本文整理汇总了C++中GrDrawEffect::getVertexAttribIndices方法的典型用法代码示例。如果您正苦于以下问题:C++ GrDrawEffect::getVertexAttribIndices方法的具体用法?C++ GrDrawEffect::getVertexAttribIndices怎么用?C++ GrDrawEffect::getVertexAttribIndices使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GrDrawEffect
的用法示例。
在下文中一共展示了GrDrawEffect::getVertexAttribIndices方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GenAttribKey
uint32_t GrGLProgramEffects::GenAttribKey(const GrDrawEffect& drawEffect) {
uint32_t key = 0;
int numAttributes = drawEffect.getVertexAttribIndexCount();
SkASSERT(numAttributes <= 2);
const int* attributeIndices = drawEffect.getVertexAttribIndices();
for (int a = 0; a < numAttributes; ++a) {
uint32_t value = attributeIndices[a] << 3 * a;
SkASSERT(0 == (value & key)); // keys for each attribute ought not to overlap
key |= value;
}
return key;
}
示例2: GenAttribKey
GrGLEffect::EffectKey GrGLEffect::GenAttribKey(const GrDrawEffect& drawEffect) {
EffectKey key = 0;
int numAttributes = drawEffect.getVertexAttribIndexCount();
GrAssert(numAttributes <= 2);
const int* attributeIndices = drawEffect.getVertexAttribIndices();
for (int index = 0; index < numAttributes; ++index) {
EffectKey value = attributeIndices[index] << 3*index;
GrAssert(0 == (value & key)); // keys for each attribute ought not to overlap
key |= value;
}
return key;
}