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C++ GeometryCompiler类代码示例

本文整理汇总了C++中GeometryCompiler的典型用法代码示例。如果您正苦于以下问题:C++ GeometryCompiler类的具体用法?C++ GeometryCompiler怎么用?C++ GeometryCompiler使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了GeometryCompiler类的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Session

void
LocalGeometryNode::initGeometry(const osgDB::Options* dbOptions)
{
    // reset
    osgEarth::clearChildren( this );
    osgEarth::clearChildren( _xform.get() );
    this->addChild( _xform.get() );

    if ( _geom.valid() )
    {
        Session* session = 0L;
        if ( getMapNode() )
            session = new Session(getMapNode()->getMap(), 0L, 0L, dbOptions);
        FilterContext cx( session );

        GeometryCompiler gc;
        osg::Node* node = gc.compile( _geom.get(), _style, cx );
        if ( node )
        {
            _xform->addChild( node );
            // activate clamping if necessary
            replaceChild( _xform.get(), applyAltitudePolicy(_xform.get(), _style) );

            applyGeneralSymbology( _style );
        }
    }
}
开发者ID:InterAtlas-ML,项目名称:osgearth,代码行数:27,代码来源:LocalGeometryNode.cpp

示例2: getPositionAttitudeTransform

void
EllipseNode::rebuild()
{
    osgEarth::clearChildren( getPositionAttitudeTransform() );

    // construct a local-origin ellipse.
    GeometryFactory factory;
    Geometry* geom = NULL;

    if (std::abs(_arcEnd.as(Units::DEGREES) - _arcStart.as(Units::DEGREES)) >= 360.0)
    {
        geom = factory.createEllipse(osg::Vec3d(0,0,0), _radiusMajor, _radiusMinor, _rotationAngle, _numSegments);
    }
    else
    {
        geom = factory.createEllipticalArc(osg::Vec3d(0,0,0), _radiusMajor, _radiusMinor, _rotationAngle, _arcStart, _arcEnd, _numSegments, 0L, _pie);
    }
    if ( geom )
    {
        GeometryCompiler compiler;
        osg::ref_ptr<Feature> feature = new Feature(geom, 0L); //todo: consider the SRS
        osg::ref_ptr<osg::Node> node = compiler.compile( feature.get(), _style, FilterContext(0L) );
        if ( node )
        {
            node = AnnotationUtils::installOverlayParent(node.get(), _style);
            getPositionAttitudeTransform()->addChild( node.get() );
        }

        applyRenderSymbology( _style );
        setLightingIfNotSet( false );

    }
}
开发者ID:falconlulu,项目名称:osgearth,代码行数:33,代码来源:EllipseNode.cpp

示例3: DrapeableNode

LocalGeometryNode::LocalGeometryNode(MapNode*     mapNode,
                                     Geometry*    geom,
                                     const Style& style,
                                     bool         draped,
                                     osg::Group*  parent ) :
DrapeableNode( mapNode, draped )
{
    osg::ref_ptr<Feature> feature = new Feature( geom );

    GeometryCompiler compiler;
    FilterContext cx( 0L );
    osg::Node* node = compiler.compile( feature.get(), style, cx );
    if ( node )
    {
        if ( parent )
        {
            parent->addChild( node );
            setNode( parent );
        }
        else
        {
            setNode( node );
        }
    }
}
开发者ID:spencerg,项目名称:osgearth,代码行数:25,代码来源:GeometryNode.cpp

示例4: getDecoration

void
CircleNode::rebuild()
{
    std::string currentDecoration = getDecoration();
    clearDecoration();

    //Remove all children from this node
    //removeChildren( 0, getNumChildren() );
    if ( getRoot()->getNumParents() == 0 )
    {
        this->addChild( getRoot() );
    }

    //Remove all children from the attach point
    getChildAttachPoint()->removeChildren( 0, getChildAttachPoint()->getNumChildren() );

    // construct a local-origin circle.
    GeometryFactory factory;
    Geometry* geom = factory.createCircle(osg::Vec3d(0,0,0), _radius, _numSegments);
    if ( geom )
    {
        GeometryCompiler compiler;
        osg::ref_ptr<Feature> feature = new Feature(geom, 0L); //todo: consider the SRS
        osg::Node* node = compiler.compile( feature.get(), _style, FilterContext(0L) );
        if ( node )
        {           
            getChildAttachPoint()->addChild( node );
            getDrapeable()->setDraped( _draped );
        }

        applyStyle( _style );
    }

    setDecoration( currentDecoration );
}
开发者ID:ender35,项目名称:osgearth,代码行数:35,代码来源:CircleNode.cpp

示例5: getDecoration

void
RectangleNode::rebuild()
{    
    std::string currentDecoration = getDecoration();
    clearDecoration();

    // Reset:
    osgEarth::clearChildren( this );
    osgEarth::clearChildren( _xform.get() );
    this->addChild( _xform.get() );

    // construct a local-origin circle.
    GeometryFactory factory;    
    Geometry* geom = factory.createRectangle(osg::Vec3d(0,0,0), _width, _height);
    if ( geom )
    {
        GeometryCompiler compiler;
        osg::ref_ptr<Feature> feature = new Feature(geom, 0L); //todo: consider the SRS
        osg::Node* node = compiler.compile( feature.get(), _style, FilterContext(0L) );
        if ( node )
        {
            _xform->addChild( node );
            replaceChild( _xform.get(), applyAltitudePolicy(_xform.get(), _style) );
        }

        applyRenderSymbology( _style );
        setLightingIfNotSet( false );
    }

    setDecoration( currentDecoration );
}
开发者ID:omega-hub,项目名称:osgearth,代码行数:31,代码来源:RectangleNode.cpp

示例6: getDecoration

void
EllipseNode::rebuild()
{
    std::string currentDecoration = getDecoration();
    clearDecoration();

    //Remove all children from this node
    removeChildren( 0, getNumChildren() );

    //Remove all children from the attach point
    getAttachPoint()->removeChildren( 0, getAttachPoint()->getNumChildren() );

    // construct a local-origin ellipse.
    GeometryFactory factory;
    Geometry* geom = factory.createEllipse(osg::Vec3d(0,0,0), _radiusMajor, _radiusMinor, _rotationAngle, _numSegments);
    if ( geom )
    {
        GeometryCompiler compiler;
        osg::ref_ptr<Feature> feature = new Feature(geom, 0L); //todo: consider the SRS
        osg::Node* node = compiler.compile( feature.get(), _style, FilterContext(0L) );
        if ( node )
        {
            getAttachPoint()->addChild( node );

            if ( _draped )
            {
                DrapeableNode* drapeable = new DrapeableNode( _mapNode.get() );
                drapeable->addChild( getAttachPoint() );
                this->addChild( drapeable );
            }

            else
            {
                this->addChild( getAttachPoint() );
            }
        }

        applyStyle( _style, _draped );
    }

    setDecoration( currentDecoration );
}
开发者ID:airwzz999,项目名称:osgearth-for-android,代码行数:42,代码来源:EllipseNode.cpp

示例7: getDecoration

void
EllipseNode::rebuild()
{
    std::string currentDecoration = getDecoration();
    clearDecoration();

    //Remove all children from this node
    osgEarth::clearChildren( this );
    osgEarth::clearChildren( _xform.get() );
    this->addChild( _xform.get() );

    // construct a local-origin ellipse.
    GeometryFactory factory;
    Geometry* geom = NULL;

    if (std::abs(_arcEnd.as(Units::DEGREES) - _arcStart.as(Units::DEGREES)) >= 360.0)
    {
        geom = factory.createEllipse(osg::Vec3d(0,0,0), _radiusMajor, _radiusMinor, _rotationAngle, _numSegments);
    }
    else
    {
        geom = factory.createEllipticalArc(osg::Vec3d(0,0,0), _radiusMajor, _radiusMinor, _rotationAngle, _arcStart, _arcEnd, _numSegments, 0L, _pie);
    }
    if ( geom )
    {
        GeometryCompiler compiler;
        osg::ref_ptr<Feature> feature = new Feature(geom, 0L); //todo: consider the SRS
        osg::Node* node = compiler.compile( feature.get(), _style, FilterContext(0L) );
        if ( node )
        {
            _xform->addChild( node );
            this->replaceChild( _xform.get(), applyAltitudePolicy(_xform.get(), _style) );
        }

        applyRenderSymbology( _style );
        setLightingIfNotSet( false );
    }

    setDecoration( currentDecoration );
}
开发者ID:omega-hub,项目名称:osgearth,代码行数:40,代码来源:EllipseNode.cpp

示例8: getPositionAttitudeTransform

void
RectangleNode::rebuild()
{    
    osgEarth::clearChildren( getPositionAttitudeTransform() );

    // construct a local-origin circle.
    GeometryFactory factory;    
    Geometry* geom = factory.createRectangle(osg::Vec3d(0,0,0), _width, _height);
    if ( geom )
    {
        GeometryCompiler compiler;
        osg::ref_ptr<osg::Node> node = compiler.compile( geom, _style, FilterContext() );
        if ( node )
        {
            node = AnnotationUtils::installOverlayParent( node.get(), _style );
            getPositionAttitudeTransform()->addChild( node.get() );
        }

        applyRenderSymbology( _style );
        setLightingIfNotSet( false );
    }
}
开发者ID:XenonofArcticus,项目名称:osgearth,代码行数:22,代码来源:RectangleNode.cpp

示例9: DrapeableNode

DrapedGeometryNode::DrapedGeometryNode(MapNode*     mapNode,
                                       Geometry*    geom,
                                       const Style& style,
                                       osg::Group*  parent ) :
DrapeableNode( mapNode, true )
{
    osg::ref_ptr<Feature> feature = new Feature( geom );

    GeometryCompiler compiler;
    FilterContext cx( new Session(mapNode->getMap()) );
    osg::Node* node = compiler.compile( feature.get(), style, cx );
    if ( node )
    {
        if ( parent )
        {
            parent->addChild( node );
            setNode( parent );
        }
        else
        {
            setNode( node );
        }
    }
}
开发者ID:spencerg,项目名称:osgearth,代码行数:24,代码来源:LocalizedGeometryNode.cpp

示例10: sscanf


//.........这里部分代码省略.........
                        MGRSCoord mgrsCoord;
                        if ( mgrs.transform( GeoPoint(extent.getSRS(),sqidTextMap,ALTMODE_ABSOLUTE), mgrsCoord) )
                        {
                            textSym->size() = 33000.0;
                            osgText::Text* d = ts.create( mgrsCoord.sqid );
                            osg::Matrixd textLocal2World;
                            ecefSRS->createLocalToWorld( sqidTextECEF, textLocal2World );
                            d->setPosition( sqidLocal );
                            textGeode->addDrawable( d );
                        }
                    }
                }
            }
        }

        else if ( letter == 'Z' )
        {
            for( double x = 100000.0; x < 700000.0; x += 100000.0 )
            {
                double yminmax = sqrt( r2 - x*x );
                Feature* f = new Feature( new LineString(2), extent.getSRS() );
                f->geoInterp() = GEOINTERP_GREAT_CIRCLE;
                osg::Vec3d p0, p1;
                ups->transform( osg::Vec3d(x, -yminmax, 0), extent.getSRS(), p0 );
                ups->transform( osg::Vec3d(x,  yminmax, 0), extent.getSRS(), p1 );
                f->getGeometry()->push_back( p0 );
                f->getGeometry()->push_back( p1 );
                features.push_back( f );
            }

            for( double y = -600000.0; y < 700000.0; y += 100000.0 )
            {
                double xmax = sqrt( r2 - y*y );
                Feature* f = new Feature( new LineString(2), extent.getSRS() );
                f->geoInterp() = GEOINTERP_GREAT_CIRCLE;
                osg::Vec3d p0, p1;
                ups->transform( osg::Vec3d(    0, y, 0), extent.getSRS(), p0 );
                ups->transform( osg::Vec3d( xmax, y, 0), extent.getSRS(), p1 );
                f->getGeometry()->push_back( p0 );
                f->getGeometry()->push_back( p1 );
                features.push_back( f );
            }

            for( double x = 0.0; x < 700000.0; x += 100000.0 )
            {
                for( double y = -700000.0; y < 700000.0; y += 100000.0 )
                {
                    osg::Vec3d sqidTextMap;
                    ups->transform( osg::Vec3d(x+50000.0, y+50000.0, 0), extent.getSRS(), sqidTextMap);
                    if ( sqidTextMap.y() > 84.0 )
                    {
                        sqidTextMap.z() += 1000.0;
                        osg::Vec3d sqidTextECEF;
                        extent.getSRS()->transform(sqidTextMap, ecefSRS, sqidTextECEF);
                        //extent.getSRS()->transformToECEF(sqidTextMap, sqidTextECEF);
                        osg::Vec3d sqidLocal = sqidTextECEF * world2local;

                        MGRSCoord mgrsCoord;
                        if ( mgrs.transform( GeoPoint(extent.getSRS(),sqidTextMap,ALTMODE_ABSOLUTE), mgrsCoord) )
                        {
                            textSym->size() = 33000.0;
                            osgText::Text* d = ts.create( mgrsCoord.sqid );
                            osg::Matrixd textLocal2World;
                            ecefSRS->createLocalToWorld( sqidTextECEF, textLocal2World );
                            d->setPosition( sqidLocal );
                            textGeode->addDrawable( d );
                        }
                    }
                }
            }
        }
    }

    osg::Group* group = new osg::Group();

    Style lineStyle;
    lineStyle.add( _options->secondaryStyle()->get<LineSymbol>() );
    lineStyle.add( _options->secondaryStyle()->get<AltitudeSymbol>() );

    GeometryCompiler compiler;
    osg::ref_ptr<Session> session = new Session( getMapNode()->getMap() );
    FilterContext context( session.get(), _featureProfile.get(), extent );

    // make sure we get sufficient tessellation:
    compiler.options().maxGranularity() = 0.25;

    osg::Node* geomNode = compiler.compile(features, lineStyle, context);
    if ( geomNode )
        group->addChild( geomNode );

    osg::MatrixTransform* mt = new osg::MatrixTransform(local2world);
    mt->addChild(textGeode);
    group->addChild( mt );

    // prep for depth offset:
    DepthOffsetUtils::prepareGraph( group );
    group->getOrCreateStateSet()->addUniform( _minDepthOffset.get() );

    return group;
}
开发者ID:Thomas-Lerman,项目名称:osgearth,代码行数:101,代码来源:MGRSGraticule.cpp

示例11: context

osg::Group*
UTMData::buildGZDTile(const std::string& name, const GeoExtent& extent, const Style& style, const FeatureProfile* featureProfile, const Map* map)
{
    osg::Group* group = new osg::Group();

    Style lineStyle;
    lineStyle.add( const_cast<LineSymbol*>(style.get<LineSymbol>()) );
    lineStyle.add( const_cast<AltitudeSymbol*>(style.get<AltitudeSymbol>()) );

    bool hasText = style.get<TextSymbol>() != 0L;

    GeometryCompiler compiler;
    osg::ref_ptr<Session> session = new Session(map);
    FilterContext context( session.get(), featureProfile, extent );

    // make sure we get sufficient tessellation:
    compiler.options().maxGranularity() = 1.0;

    FeatureList features;

    // longitudinal line:
    LineString* lon = new LineString(2);
    lon->push_back( osg::Vec3d(extent.xMin(), extent.yMax(), 0) );
    lon->push_back( osg::Vec3d(extent.xMin(), extent.yMin(), 0) );
    Feature* lonFeature = new Feature(lon, extent.getSRS());
    lonFeature->geoInterp() = GEOINTERP_GREAT_CIRCLE;
    features.push_back( lonFeature );

    // latitudinal line:
    LineString* lat = new LineString(2);
    lat->push_back( osg::Vec3d(extent.xMin(), extent.yMin(), 0) );
    lat->push_back( osg::Vec3d(extent.xMax(), extent.yMin(), 0) );
    Feature* latFeature = new Feature(lat, extent.getSRS());
    latFeature->geoInterp() = GEOINTERP_RHUMB_LINE;
    features.push_back( latFeature );

    // top lat line at 84N
    if ( extent.yMax() == 84.0 )
    {
        LineString* lat = new LineString(2);
        lat->push_back( osg::Vec3d(extent.xMin(), extent.yMax(), 0) );
        lat->push_back( osg::Vec3d(extent.xMax(), extent.yMax(), 0) );
        Feature* latFeature = new Feature(lat, extent.getSRS());
        latFeature->geoInterp() = GEOINTERP_RHUMB_LINE;
        features.push_back( latFeature );
    }

    osg::Node* geomNode = compiler.compile(features, lineStyle, context);
    if ( geomNode ) 
        group->addChild( geomNode );

    // get the geocentric tile center:
    osg::Vec3d tileCenter;
    extent.getCentroid( tileCenter.x(), tileCenter.y() );

    const SpatialReference* ecefSRS = extent.getSRS()->getGeocentricSRS();
    
    osg::Vec3d centerECEF;
    extent.getSRS()->transform( tileCenter, ecefSRS, centerECEF );

    if ( hasText )
    {
        osg::Vec3d west, east;
        extent.getSRS()->transform( osg::Vec3d(extent.xMin(),tileCenter.y(),0), ecefSRS, west );
        extent.getSRS()->transform( osg::Vec3d(extent.xMax(),tileCenter.y(),0), ecefSRS, east );

        const TextSymbol* textSym_in = style.get<TextSymbol>();
        osg::ref_ptr<TextSymbol> textSym = textSym_in ? new TextSymbol(*textSym_in) : new TextSymbol();
        textSym->size() = (west-east).length() / 3.0;

        TextSymbolizer ts(textSym.get());
        
        osg::Geode* textGeode = new osg::Geode();        
        osg::Drawable* d = ts.create(name);
        d->getOrCreateStateSet()->setRenderBinToInherit();
        textGeode->addDrawable(d);
        Registry::shaderGenerator().run(textGeode, Registry::stateSetCache());

        osg::Matrixd centerL2W;
        ecefSRS->createLocalToWorld( centerECEF, centerL2W );
        osg::MatrixTransform* mt = new osg::MatrixTransform(centerL2W);
        mt->addChild(textGeode);
       
        group->addChild(mt);
    }

    //group = buildGZDChildren( group, name );

    group = ClusterCullingFactory::createAndInstall( group, centerECEF )->asGroup();

    return group;
}
开发者ID:XenonofArcticus,项目名称:osgearth,代码行数:92,代码来源:UTMGraticule.cpp

示例12: context

osg::Node*
UTMGraticule::buildGZDTile( const std::string& name, const GeoExtent& extent )
{
    osg::Group* group = new osg::Group();

    Style lineStyle;
    lineStyle.add( _options->primaryStyle()->get<LineSymbol>() );
    lineStyle.add( _options->primaryStyle()->get<AltitudeSymbol>() );

    //const Style& lineStyle = *_options->lineStyle();
    //Style textStyle = *_options->textStyle();

    bool hasText = _options->primaryStyle()->get<TextSymbol>() != 0L;

    GeometryCompiler compiler;
    osg::ref_ptr<Session> session = new Session( _mapNode->getMap() );
    FilterContext context( session.get(), _featureProfile.get(), extent );

    // make sure we get sufficient tessellation:
    compiler.options().maxGranularity() = 1.0;

    FeatureList features;

    // longitudinal line:
    LineString* lon = new LineString(2);
    lon->push_back( osg::Vec3d(extent.xMin(), extent.yMax(), 0) );
    lon->push_back( osg::Vec3d(extent.xMin(), extent.yMin(), 0) );
    Feature* lonFeature = new Feature(lon, extent.getSRS());
    lonFeature->geoInterp() = GEOINTERP_GREAT_CIRCLE;
    features.push_back( lonFeature );

    // latitudinal line:
    LineString* lat = new LineString(2);
    lat->push_back( osg::Vec3d(extent.xMin(), extent.yMin(), 0) );
    lat->push_back( osg::Vec3d(extent.xMax(), extent.yMin(), 0) );
    Feature* latFeature = new Feature(lat, extent.getSRS());
    latFeature->geoInterp() = GEOINTERP_RHUMB_LINE;
    features.push_back( latFeature );

    // top lat line at 84N
    if ( extent.yMax() == 84.0 )
    {
        LineString* lat = new LineString(2);
        lat->push_back( osg::Vec3d(extent.xMin(), extent.yMax(), 0) );
        lat->push_back( osg::Vec3d(extent.xMax(), extent.yMax(), 0) );
        Feature* latFeature = new Feature(lat, extent.getSRS());
        latFeature->geoInterp() = GEOINTERP_RHUMB_LINE;
        features.push_back( latFeature );
    }

    osg::Node* geomNode = compiler.compile(features, lineStyle, context);
    if ( geomNode ) 
        group->addChild( geomNode );

    // get the geocentric tile center:
    osg::Vec3d tileCenter;
    extent.getCentroid( tileCenter.x(), tileCenter.y() );
    
    osg::Vec3d centerECEF;
    extent.getSRS()->transformToECEF( tileCenter, centerECEF );

    if ( hasText )
    {
        osg::Vec3d west, east;
        extent.getSRS()->transformToECEF(osg::Vec3d(extent.xMin(),tileCenter.y(),0), west );
        extent.getSRS()->transformToECEF(osg::Vec3d(extent.xMax(),tileCenter.y(),0), east );

        TextSymbol* textSym = _options->primaryStyle()->getOrCreate<TextSymbol>();
        textSym->size() = (west-east).length() / 3.0;

        TextSymbolizer ts( textSym );
        
        osg::Geode* textGeode = new osg::Geode();
        textGeode->getOrCreateStateSet()->setRenderBinDetails( 9998, "DepthSortedBin" );   
        textGeode->getOrCreateStateSet()->setAttributeAndModes( _depthAttribute, 1 );
        
        osg::Drawable* d = ts.create(name);
        d->getOrCreateStateSet()->setRenderBinToInherit();

        textGeode->addDrawable(d);
        osg::MatrixTransform* mt = new osg::MatrixTransform(ECEF::createLocalToWorld(centerECEF));
        mt->addChild(textGeode);
       
        group->addChild(mt);
    }

    group = buildGZDChildren( group, name );

    group = ClusterCullingFactory::createAndInstall( group, centerECEF )->asGroup();

    return group;
}
开发者ID:chuckshaw,项目名称:osgearth,代码行数:92,代码来源:UTMGraticule.cpp

示例13: s_llf

osg::Node*
GeodeticGraticule::buildTile( const TileKey& key, Map* map ) const
{
    if ( _options->levels().size() <= key.getLevelOfDetail() )
    {
        OE_WARN << LC << "Tried to create cell at non-existant level " << key.getLevelOfDetail() << std::endl;
        return 0L;
    }

    const GeodeticGraticuleOptions::Level& level = _options->levels()[key.getLevelOfDetail()]; //_levels[key.getLevelOfDetail()];


    // the "-2" here is because normal tile paging gives you one subdivision already,
    // so we only need to account for > 1 subdivision factor.
    unsigned cellsPerTile = level._subdivisionFactor <= 2u ? 1u : 1u << (level._subdivisionFactor-2u);
    unsigned cellsPerTileX = std::max(1u, cellsPerTile);
    unsigned cellsPerTileY = std::max(1u, cellsPerTile);


    GeoExtent tileExtent = key.getExtent();

    FeatureList latLines;
    FeatureList lonLines;

    static LatLongFormatter s_llf(LatLongFormatter::FORMAT_DECIMAL_DEGREES);

    double cellWidth = tileExtent.width() / cellsPerTileX;
    double cellHeight = tileExtent.height() / cellsPerTileY;

    const Style& lineStyle = level._lineStyle.isSet() ? *level._lineStyle : *_options->lineStyle();
    const Style& textStyle = level._textStyle.isSet() ? *level._textStyle : *_options->textStyle();

    bool hasText = textStyle.get<TextSymbol>() != 0L;

    osg::ref_ptr<osg::Group> labels;
    if ( hasText )
    {
        labels = new osg::Group();
        //TODO:  This is a bug, if you don't turn on decluttering the text labels are giant.  Need to determine what is wrong with LabelNodes without decluttering.
        Decluttering::setEnabled( labels->getOrCreateStateSet(), true );
    }

    // spatial ref for features:
    const SpatialReference* geoSRS = tileExtent.getSRS()->getGeographicSRS();

    // longitude lines
    for( unsigned cx = 0; cx < cellsPerTileX; ++cx )
    {
        double clon = tileExtent.xMin() + cellWidth * (double)cx;
        LineString* lon = new LineString(2);
        lon->push_back( osg::Vec3d(clon, tileExtent.yMin(), 0) );
        lon->push_back( osg::Vec3d(clon, tileExtent.yMax(), 0) );
        lonLines.push_back( new Feature(lon, geoSRS) );

        if ( hasText )
        {
            for( unsigned cy = 0; cy < cellsPerTileY; ++cy )
            {
                double clat = tileExtent.yMin() + (0.5*cellHeight) + cellHeight*(double)cy;
                LabelNode* label = new LabelNode(
                    _mapNode.get(),
                    GeoPoint(geoSRS, clon, clat),
                    s_llf.format(clon),
                    textStyle );
                labels->addChild( label );
            }
        }
    }

    // latitude lines
    for( unsigned cy = 0; cy < cellsPerTileY; ++cy )
    {
        double clat = tileExtent.yMin() + cellHeight * (double)cy;
        if ( clat == key.getProfile()->getExtent().yMin() )
            continue;

        LineString* lat = new LineString(2);
        lat->push_back( osg::Vec3d(tileExtent.xMin(), clat, 0) );
        lat->push_back( osg::Vec3d(tileExtent.xMax(), clat, 0) );
        latLines.push_back( new Feature(lat, geoSRS) );

        if ( hasText )
        {
            for( unsigned cx = 0; cx < cellsPerTileX; ++cx )
            {
                double clon = tileExtent.xMin() + (0.5*cellWidth) + cellWidth*(double)cy;
                LabelNode* label = new LabelNode(
                    _mapNode.get(),
                    GeoPoint(geoSRS, clon, clat),
                    s_llf.format(clat),
                    textStyle );
                labels->addChild( label );
            }
        }
    }

    osg::Group* group = new osg::Group();

    GeometryCompiler compiler;
    osg::ref_ptr<Session> session = new Session( map );
//.........这里部分代码省略.........
开发者ID:wlhm1984,项目名称:osgEarthX,代码行数:101,代码来源:GeodeticGraticule.cpp


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