当前位置: 首页>>代码示例>>C++>>正文


C++ GlMainWidget类代码示例

本文整理汇总了C++中GlMainWidget的典型用法代码示例。如果您正苦于以下问题:C++ GlMainWidget类的具体用法?C++ GlMainWidget怎么用?C++ GlMainWidget使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了GlMainWidget类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main(int argc, char** argv) {
	/*
	A QApplication must always be declared at the beginning of the main function in order for Tulip to work.
	This must be done before calling tlp::initTulipSoftware()
	*/
	QApplication app(argc,argv);
	/*
	Initialize the library, load plugins and set application runtime pathes accordingly to the host operating system
	This method should always be called if you intend to use plugins in your application.
	*/
	tlp::initTulipSoftware(NULL);

	// Creates the main widget that will display our graph
	GlMainWidget* mainWidget = new GlMainWidget(NULL);
	// Adds a layer to the scene
	GlLayer* mainLayer = mainWidget->getScene()->createLayer("Main");

	Coord center1(-1,-1,-1);
	Coord center2(1,1,1);
	Size size(1,1,1);
	Color whiteOpaque(255, 255, 255, 255);
	Color blackOpaque(0, 0, 0, 255);

	GlBox *node1 = new GlBox(center1, size, whiteOpaque, blackOpaque);
	GlBox *node2 = new GlBox(center2, size, whiteOpaque, blackOpaque);

  mainLayer->addGlEntity(node1, "Gl Tutorial 1: Node 1");
  mainLayer->addGlEntity(node2, "Gl Tutorial 1: Node 2");

  Coord centerBox(0, 0, 0);
  Size sizeBox(3.001, 3.001, 3.001);
	Color purpleTrans(155, 0, 155, 50);
	GlBox *box = new GlBox(centerBox, sizeBox, purpleTrans, blackOpaque);
  mainLayer->addGlEntity(box, "Gl Tutorial 2: Box");

	// Display the widget
	mainWidget->show();
	// Flush event loop in order to let paint events pass through in order for the scene to be initialized.
	QApplication::processEvents();
	// Center the camera and draw the graph
	mainWidget->centerScene();
	mainWidget->draw();
	// Adds Zoom and pan navigation to the widget
	mainWidget->installEventFilter(new MouseNKeysNavigator);
	return app.exec();
}
开发者ID:mneumann,项目名称:tulip,代码行数:46,代码来源:tutorial102.cpp

示例2: if

bool GoogleMapViewNavigator::eventFilter(QObject *widget, QEvent *e) {
  GoogleMapsView *googleMapsView=static_cast<GoogleMapsView*>(view());

  if(googleMapsView->viewType()==GoogleMapsView::GoogleRoadMap ||
      googleMapsView->viewType()==GoogleMapsView::GoogleSatellite ||
      googleMapsView->viewType()==GoogleMapsView::GoogleTerrain ||
      googleMapsView->viewType()==GoogleMapsView::GoogleHybrid) {
    QMouseEvent *qMouseEv = dynamic_cast<QMouseEvent *>(e);
    QWheelEvent *qWheelEv = dynamic_cast<QWheelEvent *>(e);

    if(qMouseEv || qWheelEv) {
      GoogleMapsView* googleMapsView=static_cast<GoogleMapsView*>(view());
      QApplication::sendEvent(googleMapsView->getGoogleMap(), e);
    }

    return false;
  }
  else if (googleMapsView->viewType()==GoogleMapsView::Globe) {
    if (e->type() == QEvent::Wheel &&
        (((QWheelEvent *) e)->orientation() == Qt::Vertical)) {
#define WHEEL_DELTA 120
      GlMainWidget *g = (GlMainWidget *) widget;
      g->getScene()->zoomXY(((QWheelEvent *) e)->delta() / WHEEL_DELTA,
                            g->width()/2., g->height()/2.);
      view()->draw();
      return true;
    }

    if (e->type() == QEvent::MouseButtonPress && !inRotation) {
      if(((QMouseEvent*)e)->button()==Qt::LeftButton) {
        x = ((QMouseEvent *) e)->x();
        y = ((QMouseEvent *) e)->y();
        inRotation=true;
        return true;
      }
    }

    if(e->type() == QEvent::MouseButtonRelease) {
      if(((QMouseEvent*)e)->button()==Qt::LeftButton) {
        inRotation=false;
        return true;
      }
    }

    if (e->type() == QEvent::MouseMove && inRotation) {
      GlMainWidget *g = (GlMainWidget *) widget;
      Camera &camera=g->getScene()->getGraphCamera();
      Coord c1=camera.getEyes()-camera.getCenter();
      Coord c2=camera.getEyes()-camera.getCenter()+camera.getUp();
      trans(c1,c2,-0.005*(((QMouseEvent *) e)->y()-y),-0.005*(((QMouseEvent *) e)->x()-x));
      camera.setCenter(Coord(0,0,0));
      camera.setEyes(c1);
      camera.setUp(c2-camera.getEyes());

      x = ((QMouseEvent *) e)->x();
      y = ((QMouseEvent *) e)->y();

      view()->draw();
      return true;
    }

    if (e->type() == QEvent::KeyPress) {
      GlMainWidget *g = (GlMainWidget *) widget;

      float angle1=0;
      float angle2=0;

      switch(((QKeyEvent *) e)->key()) {
      case Qt::Key_Left:
        angle2=-0.05f;
        break;

      case Qt::Key_Right:
        angle2=0.05f;
        break;

      case Qt::Key_Up:
        angle1=0.05f;
        break;

      case Qt::Key_Down:
        angle1=-0.05f;
        break;
      }

      Camera &camera=g->getScene()->getGraphCamera();
      Coord c1=camera.getEyes()-camera.getCenter();
      Coord c2=camera.getEyes()-camera.getCenter()+camera.getUp();
      trans(c1,c2,angle1,angle2);
      camera.setCenter(Coord(0,0,0));
      camera.setEyes(c1);
      camera.setUp(c2-camera.getEyes());

      view()->draw();

      return true;
    }

    return false;
  }
//.........这里部分代码省略.........
开发者ID:vadivelselvaraj,项目名称:TulipGLImprovement,代码行数:101,代码来源:GoogleMapsViewInteractors.cpp

示例3: eventFilter

//========================================================================================
bool MouseSelectionEditor::eventFilter(QObject *widget, QEvent *e) {
  QMouseEvent *qMouseEv = static_cast<QMouseEvent *>(e);
  GlMainWidget *glMainWidget = static_cast<GlMainWidget *>(widget);

  if (e->type() == QEvent::MouseButtonPress) {

    initProxies(glMainWidget);
    computeFFD(glMainWidget);

    int H;
    H = glMainWidget->height();
    editCenter = centerRect.getCenter();
    editCenter[2] = 0;
    editCenter[1] = glMainWidget->screenToViewport(H) - editCenter[1];
    // editCenter[0] = W - editCenter[0];
    editPosition[0] = qMouseEv->x();
    editPosition[1] = qMouseEv->y();
    editPosition[2] = 0;
    editLayoutCenter = _layoutCenter;

    vector<SelectedEntity> select;

    switch (qMouseEv->buttons()) {
    case Qt::LeftButton: {
      // first ensure that something is selected
      bool hasSelection = _selection->hasNonDefaultValuatedNodes(_graph) ||
                          _selection->hasNonDefaultValuatedEdges(_graph);

      if (!hasSelection ||
          (!glMainWidget->pickGlEntities(int(editPosition[0]) - 3, int(editPosition[1]) - 3, 6, 6,
                                         select, layer))) {
        // event occurs outside the selection rectangle
        // so from now we delegate the job to a MouseSelector object
        // which should intercept the event
        operation = NONE;
        glMainWidget->setCursor(QCursor(Qt::CrossCursor));

        return false;
      }

      glMainWidget->setCursor(QCursor(Qt::PointingHandCursor));

      int shapeId = -1;
      bool advShape = false;

      for (unsigned int i = 0; (i < select.size()) && (shapeId == -1); ++i) {
        for (int j = 0; j < 8; ++j) {
          if (select[i].getSimpleEntity() == &_controls[j]) {
            shapeId = i;
          }
        }

        for (int j = 0; j < 6; ++j) {
          if (select[i].getSimpleEntity() == &_advControls[j]) {
            advShape = true;
            shapeId = i;
          }
        }
      }

      if (shapeId != -1) {
        if (!advShape) {
          static_cast<GlCircle *>(select[shapeId].getSimpleEntity())
              ->setFillColor(Color(40, 255, 40, 200));
          static_cast<GlCircle *>(select[shapeId].getSimpleEntity())
              ->setOutlineColor(Color(20, 128, 20, 200));
        }

        getOperation(select[shapeId].getSimpleEntity());

        switch (operation) {
        case ALIGN_TOP:
        case ALIGN_BOTTOM:
        case ALIGN_LEFT:
        case ALIGN_RIGHT:
        case ALIGN_VERTICALLY:
        case ALIGN_HORIZONTALLY:
          mAlign(operation, glMainWidget);
          return true;

        case ROTATE_Z:
        case ROTATE_XY:
        case NONE:
        case STRETCH_X:
        case STRETCH_Y:
        case STRETCH_XY:
        case TRANSLATE:
        default:
          break;
        }
      } else {
        if (qMouseEv->modifiers() &
#if defined(__APPLE__)
            Qt::AltModifier
#else
            Qt::ControlModifier
#endif
        ) {
          operation = ROTATE_XY;
//.........这里部分代码省略.........
开发者ID:tulip5,项目名称:tulip,代码行数:101,代码来源:MouseSelectionEditor.cpp

示例4: eventFilter

bool MouseEdgeBuilder::eventFilter(QObject *widget, QEvent *e) {

    GlMainWidget *glMainWidget = static_cast<GlMainWidget *>(widget);

    if (e->type() == QEvent::MouseButtonPress) {
        QMouseEvent * qMouseEv = static_cast<QMouseEvent *>(e);

        SelectedEntity selectedEntity;
        GlGraphInputData *inputData=glMainWidget->getScene()->getGlGraphComposite()->getInputData();
        Graph * _graph = inputData->getGraph();

        LayoutProperty* mLayout = inputData->getElementLayout();

        if (qMouseEv->buttons()==Qt::LeftButton) {
            if (!_started) {
                bool result=glMainWidget->pickNodesEdges(qMouseEv->x(), qMouseEv->y(), selectedEntity);

                if (result && (selectedEntity.getEntityType() == SelectedEntity::NODE_SELECTED)) {
                    _started=true;
                    initObserver(_graph);
                    _source=node(selectedEntity.getComplexEntityId());
                    _curPos=_startPos=mLayout->getNodeValue(_source);
                    return true;
                }

                return false;
            }
            else {
                bool result = glMainWidget->pickNodesEdges(qMouseEv->x(),qMouseEv->y(),selectedEntity);

                if (result && (selectedEntity.getEntityType() == SelectedEntity::NODE_SELECTED)) {
                    Observable::holdObservers();
                    _started=false;
                    clearObserver();
                    // allow to undo
                    _graph->push();
                    addLink(widget,_source,node(selectedEntity.getComplexEntityId()));
                    Observable::unholdObservers();

                }
                else {
                    Coord point(glMainWidget->width() - qMouseEv->x(), qMouseEv->y(), 0);
                    _bends.push_back(glMainWidget->getScene()->getGraphCamera().viewportTo3DWorld(glMainWidget->screenToViewport(point)));
                    glMainWidget->redraw();
                }
            }

            return true;
        }

        if (qMouseEv->buttons()==Qt::MidButton) {
            _bends.clear();
            _started=false;
            _source=node();
            clearObserver();
            glMainWidget->draw();
            return true;
        }
    }

    if  (e->type() == QEvent::MouseMove) {
        QMouseEvent * qMouseEv = static_cast<QMouseEvent *>(e);

        if (!_started) {
            SelectedEntity selectedEntity;
            bool hoveringOverNode = glMainWidget->pickNodesEdges(qMouseEv->x(), qMouseEv->y(), selectedEntity) && selectedEntity.getEntityType() == SelectedEntity::NODE_SELECTED;

            if (!hoveringOverNode) {
                glMainWidget->setCursor(QCursor(Qt::ArrowCursor));
                return false;
            }
            else {
                glMainWidget->setCursor(QCursor(Qt::CrossCursor));
            }
        }
        else {
            SelectedEntity selectedEntity;

            if(glMainWidget->pickNodesEdges(qMouseEv->x(), qMouseEv->y(), selectedEntity) && selectedEntity.getEntityType() == SelectedEntity::NODE_SELECTED) {
                glMainWidget->setCursor(QCursor(Qt::CrossCursor));
            }
            else {
                glMainWidget->setCursor(QCursor(Qt::ArrowCursor));
            }

            Coord point(glMainWidget->width() - qMouseEv->x(), qMouseEv->y(), 0);
            point = glMainWidget->getScene()->getGraphCamera().viewportTo3DWorld(glMainWidget->screenToViewport(point));
            _curPos.set(point[0], point[1], point[2]);
            glMainWidget->redraw();
        }

        return true;
    }

    return false;
}
开发者ID:mneumann,项目名称:tulip,代码行数:96,代码来源:MouseEdgeBuilder.cpp

示例5: mMouseCreate

//========================================================================================
bool MouseEdgeBendEditor::eventFilter(QObject *widget, QEvent *e) {

  QMouseEvent * qMouseEv = (QMouseEvent *) e;

  if(qMouseEv == NULL)
    return false;

  // Double click to create a new control point
  if(e->type() == QEvent::MouseButtonDblClick &&  qMouseEv->button() == Qt::LeftButton && haveSelection(glMainWidget)) {
    _operation = NEW_OP;
    mMouseCreate(qMouseEv->x(), qMouseEv->y(), glMainWidget);
    return true;
  }

  if (e->type() == QEvent::MouseButtonPress) {
    if(!glMainWidget)
      glMainWidget = (GlMainWidget *) widget;

    initProxies(glMainWidget);
    bool hasSelection = haveSelection(glMainWidget);

    editPosition[0] = qMouseEv->x();
    editPosition[1] = qMouseEv->y();
    editPosition[2] = 0;

    switch(qMouseEv->buttons()) {
    case Qt::LeftButton : {

      if (!hasSelection) {
        // event occurs outside the selection rectangle
        // so from now we delegate the job to a MouseEdgeSelector object
        // which should intercept the event
        _operation = NONE_OP;
      }
      else {

        bool entityIsSelected = glMainWidget->pickGlEntities((int)editPosition[0] - 3, (int)editPosition[1] - 3, 6, 6, select, layer);

        if(!entityIsSelected) {
          // We have click outside an entity
          _operation = NONE_OP;
        }
        else {
          selectedEntity=circleString->findKey(select[0].getSimpleEntity());

          if (qMouseEv->modifiers() &
#if defined(__APPLE__)
              Qt::AltModifier
#else
              Qt::ControlModifier
#endif
             ) {
            _operation = DELETE_OP;
            mMouseDelete();
          }
          else {
            _graph->push();
            _operation = TRANSLATE_OP;
            glMainWidget->setCursor(QCursor(Qt::SizeAllCursor));
            mode = COORD;
          }

          return true;
        }
      }

      break;
    }

    default: {
      return false;
    }
    }

    glMainWidget->redraw();
  }

  if (e->type() == QEvent::MouseButtonRelease &&
      qMouseEv->button() == Qt::LeftButton &&
      _operation != NONE_OP) {
    GlMainWidget *glMainWidget = (GlMainWidget *) widget;

    if(selectedEntity=="targetTriangle") {
      SelectedEntity selectedEntity;

      if (glMainWidget->pickNodesEdges(qMouseEv->x(), qMouseEv->y(), selectedEntity) && selectedEntity.getEntityType() == SelectedEntity::NODE_SELECTED) {
        glMainWidget->getScene()->getGlGraphComposite()->getGraph()->setEnds(mEdge,glMainWidget->getScene()->getGlGraphComposite()->getGraph()->ends(mEdge).first,node(selectedEntity.getComplexEntityId()));
      }
    }
    else if(selectedEntity=="sourceCircle") {
      SelectedEntity selectedEntity;

      if (glMainWidget->pickNodesEdges(qMouseEv->x(), qMouseEv->y(), selectedEntity) && selectedEntity.getEntityType() == SelectedEntity::NODE_SELECTED) {
        glMainWidget->getScene()->getGlGraphComposite()->getGraph()->setEnds(mEdge,node(selectedEntity.getComplexEntityId()),glMainWidget->getScene()->getGlGraphComposite()->getGraph()->ends(mEdge).second);
      }
    }

    selectedEntity="";

//.........这里部分代码省略.........
开发者ID:vadivelselvaraj,项目名称:TulipGLImprovement,代码行数:101,代码来源:MouseEdgeBendEditor.cpp

示例6: eventFilter

//=====================================================================
bool MouseBoxZoomer::eventFilter(QObject *widget, QEvent *e) {
  GlMainWidget *glw = static_cast<GlMainWidget *>(widget);
  GlGraphInputData *inputData = glw->getScene()->getGlGraphComposite()->getInputData();

  if (e->type() == QEvent::MouseButtonPress) {
    QMouseEvent * qMouseEv = static_cast<QMouseEvent *>(e);

    if (qMouseEv->buttons() == mButton &&
        (kModifier == Qt::NoModifier ||
         qMouseEv->modifiers() & kModifier)) {
      if (!started) {
        x = qMouseEv->x();
        y =  glw->height() - qMouseEv->y();
        w = 0;
        h = 0;
        started = true;
        graph = inputData->getGraph();
      }
      else {
        if (inputData->getGraph() != graph) {
          graph = NULL;
          started = false;
        }
      }

      return true;
    }

    if (qMouseEv->buttons()==Qt::MidButton) {
      started = false;
      glw->redraw();
      return true;
    }

    return false;
  }

  if (e->type() == QEvent::MouseMove) {
    QMouseEvent * qMouseEv = static_cast<QMouseEvent *>(e);

    if ((qMouseEv->buttons() & mButton) &&
        (kModifier == Qt::NoModifier ||
         qMouseEv->modifiers() & kModifier)) {
      if (inputData->getGraph() != graph) {
        graph = NULL;
        started = false;
      }

      if (started) {
        if ((qMouseEv->x() > 0) && (qMouseEv->x() < glw->width()))
          w = qMouseEv->x() - x;

        if ((qMouseEv->y() > 0) && (qMouseEv->y() < glw->height()))
          h = y - (glw->height() - qMouseEv->y());

        glw->redraw();
        return true;
      }
    }
  }

  if (e->type() == QEvent::MouseButtonDblClick) {
    GlBoundingBoxSceneVisitor bbVisitor(inputData);
    glw->getScene()->getLayer("Main")->acceptVisitor(&bbVisitor);
    QtGlSceneZoomAndPanAnimator zoomAnPan(glw, bbVisitor.getBoundingBox());
    zoomAnPan.animateZoomAndPan();
    return true;
  }

  if (e->type() == QEvent::MouseButtonRelease) {

    QMouseEvent * qMouseEv = static_cast<QMouseEvent *>(e);

    if ((qMouseEv->button() == mButton &&
         (kModifier == Qt::NoModifier ||
          qMouseEv->modifiers() & kModifier))) {
      if (inputData->getGraph() != graph) {
        graph = NULL;
        started = false;
      }

      if (started) {
        started = false;

        if(!(w==0 && h==0)) {
          int width = glw->width();
          int height = glw->height();

          Coord bbMin(width-x, height - y+h);
          Coord bbMax(width-(x+w), height - y);

          if (abs(bbMax[0] - bbMin[0]) > 1 && abs(bbMax[1] - bbMin[1]) > 1) {

            BoundingBox sceneBB;
            sceneBB.expand(glw->getScene()->getGraphCamera().viewportTo3DWorld(glw->screenToViewport(bbMin)));
            sceneBB.expand(glw->getScene()->getGraphCamera().viewportTo3DWorld(glw->screenToViewport(bbMax)));

            QtGlSceneZoomAndPanAnimator zoomAnPan(glw, sceneBB);
            zoomAnPan.animateZoomAndPan();
//.........这里部分代码省略.........
开发者ID:mneumann,项目名称:tulip,代码行数:101,代码来源:MouseBoxZoomer.cpp

示例7: eventFilter

//===============================================================
bool MousePanNZoomNavigator::eventFilter(QObject *widget, QEvent *e) {
// according to Qt's doc, this constant has been defined by wheel mouse vendors
// we need it to interpret the value of QWheelEvent->delta()
#define WHEEL_DELTA 120
  if (e->type() == QEvent::Wheel &&
      (((QWheelEvent *) e)->orientation() == Qt::Vertical)) {

    GlMainWidget *g = (GlMainWidget *) widget;

    if(((QWheelEvent *) e)->delta() < 0 && g->getScene()->getCamera().getZoomFactor() < 0.5f) {
      return true;
    }

    g->getScene()->zoomXY(((QWheelEvent *) e)->delta() / WHEEL_DELTA,
                          ((QWheelEvent *) e)->x(), ((QWheelEvent *) e)->y());
    g->draw(false);
    return true;
  }

  if(e->type() == QEvent::Gesture) {
    GlMainWidget *g = (GlMainWidget *) widget;
    QGestureEvent* gesture = (QGestureEvent*)e;
    QPointF center;
    //swipe events and pan events are never fired, known Qt bug
    /*if(gesture->gesture(Qt::SwipeGesture)) {
      QSwipeGesture* swipe = (QSwipeGesture*)gesture->gesture(Qt::SwipeGesture);
      int x = cos(swipe->swipeAngle()) * swipe->property("velocity").toFloat();
      int y = sin(swipe->swipeAngle()) * swipe->property("velocity").toFloat();
      g->getScene()->translateCamera(x, y, 0);
    }*/

    if(gesture->gesture(Qt::PinchGesture)) {
      QPinchGesture* pinch = (QPinchGesture*)gesture->gesture(Qt::PinchGesture);
      Camera& camera = g->getScene()->getCamera();

      //store the camera scale factor when starting the gesture
      if(pinch->state() == Qt::GestureStarted) {
        cameraScaleFactor = camera.getZoomFactor();
        isGesturing = true;
      }

      if(pinch->changeFlags() & QPinchGesture::ScaleFactorChanged) {
        //only set the zoom factor if two events in a row were in the same direction (zoom in or out) to smooth a bit the effect.
        if((pinch->lastScaleFactor() > 1 && pinch->scaleFactor() > 1) || (pinch->lastScaleFactor() <= 1 && pinch->scaleFactor() <= 1)) {
          camera.setZoomFactor(cameraScaleFactor * pinch->totalScaleFactor());
        }
      }

      if(pinch->changeFlags() & QPinchGesture::RotationAngleChanged) {
        /*//backup the current camera center
              Coord oldCenter = camera.getCenter();
              Coord oldEye = camera.getEyes();
        //sets the camera center to the center of the pich gesture
              Coord rotationCenter(g->mapFromGlobal(pinch->centerPoint().toPoint()).x(), g->mapFromGlobal(pinch->centerPoint().toPoint()).y(), oldCenter.getZ());
              Coord rotationEye=camera.getEyes()+(rotationCenter-oldCenter);
              camera.setCenter(rotationCenter);
              camera.setEyes(rotationEye);*/
        //rotates the camera
        camera.rotate((pinch->rotationAngle() - pinch->lastRotationAngle())/180*M_PI, 0, 0, 1);
        /*
        //restore old camera center and eyes
              camera.setCenter(oldCenter);
              camera.setEyes(oldEye); */
      }

      if(pinch->state() == Qt::GestureFinished) {
        isGesturing = false;
      }

      if(gesture->gesture(Qt::PanGesture)) {
        QPanGesture* pan = (QPanGesture*)gesture->gesture(Qt::PanGesture);

        if(pan->state() == Qt::GestureStarted) {
          isGesturing = true;
        }

        if(pan->state() == Qt::GestureFinished) {
          isGesturing = false;
        }

        center = pan->delta();
        g->getScene()->translateCamera(pan->delta().x(), -pan->delta().y(), 0);
      }
    }

    g->draw(false);
    return true;
  }

  return false;
}
开发者ID:kdbanman,项目名称:browseRDF,代码行数:92,代码来源:MouseInteractors.cpp

示例8: defined

//===============================================================
bool MouseNKeysNavigator::eventFilter(QObject *widget, QEvent *e) {
  if(isGesturing) {
    return MousePanNZoomNavigator::eventFilter(widget, e);
  }

  if(currentSpecInteractorComponent) {
    if(currentSpecInteractorComponent->eventFilter(widget,e))
      return true;
  }

  if (e->type() == QEvent::MouseButtonPress) {
    if (((QMouseEvent *) e)->buttons() == Qt::LeftButton) {
      oldCursor=((QWidget*)widget)->cursor();
      InteractorComponent *currentMouse;
      // give focus so we can catch key events
      ((GlMainWidget *)widget)->setFocus();

      if (((QMouseEvent *) e)->modifiers() &
#if defined(__APPLE__)
          Qt::AltModifier
#else
          Qt::ControlModifier
#endif
         )
        currentMouse = new MouseZoomRotZ();
      else if (((QMouseEvent *) e)->modifiers() & Qt::ShiftModifier)
        currentMouse = new MouseRotXRotY();
      else {
        currentMouse = new MouseMove();
        ((QWidget*)widget)->setCursor(QCursor(Qt::ClosedHandCursor));
      }

      bool result = currentMouse->eventFilter(widget, e);

      currentSpecInteractorComponent=currentMouse;

      //currentMouseID = abstractView->pushInteractor(currentMouse);
      return result;
    }

    return false;
  }

  if (e->type() == QEvent::MouseButtonRelease) {
    ((QWidget*)widget)->setCursor(oldCursor);
    delete currentSpecInteractorComponent;
    currentSpecInteractorComponent=NULL;
    return true;
  }

  if (e->type() == QEvent::KeyPress) {
    int delta = (((QKeyEvent *) e)->isAutoRepeat() ? 3 : 1);
    GlMainWidget *g = (GlMainWidget *) widget;

    switch(((QKeyEvent *) e)->key()) {
    case Qt::Key_Left:
      g->getScene()->translateCamera(delta * 2,0,0);
      break;

    case Qt::Key_Right:
      g->getScene()->translateCamera(-1 * delta * 2,0,0);
      break;

    case Qt::Key_Up:
      g->getScene()->translateCamera(0,-1 * delta * 2,0);
      break;

    case Qt::Key_Down:
      g->getScene()->translateCamera(0,delta * 2,0);
      break;

    case Qt::Key_PageUp:
      g->getScene()->zoom(delta);
      break;

    case Qt::Key_PageDown:
      g->getScene()->zoom(-1 * delta);
      break;

    case Qt::Key_Home:
      g->getScene()->translateCamera(0,0,-1 * delta * 2);
      break;

    case Qt::Key_End:
      g->getScene()->translateCamera(0,0,delta * 2);
      break;

    case Qt::Key_Insert:
      g->getScene()->rotateScene(0,0,-1 * delta * 2);
      break;

    case Qt::Key_Delete :
      g->getScene()->rotateScene(0,0,delta * 2);
      break;

    default:
      return false;
    }

//.........这里部分代码省略.........
开发者ID:kdbanman,项目名称:browseRDF,代码行数:101,代码来源:MouseInteractors.cpp


注:本文中的GlMainWidget类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。