本文整理汇总了C++中GraphComponentPtr::parentChanging方法的典型用法代码示例。如果您正苦于以下问题:C++ GraphComponentPtr::parentChanging方法的具体用法?C++ GraphComponentPtr::parentChanging怎么用?C++ GraphComponentPtr::parentChanging使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GraphComponentPtr
的用法示例。
在下文中一共展示了GraphComponentPtr::parentChanging方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: removeChildInternal
void GraphComponent::removeChildInternal( GraphComponentPtr child, bool emitParentChanged )
{
if( emitParentChanged )
{
child->parentChanging( 0 );
}
ChildContainer::iterator it = std::find( m_children.begin(), m_children.end(), child );
if( it == m_children.end() || child->m_parent != this )
{
// the public removeChild() method protects against this case, but it's still possible to
// arrive here if an Action (which has a direct binding to removeChildInternal) is being replayed
// from the undo queue, and just prior to that something called the public removeChild() method.
// this can occur if a slot calls removeChild() from a signal triggered during the replay of the
// undo queue. the onus is on such slots to not reperform their work when ScriptNode::currentActionStage()
// is Action::Redo - instead they should rely on the fact that their actions will have been
// recorded and replayed automatically.
throw Exception( boost::str( boost::format( "GraphComponent::removeChildInternal : \"%s\" is not a child of \"%s\"." ) % child->fullName() % fullName() ) );
}
m_children.erase( it );
child->m_parent = 0;
childRemovedSignal()( this, child.get() );
if( emitParentChanged )
{
child->parentChangedSignal()( child.get(), this );
}
}
示例2: addChildInternal
void GraphComponent::addChildInternal( GraphComponentPtr child )
{
child->parentChanging( this );
GraphComponent *previousParent = child->m_parent;
if( previousParent )
{
// remove the child from the previous parent, but don't emit parentChangedSignal.
// this prevents a parent changed signal with new parent 0 followed by a parent
// changed signal with the new parent.
previousParent->removeChildInternal( child, false );
}
m_children.push_back( child );
child->m_parent = this;
child->setName( child->m_name.value() ); // to force uniqueness
childAddedSignal()( this, child.get() );
child->parentChangedSignal()( child.get(), previousParent );
}
示例3: addChildInternal
void GraphComponent::addChildInternal( GraphComponentPtr child, size_t index )
{
child->parentChanging( this );
GraphComponent *previousParent = child->m_parent;
if( previousParent )
{
// remove the child from the previous parent, but don't emit parentChangedSignal.
// this prevents a parent changed signal with new parent null followed by a parent
// changed signal with the new parent.
previousParent->removeChildInternal( child, false );
}
m_children.insert( m_children.begin() + min( index, m_children.size() ), child );
child->m_parent = this;
child->setName( child->m_name.value() ); // to force uniqueness
Signals::emitLazily( m_signals.get(), &Signals::childAddedSignal, this, child.get() );
child->parentChanged( previousParent );
Signals::emitLazily( child->m_signals.get(), &Signals::parentChangedSignal, child.get(), previousParent );
}