本文整理汇总了C++中GraphicsPath::GetPathPoints方法的典型用法代码示例。如果您正苦于以下问题:C++ GraphicsPath::GetPathPoints方法的具体用法?C++ GraphicsPath::GetPathPoints怎么用?C++ GraphicsPath::GetPathPoints使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GraphicsPath
的用法示例。
在下文中一共展示了GraphicsPath::GetPathPoints方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Paint
// Paints the tabs that intersect the window's update rectangle.
void Paint(HDC hdc, RECT& rc) {
IntersectClipRect(hdc, rc.left, rc.top, rc.right, rc.bottom);
// paint the background
#if 0
bool isTranslucentMode = inTitlebar && dwm::IsCompositionEnabled();
if (isTranslucentMode) {
PaintParentBackground(hwnd, hdc);
} else {
// note: not sure what color should be used here and painting
// background works fine
/*HBRUSH brush = CreateSolidBrush(colors.bar);
FillRect(hdc, &rc, brush);
DeleteObject(brush);*/
}
#else
PaintParentBackground(hwnd, hdc);
#endif
// TODO: GDI+ doesn't seem to cope well with SetWorldTransform
XFORM ctm = {1.0, 0, 0, 1.0, 0, 0};
SetWorldTransform(hdc, &ctm);
Graphics gfx(hdc);
gfx.SetCompositingMode(CompositingModeSourceCopy);
gfx.SetCompositingQuality(CompositingQualityHighQuality);
gfx.SetSmoothingMode(SmoothingModeHighQuality);
gfx.SetTextRenderingHint(TextRenderingHintClearTypeGridFit);
gfx.SetPageUnit(UnitPixel);
GraphicsPath shapes(data->Points, data->Types, data->Count);
GraphicsPath shape;
GraphicsPathIterator iterator(&shapes);
SolidBrush br(Color(0, 0, 0));
Pen pen(&br, 2.0f);
Font f(hdc, GetDefaultGuiFont());
// TODO: adjust these constant values for DPI?
RectF layout((REAL)DpiScaleX(hwnd, 3), 1.0f, REAL(width - DpiScaleX(hwnd, 20)), (REAL)height);
StringFormat sf(StringFormat::GenericDefault());
sf.SetFormatFlags(StringFormatFlagsNoWrap);
sf.SetLineAlignment(StringAlignmentCenter);
sf.SetTrimming(StringTrimmingEllipsisCharacter);
REAL yPosTab = inTitlebar ? 0.0f : REAL(ClientRect(hwnd).dy - height - 1);
for (int i = 0; i < Count(); i++) {
gfx.ResetTransform();
gfx.TranslateTransform(1.f + (REAL)(width + 1) * i - (REAL)rc.left, yPosTab - (REAL)rc.top);
if (!gfx.IsVisible(0, 0, width + 1, height + 1))
continue;
// Get the correct colors based on the state and the current theme
COLORREF bgCol = GetAppColor(AppColor::TabBackgroundBg);
COLORREF textCol = GetAppColor(AppColor::TabBackgroundText);
COLORREF xColor = GetAppColor(AppColor::TabBackgroundCloseX);
COLORREF circleColor = GetAppColor(AppColor::TabBackgroundCloseCircle);
if (selectedTabIdx == i) {
bgCol = GetAppColor(AppColor::TabSelectedBg);
textCol = GetAppColor(AppColor::TabSelectedText);
xColor = GetAppColor(AppColor::TabSelectedCloseX);
circleColor = GetAppColor(AppColor::TabSelectedCloseCircle);
} else if (highlighted == i) {
bgCol = GetAppColor(AppColor::TabHighlightedBg);
textCol = GetAppColor(AppColor::TabHighlightedText);
xColor = GetAppColor(AppColor::TabHighlightedCloseX);
circleColor = GetAppColor(AppColor::TabHighlightedCloseCircle);
}
if (xHighlighted == i) {
xColor = GetAppColor(AppColor::TabHoveredCloseX);
circleColor = GetAppColor(AppColor::TabHoveredCloseCircle);
}
if (xClicked == i) {
xColor = GetAppColor(AppColor::TabClickedCloseX);
circleColor = GetAppColor(AppColor::TabClickedCloseCircle);
}
// paint tab's body
gfx.SetCompositingMode(CompositingModeSourceCopy);
iterator.NextMarker(&shape);
br.SetColor(ToColor(bgCol));
Point points[4];
shape.GetPathPoints(points, 4);
Rect body(points[0].X, points[0].Y, points[2].X - points[0].X, points[2].Y - points[0].Y);
body.Inflate(0, 0);
gfx.SetClip(body);
body.Inflate(5, 5);
gfx.FillRectangle(&br, body);
gfx.ResetClip();
// draw tab's text
gfx.SetCompositingMode(CompositingModeSourceOver);
br.SetColor(ToColor(textCol));
gfx.DrawString(text.at(i), -1, &f, layout, &sf, &br);
// paint "x"'s circle
iterator.NextMarker(&shape);
bool closeCircleEnabled = true;
if ((xClicked == i || xHighlighted == i) && closeCircleEnabled) {
//.........这里部分代码省略.........