; ++p)
    {
        if (visited.test(*p))
            continue;
        bitset_t nbs, members;
        HexColor color = brd.GetColor(*p);
        Flow(brd, *p, color, members, nbs);
        HexAssert((visited & members).none());
        visited |= members;
        for (BitsetIterator m(members); m; ++m)
            groups.m_group_index[*m] = groups.m_groups.size();
        groups.m_groups.push_back(Group(&groups, color, *p, members, nbs));
    }
    for (std::size_t i = 0; i < groups.m_groups.size(); ++i)
    {
        Group& g = groups.m_groups[i];
        g.m_nbs = groups.CaptainizeBitset(g.m_nbs);
        for (BitsetIterator p(g.m_nbs); p; ++p)
            g.m_nbs_index.push_back(groups.m_group_index[*p]);
    }
}
开发者ID:zahybnaya,项目名称:generic-best-first-bandit,代码行数:27,代码来源:Groups.cpp

示例10: GetGroups

void CVoxSQLite::GetGroups( const char* username, Groups& rList )
{
	CppSQLite3Buffer buf;
	buf.format( "SELECT * from [Group] WHERE [username] = %Q;", username );

	try
	{
		CppSQLite3Statement stmt = m_db.compileStatement( (const char*)buf );

		int				nContactId	= 0;
		std::string		type		= "";
		CppSQLite3Query q			= stmt.execQuery();
		Group			grp;

		//Process record set.
        while (!q.eof())
        {
			grp.setUsername( q.getStringField( 0 ) );
			grp.setName    ( q.getStringField( 1 ) );

			rList.Add( &grp );

			q.nextRow();
        }

		stmt.reset();
	}

	catch (CppSQLite3Exception& e)
	{
		e.errorCode();
	}
}
开发者ID:,项目名称:,代码行数:33,代码来源:

示例11: AddComponentAndGroupToXMLFile

int XMLManager::SaveXML(string fileName, Components components, Groups groups){
    //創建檔案
    xmlFile.open(fileName.c_str(),ios::out);
    if(xmlFile.is_open()){
        AddComponentAndGroupToXMLFile(components.GetAllComponent(),groups.GetAllGroups());
        this->xmlFilePath = fileName; //把路徑記錄下來
         xmlFile.close();
        return XMLErrorCode::OK;
    }
    else{ //創建後如果無開啟 代表可能有錯誤
        xmlFile.close();
        return XMLErrorCode::Save_PathError;
    }
}
开发者ID:yi-cheng-kuo,项目名称:GMSProject-ConsoleMode,代码行数:14,代码来源:xmlManager.cpp

示例12: getProperty

QVariant getProperty(P_ID id, XmlReader& e)
      {
      switch(propertyType(id)) {
            case P_TYPE::BOOL:
                  return QVariant(bool(e.readInt()));
            case P_TYPE::SUBTYPE:
            case P_TYPE::INT:
                  return QVariant(e.readInt());
            case P_TYPE::REAL:
            case P_TYPE::SPATIUM:
            case P_TYPE::SP_REAL:
            case P_TYPE::TEMPO:
                  return QVariant(e.readDouble());
            case P_TYPE::FRACTION:
                  return QVariant::fromValue(e.readFraction());
            case P_TYPE::COLOR:
                  return QVariant(e.readColor());
            case P_TYPE::POINT:
                  return QVariant(e.readPoint());
            case P_TYPE::SCALE:
            case P_TYPE::SIZE:
                  return QVariant(e.readSize());
            case P_TYPE::STRING:
                  return QVariant(e.readElementText());
            case P_TYPE::DIRECTION:
                  {
                  QString value(e.readElementText());
                  if (value == "up")
                        return QVariant(int(MScore::Direction::UP));
                  else if (value == "down")
                        return QVariant(int(MScore::Direction::DOWN));
                  else if (value == "auto")
                        return QVariant(int(MScore::Direction::AUTO));
                  }
                  break;
            case P_TYPE::DIRECTION_H:
                  {
                  QString value(e.readElementText());
                  if (value == "left" || value == "1")
                        return QVariant(int(MScore::DirectionH::LEFT));
                  else if (value == "right" || value == "2")
                        return QVariant(int(MScore::DirectionH::RIGHT));
                  else if (value == "auto")
                        return QVariant(int(MScore::DirectionH::AUTO));
                  }
                  break;
            case P_TYPE::LAYOUT_BREAK: {
                  QString value(e.readElementText());
                  if (value == "line")
                        return QVariant(int(LayoutBreak::Type::LINE));
                  if (value == "page")
                        return QVariant(int(LayoutBreak::Type::PAGE));
                  if (value == "section")
                        return QVariant(int(LayoutBreak::Type::SECTION));
                  qDebug("getProperty: invalid P_TYPE::LAYOUT_BREAK: <%s>", qPrintable(value));
                  }
                  break;
            case P_TYPE::VALUE_TYPE: {
                  QString value(e.readElementText());
                  if (value == "offset")
                        return QVariant(int(Note::ValueType::OFFSET_VAL));
                  else if (value == "user")
                        return QVariant(int(Note::ValueType::USER_VAL));
                  }
                  break;
            case P_TYPE::PLACEMENT: {
                  QString value(e.readElementText());
                  if (value == "above")
                        return QVariant(int(Element::Placement::ABOVE));
                  else if (value == "below")
                        return QVariant(int(Element::Placement::BELOW));
                  }
                  break;
            case P_TYPE::BEAM_MODE:             // TODO
                  return QVariant(int(0));

            case P_TYPE::GROUPS:
                  {
                  Groups g;
                  g.read(e);
                  return QVariant::fromValue(g);
                  }
            case P_TYPE::POINT_MM:
            case P_TYPE::SIZE_MM:
            case P_TYPE::SYMID:
            case P_TYPE::TEXT_STYLE:
                  return QVariant();
            }
      return QVariant();
      }
开发者ID:Soerboe,项目名称:MuseScore,代码行数:90,代码来源:property.cpp

示例13: getProperty


//.........这里部分代码省略.........
            case P_TYPE::COLOR:
                  return QVariant(e.readColor());
            case P_TYPE::POINT:
                  return QVariant(e.readPoint());
            case P_TYPE::SCALE:
            case P_TYPE::SIZE:
                  return QVariant(e.readSize());
            case P_TYPE::STRING:
                  return QVariant(e.readElementText());
            case P_TYPE::GLISSANDO_STYLE: {
                  QString value(e.readElementText());
                  if ( value == "whitekeys")
                        return QVariant(int(MScore::GlissandoStyle::WHITE_KEYS));
                  else if ( value == "blackkeys")
                        return QVariant(int(MScore::GlissandoStyle::BLACK_KEYS));
                  else if ( value == "diatonic")
                        return QVariant(int(MScore::GlissandoStyle::DIATONIC));
                  else // e.g., normally "Chromatic"
                        return QVariant(int(MScore::GlissandoStyle::CHROMATIC));
                  }
                  break;
            case P_TYPE::ORNAMENT_STYLE: {
                  QString value(e.readElementText());
                  if ( value == "baroque")
                        return QVariant(int(MScore::OrnamentStyle::BAROQUE));
                  return QVariant(int(MScore::OrnamentStyle::DEFAULT));
                  }

            case P_TYPE::DIRECTION:
                  return QVariant::fromValue(Direction(e.readElementText()));

            case P_TYPE::DIRECTION_H:
                  {
                  QString value(e.readElementText());
                  if (value == "left" || value == "1")
                        return QVariant(int(MScore::DirectionH::LEFT));
                  else if (value == "right" || value == "2")
                        return QVariant(int(MScore::DirectionH::RIGHT));
                  else if (value == "auto")
                        return QVariant(int(MScore::DirectionH::AUTO));
                  }
                  break;
            case P_TYPE::LAYOUT_BREAK: {
                  QString value(e.readElementText());
                  if (value == "line")
                        return QVariant(int(LayoutBreak::Type::LINE));
                  if (value == "page")
                        return QVariant(int(LayoutBreak::Type::PAGE));
                  if (value == "section")
                        return QVariant(int(LayoutBreak::Type::SECTION));
                  qDebug("getProperty: invalid P_TYPE::LAYOUT_BREAK: <%s>", qPrintable(value));
                  }
                  break;
            case P_TYPE::VALUE_TYPE: {
                  QString value(e.readElementText());
                  if (value == "offset")
                        return QVariant(int(Note::ValueType::OFFSET_VAL));
                  else if (value == "user")
                        return QVariant(int(Note::ValueType::USER_VAL));
                  }
                  break;
            case P_TYPE::PLACEMENT: {
                  QString value(e.readElementText());
                  if (value == "above")
                        return QVariant(int(Element::Placement::ABOVE));
                  else if (value == "below")
                        return QVariant(int(Element::Placement::BELOW));
                  }
                  break;
            case P_TYPE::BARLINE_TYPE: {
                  bool ok;
                  const QString& val(e.readElementText());
                  int ct = val.toInt(&ok);
                  if (ok)
                        return QVariant(ct);
                  else {
                        BarLineType t = BarLine::barLineType(val);
                        return QVariant::fromValue(t);
                        }
                  }
                  break;
            case P_TYPE::BEAM_MODE:             // TODO
                  return QVariant(int(0));

            case P_TYPE::GROUPS:
                  {
                  Groups g;
                  g.read(e);
                  return QVariant::fromValue(g);
                  }
            case P_TYPE::POINT_MM:              // not supported
            case P_TYPE::TDURATION:
            case P_TYPE::SIZE_MM:
            case P_TYPE::SYMID:
            case P_TYPE::TEXT_STYLE:
            case P_TYPE::INT_LIST:
                  return QVariant();
            }
      return QVariant();
      }
开发者ID:Shurlikan,项目名称:MuseScore,代码行数:101,代码来源:property.cpp

示例14: IsGameOver

bool GameUtil::IsGameOver(const Game& game)
{
    Groups groups;
    GroupBuilder::Build(game.Board(), groups);
    return groups.IsGameOver();
}
开发者ID:PawelTroka,项目名称:LogicalGamesEnginesGenerator,代码行数:6,代码来源:Game.cpp

示例15: QDialog

TimeSigProperties::TimeSigProperties(TimeSig* t, QWidget* parent)
    : QDialog(parent)
{
    setupUi(this);
    setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
    timesig = t;

    zText->setText(timesig->numeratorString());
    nText->setText(timesig->denominatorString());
    // set validators for numerator and denominator strings
    // which only accept '+', '(', ')', digits and some time symb conventional representations
    QRegExp rx("[0-9+CO()\\x00A2\\x00D8]*");
    QValidator *validator = new QRegExpValidator(rx, this);
    zText->setValidator(validator);
    nText->setValidator(validator);

    Fraction nominal = timesig->sig() / timesig->stretch();
    nominal.reduce();
    zNominal->setValue(nominal.numerator());
    nNominal->setValue(nominal.denominator());
    Fraction sig(timesig->sig());
    zActual->setValue(sig.numerator());
    nActual->setValue(sig.denominator());
    zNominal->setEnabled(false);
    nNominal->setEnabled(false);

    // TODO: fix http://musescore.org/en/node/42341
    // for now, editing of actual (local) time sig is disabled in dialog
    // but more importantly, the dialog should make it clear that this is "local" change only
    // and not normally the right way to add 7/4 to a score
    zActual->setEnabled(false);
    nActual->setEnabled(false);
    switch (timesig->timeSigType()) {
    case TimeSigType::NORMAL:
        textButton->setChecked(true);
        break;
    case TimeSigType::FOUR_FOUR:
        fourfourButton->setChecked(true);
        break;
    case TimeSigType::ALLA_BREVE:
        allaBreveButton->setChecked(true);
        break;
    }

    // set ID's of other symbols
    static const SymId prolatioSymbols[] = {
        SymId::mensuralProlation1,          // tempus perfectum, prol. perfecta
        SymId::mensuralProlation2,          // tempus perfectum, prol. imperfecta
        SymId::mensuralProlation3,          // tempus perfectum, prol. imperfecta, dimin.
        SymId::mensuralProlation4,          // tempus perfectum, prol. perfecta, dimin.
        SymId::mensuralProlation5,          // tempus imperf. prol. perfecta
//            SymId::mensuralProlation6,              // same shape as common time
        SymId::mensuralProlation7,          // tempus imperf., prol. imperfecta, reversed
        SymId::mensuralProlation8,          // tempus imperf., prol. perfecta, dimin.
//            SymId::mensuralProlation9,              // same shape as alla breve
        SymId::mensuralProlation10,         // tempus imperf., prol imperfecta, dimin., reversed
        SymId::mensuralProlation11,         // tempus inperf., prol. perfecta, reversed
    };

    ScoreFont* scoreFont = t->score()->scoreFont();
    int idx = 0;
    for (SymId symId : prolatioSymbols) {
        const QString& str = scoreFont->toString(symId);
        if (str.size() > 0) {
            otherCombo->setItemData(idx, (int)symId);
            // if time sig matches this symbol string, set as selected
            if (timesig->timeSigType() == TimeSigType::NORMAL && timesig->denominatorString().isEmpty()
                    && timesig->numeratorString() == str) {
                textButton->setChecked(false);
                otherButton->setChecked(true);
                otherCombo->setCurrentIndex(idx);
            }
        }
        idx++;
    }

    Groups g = t->groups();
    if (g.empty())
        g = Groups::endings(timesig->sig());     // initialize with default
    groups->setSig(timesig->sig(), g);
}
开发者ID:anoxymoron,项目名称:MuseScore,代码行数:81,代码来源:timesigproperties.cpp


注:本文中的Groups类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。