本文整理汇总了C++中GrResourceKey::isScratch方法的典型用法代码示例。如果您正苦于以下问题:C++ GrResourceKey::isScratch方法的具体用法?C++ GrResourceKey::isScratch怎么用?C++ GrResourceKey::isScratch使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GrResourceKey
的用法示例。
在下文中一共展示了GrResourceKey::isScratch方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addResource
bool GrResourceCache::addResource(const GrResourceKey& key, GrGpuResource* resource) {
if (NULL != resource->cacheAccess().getCacheEntry()) {
return false;
}
if (key.isScratch()) {
SkASSERT(resource->cacheAccess().isScratch());
SkASSERT(key == resource->cacheAccess().getScratchKey());
} else {
if (!resource->cacheAccess().setContentKey(key)) {
return false;
}
}
// we don't expect to create new resources during a purge. In theory
// this could cause purgeAsNeeded() into an infinite loop (e.g.
// each resource destroyed creates and locks 2 resources and
// unlocks 1 thereby causing a new purge).
SkASSERT(!fPurging);
GrAutoResourceCacheValidate atcv(this);
GrResourceCacheEntry* entry = SkNEW_ARGS(GrResourceCacheEntry, (this, resource));
resource->cacheAccess().setCacheEntry(entry);
this->attachToHead(entry);
this->purgeAsNeeded();
return true;
}
示例2: setScratchKey
void GrGpuResource::setScratchKey(const GrResourceKey& scratchKey) {
SkASSERT(fScratchKey.isNullScratch());
SkASSERT(scratchKey.isScratch());
SkASSERT(!scratchKey.isNullScratch());
fScratchKey = scratchKey;
}