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C++ Graphic::putImage方法代码示例

本文整理汇总了C++中Graphic::putImage方法的典型用法代码示例。如果您正苦于以下问题:C++ Graphic::putImage方法的具体用法?C++ Graphic::putImage怎么用?C++ Graphic::putImage使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Graphic的用法示例。


在下文中一共展示了Graphic::putImage方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: if

void                Game::play(int difficulty, Graphic &graphic, IElement &hero)
{
    unsigned int    i;
    unsigned int    j;
    std::string	hiScore = "HI-SCORE: 155351";
    std::string	score = "SCORE: 0";
    std::string	lives = "LIVES: ";
    std::string	shield = "SHIELD: NONE";
    std::string bulletSkin = "|";
    std::string *enemySkin;
    enemySkin = new std::string [3];
    enemySkin[0] = "[] []";
    enemySkin[1] = "[O O]";
    enemySkin[2] = "'-U-'";
    int             globalSpeed;
    unsigned int    pop = 40 / difficulty;
    Input           input;

    this->setHero(hero);
    globalSpeed = 0;
    while (input.Action(getch(), this->hero, graphic, 1, this->bullet_list, &this->nbBullets))
    {
        if (globalSpeed % 3 == 0)
            graphic.clear();
        graphic.putElement(this->hero);
        if (rand() % pop == 0)
        {
            enemy_list[nbEnemies][0] = 0;
            enemy_list[nbEnemies][1] = rand() % 108;
            enemy_list[nbEnemies][3] = 1;
            nbEnemies += 1;
        }
        i = 0;
        while (i < this->nbEnemies)
        {
            if (globalSpeed % 5 == 0)
            {
                this->enemy_list[i][2] = rand() % 3;
                if (enemy_list[i][2] == 0)
                    this->enemy_list[i][1] -= 1;
                else if (enemy_list[i][2] == 1)
                    this->enemy_list[i][1] += 1;
                this->enemy_list[i][0] += 1;
            }
            std::string          e;
            std::stringstream    eTmp;
            eTmp << this->nbEnemies;
            e = eTmp.str();
            graphic.putImage(10, 0, 1, e.length(), &e);
            if (enemy_list[i][3] == 1)
                graphic.putImage(this->enemy_list[i][0], this->enemy_list[i][1], 3, 5, enemySkin);
            if (this->collide(this->hero, this->enemy_list[i][1], this->enemy_list[i][0], 5, 3))
            {
                this->lives -= 1;
                this->enemy_list[i][0] = 56;
                enemy_list[nbEnemies][3] = 0;
            }
            unsigned int j = 0;
            while (j < this->nbBullets)
            {
                if (this->collideBullet(this->bullet_list[j][1], this->bullet_list[j][0], this->enemy_list[i][1], this->enemy_list[i][0], 5, 3))
                {
                    this->enemy_list[i][0] = 56;
                    enemy_list[nbEnemies][3] = 0;
                    this->bullet_list[j][0] = 0;
                    this->score += 10;
                }
                j++;
            }
            i++;
        }
        i = 0;
        while (i < this->nbBullets)
        {
            this->bullet_list[i][0] -= 1;
            graphic.putImage(bullet_list[i][0], bullet_list[i][1], 1, 1, &bulletSkin);
            i++;
        }
        std::stringstream   l;
        l << this->lives;
        lives += l.str();

        std::stringstream   s;
        s << this->score;
        score += s.str();
        graphic.putImage(0, 0, 1, hiScore.length(), &hiScore);
        graphic.putImage(1, 0, 1, score.length(), &score);
        graphic.putImage(2, 0, 1, lives.length(), &lives);
        graphic.putImage(3, 0, 1, shield.length(), &shield);

        lives = "Lives: ";
        score = "Score: ";
        graphic.draw();
        i = 0;
        while (i < this->nbBullets)
        {
            if (this->bullet_list[i][0] <= 0)
            {
                j = i + 1;
                while (j < this->nbBullets)
//.........这里部分代码省略.........
开发者ID:jaezun,项目名称:shooter-cpp,代码行数:101,代码来源:Game.class.cpp


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